From Code to Play: Developing Dino Run Using Flutter and Flame

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  • เผยแพร่เมื่อ 26 มิ.ย. 2024
  • Join us for 'Flutter: Learn from Experts,' a meetup series organized by the Flutter Meetup Network in collaboration with Google. This series aims to showcase the rapid development of Flutter apps from introductory tutorials to hands-on expertise.
    Join us to build Dino Run, a fun and engaging game built using the Flutter framework and the Flame game engine. In Dino Run, players control a dinosaur character that must avoid a series of obstacles and its unlimited run game until you are hit by an obstacle. The game features vibrant, pixel-art graphics and smooth, responsive controls, providing an enjoyable gaming experience.
    The use of Flutter and Flame showcases the powerful capabilities of these tools for creating cross-platform games with ease. This project is an excellent example of how developers can leverage modern technologies to build interactive and visually appealing games for both mobile and web platforms.
    Speaker: Rohan Jariwala
    Rohan Jariwala has been a software developer for the past four years, specializing in creating apps and games with Flutter, which he is both passionate about and loves deeply. His technical expertise extends to C#, ASP.NET, MongoDB, and a variety of other technologies. Rohan is a multifaceted developer and scrum master, dedicated to crafting innovative products and continuously expanding his skill set. His commitment to excellence and teamwork has been a driving force behind his successful projects. Outside of work, he enjoys participating in coding challenges and contributing to open-source projects, reflecting his continuous drive for growth and learning.

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