AAA GameDev Couple Create Indie Soulslike | Devlog #1

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  • เผยแพร่เมื่อ 5 ก.พ. 2025
  • A dev couple goes on an adventure of creating a soulslike in Unreal Engine 5!
    ➤ Twitter (Rafał): x.com/rafalobr...
    ➤ Linkedin (Yulia): / yulia-pryimak
    Music: artlist.io

ความคิดเห็น • 151

  • @craigcasee7183
    @craigcasee7183 6 หลายเดือนก่อน +59

    the holy grail of game devs. the technical explaining was better than everything else dev logging ue5. wasn't a walkthrough, just brainstorm then results, obviously skilled stuff guys!

    • @rafalobrebski
      @rafalobrebski  6 หลายเดือนก่อน +5

      Love to see you notice what I’m going for

  • @ane3852
    @ane3852 6 หลายเดือนก่อน +9

    You explaining game development concepts as a AAA dev is absolutely invaluable. Really stands out amidst the other series. Please keep it up.

  • @FelixKonrad-n2q
    @FelixKonrad-n2q หลายเดือนก่อน

    exited for the next video love this more technichal approach and the fact that you just do stuff and not explain everything like we havent ever seen an computer

  • @StreamerSoldier
    @StreamerSoldier 6 หลายเดือนก่อน +39

    A month seems about right. I was wondering ''How the hell does this already looks so good only in the first devlog?!'' lol. Good work man keep it up!

    • @rafalobrebski
      @rafalobrebski  6 หลายเดือนก่อน +3

      Thanks! ♥️

    • @zekenebel
      @zekenebel 6 หลายเดือนก่อน +2

      Well its not really a month when you total up all the time it would have taken to actually make everything shown in this video. A lot of the reasoning behind choices to me seems more like a justification rather than an actual decision that was made with a purpose in mind. Animations being a big one. Mocap is not used as often as he may have alluded too. Animations take a lot of practise and time dedication. This choice in this case is usually made because the developers just cant or wont learn it. A project like this becomes vastly more ambiguous when the skills needed are lacking going into it and you have to rely on outsourcing everything without a budget. Theres nothing wrong with using assets. But in most cases with something as expansive as a souls like, it will become repetitive and stale due to lacking the ability to just , well, make it.

    • @Meow-or-Never
      @Meow-or-Never 2 หลายเดือนก่อน

      @@zekenebel Why is this comment so underrated?

  • @AlexBlackfrost
    @AlexBlackfrost 6 หลายเดือนก่อน +7

    Glad to see you're back! As a souls-like enjoyer I'm really looking forward to the next devlog 👀

  • @BonfireDude
    @BonfireDude 6 วันที่ผ่านมา

    this is the first ever devlog imma finna watch and im hella excited

    • @rafalobrebski
      @rafalobrebski  6 วันที่ผ่านมา

      Good to hear, thanks♥️

  • @TheSunriseGames
    @TheSunriseGames 6 หลายเดือนก่อน +99

    See ya in 20 years lol

  • @Sabukaaaa
    @Sabukaaaa 6 หลายเดือนก่อน +6

    I always wanted someone to make a dark fantasy game and here you are! I wish you all the best developing this game!

  • @Zeus-hb3yn
    @Zeus-hb3yn 6 หลายเดือนก่อน +22

    Damn, it's nice to see an indie souls-like. Souls-likes are amazing but there is just sooooo much effort put into them, it's inspiring to see someone tackle making them. Looking forward to the next Devlog :)

    • @kitsunemusicisfire
      @kitsunemusicisfire 6 หลายเดือนก่อน +2

      You should check out "Another Crab's Treasure", it's made by a small indie dev studio and despite the cute cartoon graphics, it's insanely fun and just as hard as any souls like :3

  • @attentivenettle
    @attentivenettle 5 หลายเดือนก่อน

    I love how you document your devlog. This is what a devlog should look like and not some random memes inserted into the video. I learned alot from this video. Keep going we're thankful

    • @rafalobrebski
      @rafalobrebski  5 หลายเดือนก่อน +1

      Thank you! ♥️

  • @Conquistador629
    @Conquistador629 5 วันที่ผ่านมา

    "think the movie coco but with a dark twist" dammit, thats literally why i searched for a video on how to make a soulslike xD

  • @HeIsGreaterThanUs
    @HeIsGreaterThanUs 6 หลายเดือนก่อน +17

    not gonna lie. you had me at souls-like. I want to make one myself and literally was thinking about this yesterday as I was putting together my ideas and working on a design document.
    I have a developer friend (I am more of the environment artist/game designer type) and was just thinking about reaching out to pitch the idea.

  • @danielshumbushoumutoni599
    @danielshumbushoumutoni599 5 หลายเดือนก่อน +3

    Me: *finds a gamedev channel with a strange accent*...instantly knows it's gonna be peak

    • @rafalobrebski
      @rafalobrebski  5 หลายเดือนก่อน +1

      😂 well said

  • @sebastianborowski1338
    @sebastianborowski1338 6 หลายเดือนก่อน +5

    Literally two days ago I started to work on my soulslike :D Just subscribed and I'm waiting for new devlog :D

  • @Chillfolio
    @Chillfolio 5 หลายเดือนก่อน

    Love how detailed you explain every step you take

  • @eamonnart
    @eamonnart 5 หลายเดือนก่อน +3

    "There are said to be three deaths. The first is when the body ceases to function. The second is when the body is consigned to the grave. The third is that moment, sometime in the future, when your name is spoken for the last time. After that final utterance though, comes something new. Something malign and sinister. Something inevitable."
    immediately thought of that old saying, and wanted to add on to it cause this idea is so inspiring and compelling! Cannot wait to hear more

  • @SirArturBeast
    @SirArturBeast 6 หลายเดือนก่อน +3

    is the first time i see you and your partner ... i can say i love this format and the pacing you have. please ... PLEASE !!! continue to make video or devlog. "you have my sword" cit.

  • @voidboi0
    @voidboi0 5 หลายเดือนก่อน

    Loving the ideas and atmosphere behind this game. We'll be curious to see more development.

  • @geereal-indalo
    @geereal-indalo 6 หลายเดือนก่อน +1

    Count me in! I'm here for the journey! Nothing like watching nothing become something amazing!!! ♥

  • @ry7609
    @ry7609 4 หลายเดือนก่อน

    Excited to see what you guys cook up!

  • @xSIMONSIGGEx
    @xSIMONSIGGEx 5 หลายเดือนก่อน +1

    Awesome video. Would be nice if you included some more details while developing. For instance, in the end here we see the fantastic result, but would be nice if you showed the process of going from just the character to the whole Soulslike atmosphere; how did the first version look like? What steps did you take to go from any generic game to Soulslike? Just some feedback for future videos. :)

  • @issofazparte
    @issofazparte 4 หลายเดือนก่อน

    I'm already sold into this game hahah
    Thanks for beeing didactic like that. It helps us to don't get lost while doing our own games :D

    • @rafalobrebski
      @rafalobrebski  4 หลายเดือนก่อน

      Really glad you’re enjoying it!

  • @ibuxrs594
    @ibuxrs594 6 หลายเดือนก่อน

    Super cool to listen to how you approach such a project! Keep it up :)

  • @LifesY-T
    @LifesY-T 5 หลายเดือนก่อน

    the lore description really reminded me of the world after the fall manwha, especially the part about forgotten souls and becoming monsters, sounds interesting.

  • @Lootboy3000
    @Lootboy3000 6 หลายเดือนก่อน

    the best dev look i have seen so far

  • @supadek
    @supadek 6 หลายเดือนก่อน

    Instant follow, hyped for the journey! 🥳

  • @saugold
    @saugold 5 หลายเดือนก่อน

    I really enjoy your content! I suggest making your videos with english subtitles because this type of content is very interesting, but there aren't many like it on TH-cam. I think this will help the videos go viral.

  • @inuxys
    @inuxys 6 หลายเดือนก่อน

    Well explained devlog with an interesting and cool concept and inspiration.
    As a person working with Unreal Engine for a while - I see quite a few potential fundemental flaws with the tools you chose to use for the development of the prototype/demo.
    Realistic assets - Marketplace is a good place to purchase a variety of them, but the problem with that is that they will always have conflict of art style and art direction. Often they also use expensive materials with 8k textures to impress the buyer but they dont translate into the actual game-projects. Not to mention that your variety of enemies also have to fit inside an artstyle which also can be found in a marketplace but again with a different artstyle, texture size, normals, and even lightmaps.
    Metahumans are also very heavy to run despite being advertised as flexible when it comes to LOD. But I suppose if you are only using metahuman on a main character it shouldbt be a big deal.
    Be careful with Chaos destruction. It is not that expensive. Just make sure not to cut the mesh into million pieces on fracture.
    Animation is massive part as to why some soulslikes are good/bad. Mixamo is good only for a prototype as you said. In a game like this - animation warping and root motion are crucial fundamental techniques. In a soulslike - you can only go so far on an animation movement component.
    Nevertheless - good luck with your project. Inde soulslike is a sisyphus task and I wish you the best of luck

    • @rafalobrebski
      @rafalobrebski  6 หลายเดือนก่อน

      Thank you! And I agree with it all, in the next devlog I’m actually showcasing motion warping and new set of animations + why mixamo is not good for this, but a comment about enviro is also to the point - in the future I’m planning to touch on Quixel here, any thoughts?

    • @inuxys
      @inuxys 6 หลายเดือนก่อน

      @@rafalobrebski Quixel is a good tool for materials and assets for games. That said I dont have that muche exp when it comes to Quixel. I suppose you can put them in the game and then debug the optimization via shader complexity etc. I just dont expect photo realistic materials to be super efficient. But i might be wrong

  • @muneebhero1159
    @muneebhero1159 6 หลายเดือนก่อน +1

    It's exactly my game idea I have been working for past 2 months

  • @ADAM-pk9un
    @ADAM-pk9un 6 หลายเดือนก่อน

    Jako jeden z artystów pracujących przy Chłopach aż serce się raduje że ktoś bierze to pod uwagę jako inspiracje pewnego rodzaju! Sam chciałem zabrać się za tworzenie souslike'a w UE5 ale to chyba nie ten lvl jeszcze 😂 póki co zostanę przy digitalu🫡

    • @rafalobrebski
      @rafalobrebski  6 หลายเดือนก่อน +1

      Wooo, bardzo milo ze trafiles na ten film :) zrobiliscie kawal dobrej roboty przy filmie, uwierz mi ze jest inspiracja dla wielu projektow growych obecnie

    • @ADAM-pk9un
      @ADAM-pk9un 6 หลายเดือนก่อน

      @@rafalobrebski Dobrze to słyszeć! Jakby była potrzeba jakiegoś concept artu to się polecam 🫡 jakoś portfolio trzeba poszerzyć 😂

    • @rafalobrebski
      @rafalobrebski  6 หลายเดือนก่อน +1

      Podrzuc prosze wiadomosc na maila (seriouslyskully@gmail.com / obrebskirafal@gmail.com) albo na twitterze - moze w przyszlosci uda sie nawiazac jakąs kooperacje :)

  • @ericlewis3444
    @ericlewis3444 5 หลายเดือนก่อน

    'enriching our souls with cocktails' relatable

  • @thecraigstream
    @thecraigstream 6 หลายเดือนก่อน +1

    Would be awesome if, in addition to tracking and sharing your budget, you would also track and share your investment of time. I appreciate you sharing this journey. It’s already helped me with a project I’m working on. Looking forward to the next video.

  • @nocultist7050
    @nocultist7050 6 หลายเดือนก่อน +4

    Rokoko does nice video to animation motion capture. I was surprised with the quality it can achieve.

    • @rafalobrebski
      @rafalobrebski  6 หลายเดือนก่อน +1

      Thanks! Might try it out

  • @zephaniahnoahmusic
    @zephaniahnoahmusic 3 หลายเดือนก่อน +1

    Making a game with your wife is the dream. Bro is winning

  • @buddhadebgreat
    @buddhadebgreat 6 หลายเดือนก่อน

    Great man 🎉 wishing you to make your dream game. 🤗 eagerly waiting for more such video.

  • @emiliozalva5719
    @emiliozalva5719 6 หลายเดือนก่อน

    Hi man! really great content. Greetings from Argentina🤙🏼

  • @imjusttellingstories1688
    @imjusttellingstories1688 6 หลายเดือนก่อน

    Fajnie że robicie to w Unrealu.Sam od 3 lat uczę się go i nastał czas w końcu, żeby zabrać się na poważnie za mój mały projekt.Będę śledził Wasz projekt,a jak zrobie devloga(w końcu)ze swojej gry to podeślę linka😉

  • @flamart9703
    @flamart9703 6 หลายเดือนก่อน

    "What can go wrong?". Everything! :) But joking aside, good luck with your project!

  • @NightfallIGS
    @NightfallIGS 5 หลายเดือนก่อน

    I'm also a solo indie dev, I like how this is going!

  • @dpxfpv
    @dpxfpv 6 หลายเดือนก่อน

    Lets goooooooo. Looking forward for more! I like your energy and story telling style. It's authentic and refreshing. Keep them coming!
    I'm a lurker in the Indie Game development scene as a VFX Artist (in the Film industry +8 years) but I've been watching indie game dev videos for months and fantasizing about switching industries and pursuing gaming instead. Already know Unreal, which I've used for film projects, and some personal gaming projects (unfinished, of course...).
    BTW, while listening with my in ear monitors, I noticed in your audio mix , your voice is set to stereo, and its slightly shifted to the right. I find it very distracting. I thought I had an issue with my hearing, or my ear pieces were failing.
    I would balance the audio channels, or make it mono. My two cents!

    • @rafalobrebski
      @rafalobrebski  6 หลายเดือนก่อน

      Wooo, thanks! I’m still figuring out the audio setup, that helps a lot ♥️

  • @mathieu499
    @mathieu499 5 หลายเดือนก่อน

    i really enjoyed your video ! but i'm kinda sad about the ref you mentioned, they are great, but the tiktok trend at the beginning trully felt dark fantasy, and the artist you shown after...
    well i can see how they can inspire but nowadays everyone is going super crazy on monster design, creating all kind of odd malformed creature.. i wish we could get a more grounded dark fantasy, relying on gobelin, slimes, all those basics, with the kinda 60's vibe from the tiktok mentioned earlier, this would be awesome (just like DEEP DOWN was carrying this feeling, sadly capcom never gave any news abt this project and it's been 11 years haha!)
    hopefully this will be coop :D i'll keep an eye on you guys ! wish u the best

    • @rafalobrebski
      @rafalobrebski  5 หลายเดือนก่อน

      Something to definitely think about :) thanks for the suggestion!

  • @jordananthony6432
    @jordananthony6432 6 หลายเดือนก่อน

    Looking Forward to this series!

  • @sandrok14
    @sandrok14 6 หลายเดือนก่อน

    Very cool devlog! I really like the first part of the video where you talk about inspirations, since they almost 100% align with mine.
    I'm big fan of Ghost of Tsushima and Sekiro and really hope that this game takes more of that direction rather than silly panic rolling like in souls games. I mean you can still have rolls, but main aspect could be small evades and parries. But anything you guys decide I'm fine with, after you mentioned 80s dark fantasy, berserk and some cool artists which I like.
    By the way game cover on 3:50 really looks like Berserk 1997, when Guts enters castle to fight Zodd.

    • @rafalobrebski
      @rafalobrebski  6 หลายเดือนก่อน +1

      Thanks! And yeah you’re right, rolls are probably not very fitting for this project, will reconsider 🫡

  • @_XAIR_
    @_XAIR_ 5 หลายเดือนก่อน

    Ej fajna ta seria haha podoba mi się !

  • @realemptystudio
    @realemptystudio 6 หลายเดือนก่อน

    Veles is God of all Lowlands and Cattle as well, if you go that rout there is also another Slavic God, Chernobog, God of chaos, darkness and night.

  • @Kyrkis
    @Kyrkis 6 หลายเดือนก่อน +1

    I wonder if this is as much of a passion project as it is training to become even more accustomed to UE5

  • @dest5218
    @dest5218 6 หลายเดือนก่อน

    Wow its really good to see people try and make something creative and quality.
    Please work within your constraints tho, cause I don't want to see you guys burn out and abandon it.
    Best of luck.

  • @BassShoter
    @BassShoter 6 หลายเดือนก่อน

    Am a single dev from Canada AB but originally from Poland as well good video my game is Jurassic Outbreak Escape from Extinction FPS/TPS

  • @pranjalbhattacharjee5601
    @pranjalbhattacharjee5601 6 หลายเดือนก่อน

    Great video please continue this series

  • @jimmythegremlin
    @jimmythegremlin 6 หลายเดือนก่อน

    Keep it up, this is going to be an amazing game

  • @tropbosspour
    @tropbosspour 6 หลายเดือนก่อน

    Great video man!

  • @heetonn
    @heetonn 5 หลายเดือนก่อน

    Congrats for aiming big!

  • @stevenharris5434
    @stevenharris5434 6 หลายเดือนก่อน +1

    how sweet dev partner🤗

  • @rohxn16
    @rohxn16 5 หลายเดือนก่อน

    Since you pinky promised, I;m subscribing, don't let me down XD.

  • @monkeydgoofy8074
    @monkeydgoofy8074 5 หลายเดือนก่อน

    very interesting , I'm in for this journey and I hope you succeed in your journey with your partner in crime

  • @Joker.dev.ue5
    @Joker.dev.ue5 6 หลายเดือนก่อน

    Useful Tips: make base clases then create your weapon and items that inherit from the base clases and to communicate with weapon and items use interfaces to make sure that the project scales easily

    • @rafalobrebski
      @rafalobrebski  6 หลายเดือนก่อน

      Thanks! I have an inventory system made with what you mentioned already, will touch on that in the next devlog ♥️

  • @lola-to9om
    @lola-to9om 4 หลายเดือนก่อน

    good luck lmao this going to take a long time I think you should make the game in parts or small sections

  • @VikingJeweler
    @VikingJeweler 6 หลายเดือนก่อน

    Bardzo ciekawy materiał. Osobiście zajmuje się projektami 3D ale w taki sposób, że powstają z nich fizyczne przedmioty i moim zdaniem to jest największa słabość wszelkich deweloperów, że ich projekty potem ciężko skomercjalizowac poza wersją digitalna, oczywiście to ona przynosi największe zyski ale możliwość materializacji przedmiotów może być nie małą częścią biznesu o czym wiem np taki Disney.

  • @hdkdante
    @hdkdante 5 หลายเดือนก่อน

    Very jealous ngl... I wish nothing but the best for your project.

  • @RogueBeatsARG
    @RogueBeatsARG 6 หลายเดือนก่อน

    Atmoshpere! dont forget to add fog and stuff like that!

  • @mohammaddh8655
    @mohammaddh8655 4 หลายเดือนก่อน

    awesome !
    rolling to the barrel
    write that down
    im trying to make a souls like game too

  • @nicolasmarin-k7t
    @nicolasmarin-k7t 5 หลายเดือนก่อน

    i think the hard thing about making a "aaa" game is mocap, face animation and all related to animation itself

    • @rafalobrebski
      @rafalobrebski  5 หลายเดือนก่อน

      yes, that's true. Mocap and generally assets like 3D models are very expensive in big projects...

  • @apexmc6203
    @apexmc6203 6 หลายเดือนก่อน +25

    Good Video Man, try to make Videos a little shorter and add more footage about the game or what is going on behind in the video to the video. Looks Great

  • @khanlakhno2757
    @khanlakhno2757 6 หลายเดือนก่อน +1

    Keep it up, I just subscribed 👍 Btw, I wonder if unity has a similar tool for destroying crates, barrels, vases etc..

    • @rafalobrebski
      @rafalobrebski  6 หลายเดือนก่อน

      There is a few tools I know of from the Asset Store, like the DestroyIt, but you can do quite a bit with mesh manipulation in the engine itself

  • @rotmilldev
    @rotmilldev 6 หลายเดือนก่อน

    How did you achieve such visuals in your project? I'm also inspired by this '80s fantasy style, and it seems like you managed to reproduce it! Is it just light adjustment with post-processing, or maybe plugins; shaders on models; perhaps little tricks like LUT for color correction? I'm curious to know.
    I'm excited to see how your project develops. I'll be keeping an eye on it! Best of luck!

  • @Josh_Alfaro
    @Josh_Alfaro 6 หลายเดือนก่อน

    Blendspaces? I could’ve sworn I saw the motion matching sample project animations in there😮

    • @rafalobrebski
      @rafalobrebski  6 หลายเดือนก่อน +1

      Really Good eye! Thats for one of the upcoming devlogs though 😏

    • @Josh_Alfaro
      @Josh_Alfaro 6 หลายเดือนก่อน

      @@rafalobrebski lol only reason I noticed was cus I’m working on a similar souls like as a solo dev and am taking full advantage of all UE5 has to offer, including the sample animations. Looks great by the way! Inspiring to see other indies tackling the elusive “Souls game”. They are alot of work haha

  • @RogueBeatsARG
    @RogueBeatsARG 6 หลายเดือนก่อน

    I mean a game with that vibe would be Dark Souls but, you know, more games is always better

  • @joelkorpela2706
    @joelkorpela2706 5 หลายเดือนก่อน

    Awesome! Are you making it multiplayer since you're using GAS? Brokered Peer-to-peer with someone like Edgegap would probably work great for a game like this. If you go with multiplayer I hope you give some details on your networking solution for non-player initiated events like parry knockback.

  • @randomerpylen2795
    @randomerpylen2795 6 หลายเดือนก่อน

    great content, respect for you

  • @YossefArmel
    @YossefArmel 6 หลายเดือนก่อน

    I've also wanted to make a AAA quality game by myself. Unfortunately, I don't have any experience. Also my partners (wife and baby) distracting me all the time. Since you are sharing your process, I'll follow along and see if i can take more of a part time approach. Please make some shorts highlighting tips or cool stuf or introduce a tool. In deapth videos of the process will be great. Feel free to drop some couple videos and jokes.

  • @Argonath5K
    @Argonath5K 5 หลายเดือนก่อน

    If you’re seeing this project through to the end and need a music composer, I’d be happy to help!

  • @pscribble
    @pscribble 6 หลายเดือนก่อน

    It would be cool if the protagonist gains monstrous abilities if people forget about him

  • @zizzonedibattipaglia6247
    @zizzonedibattipaglia6247 6 หลายเดือนก่อน

    Instantly subbed!

  • @ParthSharma-r7i
    @ParthSharma-r7i 6 หลายเดือนก่อน

    All the best brother

  • @Nitinsharma-if8xt
    @Nitinsharma-if8xt 6 หลายเดือนก่อน

    if you wana add some magical power ..you shoud give your sword a soul of any god or animal ..your game theme is after death then god soul is best ... matching for your game

  • @numb8007
    @numb8007 6 หลายเดือนก่อน

    saw these tiktoks and thought the same thing, im gonna make a game like that

  • @ashymk1241
    @ashymk1241 6 หลายเดือนก่อน

    Poor knight running with duck feet

  • @FIREHIVE
    @FIREHIVE 6 หลายเดือนก่อน

    Well, we have some ideas about how dark fantasy games look, diablo 1 and 2 exist, they're very dark fantasy, and dark souls 1 (the rest of them don't really catch that vibe imo)

  • @crucicrix5011
    @crucicrix5011 6 หลายเดือนก่อน +1

    Hey, great video! I'm digging the concept behind your game.
    I've been practising 3D modelling for the past three years or so, and I'd love to offer my skills to help with your project if you're interested.

  • @rorka1252
    @rorka1252 5 หลายเดือนก่อน +1

    Nie jestem Polakiem, ale znam polski. Odrazu rzuca się w oczy ten polski akcent, mówisz "fantAZY" 0:29 w angielskim słowie jakby to było po polsku. Nie rozumiem, dlaczego Polacy wymawiają obce słowa w ten sposób, jakby z polskim „y”.

  • @cipgi7568
    @cipgi7568 5 หลายเดือนก่อน

    What do you think about motion matching? For a solo developer, should it be a valid option for the animations?

  • @Troink342
    @Troink342 2 วันที่ผ่านมา

    Is it just me or does this game sound like a Souls game

  • @ryanjdev87
    @ryanjdev87 6 หลายเดือนก่อน

    What UE version are you using ? Are you planning on building from source ? Good luck to the two of you !

  • @BandoAnt
    @BandoAnt 6 หลายเดือนก่อน

    When creating a game how everything is all together is that how you make a game? Let me further explain. When making a game do you do a map in 1 project and than do another project for guns, another for your character and movements, and than combine it all into the map project after it’s all done? I been wanting to start but don’t know where to start.

  • @hakonmartinsen6605
    @hakonmartinsen6605 5 หลายเดือนก่อน

    HOLY SHIT its preety funny you basacly are just saying "do as a say not as i do" as you do stuff everyone says you need not to do
    also i like the video

  • @TheVisualDigitalArts
    @TheVisualDigitalArts 6 หลายเดือนก่อน

    imma just gonna tap that Sub button real quick....

  • @ArksideGames
    @ArksideGames 6 หลายเดือนก่อน

    🫴"Mr. Expert" 🤣🤣🤣🤣

  • @JanoschNr1
    @JanoschNr1 2 หลายเดือนก่อน +1

    Show, don't tell ... I've seen to it to many times, big promises and nothing to show ... I like your idear and concept but so far it's nothing but big talk.

  • @IlikecheeseLMAO
    @IlikecheeseLMAO 5 หลายเดือนก่อน

    a suggestion, change the running animation lol. not saying its bad but if u put effort it will be so good

  • @m_m2x
    @m_m2x 6 หลายเดือนก่อน

    Quick tip to improve your videos: Never and I mean NEVER upload your videos in HDR. It is industry standard to upload videos in SDR. If you accidentally shot and edited your hole video in HDR and now can’t find the export to SDR button, that’s because there isn’t one, export the video normally and use a software like handbrake to “fix” your video.

    • @rafalobrebski
      @rafalobrebski  6 หลายเดือนก่อน

      Thanks! Actually a really good advice ♥️

  • @nocultist7050
    @nocultist7050 6 หลายเดือนก่อน

    Coco the Destroyer.

  • @FrozenInIce
    @FrozenInIce 5 หลายเดือนก่อน +1

    Using AAA for your game nowadays means it is over priced cash grab or just tax exemption project. 😢😢

  • @md.mahdihasan726
    @md.mahdihasan726 17 วันที่ผ่านมา

    can you make a crash course for absolute beginner?

  • @frahohen
    @frahohen 6 หลายเดือนก่อน

    My honest opinion is that it is too much for 2 guys, but if you get it done you will have much respect from my side.

  • @jamesdoanecompositions
    @jamesdoanecompositions 3 หลายเดือนก่อน

    This sounds like a great project!! I am a composer looking to do more in video game music. If you would be interested in collaborating on this project, please let me know. I look forward to seeing more!

  • @juerrich9122
    @juerrich9122 6 หลายเดือนก่อน

    @11:00: haha, you know you should not bought that Assets :D
    and you know It will happen again.

  • @Nitinsharma-if8xt
    @Nitinsharma-if8xt 6 หลายเดือนก่อน

    sorry to say sir but as a gamer i give you a small suggestion..your berral broking roll is too fast and small .its look weird make it slow and rolling far distance that can eye easily catch this animation or working ..

  • @Majo_9
    @Majo_9 6 หลายเดือนก่อน +1

    you from slovakia?

    • @rafalobrebski
      @rafalobrebski  6 หลายเดือนก่อน

      No, from Poland :)

    • @Majo_9
      @Majo_9 6 หลายเดือนก่อน

      @@rafalobrebski ahh i still like your video

  • @incrediLance
    @incrediLance 5 หลายเดือนก่อน

    *I haven't watched the video yet*
    we will see each other in 40 years then. No way you can do a game the size and quality of real AAA titles.
    not even big studios are able to do that. And most games made by indie or solo devs in ue5 tend to just "look good" that's it.
    I'm critical about this, since I mostly hate UE since the 3rd version and the indie/solo dev experience was always bad.
    Only a handful were able to deliver in almost 15 years!
    Sorry for being to critical, but you setup yourself for failure by saying AAA, this is straight lying to the faces of your viewers and customers.
    *@9:30 there are plenty of new technolgies and I also played around with motion capture at home and bought a 150€ set off amazon. It works but it is still quite a lot of work for a single person tho

  • @SeBu-p7g
    @SeBu-p7g 6 หลายเดือนก่อน

    Are you from poland?