I think an easy way to do this would be if the encountered loomian is gleaming, it should have an extra message appear after "A wild __ appeared!" saying "___ is gleaming!", similarly to how when a corrupt loomian appears, after the first message it says "___ is acting strangely!" or something along those lines. The extra time of the message should be enough to snap the player out of the loop and notice there's a gleaming on screen, but if thats not enough, they could very easily make a new, louder and more noticable effect that shows up when the second message appears (so ppl can still get screenshots of their rare finds)
I think an easy way to do this would be if the encountered loomian is gleaming, it should have an extra message appear after "A wild __ appeared!" saying "___ is gleaming!", similarly to how when a corrupt loomian appears, after the first message it says "___ is acting strangely!" or something along those lines. The extra time of the message should be enough to snap the player out of the loop and notice there's a gleaming on screen, but if thats not enough, they could very easily make a new, louder and more noticable effect that shows up when the second message appears (so ppl can still get screenshots of their rare finds)
lol i saw u ingame today, didn't even notice ur channel and ur user
yeah hi lol
Maybe like the gleam effects match the wisp if its a gamma?
maybe
*shiny hunting but ye your not wrong
its gleaming hunting bro
@@catcalledkoko nuh uh
Pokemon is shiny hunting and Loomian Legacy is gleam/alpha/GG hunting