I still pray daily that we see more in archetype Madolche support. We still don't have a King Madolche yet! I'm very excited for this deck though, having Madolche bricks no longer be bricks is just too amazing a prospect. Small World helped a lot, but couldn't stop Messengelato from being the worst thing ever (I always draw him opening hand... ALWAYS). Vernuslyphs just almost completely negate the downsides of early Madolche issues. The Ishizu cards were an interesting addition, but I like them, if not only for the fact that having a triple D.D Crow alongside Glassouffle's ability to shuffle the opponent's cards from their gy means that we have a lot of gy disruption. The only thing I'm on the fence about is the number of Sphere modes. I can accept the lack of Salon, since we only run one spell and trap, but 3 spheres is basically asking to brick on it. I think a combination of either 2 Spheres and a Pank, or 1 Sphere, 1 Pank, and 1 Kumongous would be better. Also, I hope Gozen Match is at least a side deck option. Nothing is more hilarious than facing a deck that just turns off completely cause of Gozen.
I really enjoyed watching this since being a madolche fan since release and only really ever just building different variants of it since building the deck back as a kid. Now I'm on master dule and play with my friends who I don't see often and it's awesome! I've found a build that is really fun and I can summon Trish pretty easily but it's getting kinda old :( gunna have to try this out next!
Oh I really like this build! When you first said "we will play cards to combat the current tier 0" I was afraid you were referring to Shifter which while the deck can play, just doesn't go well with the Vernusylph stuff and it's those cards I was the most excited to play with Madolche. It's a shame there's no way to incorporate Vera in this build, but she will probably brick more than do good and the revive effect would probably only be good with Fenrir.
I have 2 questions, With herald of orange light going to 1 what are the best options to replace the other 2? And I’m looking into building this deck what is the price range of this deck?
Ive been wondering and I'm def not a good enough player to break it but could black garden be a way to stop tear? I do know that spright elf can use the rank 2 tokens but if they dont have it they would need to tribute summon a bysteal maybe? Just a card that is probably bad but at least got me thinking. Not sure what def could use it other than spright. #HarpieGang
Hi there, very interesting list. Thinking of taking this to a tournament myself, love Madolches. What exactly did your side deck look like? Guessing S/T hate?
Yooooo, so I run this deck, hear me out since herald got hit, what do you think about tech kamion the time lord, it’s earth fairy so fodder for mudora and keldo, it can be specialed from grave by vernusylphs and also it’s great for time inflicting 500 along with a shuffle that can’t be responded to, also a serious wall if your in a pinch, what do your think?
I used to play him as a small world target to bridge to sphere mode. But idk about running him now. He isn't terrible, but he doesn't fill the same role orange light did. I think maybe crows or bystials are better
What a fascinating decklist! I'm a big Madolche fan and I think I have everything in this list with the sad exception of the Prosperities - is it realistic to run Extrav as a substitute, and if so, are there any changes I should make to the extra deck to compensate?
@@TopTierGamingYGO It's very similar to standard! Really the only difference in this deck would be a lack of tearlaments opponents + a ban on ishizu cards. I filled in the gaps with handtraps and went back to 3 petingcessoeur.
Pankratops, TTT, or going second cards. I also personally don't like prospy in Madolche since it's hard to put 16k on board and this deck is trying to OTK. You're general goal is to clear the board and kill them that turn. The deck is very exposed to Nib, there are cases where you can get nib'd, steal it with TTT, and have enough gas to OTK with nib
all of the people that are so mad at the ishizu being in the deck, yall didnt see it in the thumbnail?? also, tear is what makes the cards extra broken, madolche is rouge at best simply because it still loses to damn near any single interruption (if you know what to hit in the first place). i dont see the problem with these cards being in the deck. if you dont like them, dont play them..
Yea I'm not really understanding this ishizu hate. The cards in here are simply to help counter the real problem deck in the room, being tear. And one thing really cool about madolche this format is that hand traps are very sparse, being really only orange light in tear. So madolche don't have to deal with all the cards that hurt it as often which is nice.
I really understand that this cant be pure Madolche to be a winning deck but I cant help but expecting a wonderful "fairy tale" looking deck and get absolutely shocked and disgusted when suddenly seeing Ishizu cards xd
I mean. I don't see why the ishizu cards detract from that element when they are there to support the madolche and vernusylph engine. All the engines work harmoniously and are strong together. The synergy is great.
Remember, fairy tales are often darker in nature. Pretty and cute on the outside, filled with terror deeper within. Think of it like that, and suddenly the Ishizu cards give the deck almost a Grimms vibe.
@@TrxPsyche I wish they had a Grimms vibe to them DX. The egyptian pharaoh look is what just completely clashes haha. I don't like the archetype anyway so I mostly just steer clear of putting them in anything anyway haha.
Until madolche get new engine support that makes the engine very solid again, it unfortunately has to be that way. I don't get to play my favorite madolche monster, mageleine : (
Naturia is also a strong option. In my testing I far preferred madolche, and madolche is better at going second imo. But if you like naturia more it may be a better option.
i get the hate on the ishizu cards, but madolche has been no more than rouge for damn near forever. this is nowhere near the toxicity that tear brings to the table..
@@melvinbrookins6313 Literally all they need is a monster that can do something on the opponent's turn as a _Quick Effect._ Like yeah, they have other issues that need to be addressed. But the fact that they don't have any firepower aside fron Tiaramisu is really holding them back.
@@marktwayne9796 i would say to get them to t2, they need at least 2 cards. Madolche is my favorite deck and will probably always be, but they lose (full combo/otk is completely stopped) to dang near any interaction, given you know exactly what to hit. They for sure need something to interact with your opponent on their turn and something else to help push through 1 interruption. Salon was supposed to help with that, but its not enough. I know the vernusylphs help a lot, but thats also not enough.
@@yamisgamingchannel9819 It was 81%. I see your point but it's probably the most skill intensive Teir 0 deck in history. You can't make 5 negates pass, combo lines are always evolving and rewards skillful play. It has lines for days and is extremely flexible for siding whatever you want..
Lets gooo!!!
Most fun deck in history whit the W! This format is so fun!
I’ve only been playing pure madolche which is still fun, but Im excited to see these variants
Could we pleaseee see a combo video? This deck looks so fun
It here!!!!!!!
The no salon hurts but good explanation
I still pray daily that we see more in archetype Madolche support. We still don't have a King Madolche yet! I'm very excited for this deck though, having Madolche bricks no longer be bricks is just too amazing a prospect. Small World helped a lot, but couldn't stop Messengelato from being the worst thing ever (I always draw him opening hand... ALWAYS). Vernuslyphs just almost completely negate the downsides of early Madolche issues. The Ishizu cards were an interesting addition, but I like them, if not only for the fact that having a triple D.D Crow alongside Glassouffle's ability to shuffle the opponent's cards from their gy means that we have a lot of gy disruption.
The only thing I'm on the fence about is the number of Sphere modes. I can accept the lack of Salon, since we only run one spell and trap, but 3 spheres is basically asking to brick on it. I think a combination of either 2 Spheres and a Pank, or 1 Sphere, 1 Pank, and 1 Kumongous would be better. Also, I hope Gozen Match is at least a side deck option. Nothing is more hilarious than facing a deck that just turns off completely cause of Gozen.
I really enjoyed watching this since being a madolche fan since release and only really ever just building different variants of it since building the deck back as a kid. Now I'm on master dule and play with my friends who I don't see often and it's awesome! I've found a build that is really fun and I can summon Trish pretty easily but it's getting kinda old :( gunna have to try this out next!
Oh I really like this build! When you first said "we will play cards to combat the current tier 0" I was afraid you were referring to Shifter which while the deck can play, just doesn't go well with the Vernusylph stuff and it's those cards I was the most excited to play with Madolche. It's a shame there's no way to incorporate Vera in this build, but she will probably brick more than do good and the revive effect would probably only be good with Fenrir.
Is cutting out Madolche Magileine worth it? Save 3 card slots for something else?
This List ist insane! Well Done
I have 2 questions,
With herald of orange light going to 1 what are the best options to replace the other 2?
And
I’m looking into building this deck what is the price range of this deck?
herald of orange light is restricted to only 1 per deck, any replacement cards for the 2 missing ?
Ive been wondering and I'm def not a good enough player to break it but could black garden be a way to stop tear? I do know that spright elf can use the rank 2 tokens but if they dont have it they would need to tribute summon a bysteal maybe? Just a card that is probably bad but at least got me thinking. Not sure what def could use it other than spright. #HarpieGang
That's not even a madolche deck at this point
what mat is that
Ngl the orange light is something I been needing to run in my Madolche Deck
Holy f***, the background music is something I remember from another pair of videos I watched.
What is the song again?
Love the idea behind the deck, congrats bro!
I would love to see some games or test hands to get a better idea of the deck
Great work
Agreed with test hands idea
do combo video of this deck pls
The duck is Darkwing Duck lol
😂😂
could you make a vid showing some test hands and maybe some combo plays?
The ulti herald in the middle is euro , is why it looks better 🥵.
I started playing Madolche since 2022 i am happy to see that this archetype is rising up again
News flash: You can still Sphere Mode and or Kaiju an unaffected card.
I really don't like vailer it is only a go second and it's not a fairy I was think instead running Gnomaterial since it's an earth fairy
arent pot of prosperity and Orange light limited ?
COSMO & WANDA!💚💜
Goated.
what do you play instead of 3 orange light?
Any fenrir buget options since im not going to spend almost 200$ for him
If I'm not going up against a lot of tears at my locals, is there anything I can change?
Herald of Orange Light is at 1.
Hi there, very interesting list. Thinking of taking this to a tournament myself, love Madolches. What exactly did your side deck look like? Guessing S/T hate?
Yooooo, so I run this deck, hear me out since herald got hit, what do you think about tech kamion the time lord, it’s earth fairy so fodder for mudora and keldo, it can be specialed from grave by vernusylphs and also it’s great for time inflicting 500 along with a shuffle that can’t be responded to, also a serious wall if your in a pinch, what do your think?
I used to play him as a small world target to bridge to sphere mode.
But idk about running him now.
He isn't terrible, but he doesn't fill the same role orange light did.
I think maybe crows or bystials are better
What a fascinating decklist! I'm a big Madolche fan and I think I have everything in this list with the sad exception of the Prosperities - is it realistic to run Extrav as a substitute, and if so, are there any changes I should make to the extra deck to compensate?
You could make changes but I feel like it’s too risky running extrav, I’ve tried it in some decks including this and get screwed over too many times
Make combo video
I'm looking into building this deck (or something similar) for heart of the underdog format. What would you replace the Ishizu cards with?
I don't know much about that format, so I suggest you just test things until you find what you like.
@@TopTierGamingYGO It's very similar to standard! Really the only difference in this deck would be a lack of tearlaments opponents + a ban on ishizu cards. I filled in the gaps with handtraps and went back to 3 petingcessoeur.
when did it happen the first place of madolche player?
Last Saturday
Cosmo and Wanda🤣
What would you recommend replacing Fenrir with? I like madolche but I'm not in Yu-Gi-Oh competitively enough to spend $50 on a card 😅
more hand traps I guess. 2 imperms/ash and 1 ghost belle?
Pankratops, TTT, or going second cards. I also personally don't like prospy in Madolche since it's hard to put 16k on board and this deck is trying to OTK. You're general goal is to clear the board and kill them that turn. The deck is very exposed to Nib, there are cases where you can get nib'd, steal it with TTT, and have enough gas to OTK with nib
all of the people that are so mad at the ishizu being in the deck, yall didnt see it in the thumbnail?? also, tear is what makes the cards extra broken, madolche is rouge at best simply because it still loses to damn near any single interruption (if you know what to hit in the first place). i dont see the problem with these cards being in the deck. if you dont like them, dont play them..
Yea I'm not really understanding this ishizu hate. The cards in here are simply to help counter the real problem deck in the room, being tear.
And one thing really cool about madolche this format is that hand traps are very sparse, being really only orange light in tear. So madolche don't have to deal with all the cards that hurt it as often which is nice.
What woud you recommend as a substitute for Fenrir?
More go second cards or add more engine madolche monsters.
handtraps, man
I really understand that this cant be pure Madolche to be a winning deck but I cant help but expecting a wonderful "fairy tale" looking deck and get absolutely shocked and disgusted when suddenly seeing Ishizu cards xd
I mean. I don't see why the ishizu cards detract from that element when they are there to support the madolche and vernusylph engine.
All the engines work harmoniously and are strong together. The synergy is great.
@@TopTierGamingYGO nono, its just about theme right now, not about synergy haha
@@TopTierGamingYGO They're saying you have this cute deck then suddenly the ugly as sin Ishizu cards which break the look of the deck haha.
Remember, fairy tales are often darker in nature. Pretty and cute on the outside, filled with terror deeper within. Think of it like that, and suddenly the Ishizu cards give the deck almost a Grimms vibe.
@@TrxPsyche I wish they had a Grimms vibe to them DX. The egyptian pharaoh look is what just completely clashes haha. I don't like the archetype anyway so I mostly just steer clear of putting them in anything anyway haha.
Rest in peace oracle and keldeo. So this deck profile irrelevant now?
It's been updated
madolche core getting smaller and smaller lol
Until madolche get new engine support that makes the engine very solid again, it unfortunately has to be that way.
I don't get to play my favorite madolche monster, mageleine : (
This still playable with herald limited?
Yes it's still pretty playable.
It lost some power but nothing you can't replace
@@TopTierGamingYGO do you have any recommendations for a replacement to herald
@@TopTierGamingYGO I second the request of fastroboom.
Vernu naturia ishizu is better
Naturia is also a strong option. In my testing I far preferred madolche, and madolche is better at going second imo.
But if you like naturia more it may be a better option.
NO
GZ on 1st place, but i can't respect any deck profile using Ishuzu cards, they should've never been released.
Yea they are obscenely powerful, but to be able to beat tear, if your deck can play them, you probably should.
i get the hate on the ishizu cards, but madolche has been no more than rouge for damn near forever. this is nowhere near the toxicity that tear brings to the table..
@@melvinbrookins6313 Rouge?
@@melvinbrookins6313 Literally all they need is a monster that can do something on the opponent's turn as a _Quick Effect._
Like yeah, they have other issues that need to be addressed. But the fact that they don't have any firepower aside fron Tiaramisu is really holding them back.
@@marktwayne9796 i would say to get them to t2, they need at least 2 cards. Madolche is my favorite deck and will probably always be, but they lose (full combo/otk is completely stopped) to dang near any interaction, given you know exactly what to hit.
They for sure need something to interact with your opponent on their turn and something else to help push through 1 interruption. Salon was supposed to help with that, but its not enough. I know the vernusylphs help a lot, but thats also not enough.
I absolutely hate the ishizu cards ugh man no offense Aaron I've played against a tear ishizu and it's not fun it's cancerous to the game
The ishizu cards are strong, but it's mostly the tear deck pushing the power level up too high.
@@carlosmiguel1105 no it's both technically
@@yamisgamingchannel9819 well the only thing you can do is wait for the new banlist and i bet it won't even be in it
@@Davoxyx well it's power crept and the percentage of representation was 87% at the ycs Pasadena more than enough for a emergency banlist
@@yamisgamingchannel9819
It was 81%.
I see your point but it's probably the most skill intensive Teir 0 deck in history.
You can't make 5 negates pass, combo lines are always evolving and rewards skillful play.
It has lines for days and is extremely flexible for siding whatever you want..