This Dev Update Is Looking INSANELY Promising! | DBD Developer Update June Analysis

แชร์
ฝัง
  • เผยแพร่เมื่อ 24 ธ.ค. 2024

ความคิดเห็น • 364

  • @The-Caged-King
    @The-Caged-King 6 หลายเดือนก่อน +364

    Hens acting like it’s his first time hearing about these changes. We know these were all your ideas.
    (All the good ones at least)

    • @D-Doc-C
      @D-Doc-C 6 หลายเดือนก่อน

      Hens is my favorite BHVR dev

    • @ImSo3vil89
      @ImSo3vil89 6 หลายเดือนก่อน

      Probably all the gay ones

    • @The-Caged-King
      @The-Caged-King 6 หลายเดือนก่อน +1

      @@ImSo3vil89 cry about it

    • @ImSo3vil89
      @ImSo3vil89 6 หลายเดือนก่อน +1

      @@The-Caged-King about what? I seem to upset you though 🤷‍♂️ are you a pronoun person?

  • @Unlogo
    @Unlogo 6 หลายเดือนก่อน +97

    While they are at it, can they remove the black sphere when someone is hooked. It is so annoying not being able to see if the killer is coming your direction, at least turn it to where it deactivates within 32 meters or something.

    • @gianglai7346
      @gianglai7346 6 หลายเดือนก่อน +9

      It exists because of the blindness status effect

    • @Chunicorn1337
      @Chunicorn1337 6 หลายเดือนก่อน

      @@gianglai7346what

    • @Jummugest
      @Jummugest 6 หลายเดือนก่อน +10

      @@gianglai7346it shouldn’t block aura’s though its so dumb.

    • @squire8323
      @squire8323 6 หลายเดือนก่อน +12

      i agree. If you have kindred and its a nurse (or any killer that can get away from the hook quickly) its useless

    • @atmodlee
      @atmodlee 6 หลายเดือนก่อน +2

      It’s deliberate. It gives the killer an edge after hooking a survivor.

  • @mymop4422
    @mymop4422 6 หลายเดือนก่อน +85

    10% haste and undetectable for an entire minute is kinda insane. the conditions are still difficult but i can imagine massive value when met.

    • @The_WIll_OF_D99
      @The_WIll_OF_D99 6 หลายเดือนก่อน +28

      Tier 1 Myers is rubbing his hands like bird man seeing that.

    • @teletummy
      @teletummy 6 หลายเดือนก่อน +3

      @@The_WIll_OF_D99
      Who is bird man???? Help I think bird man is outside my window and I really need to know

    • @The_WIll_OF_D99
      @The_WIll_OF_D99 6 หลายเดือนก่อน

      @@teletummy look him up 😉

    • @Tricknificent
      @Tricknificent 6 หลายเดือนก่อน +8

      @@The_WIll_OF_D99tombstone myers would like a word with you

    • @The_WIll_OF_D99
      @The_WIll_OF_D99 6 หลายเดือนก่อน +1

      @@Tricknificent I mean I guess yeah but that is its own thing it's more fun as tier 1

  • @Gooniath
    @Gooniath 6 หลายเดือนก่อน +49

    Having hooks respawn in 60 secs after someone gets sacrificed on them as a "minor update" is unreal

    • @ChamplooMusashi
      @ChamplooMusashi 6 หลายเดือนก่อน +11

      fr like what a HUGE buff, its not like you strategically go die in a place with low hook density. its really just a hotfix for their bad map design so they don't have to add more hooks

    • @makashika
      @makashika 6 หลายเดือนก่อน +2

      ​@@ChamplooMusashi Well, that and the fact that they made saboing a major issue, but didn't counter balance it well. This is certainly a way of doing it, though I think just reverting the recent toolbox change would have done that pretty easily.
      If they want to go down this route, they just need to make hooks come back after something more like the timer of Breakdown (off the top of my head it's 3 minutes?) Instead of so short.

    • @darkodom
      @darkodom 6 หลายเดือนก่อน

      Minor updates for their patch notes don't seem to ever reflect how it impacts the game, its just a technical term of how little of a change was actually made to the game itself.

    • @GG-kn2se
      @GG-kn2se 6 หลายเดือนก่อน

      @@makashika”major issue” happens successfully like 1 in 100 games, if that.

    • @UnknownDT
      @UnknownDT 6 หลายเดือนก่อน +2

      This is why you need to analyze and calculate carefully about using hook, just like survivors need to analyze about how not to make generators zoning. Or if you already make a mistake by using the wrong hook and someone go down in the corner then hooking them is impossible, so you need to learn how to adapt to the situation like let them down in that corner and go do something else to prevent other from finishing generators. Hook change just making people more brain rot like they don’t need to care about hook just randomly use it while survivors still need to analyze about generator zoning, why don’t you make generators change to random location every 60 seconds? So both side can be more brain rot.😂

  • @Trident_Gaming03
    @Trident_Gaming03 6 หลายเดือนก่อน +263

    Starting that partner program was the best decision they've ever made

    • @The-Caged-King
      @The-Caged-King 6 หลายเดือนก่อน +25

      I agree, but the partner program was a thing long before they announced it.

    • @gaz5396
      @gaz5396 6 หลายเดือนก่อน +4

      Nah fr, I was hesitant at first since I was worried at what stage they would get input and depending on what stage would be how the community reacted. This shows they get decently early input and this really seals the longevity of DBD

    • @zello4075
      @zello4075 6 หลายเดือนก่อน +14

      it was been around since legion’s release but they are more attentive since behavior realized they dont have any popular ips other than dbd

    • @Ozz3605
      @Ozz3605 6 หลายเดือนก่อน

      You think firing people that worked on the game to pay people that only gives ideas is good ?

    • @The-Caged-King
      @The-Caged-King 6 หลายเดือนก่อน +18

      @@Ozz3605 people get fired all the time. It sucks yeah, but it’s life. There are other jobs. Anyone who was working at BHVR is not gonna be unable to find another job that pays similar or better.

  • @yourworstnightm4re999
    @yourworstnightm4re999 6 หลายเดือนก่อน +119

    Iron will isnt just a free gameplay mechanic negation like it used to be, it still goes away with exhaustion. Thats honestly all they had to do originally.

    • @ShooterEx
      @ShooterEx 6 หลายเดือนก่อน +4

      I think injured survivors being stealthier than healthy survivors is insane.

    • @CadenzaSolista
      @CadenzaSolista 6 หลายเดือนก่อน +2

      @@ShooterEx Ok. We'll be reversing Iron Will's effect so that healthy survivors make no noise, then. Everyone will surely love that idea.

    • @ShooterEx
      @ShooterEx 6 หลายเดือนก่อน +4

      @@CadenzaSolista just make injured surviviors do the same noise as healthy with this perk. I think that's the way to go.

    • @ChamplooMusashi
      @ChamplooMusashi 6 หลายเดือนก่อน +8

      @@ShooterEx skill issue

    • @Kalosianfire
      @Kalosianfire 6 หลายเดือนก่อน +1

      @@ShooterExrun lightfooted

  • @piralos1329
    @piralos1329 6 หลายเดือนก่อน +94

    LOVING the trend of them making the most popular/needed add-ons partially base kit!! First with Bubba, and now with Knight and Singularity!! Extremely welcome changes and just an incredible choice!

    • @AirLight1646
      @AirLight1646 6 หลายเดือนก่อน +8

      And Twins!

    • @Bobafett-bi8ht
      @Bobafett-bi8ht 6 หลายเดือนก่อน +4

      Sorry for asking, I'm new to the game but what does basekit means ? And what does it mean to make an addon basekit ?
      Did bhvr put the effects of said addons at all times on the killers ?

    • @mosejakande535
      @mosejakande535 6 หลายเดือนก่อน +3

      ​​@@Bobafett-bi8htYes exactly. Basekit means the power without any addons to enhance/change it. If an addon gets added to the basekit that means that the effect of an addon is now in the normal power without using said addon.

    • @Bobafett-bi8ht
      @Bobafett-bi8ht 6 หลายเดือนก่อน +2

      @@mosejakande535 thanks !

    • @L-or3vr
      @L-or3vr 6 หลายเดือนก่อน

      They're not doing it, doctor and demo needed both add-ons as a basekit feature, but they only gave them half of the effect and slightly nerfed the add-ons... they're still forced to use them every game if they want a decent power

  • @salicyl3350
    @salicyl3350 6 หลายเดือนก่อน +16

    As a P100 Knight main, Im interested in the changes, but to me it seems that the 3x faster chase timer when youre close to the chase is fairly detramental for him. And Im also not sure if the 2m range increase instead of the 4m from MotR is enough to catch people running away. And they added the Pillaged mead addon as basekit? I was never a fan of that addon since longer break actions means gens are blocked by the guards longer, and since you now can choose what guard to use, breaking pallets will basically only be done by carnifex, where the addon did little to none anyways. I wouldve much preferred the Call to Arms addon (faster and longer patrol path) to become basekit, as it lets you catch up to survivors with your power much faster.
    But one of my biggest issues hasnt been adressed: LET KNIGHT CANCEL HIS POWER! I genuenly dont understand why you HAVE to spawn a guard once you pressed M2, and then M1 attack it when its fully spawned in. If you create a patrol path and get stuck (happens often because his power is so clunky) or otherwise make a misplay, you are FORCED to wait until you get your power back, and if you misplayed a Jailer, well have fun playing M1 Killer for the next ~30sec

    • @archerhills7714
      @archerhills7714 5 หลายเดือนก่อน

      If you haven’t played the ptb yet i was actually able to cancel a summon

  • @Biotoxic1013
    @Biotoxic1013 6 หลายเดือนก่อน +102

    Nature is healing.

    • @the1necromancer
      @the1necromancer 6 หลายเดือนก่อน

      One step forward, two steps back. Let's wait and see.

    • @CosmicMoon-rd5nl
      @CosmicMoon-rd5nl 5 หลายเดือนก่อน

      @@the1necromancer u guys are so f* king negative. This has probably been the best year for dbd in a long long time and yet there’s always something to complain about with you people

    • @the1necromancer
      @the1necromancer 5 หลายเดือนก่อน

      @@CosmicMoon-rd5nl
      It's called being cautiously optimistic. It's been a good year so far, but it's that long long time I'm worried about. Negativity is learned.

  • @HaveAgoodDaayyy
    @HaveAgoodDaayyy 6 หลายเดือนก่อน +191

    Singularity will actually be able to harm the crew 🎉

    • @pipeman2126
      @pipeman2126 6 หลายเดือนก่อน +2

      Hooray

    • @TheAnt235
      @TheAnt235 6 หลายเดือนก่อน +4

      “It wasn’t programmed to harm the crew”
      Meanwhile:

    • @Sprachitektur
      @Sprachitektur 6 หลายเดือนก่อน +1

      Singularity was strong

  • @daeywyt3929
    @daeywyt3929 6 หลายเดือนก่อน +16

    so when we getting an audio update for screams

    • @yoinkchief
      @yoinkchief 6 หลายเดือนก่อน +2

      AHAHHHHHHHHHHHHHHHHHHHHHHHHGHHHHHHHHHYHGHHHGHHHHHHHGJGJYHYGGGHGHGHGHGHGHHHHHHHHHHHHHHHHHH - every survivor hooked

  • @WashYourHands__
    @WashYourHands__ 6 หลายเดือนก่อน +2

    still nothing about the stun bug while summoning a guard

  • @Rin_404
    @Rin_404 6 หลายเดือนก่อน +3

    the autodidact change is cool but it doesn't fix the problem it has. you can get like 30 seconds of heal without even a single skill check appearing so they should've increased the skill check rate on healing or something

  • @Blake_Stone
    @Blake_Stone 6 หลายเดือนก่อน +16

    People are sleeping on Resurgence, even at 50% it's extremely useful. At 70% it's going to be absurd, you could get unhooked and healed to full before the Killer could even return to the hook. It might be overkill really, but at least it will help with that irritating scenario where you have Hemo and you lose half your health during the unhook animation before you start getting healed (they really need to add a 1s delay to that, yeesh).

    • @conorhutchison9244
      @conorhutchison9244 6 หลายเดือนก่อน +4

      The problem with resurgence is that it only activates at most twice during the game and obviously hemorrhage completely counters it

    • @Kap01
      @Kap01 6 หลายเดือนก่อน +1

      Renewal is a far superior perk compared to resurgence, due to simple fact that it is more consistent but also a perk that doesn’t become useless when sloppy butcher is brought in by the killer

    • @Ashy_Slashy3
      @Ashy_Slashy3 6 หลายเดือนก่อน

      Time to take hemorrhage when this update goes live hehehehe

    • @alextreme444
      @alextreme444 6 หลายเดือนก่อน

      ​@@conorhutchison9244you want to talk about dead hard 🤣
      Yet it's still meta

    • @Katana314
      @Katana314 6 หลายเดือนก่อน +4

      I’d be in favor of a hemorrhage change - it only takes effect when a survivor cancels a manual healing action. Then, all the partial heal perks (all of which are niche) don’t get countered by it.

  • @raccon1007
    @raccon1007 6 หลายเดือนก่อน +6

    Only thing i want from the knight is to order guards to destroy thing without going into the orb

  • @irontarkus6515
    @irontarkus6515 6 หลายเดือนก่อน +58

    As one of the few singularity maind out there, this is one of the happiest days of my life.

    • @SomeNerd-hn2is
      @SomeNerd-hn2is 6 หลายเดือนก่อน +3

      ikr i'm happy with you brother

    • @Its_SaberHG
      @Its_SaberHG 6 หลายเดือนก่อน +2

      I feel you, I don't play singularity but I did play bubba before his buffs. Was so happy when he got his buffs

    • @DearMink_X
      @DearMink_X 6 หลายเดือนก่อน +1

      He's one of my favorite killers asthetically, musiically and I love his gameplay even now. These updates will be great

    • @professorwatt7344
      @professorwatt7344 6 หลายเดือนก่อน

      Dude I’m so hyped for this. He’s probably the only killer I vibe with outside of the Knight so this is the a double win patch for me.

    • @evanquisher3872
      @evanquisher3872 6 หลายเดือนก่อน

      The joy I feel is beyond anything I could have imagined

  • @Zerog41612
    @Zerog41612 6 หลายเดือนก่อน +1

    Always glad to hear your thoughts on upcomming changes!

  • @darkodom
    @darkodom 6 หลายเดือนก่อน +1

    As someone who basically only plays Singularity now, I absolutely hate the change of survivors not glowing if I can't mark them. Its already clear or not if you can. But them glowing gives him some info where survivors are a little easier. I have some eye sight issues so I can't see survivors moving across the map like most people, the glow was just a nice little thing to let me know someone was there. Most of the other changes seems fine and adding some addons into his basekit is a huge W either way.

  • @nayrwumpus1276
    @nayrwumpus1276 6 หลายเดือนก่อน +56

    old iron will is back baby lets go

    • @anettelma123
      @anettelma123 6 หลายเดือนก่อน +1

      don't forget to not pair it with exhaustion perks

    • @6Kharma
      @6Kharma 6 หลายเดือนก่อน

      @@anettelma123why? It doesn’t cause exhaustion only doesn’t work when exhausted so i use BL if I haven’t used bl im fine

    • @kanomano441
      @kanomano441 6 หลายเดือนก่อน

      Overcome + Iron Will would have been an insane getaway build 😄

    • @anettelma123
      @anettelma123 6 หลายเดือนก่อน

      @@6Kharma If you will be exhausted - it wont work so kinda waste of slot.

    • @6Kharma
      @6Kharma 6 หลายเดือนก่อน

      @@anettelma123 ik lmao re read what I said

  • @zachxy3108
    @zachxy3108 6 หลายเดือนก่อน +1

    1:05 What about exactly 9 meters? The ability won't cast I assume.

    • @DillonMeyer
      @DillonMeyer 6 หลายเดือนก่อน +4

      Yes, must be 10 or further.

  • @dn7783
    @dn7783 6 หลายเดือนก่อน +2

    The downside of Oppression is that it can be no different than kicking a gen and with the ability to only kick a gen 8 times it really messes you up

  • @Brosiff69
    @Brosiff69 6 หลายเดือนก่อน +1

    They should add a faster bleed out to help people go next like on hooks, just having the option to speed it up would be nice.

  • @Lun33dge
    @Lun33dge 6 หลายเดือนก่อน +1

    I tried resurgence and solidarity once or twice. This perk is really hard to use when killer love "Haemorrhage" so much.

  • @getranbydrew
    @getranbydrew 6 หลายเดือนก่อน

    Im wondering what this will do to comp with resurgence, baby sitter, solidarity, and sometimes autodidact and Iw being huge perks allowed against lower tier killers. Probably will be gen banned or killer specific banned now but great changes for the base game and for your average public player for sure.

  • @DaniHarlot
    @DaniHarlot 6 หลายเดือนก่อน +1

    Your videos are so great, always looking forward towards one!

  • @Katana314
    @Katana314 6 หลายเดือนก่อน +1

    I generally did very well as Knight, but knew survivors hated his zero counterplay moments. I’m very satisfied with the changes and might’ve even been okay with a straight nerf.

  • @pedrobeli2942
    @pedrobeli2942 6 หลายเดือนก่อน +5

    When will it be released?

    • @gaz5396
      @gaz5396 6 หลายเดือนก่อน

      Along with the new licensed survivor PTB, I would assume either next week or the week after

  • @BasonJorn13
    @BasonJorn13 6 หลายเดือนก่อน

    Singularity always gave me issues when it came to hooking because I would hook them need to immediately check cams to progress but with the debuff from accessing cams near hooked survivors forced me to either wait 15-20 seconds to move away from the hook and still possibly get hit with it because I didn’t move far enough or to just eat it and hope I can stop what I just saw and that makes it more worth to just slug and go after the next

  • @LargeToastie
    @LargeToastie 6 หลายเดือนก่อน +4

    The hook change is really good. I was recently sold on the idea when I played on the new D&D map, and could only find survivors downstairs. Then when all hooks downstairs were gone, the last survivor would just keep running downstairs. They then proceeded to say how it was "Such a fun game you really should have let me go." Even as a survivor main it's a W change. Slugging is less incentivised.

    • @ChamplooMusashi
      @ChamplooMusashi 6 หลายเดือนก่อน

      lolwhat this is a garbage update for survivor. knight buffs, random perk updates, still no meaningful anti camp or tunnel feature - half the killers get tons of shit for free and the survivor win rate just keeps tanking but yea iron will being back will skyrocket survivor power.
      btw new map is going to continue to be shit for survivor since all the killer has to do is be able to patrol 2 adjacent gates and just ignore the downstairs gens
      also nothing will stop these giga sweatlord comp pub killers from slugging, have seen a continuous decline in killers who aren't recently divorced virgins

  • @kylerepman
    @kylerepman 6 หลายเดือนก่อน

    I literally have been running an autodidact, resurgence, solidarity build for fun and now all three just got buffed

  • @aquila519
    @aquila519 6 หลายเดือนก่อน

    Knight's changes are interesting. I like the fact that he wont be cheesy in some loops and cant just instantly shut down loops with little counter play. But at the same time, it was one of the few things that made him strong in chase. I do like Map Of Realm being basekit and such but idk. We'll see how much the changes affect him once the update goes through.

  • @mm_1429
    @mm_1429 6 หลายเดือนก่อน +5

    I like how you swapped to youtuber voice mid-stream

  • @spencergarcia1607
    @spencergarcia1607 6 หลายเดือนก่อน +1

    When is the update going live?

    • @yoinkchief
      @yoinkchief 6 หลายเดือนก่อน

      I’m not sure when it’s live on PTB maybe it’s live now for it but as for Regular DBD it has to be announced later when everyone has play tested it and see if some things need to be tweaked

  • @arthaiser
    @arthaiser 6 หลายเดือนก่อน +16

    the knight changes i dont see, they feel like they are going to make the killer even more clunky to use and all in all they look like they are made more taking into account the complains of the survivors towards the knight more than what the knight players want for their character, except for the swapping thing, which looks cool, but all in all i feel like they are making the character worse, and i dont mean worse in a nerf way, maybe these are nerf too, but more than nerf, they look like rules.
    like adding a rule that states that blight now can only hit on the 4 and 5 rushes, or that nurse now has to blink always twice and cant hit on the first blink. they would be nerf yes, but more than nerf, they would be adding constraints to the killer's gameplay, making their gameplay worse. is like playing a platformer and suddenly the devs changing it so that your character has to rest after jumping 10 times, doesnt add to the gameplay, only makes the player have to wait until the rest period finishes

    • @Cay9z
      @Cay9z 6 หลายเดือนก่อน +3

      They make killer gameplay more cumbersome and boring to play as a way of nerfing them for survivor crybabies. Blights hugtech is what made him an interesting killer to play as and made him more unique and niche gameplay. And then people with thousands of hours who spent their life on the game condone these changes because this game is their life. Not taking into account casual players who just want to have fun, and not being limited by changes solicited by people who don't even play those killers.

    • @gianglai7346
      @gianglai7346 6 หลายเดือนก่อน +6

      The intended playstyle by the devs is now enforced and will make the Knight D Tier, honestly.
      You split pressure but with no result and at the end of the day, the Knight is still an M1 killer.
      He really NEEDS a secondary power, if the devs want him to chase on his own.

    • @chriscrane1482
      @chriscrane1482 6 หลายเดือนก่อน

      Honestly the knight changes look great to me. I have been playing him a lot recently and already get a good amount of hits with the guards. Now they will hit more. Let the guard chase one person for a while while you chase another.

    • @olympiuh
      @olympiuh 6 หลายเดือนก่อน +2

      @@chriscrane1482Yeah go against a solid team buddy and see just how well your guards will get hits on their own without your assistance

    • @arthaiser
      @arthaiser 6 หลายเดือนก่อน +3

      ​@@chriscrane1482 against any survivor that knows how to press forward the guards by themselves will almost never get a hit. honestly, just pressing W is often enough. the guards are just a little bit faster than survivors, and 12 seconds is not a lot, any pallet or window and you are usually safe even if they are near you, and again, usually just pressing W will do it, there is also the banner, that is going to be easier to get if you dont have to worry about the knight as much.

  • @gabrielaclemente9730
    @gabrielaclemente9730 6 หลายเดือนก่อน +1

    The hook changes are going to be sooo good on scourge hook

  • @aSipOfHemlocktea
    @aSipOfHemlocktea 6 หลายเดือนก่อน

    So if the issue with aura reading is Nurse why don't they give nurse like - 2 seconds of Aura reading duration or something like that that's part of her ability

  • @devoteeofmediocrity821
    @devoteeofmediocrity821 6 หลายเดือนก่อน

    Does oppression count as a break instance for the other gens that regress/ fail skill check?

  • @lmronbylmronby8690
    @lmronbylmronby8690 6 หลายเดือนก่อน

    Is there any say about 40 series GPU's getting stuck on "Initializing Shaders" and crashing?

  • @joaquin2592
    @joaquin2592 6 หลายเดือนก่อน

    when will they get rid of the bubble when a survivor is hooked?

  • @Spudmay
    @Spudmay 6 หลายเดือนก่อน +2

    I'm loving this update. I won't get dizzy playing singularity lol. Can't WAIT to use Oppression and Dragons Grip and them not suck!

  • @ImCroozy
    @ImCroozy 6 หลายเดือนก่อน +1

    As a Knight main I'm so happy. This is exactly what he should be.

  • @middox239
    @middox239 6 หลายเดือนก่อน +11

    with the fact that you can now only get 8 regresses on gens, oppression can get that limit in 5 minutes

    • @Stabbles
      @Stabbles 6 หลายเดือนก่อน +9

      According to the wiki, only the gen that was kicked gets a regression count

    • @Casper.P
      @Casper.P 6 หลายเดือนก่อน +11

      Oppression only makes other gens start regressing. It doesn't damage the other gens for 2.5% which is the minimum to count for one of those 8 regression events. Kinda like how ruin isn't affecting the 8 regression limit.

    • @middox239
      @middox239 6 หลายเดือนก่อน

      @@Stabbles okay that is weird i definitely hit that cap on a gen i never touched before ...

    • @anettelma123
      @anettelma123 6 หลายเดือนก่อน

      But the 8 regresses 'only' is bugged, right? I had games when I still was able to kick blocked gen, most of the times I could, maybe 3 times I wasnt able to do so since this changes joined the game lol

    • @dom9433
      @dom9433 6 หลายเดือนก่อน

      @@anettelma123 it was probably only partially after like 5 kicks it starts to block

  • @michaelurmo7984
    @michaelurmo7984 6 หลายเดือนก่อน

    I'm so excited to see Knight and Singularity in actions, hopefully they get good addon changes too. The perk changes are awesome, especially Oppression (my beloved).

  • @John-rl1fv
    @John-rl1fv 6 หลายเดือนก่อน +7

    I know lots of people like these live reations, but I prefer to hear what you have to say after you've had time to read through and think about the changes. It seems higher quality when you do that, and is far more enjoyable for me personally. It would shorten the video significantly too, and let you do your trademark youtube voice 😁

    • @ilikeshiba
      @ilikeshiba 6 หลายเดือนก่อน +1

      I agree, he can even do both and double dip. I’d prefer a summary rather than reading through the entire thing too. I actually process this form of information much less than a summary or just reading it myself.

  • @keltonschleyer6367
    @keltonschleyer6367 6 หลายเดือนก่อน +1

    Great results!
    Sounds like the new meta is regressing soft-progress (buffed wet gen kicks and heal/sabo speeds).
    Scared about new Autodidact, honestly haha. And sad that Babysitter is still locked behind licensed content, but great changes across the board.

    • @gianglai7346
      @gianglai7346 6 หลายเดือนก่อน +2

      Tbf, babysitter or guardian was free for a long time

    • @keltonschleyer6367
      @keltonschleyer6367 6 หลายเดือนก่อน

      @@gianglai7346 Agreed, but now it's not once again. Hopefully it shows up on the Shrine during patch week, but there is no longer permanent access to the perk.

  • @totallycoolgaming2750
    @totallycoolgaming2750 6 หลายเดือนก่อน +8

    I think the knight change would be great if they removed the banner. it seems like they want to make knight a healthier killer by making him better at pressuring multiple areas of the map while reducing his cheesiness in loops. the only problem is that sending out a gaurd to a far location won’t be worth it since a survivor can just loop around a rock or something for a few seconds and almost immediately end the chase by grabbing the banner, which makes the time the knight spend sending the guard and the buff to gaurd hunts for longer trails useless.

    • @olympiuh
      @olympiuh 6 หลายเดือนก่อน

      The shttr survivors cry about no counterplay but just don’t wanna use their brains in chase. There was lots of counter play to knight and many ways to waste his time. I agree that with the banner still being a thing letting guards try to get hits on their own will be almost useless against good survivors that actually understand how he works and now he will be even weaker in chase due to the ridiculous 3x faster drain of hunt time. And now you also have no reliable anti loop either. Plus the guards literally have a stroke when you drop a pallet or sometimes when you vault a window. I don’t understand any of this. Pilaged mead was popular to the casual player but if you actually think about it faster animations hurts knight more than anything. I really hope this doesn’t stay as is because knight wasn’t even insanely strong and did have legitimate counterplay. He’s definitely going to be much worse to play as now and not much different to play against

  • @devoteeofmediocrity821
    @devoteeofmediocrity821 6 หลายเดือนก่อน

    Extending guard chase timer isn’t op because survivors can always pick up the banner.

  • @Ahamkeira
    @Ahamkeira 6 หลายเดือนก่อน

    I'm a P100 Knight main and these changes make me so happy. Removes the most boring part of the kit and replaces it with huge QOL changes and overall i think it'll be a buff for him but gives Knight way more counterplay

    • @user-pn9dq2pm3w
      @user-pn9dq2pm3w 6 หลายเดือนก่อน +2

      Knight was anti loop now hes bad tbh

  • @tannerhancock5841
    @tannerhancock5841 6 หลายเดือนก่อน +2

    Basically, they buffed killers a decent amount (except slightly merfing Knights ability), buffed multiple perks for killers, then only a handful of survivors perks got buffed. Seems about right for Behavior.

  • @asrieldreemurr1918
    @asrieldreemurr1918 6 หลายเดือนก่อน

    so when it says 10 meters to spawn a guard does that mean to also break a pallet?

    • @aquila519
      @aquila519 6 หลายเดือนก่อน +1

      I don't think so. Because it's a set action and they're not patrolling. The 10 meters change is specifically to address the fact that Knight could instantly plop a guard down to shut down a loop. Now he can't do that as the changes are focused on actually making the guards patrol a path. But it shouldn't affect guards breaking pallets since that is a set action. But I could be wrong, we will see in the PTB

  • @alphamav
    @alphamav 6 หลายเดือนก่อน

    All the buffs make killer role easier, for sure. I feel those are some not-so-great takes for your Solo Q opinions as most of these buffs are irrelevant in solo q because
    1) Sloppy Butcher is still in the top 12 perks on nightlight in the last two weeks and BHVR did not heed my suggestion (submitted officially thru the websiite in February, 4 months ago) to tweak resurgence and solidarity to not be fully borked by sloppy and if they are not going to put loadouts in the ingame menu, then something to show the injured survivor has one of those two perks to emphasize the need to heal them quickly.
    2) Solo q will likely still not bring Babysitter unless maybe they have an unhook challenge, which is exceedingly rare. It needs to do something more, like increase their skill check progress by 3% for 45 seconds or something, then solo q-ers will bring it to try and help progress the game.
    3) Empathic connection is still too high-risk as it allows others to use that info to bring a killer in tow and it's not worth it if they are across the map. It will more likely be brought by the few that bring healing builds or have a healing challenge. I still virtually never head to people with Empathic Connection.

  • @vector_vector__
    @vector_vector__ 6 หลายเดือนก่อน +2

    Personal Opinion :
    _The Nurse shouldn't have access to any aura reading at all_ , [ with some exceptions obviously ] .
    That way we would get alot of amazing perks that don't get hindered/nerf becuz of 1 single killer that 95% of killer players don't play in the first place 😒 .
    And it would have dropped the number Nurse games further . Plz don't call me " aaw Baby survivor , TypiCal SUrvivor MAin, spoiled kids bla bla "🙄 , I'm Killer player and I'm aware of the fact being killer mian have been really tough for years before few updates came lately , [ thank god D.h is dead tho ] .

    • @ChamplooMusashi
      @ChamplooMusashi 6 หลายเดือนก่อน +1

      nurse has obviously needed a rework ever since she was made. her power is literally a dash with noclip, which needless to say is stupid broken for the setting the game is normally played in

  • @hitzgiwittker8655
    @hitzgiwittker8655 6 หลายเดือนก่อน +2

    Iron will is back ❤ my all time favorite perk for almost 5 years and then it got destroyed. Glad it's back.

  • @SillyG1mp
    @SillyG1mp 6 หลายเดือนก่อน +1

    ima be doing a combat medic build for sure lol

  • @AkEshiva
    @AkEshiva 6 หลายเดือนก่อน +2

    Idk how to feel about changes like the self-repairing hooks, like yes it could fumble your game or force you to slug everyone, but that was your decision and your mistake? Isn't that a part of experience, micro decisions and the impact they have on the match? That, and the asymmetric part of gameplay that can be make the game harder or give you a huge advantage, depending on spawning points.
    I dislike these "gameplay stability" changes, don't get me wrong, they are helpful and useful, but they kind of take away from complexity of the game, these little annoying factors to take in. Then again, after eight years some changes are necessary and are bound to happen, so it's whatever.

    • @Katana314
      @Katana314 6 หลายเดือนก่อน

      Killers control most of the game, but survivors more or less control *where* they go down, if they are to go down. It’s a moderate fault of the game’s design, honestly.

    • @ChamplooMusashi
      @ChamplooMusashi 6 หลายเดือนก่อน

      its just a hotfix for their garbage map design so they don't have to work as hard fixing hook spawns. instead they should have just reworked slugging all together, killers cry about having to slug, it feels miserable to bleed out on the floor because you didn't take a strong perk - no winning fix for it.
      i didn't mind, as killer or survivor, thinking about where i get sacrificed or what hooks i give up personally and actually enjoyed it. at the very least the timer should be 2 minutes not just a piss away 60 seconds

  • @aflyingstarly5535
    @aflyingstarly5535 6 หลายเดือนก่อน

    Good it’s for a lot of nice perks. However but I feel like most people are just gonna run iron will and other meta perks. Hope to see more variety.

  • @IXIKAYAKOxSAEKIIXI
    @IXIKAYAKOxSAEKIIXI 6 หลายเดือนก่อน

    If hooks respawn to prevent dead zones, then pallets should be a consideration

    • @Zynachinoo
      @Zynachinoo 5 หลายเดือนก่อน

      Brother what 😂

  • @dogmadude1399
    @dogmadude1399 6 หลายเดือนก่อน +1

    It’s definitely not promising for The Knight.

  • @mikkelcunningham6751
    @mikkelcunningham6751 6 หลายเดือนก่อน

    When does this release

  • @finkclass13
    @finkclass13 6 หลายเดือนก่อน

    I think that you have a dark filter xD Nice vid Hens!

  • @ShallowYoru
    @ShallowYoru 6 หลายเดือนก่อน

    When does it release

  • @Brutes_
    @Brutes_ 6 หลายเดือนก่อน +20

    singularity probably gonna be A tier now so many huge changes

    • @danm7254
      @danm7254 6 หลายเดือนก่อน +17

      He always has been A tier in the right hands 🙂

    • @Sir-avarice
      @Sir-avarice 6 หลายเดือนก่อน +3

      @@danm7254and that’s a fact

    • @Leonardo.ohime.i
      @Leonardo.ohime.i 6 หลายเดือนก่อน

      @@danm7254 never lost to a singularity even in solo q

    • @Sprachitektur
      @Sprachitektur 6 หลายเดือนก่อน +2

      @@Leonardo.ohime.iyou dont play much then

    • @Brutes_
      @Brutes_ 6 หลายเดือนก่อน +1

      ​@@danm7254 thats debatable hes like top of B maybe bottom of A. a coordinated team can shutdown singu pretty easily

  • @ikosmic-5126
    @ikosmic-5126 6 หลายเดือนก่อน +1

    I can see my killer arc growing, I hate versing singularity 😂

  • @just_ultimatum
    @just_ultimatum 6 หลายเดือนก่อน

    As a singularity main (p50) , I’m excited to see add on changes and test changes he got, but I feel like they made too many changes with him, I like for what he is right now and don’t want him to get changed way too hard but buffs will not be unnecessary to encourage more people to play him cuz we have very little people playing him

  • @uggZymoroon
    @uggZymoroon 6 หลายเดือนก่อน

    sooooo when is this ptb happening? Next week?

  • @phantomx522
    @phantomx522 6 หลายเดือนก่อน +14

    playing Spirit is gonna be roughhh

    • @ywnbye
      @ywnbye 6 หลายเดือนก่อน +3

      Use the killers instinct addons

    • @Dipping_Eggs
      @Dipping_Eggs 6 หลายเดือนก่อน

      Bloodhound meta?!?!?!?! lmao

    • @gianglai7346
      @gianglai7346 6 หลายเดือนก่อน +3

      ​@@Dipping_Eggs you cannot see pools of blood while phasing

    • @immortal_SO
      @immortal_SO 6 หลายเดือนก่อน +2

      Stridor still counters iron will. Iron will does not counter stridor

    • @phantomx522
      @phantomx522 6 หลายเดือนก่อน

      @@gianglai7346 i think he was joking

  • @dameonyugi6957
    @dameonyugi6957 6 หลายเดือนก่อน

    When the release date?

  • @TheChoccoBiccy09
    @TheChoccoBiccy09 6 หลายเดือนก่อน

    Holy! All I am so happy for all of these changes, the majority of perks I use are getting buffed!

  • @KingsNerdCave
    @KingsNerdCave 6 หลายเดือนก่อน +8

    FINALLY, hooks that sacrificed come back and don't create deadzones, so many content creators I watch have asked for that. It's nice the devs are actually listening to some things, especially with giving killers part of an add-on effect they need to be viable.

  • @MissMelanin04
    @MissMelanin04 6 หลายเดือนก่อน

    I dunno guys I’m not rocking with hooks that a survivor is sacrificed and dying on respawning…

  • @chuckp342
    @chuckp342 6 หลายเดือนก่อน

    They need to address FPS issues with the 8.0 update. DBD has been my main game for years. The FPS drops are gutting my gameplay.

  • @Direwreck
    @Direwreck 6 หลายเดือนก่อน

    The quality of life is really well nuanced, I feel like that may be a product of them upgrading their engine

  • @nokkz4280
    @nokkz4280 6 หลายเดือนก่อน

    Omg I love machine learning and use it on a slinger build and seeing this buff is insane

  • @WutTheDeuceGaming
    @WutTheDeuceGaming 6 หลายเดือนก่อน

    4:10 the skill floor for Larry is HIGH, not low. Skill floor refers to the lowest end of skill level, if it was low it would be easy for entry level/casual players to use him. Killers with a low skill floor would be someone like Knight or Skull Merchant, killers that take little or no skill to use.
    You don't really know what that means huh?
    How are you on that panel? You should know what something like that means if you're gonna be in BHVR's ear.

  • @MrSweating
    @MrSweating 6 หลายเดือนก่อน +1

    Babysitter is such a w I love that perk

  • @kaakeli222
    @kaakeli222 6 หลายเดือนก่อน +1

    OnkelHensDreihundertdreiunddreißig with another excellently timed upload

  • @aidan_ish2447
    @aidan_ish2447 6 หลายเดือนก่อน

    When does it actually release?

    • @thedutywarlord264
      @thedutywarlord264 6 หลายเดือนก่อน

      Surely after july . Count 3 weeks with the ptb .

  • @orsikbattlefate3976
    @orsikbattlefate3976 6 หลายเดือนก่อน

    was these changes put in today?

    • @Chunicorn1337
      @Chunicorn1337 6 หลายเดือนก่อน

      not yet, in a while

  • @J377YF1SH
    @J377YF1SH 6 หลายเดือนก่อน +3

    I have run babysitter since I started playing (and it was called guardian) and always thought it was underrated. Now my baby is getting a major buff?!?! This is such a huge W.

    • @Katana314
      @Katana314 6 หลายเดือนก่อน

      It really should have been on the OP side since it’s an anti-tunnel perk.

  • @jeremysaynomore7175
    @jeremysaynomore7175 6 หลายเดือนก่อน +2

    Machine Learning is going to be top tier perk

    • @footedrocket6535
      @footedrocket6535 6 หลายเดือนก่อน

      Especially with new trails of torment. It'll incentivise working on the gen you kick (the one with machine learning)

  • @worgenlord3424
    @worgenlord3424 6 หลายเดือนก่อน +1

    im concered about the healing buffs, after the big heling nerfs was kinda okay the healing but still in favor of survs, now its even worse a little bit. also they bringing back an old mistake like they did with ds just with iron will.... but everything else is great.

    • @Alex66633
      @Alex66633 6 หลายเดือนก่อน +9

      as someone who plays both sides I have to say I am not worried about the healing buffs. At least Survivors need to bring perks for the effect, which would result in less genrush / second chance perks (which I would gladly welcome). Of course this has to be played to judge, but for now I like the changes.

    • @Sprachitektur
      @Sprachitektur 6 หลายเดือนก่อน

      Lol

  • @Lobi10879
    @Lobi10879 6 หลายเดือนก่อน +7

    Like anything the hook respawn had all the good intentions to avoid slugging and avoiding deadzones for hooks. But I already see myself putting survivors on the best hooks like on hills, by a strong 3 gen, or even just edge maps to make it as hard and far as possible for survivors to get to. Also you don't ever have to worry about losing pain res hooks now which is kind of another reason I don't like it, feels like they're taking penalties away on things that are already strong. I can see this being something for new killers or just killers who don't pay attention to where they hook as a better quality of life. But I think its a bit overlooked since it says "minor change" on it, but definitely a huge change that will change how a lot of killers play the game.

    • @normandave3429
      @normandave3429 6 หลายเดือนก่อน

      ^^ This. Only terrible change imo

    • @ChamplooMusashi
      @ChamplooMusashi 6 หลายเดือนก่อน

      yea its just a fix for their new map's shit hook spawns without actually fixing all the maps problems

  • @Kiddo_williams
    @Kiddo_williams 6 หลายเดือนก่อน +1

    Thank god we have partner program

  • @pandapriest4803
    @pandapriest4803 6 หลายเดือนก่อน

    Please can we have a pentimento change that perk is ridiculously annoying and virtually uncounterable with the right build (ruin and plaything) its so brutal in solo queue

    • @Katana314
      @Katana314 6 หลายเดือนก่อน

      That perk is both overpowered and underpowered. It’s grueling when it works, and requires so much planning to activate. I’d really like a rework that doesn’t just discourage survivors from interacting with a niche game mechanic.

    • @ChamplooMusashi
      @ChamplooMusashi 6 หลายเดือนก่อน

      have not had a single game where pentimento was a problem tbqh. other regression perks are still way better. the problem you faced though is just that some maps have S tier totems and others have absolute shit tier totem spawns. hexes should be reworked completely, they are either woefully weak or grossly overpowered given the right context

  • @Ghost-zh1no
    @Ghost-zh1no 6 หลายเดือนก่อน

    I do not give shits about the perks all im here for is the duo. It's been so long since everybody wanted a gamemode like it and now we're finally getting it 🎉

  • @killmaim4
    @killmaim4 6 หลายเดือนก่อน

    been a singularity main since release plus a big knight enjoyer and im overjoyed with these!! rly nice qol for singu and they buffed multitasking as knight ❤

  • @fixedice
    @fixedice 6 หลายเดือนก่อน

    Honestly resurgence and solidarity should make you immune to hemorrhage

  • @psyonicpanda
    @psyonicpanda 6 หลายเดือนก่อน

    Should they not rework Nurse if she just gatekeeps perk design all by herself? If something is that unhealthy that anything you create that reads auras has to be way weaker, it's time for her to go.

  • @iPyroNigma
    @iPyroNigma 6 หลายเดือนก่อน

    I guess Myers will keep living in the dumpster while other killers get updated basekits.

  • @cruiseelroy1679
    @cruiseelroy1679 6 หลายเดือนก่อน +2

    mark my words the new machine learning is gonna be mega busted (especially since people workshopping with it now will have a much wider array of complementary perks to choose from than when it was first released) and i'm all here for it. the major downside of this perk (being incompatible with gen kicking perks) is offset by the really powerful gen slowdown perks that rely on hooks instead of kicks (pain res, dms, grim embrace). Throw on machine learning, set it up a couple times on gens you know are high impact, and fuhgeddaboudit!

  • @rockett6578
    @rockett6578 6 หลายเดือนก่อน

    Iron will + Light footed is gonna be the ultimate Fuck You to spirit mains 😂

  • @ThePolishman87
    @ThePolishman87 6 หลายเดือนก่อน

    Bring the hooks back is a horrible idea. There is enuff hooks. If you have a problem bring iron grip

  • @michaelurmo7984
    @michaelurmo7984 6 หลายเดือนก่อน

    I do hope they do focus on Dredge, Freddy, and Trickster (yep he still mid) next.

  • @sammies2004
    @sammies2004 6 หลายเดือนก่อน

    bro i'm a spirit main :( not excited about iron will buff

    • @Arclbo
      @Arclbo 6 หลายเดือนก่อน +1

      You can find survivors when they’re healthy no? Whats the issue?

    • @sammies2004
      @sammies2004 6 หลายเดือนก่อน

      @@Arclbo yes but it's soo easy to get downs when they're injured

    • @lightsaver7785
      @lightsaver7785 6 หลายเดือนก่อน

      @@sammies2004try to run some perks for scratch marks, i dont think iron will masks those

  • @freezestyler1049
    @freezestyler1049 6 หลายเดือนก่อน

    Dbd been cooking lately with the balance changes

  • @ravenextracts1892
    @ravenextracts1892 6 หลายเดือนก่อน

    As a knight main these changes will make him feel much worse to play. I get that insta placing is unfun, but adding an arbitrary restriction is not that right way to go about it and 10m is a bit much, I think 5m would be more fitting. The guard timer depleting faster is really bad because it means the guards will be far less useful in chase, and if you get hit by a guard outside of chase it’s a skill issue. I will say the basekit addons changes are nice though. Overall L changes

    • @ChamplooMusashi
      @ChamplooMusashi 6 หลายเดือนก่อน

      you have to be physically penetrating a guard for the timer to matter, and the whole point is that the guard's ability is meant to exert influence over more area and not just chase the shit out of one survivor. the only meaningful change is the path restriction, which will not be that much once you realize how short it actually is

  • @michaeldeangelissssss
    @michaeldeangelissssss 6 หลายเดือนก่อน +1

    10% haste for 60 secs bruh

    • @gianglai7346
      @gianglai7346 6 หลายเดือนก่อน +3

      don't tunnel

    • @Chunicorn1337
      @Chunicorn1337 6 หลายเดือนก่อน +2

      @@gianglai7346he means Machine learning not babysitter

  • @zzynski832
    @zzynski832 6 หลายเดือนก่อน

    Playing against Knight was already pain in the a$$ so now everyone will instantly DC

    • @chuckp342
      @chuckp342 6 หลายเดือนก่อน

      Really? Knight is insanely weak. Skull Merchant is much more braindead. She's a real issue that they need to address.

  • @wlf1967
    @wlf1967 6 หลายเดือนก่อน +1

    Can’t wait to punish survivors for finishing gens. Lemme try that on unkown, I’ve got a build cooking.

  • @HaveAgoodDaayyy
    @HaveAgoodDaayyy 6 หลายเดือนก่อน

    Solidarity and Autodidact could be a good combo