thank you, i was wondering why my obs keeps crashing while streaming. i was always using display capture and it probably used too much power. definitely using game capture from now on
Ay glad I could help. There was many videos out there where I didn't see people really benchmark it. And yeah just be aware of how much power obs requires then try to balance it with the game. When stutters and crashes happen it has to rely on RAM to assist which is slower than vram. Then sometimes it crashes.
Is that actuall VRAM usage or Allocated VRAM? There is a pretty big difference between the 2. Allocated VRAM is just the amount of VRAM that is being requested from the GPU, MSI after burner as a way of showing it per process and in total. I use both in my metrics. Dedicated VRAM is what is being used. In my modded Cyberpunk the requested VRAM is often around 9,980MB (260MB short of the maximum) at most where is the game usues around 8500MB depending on the area, now this is a modded game. so there is that. But as you can tell there can be a 1GB discrepency between what is being used and requested by a given application.
I wish you can do teamviewer with me cus I do all settings available but still lagging and obs freeze , I have z790 mis mag tomahawk, i9 14900kf processor , evga 3080 ftw3 ultra gaming graphics card, 2ram Corsair 7200 mhz , but I ply mw3 and once I’m recording I’m my 2nd monitor and I click the game obs start freezing , if you can help me out pls let me know how we can be in touch
bro i got confuse so game capture for high fps game not worth it better go display capture ?! ,maybe i am noob can u explain more to me please if u dont mind
Quick answer to the point is Game Capture. Run OBS as administrator. You can check the box limit capture to framerate so it doesn't over capture what your recording which is 60 fps. Ideally its beneficial as we limit OBS from overdoing it, but really just depends on your rig. Some folks it stabilizes their pc some barely a difference. Straight from OBS themselves if you are having issues you can refer to this: obsproject.com/kb/game-capture-setup-guide Straight from OBS themselves they do have this page from them as well on other sources: obsproject.com/kb/sources-guide Ideally you want to use it in this order: 1) Game Capture 2) Windows Capture 3) Display Capture Game Capture hooks into the game directly hence why it's better. This Source lets you directly capture the game you are playing, so long as it's DirectX or OpenGL. Game Capture is the most efficient way you can add your games to OBS and should always be tried first. There are only a very small number of games that do not work with Game Capture. FPS wise it was pretty negligible; however, I saw most impact when it came to vram usage and we mainly want to optimize OBS to the best we can to not crash or have instability. Giving OBS what it needs and not more you know? Are you currently having performance issues?
question: so what is better for 1 pc setup and streaming fortnite game cap or screen rec? because in the video the game capture have sometimes lower fps then screen recording pls help
Question what about comparison between window capture and game capture? I've noticed in OBS that Game capture and Window Capture seem to be relatively the same thing. Window capture doesn't seem to come with the same disadvantages as Display Capture so what are the advantages? I am also a single PC user.
Most people prefer display, hence why I showed stats of what your rig is doing, stating that there is a difference in what things demand, I did choose Fortnite at the time because it did update to the unreal engine 5 which I figure would tax a bit more than some other games. If you have a nice pc then there’s nothing to worry about and do your thing you know? Those certain people with vram bottlenecks and say doing a lot with their obs, effects, overlays etc will use more power to render. Most of the time when I have community members who are encountering issues are usually 3070 users.
@MurderYue I got 3080 ti and 5950x I really like display capture but strange that game capture is supposed to be better. game capture causes my stream lag
You have a better rig than a good amount of folks. Definitely real nice cpu. I'm rockin the 5900x cpu. I know some people have issues, I'm not sure if they are not running admin or not which you should be doing so. I believe some folks aren't running admin, do encounter lag with game capture or so, but whatever works for you run it. You have the power to do whatever you want along with obs based on your settings. You have the vram to clear any potential bottleneck for now until gaming gets more demanding. I am speaking from being a single pc user for most of the streaming I have done to now dual pc. I don't encounter the game capture problem as much as others. It really depends on the game. But good to know your things are smooth.@@mwb4955
thank you, i was wondering why my obs keeps crashing while streaming. i was always using display capture and it probably used too much power. definitely using game capture from now on
Ay glad I could help. There was many videos out there where I didn't see people really benchmark it. And yeah just be aware of how much power obs requires then try to balance it with the game. When stutters and crashes happen it has to rely on RAM to assist which is slower than vram. Then sometimes it crashes.
Is that actuall VRAM usage or Allocated VRAM? There is a pretty big difference between the 2.
Allocated VRAM is just the amount of VRAM that is being requested from the GPU, MSI after burner as a way of showing it per process and in total. I use both in my metrics.
Dedicated VRAM is what is being used.
In my modded Cyberpunk the requested VRAM is often around 9,980MB (260MB short of the maximum) at most where is the game usues around 8500MB depending on the area, now this is a modded game. so there is that. But as you can tell there can be a 1GB discrepency between what is being used and requested by a given application.
I wish you can do teamviewer with me cus I do all settings available but still lagging and obs freeze , I have z790 mis mag tomahawk, i9 14900kf processor , evga 3080 ftw3 ultra gaming graphics card, 2ram Corsair 7200 mhz , but I ply mw3 and once I’m recording I’m my 2nd monitor and I click the game obs start freezing , if you can help me out pls let me know how we can be in touch
bro i got confuse so game capture for high fps game not worth it better go display capture ?! ,maybe i am noob can u explain more to me please if u dont mind
Quick answer to the point is Game Capture.
Run OBS as administrator.
You can check the box limit capture to framerate so it doesn't over capture what your recording which is 60 fps. Ideally its beneficial as we limit OBS from overdoing it, but really just depends on your rig. Some folks it stabilizes their pc some barely a difference.
Straight from OBS themselves if you are having issues you can refer to this:
obsproject.com/kb/game-capture-setup-guide
Straight from OBS themselves they do have this page from them as well on other sources:
obsproject.com/kb/sources-guide
Ideally you want to use it in this order:
1) Game Capture
2) Windows Capture
3) Display Capture
Game Capture hooks into the game directly hence why it's better. This Source lets you directly capture the game you are playing, so long as it's DirectX or OpenGL. Game Capture is the most efficient way you can add your games to OBS and should always be tried first. There are only a very small number of games that do not work with Game Capture.
FPS wise it was pretty negligible; however, I saw most impact when it came to vram usage and we mainly want to optimize OBS to the best we can to not crash or have instability. Giving OBS what it needs and not more you know?
Are you currently having performance issues?
question: so what is better for 1 pc setup and streaming fortnite game cap or screen rec? because in the video the game capture have sometimes lower fps then screen recording pls help
Question what about comparison between window capture and game capture? I've noticed in OBS that Game capture and Window Capture seem to be relatively the same thing. Window capture doesn't seem to come with the same disadvantages as Display Capture so what are the advantages? I am also a single PC user.
I can run a test to show the metrics too since you inquired about it. Ideally it’s game capture > windows capture > display capture.
Very informative, very handsome
Appreciate it man!
my display capture is perfect. better than game capture
Most people prefer display, hence why I showed stats of what your rig is doing, stating that there is a difference in what things demand, I did choose Fortnite at the time because it did update to the unreal engine 5 which I figure would tax a bit more than some other games. If you have a nice pc then there’s nothing to worry about and do your thing you know? Those certain people with vram bottlenecks and say doing a lot with their obs, effects, overlays etc will use more power to render. Most of the time when I have community members who are encountering issues are usually 3070 users.
@MurderYue I got 3080 ti and 5950x I really like display capture but strange that game capture is supposed to be better. game capture causes my stream lag
display capture smooth and clearer!
You have a better rig than a good amount of folks. Definitely real nice cpu. I'm rockin the 5900x cpu. I know some people have issues, I'm not sure if they are not running admin or not which you should be doing so. I believe some folks aren't running admin, do encounter lag with game capture or so, but whatever works for you run it. You have the power to do whatever you want along with obs based on your settings. You have the vram to clear any potential bottleneck for now until gaming gets more demanding. I am speaking from being a single pc user for most of the streaming I have done to now dual pc. I don't encounter the game capture problem as much as others. It really depends on the game. But good to know your things are smooth.@@mwb4955