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On The Prowl (Mega Construx Animation)

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  • เผยแพร่เมื่อ 23 ก.ย. 2022
  • Commentary:
    Rushed as fuck. It's really noticeable which parts I rushed because they're lower quality (both in animation and editing). Sorry, I was just getting really sick of doing this animation.
    Credits:
    Voice Actor: VocalArtificium - Marine Advisor
    Music:
    Main Tracks:
    Halo 3 OST: [The Storm] Into the Light
    Halo Reach OST: Inbound Imminent
    Fallout 3 OST: Never Surrender
    Glue Tracks:
    Halo 3 OST: [Floodgate] Shadow of Intent
    Fallout New Vegas OST: Subterranean Meltdown
    Fallout 3 OST: City of Ruin
    Notes:
    Finally used halo music again. Don't think this'll become a running theme.
    Tags:
    #Halo #HaloInfinite #HaloMCC #HaloMCCPC #HaloMCX #MegaConstrux #HaloMegaConstrux #swiftstrike

ความคิดเห็น • 87

  • @SnickersBar16
    @SnickersBar16 ปีที่แล้ว +24

    Your video quality gets better and better each time, this was such a great surprise

    • @thegyruss117
      @thegyruss117 ปีที่แล้ว

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  • @SpartanBrix
    @SpartanBrix ปีที่แล้ว +16

    The suppressed BR VFX and SFX were superb. That was perfection. The Supercombine was very nice as well. Nice job, Hollow!

    • @hollowsteel
      @hollowsteel  ปีที่แล้ว +3

      The silenced BR sfx were stolen from Fallout New Vegas’ silences .22 pistol.

    • @SpartanBrix
      @SpartanBrix ปีที่แล้ว +2

      @@hollowsteel Guess I’m using em next time I use a suppressed weapon lol

  • @tjanimations7932
    @tjanimations7932 ปีที่แล้ว +4

    the sudden urge to make a stopmotion just by watching this is amazing

  • @Halomegaconstrux2783
    @Halomegaconstrux2783 10 หลายเดือนก่อน

    I loved everything about the stop motion, the scenery, the characters, the set everything

  • @Gunslinger2580
    @Gunslinger2580 ปีที่แล้ว +8

    Nice use of Fallout sound assets. Fit pretty well.

  • @ric270
    @ric270 ปีที่แล้ว +1

    The simplistic backgrounds work really well

  • @axskullboy35
    @axskullboy35 ปีที่แล้ว +2

    I’m so jealous I’ve wanted those ODSTs for so long.
    And loved the lighting

  • @LTMotion5
    @LTMotion5 6 หลายเดือนก่อน

    I love your practical effects and the use of those white window pieces in the scene, great animation!

  • @HELLJUMPERSTUDIOS117
    @HELLJUMPERSTUDIOS117 11 หลายเดือนก่อน

    This was absolutely amazing for stop motion!
    Its clean ,its smooth, and very good! 11/10

  • @SynapseXPro
    @SynapseXPro 10 หลายเดือนก่อน

    One of my old time fav videos I watch when I’m bored

  • @elgoblindo2795
    @elgoblindo2795 ปีที่แล้ว +1

    The ODST video wit the new Vegas ending song

  • @DevotedSentry
    @DevotedSentry ปีที่แล้ว +4

    Very nice! I like the idea of a silenced battle rifle. Your animations are quite entertaining, and I continually rewatch these for help on technique, lighting, etc. Great job!

  • @Acasualgamer613
    @Acasualgamer613 5 หลายเดือนก่อน

    I have a LOT to learn from these kinds of videos

  • @Rryan8065
    @Rryan8065 6 หลายเดือนก่อน

    I also like your use of blue energy swords for the grav hammer, I’ve wondered about using them the same way

  • @obi5398
    @obi5398 ปีที่แล้ว +1

    The New Vegas theme at the end was unexpected but welcome

  • @DVProductions-yi8uf
    @DVProductions-yi8uf ปีที่แล้ว +1

    My favorite scene was here: 4:36 Because of the white's odst movement. Very smooth, keep up with the little details!

  • @kalansmith9341
    @kalansmith9341 ปีที่แล้ว +1

    This is among some of the most godly animation quality I've ever seen in the halo mega construx stop motion community congrats man and I can't wait to see more of your work in the future. You're a legend

  • @shazyyyyyy
    @shazyyyyyy ปีที่แล้ว +1

    nice stop motion!!!! i wish to make a stop motion like this one day!!!!!

  • @PlaytimeStudios
    @PlaytimeStudios ปีที่แล้ว +2

    Nice, very nice.

  • @RapidActionAnimations
    @RapidActionAnimations ปีที่แล้ว +1

    Great job. Love the use of positive and negative space in your set design (the shot of the vehicles going by). The animation was well done and improved over past animations. Great job as always.

  • @Engelbote117
    @Engelbote117 ปีที่แล้ว

    I really like the use of sound effects and audio ques, well timed and used. Very good stop Motion

  • @Zero_likes_katanas
    @Zero_likes_katanas ปีที่แล้ว

    Strange looking battle rifle, i like it!

  • @tacofitness1876
    @tacofitness1876 ปีที่แล้ว

    That was really, really good

  • @pablovazquezcordoba3051
    @pablovazquezcordoba3051 ปีที่แล้ว

    I loved this animation, I have been looking for this for a long time, excellent soldier animation 👍

  • @dunkin6442
    @dunkin6442 ปีที่แล้ว +1

    Dude this looks awesome, I've messed around with stuff like this and it really takes some work. Good job man!

  • @honestjakegaming
    @honestjakegaming ปีที่แล้ว

    Keep up the good work!

  • @CallsignStriker66
    @CallsignStriker66 ปีที่แล้ว

    As always, your work continues to impress. Well done hollow.

  • @Endermania6526
    @Endermania6526 ปีที่แล้ว +1

    Amazing work! This ties into your bigger animations too! Keep at it!

  • @dynestis2875
    @dynestis2875 ปีที่แล้ว +1

    Great job! :)

  • @MichaelEditz7199
    @MichaelEditz7199 ปีที่แล้ว +1

    this is good content, and the animation is smooth

  • @woodsh732
    @woodsh732 ปีที่แล้ว

    I wish we had behind the scenes for these stop motions

  • @TY-PO
    @TY-PO ปีที่แล้ว +9

    Woah! The sound design is good, and the animation is c l e a n. Great job!
    Edit: Also where’d you get the ODST? I haven’t found that pack yet:/

    • @hollowsteel
      @hollowsteel  ปีที่แล้ว +2

      I’ve found em in Walmart.

    • @NoNo-hi2qc
      @NoNo-hi2qc ปีที่แล้ว +2

      They a Wal-Mart exclusive

  • @twincaves1747
    @twincaves1747 ปีที่แล้ว +1

    Epic.

  • @arbiter5519
    @arbiter5519 ปีที่แล้ว +1

    Awesome video. Keep out the good work

  • @VocalArtificium
    @VocalArtificium ปีที่แล้ว +1

    Glad to help with the VO, even if it wasn't my best!

    • @hollowsteel
      @hollowsteel  ปีที่แล้ว

      It was still pretty good!

  • @branvely5952
    @branvely5952 ปีที่แล้ว

    i like this. g i v e m o r e

  • @fallingpanic5929
    @fallingpanic5929 6 หลายเดือนก่อน

    Awesome video

  • @jaredoroc6253
    @jaredoroc6253 ปีที่แล้ว +1

    Impressive work

  • @urmomishumongous
    @urmomishumongous ปีที่แล้ว

    amazing!

  • @crusaderslayer1583
    @crusaderslayer1583 4 หลายเดือนก่อน

    Although it's been a year I like the fallout3 music you got also you ever wanna just do a fallout3 gameplay series

    • @hollowsteel
      @hollowsteel  4 หลายเดือนก่อน

      I am not good at gameplay commentary lol

  • @arbiterproductions6738
    @arbiterproductions6738 ปีที่แล้ว +1

    It’s the animation from the discord with the silenced/scope on the halo 5 br

  • @SFODJ12
    @SFODJ12 ปีที่แล้ว +1

    Great work on this. Are these new ODST’s from the Hive Buster set?

  • @abduzcan5615
    @abduzcan5615 ปีที่แล้ว

    Al chile tus animaciones están chingonas, nuevo seguidor xd

  • @Rryan8065
    @Rryan8065 6 หลายเดือนก่อน

    Amazing video, in every aspect. This is exactly how I want my works to be, in fact this kind of plot (for lack of a better term) is what I envision for my own future projects (an ODST team with some marines fighting covenant until reinforcements arrive). One piece of constructive criticism/discussion topic, muzzle flash on suppressed weapons. I see many people do this, I have no problem with it but I can’t help but thinking about it every time I see it. It’s doesn’t really make sense, so What’s a good alternative to the yellow/orange pieces and muzzle flash for suppressed weapons? Do you think simply small pieces of cotton or grey tac at the end of the suppressor w/o flash would be a good alternative for such weapons? (Ofc the smaller orange/yellow pieces hitting the enemy would still be used) It always gets me thinking, and I think that’s what I want to try whenever I’ve amassed enough sets and pieces for higher end vids. Very enjoyable video friend, keep it up!

    • @hollowsteel
      @hollowsteel  6 หลายเดือนก่อน +1

      Thanks, although I think this debate is moreso about stylization vs realism. Personally, I try to stay away from being too realistic in my animations because, well, they're megaconstrux figures- and they also lend themselves well to more stylized and experimental types of animation. I prefer shining lights on muzzle flashes because it stands out more and give the gun a more punchy and impactful feel (hence why their recoil is high and why the camera shakes so much when they shoot). That's not to say that the light is inherently unrealistic either, muzzle flash is generally dependent on ammunition, time of day, barrel length, and etc. It is still a light source to some degree. Thanks for the feedback, and I appreciate the discussion!

  • @yuki_femboydark
    @yuki_femboydark ปีที่แล้ว

    Esto es de locos esta increíble

  • @shadowfilms...213
    @shadowfilms...213 ปีที่แล้ว

    really nice job i might have some competition lol

  • @PackHunter117
    @PackHunter117 ปีที่แล้ว +1

    Only nit pick is it would’ve been better with painted Covenant or Banished weapons. Especially the Needler

    • @hollowsteel
      @hollowsteel  ปีที่แล้ว +1

      I deliberately chose not to use painted weapons so I could have consistency with all weapons being unpainted. Unfortunately, I don’t have a painted version of every weapon.

    • @PackHunter117
      @PackHunter117 ปีที่แล้ว

      @@hollowsteel Oh ok that makes sense I guess.

  • @jordanc.539
    @jordanc.539 ปีที่แล้ว +2

    First video I've seen of yours and it has better production value than the halo TV Series! I'll be watching your other videos for sure. One thing I thought of while watching this to enhance the animation was printing off different environmental backgrounds to replace the blue (desert, forest, urban, etc.). They don't need to have hyper detail as they will generally be out of focus in each scene, but I feel like that would immerse the viewer even more.

    • @hollowsteel
      @hollowsteel  ปีที่แล้ว

      Thanks! They did drop the ball with the show, but I wouldn’t necessarily say my production value is that much higher-

    • @DevotedSentry
      @DevotedSentry ปีที่แล้ว

      You don't give yourself enough credit

  • @DysfunctionalOperator--zt5ml
    @DysfunctionalOperator--zt5ml ปีที่แล้ว +1

    Haha odst go brrr

  • @nobleattack5321
    @nobleattack5321 ปีที่แล้ว +1

    Could you make it any better? No, no you can't.

    • @hollowsteel
      @hollowsteel  ปีที่แล้ว

      Mmm, near the end I could’ve

  • @haloblokbuster7991
    @haloblokbuster7991 ปีที่แล้ว

    This was a really good animation, so smoothe!!! I hope you don’t mind me asking, but what frame rate do you shoot at?

    • @hollowsteel
      @hollowsteel  ปีที่แล้ว

      Fifteen frames per second

    • @haloblokbuster7991
      @haloblokbuster7991 ปีที่แล้ว

      I have a question? How do you get your stop motions so smooth? Is it the software, camera quality or like a CGI thing?

    • @hollowsteel
      @hollowsteel  ปีที่แล้ว

      @@haloblokbuster7991 neither? I just got really good at moving figures around. You have to take momentum and weight into account when animating, which is part of why it takes so long, but once you get it down, things can look super smooth and fluid. Framerate doesn’t make that big of a difference, aside from forcing you to take on an absurdly large work load to account for the faster frame rates.

  • @cbassfuentes4551
    @cbassfuentes4551 ปีที่แล้ว +1

    😮

  • @bearryyqt
    @bearryyqt ปีที่แล้ว +1

    dang I wish I could get my stop motions to look like, anyways do have any idea where I could get the sound effects of halo for my stop motions??

    • @hollowsteel
      @hollowsteel  ปีที่แล้ว

      I can’t really name a set website, but simply looking up halo sound effects download is a smart idea.

  • @cowerdnerddespacito9518
    @cowerdnerddespacito9518 ปีที่แล้ว

    That is some good lighting, what do you use to light up the shield flares and muzzle flashes?

    • @hollowsteel
      @hollowsteel  ปีที่แล้ว +1

      I usually use a flashlight for lighting effects, specifically ones that can focus.

    • @cowerdnerddespacito9518
      @cowerdnerddespacito9518 ปีที่แล้ว

      @@hollowsteel already thanks, I use a phone light but it ain’t strong enough

  • @Julianxd02
    @Julianxd02 ปีที่แล้ว +1

    Siuuuu

  • @kobthetroll
    @kobthetroll ปีที่แล้ว +1

    how many frame per second is this?

  • @Spartanferdowsrex
    @Spartanferdowsrex ปีที่แล้ว

    Did you use energy blade for gravity hammer's energy effect?

  • @loganwildersmith1
    @loganwildersmith1 ปีที่แล้ว

    No Furry

    • @loganwildersmith1
      @loganwildersmith1 ปีที่แล้ว

      But great animation

    • @hollowsteel
      @hollowsteel  ปีที่แล้ว

      At least you can separate the art from the artist, I guess