Tekken 6 - Jin Kazama; Juggle Tutorial (No Walls)

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  • เผยแพร่เมื่อ 26 พ.ย. 2024

ความคิดเห็น • 114

  • @byakokokoByakko
    @byakokokoByakko  3 ปีที่แล้ว +2

    th-cam.com/video/w6paGhpW23M/w-d-xo.html My newest combo video (Kunimitsu) posted on my new channel. Please go there and subscribe! I will be moving this and other content to the new channel and removing it from this channel.

  • @DPantherful1
    @DPantherful1 12 ปีที่แล้ว +1

    @IJTRedOne
    The "~" means a slight pause
    Think of it as a "delayed input" like in SoulCalibur, most characters can delay some of their moves (Law, Baek prime examples) but the command list usually don't tell you when you can delay a move (as far as I know)
    So you'll just have to see which moves can be delayed or not
    Delay can be useful against people who try to use a "Turtle then Counter Attact" gameplan
    Like my brother :P

  • @DPantherful1
    @DPantherful1 12 ปีที่แล้ว +1

    @BILLYJOEGAGO
    N means neutral, as in don't move the control stick. Characters with (what I call) a "Shroyuken" input have N but you just basically just input like you would with a shroyuken, Forward;Down;Down-Forward + button
    Trust me it gets easier when you practice; That N stuff used to stump me back in Tekken 2 :D

  • @GrippySocksEsq
    @GrippySocksEsq 12 ปีที่แล้ว +2

    Juggling is something that has always been in Tekken, except they added bounding in Tekken 6 to make them slightly longer. You pretty much don't like Tekken if you don't like juggling.

  • @byakokokoByakko
    @byakokokoByakko  13 ปีที่แล้ว

    @IrNOobI
    d/b = down back. In other words, down+back on your d-pad/joystick..... Anytime you see f, d, u, b... it's simply an abbreviation for a directional input. f = forward, d= down, u= up, b= back.

  • @byakokokoByakko
    @byakokokoByakko  13 ปีที่แล้ว

    @RaedVS
    I got a few requests to upload this on my channel. If you notice, the video is uploaded on Machinima Respawn's channel, and not mine - until now, of course. I'll be doing that for all my videos from now on.

  • @chngseaneu
    @chngseaneu 3 ปีที่แล้ว +1

    Thanks for the details, appreciate.

  • @RaedVS
    @RaedVS 13 ปีที่แล้ว +1

    @byakokoko Hey btw : d/b+2, 3 can be used as an ender too .. It floors the enemy close to you that he has no chance getting away from your next attack (Is that what you call "Okizeme"?) ...

  • @TZSanity
    @TZSanity 13 ปีที่แล้ว

    @RaedVS @f9seekers
    It is a reupload to his channel I think. The video was first uploaded to Machinima Respawn.
    I don't think Namco is dumb enough to do something that would hurt the popularity and sales of their own game. These tutorial videos can really draw a few people in.

  • @Patolini007
    @Patolini007 12 ปีที่แล้ว

    You have to input command right after previous (ex. 4~3 - You have to input 4 and then very fast 3.) Sorry for my language mistakes ;)

  • @Charion-50
    @Charion-50 9 ปีที่แล้ว

    Juggles are interesting but somehow it seems difficult sometimes. I can understand this is something people hate but that's the thing in Tekken. If you get caught, you're in trouble. It's all about precision and sturdiness and once you get your guard down you'll be punished. Tekken is more situational

  • @cliffordwilliam3714
    @cliffordwilliam3714 4 ปีที่แล้ว +1

    3:32 why is the 1 jab after ewhf here tends to whiff when I do it? Is it something to do with timing?

    • @Red_Tiger0925
      @Red_Tiger0925 3 ปีที่แล้ว

      Same here. I only landed it once my entire life and I have no idea how I did it. I’m going to assume it’s just frame. In other words... be fast af.

  • @byakokokoByakko
    @byakokokoByakko  13 ปีที่แล้ว

    @matthewwilliard
    I can, and I will. I'll be starting with the characters I'm most familiar with, however^^; I actually have all of Lee's juggles (no walls) recorded, but I'm working on something a little different for the video.

  • @RivenMeThis
    @RivenMeThis 12 ปีที่แล้ว +1

    1 is X, 2 is Y, 3 is A, 4 is B

  • @IJTRedOne
    @IJTRedOne 13 ปีที่แล้ว +3

    what does the "~" mean? D:

  • @Gitohandro
    @Gitohandro 7 ปีที่แล้ว

    Where did you learn how to juggle? Are there videos on how to juggle with other characters? Could you expound further on the jargon and terminology like the 3 stages of juggling you mentioned.

  • @Farron_01
    @Farron_01 3 ปีที่แล้ว

    Reading and trying to remember the combo button in Tekken almost like when you try to crack an unbreakable code. I've been play Tekken for years and still no luck on the combo.

  • @kazukikazuma27KK
    @kazukikazuma27KK 12 ปีที่แล้ว

    This turtorial is good. Ill subscribe if there r more. Hopefully for other games too.

  • @DarkOminigiri
    @DarkOminigiri 2 ปีที่แล้ว

    I have a problem of when i land a ch ewhf
    The followup always whiffs.

  • @seeNoEvilhearNoEvil_
    @seeNoEvilhearNoEvil_ 11 ปีที่แล้ว +2

    N = Neutral
    CD = Crouch-Dash
    Maybe I´m wrong with These notations. Hopefully not. :D

  • @chimps121
    @chimps121 12 ปีที่แล้ว

    AFAIK no one cries about comboing in SF and Mortal Kombat. No serious player anyway.
    Juggling is Tekken's version of comboing and 'Linking' or whatever it is (DK, I don't play SF). When you spend a little time, you realize all of those launchers you get can be avoided.
    Don't fall to name-calling, thank you.

  • @tatsumimokoto9427
    @tatsumimokoto9427 11 ปีที่แล้ว +1

    Dude..can i ask you something about Air Combo..??

  • @aldhyXjumpen
    @aldhyXjumpen 3 ปีที่แล้ว

    im still struggling with double jin electric into 1,3~3

  • @inthelight402
    @inthelight402 11 ปีที่แล้ว

    Thank you byakokoko for this video. You just gave me the secret technique to kill eddies, christies, and laws easily... low parry juggles. God, why didn't I think of that before lol. Thank you

  • @GoldSabrianlll
    @GoldSabrianlll 11 ปีที่แล้ว

    I was already good...but now u r makin me evn better

    • @nosparkss
      @nosparkss 5 ปีที่แล้ว

      If u didn't now this beforehand u probably sucked

  • @jau130764
    @jau130764 12 ปีที่แล้ว

    What's the name of the music used? I really like it

  • @MrFatalis123
    @MrFatalis123 11 ปีที่แล้ว

    Eelectric CD + 1 ? what does the N stands for and how to get 'electric'

  • @mopadajason3090
    @mopadajason3090 4 ปีที่แล้ว

    Hi. Name of the music?

  • @ajmo58
    @ajmo58 3 ปีที่แล้ว

    what is N in keyboard

  • @lIlIlIlIlI11-i7p
    @lIlIlIlIlI11-i7p 5 ปีที่แล้ว +1

    what does "~" mean in 0:14?

    • @FshineK
      @FshineK 5 ปีที่แล้ว

      Press the next button immediately

  • @WeisenbergTKMrWhite
    @WeisenbergTKMrWhite 3 ปีที่แล้ว

    Song used please?

  • @xx1111111111
    @xx1111111111 12 ปีที่แล้ว

    how I counter the bottom leg kick ?

  • @RaedVS
    @RaedVS 13 ปีที่แล้ว

    Why did you re-upload this?

  • @mnster4212
    @mnster4212 4 ปีที่แล้ว

    Anyone tell me what this (~) means??

  • @BILLYJOEGAGO
    @BILLYJOEGAGO 12 ปีที่แล้ว

    whats does N mean D:

  • @byakokokoByakko
    @byakokokoByakko  13 ปีที่แล้ว

    @Uppercuts718
    I mention f+3~3 as an ender for its oki potential in the juggle enders section of the video. I'll be going over his okizeme in another video.

  • @budokai_
    @budokai_ 12 ปีที่แล้ว

    thank you man thats awsone

  • @MYMGA23
    @MYMGA23 12 ปีที่แล้ว

    what does ~ means ?

  • @gtafan110010
    @gtafan110010 11 ปีที่แล้ว +1

    it's funny how you call something 'easy' and yet it takes me hours on end to perform it once ;p, let alone consistently xd. Man, most people i know back the frick away once they see a longer combo being performed, hard ass hell to get into the fighting genre

  • @MrxxNightmare
    @MrxxNightmare 13 ปีที่แล้ว

    i want to learn how to play tekken at a decent level so i can take it to a competitive level but i need a fully great detail of a guide, i've tried tekken zaibatsu but i just don't understand the crap they're talking about

  • @reiyacht
    @reiyacht 5 หลายเดือนก่อน

    2 words : too kind.

  • @Aulvikdngr
    @Aulvikdngr 11 ปีที่แล้ว

    What's the meaning of N, CD, and other abbreviations such as those?

    • @Gitohandro
      @Gitohandro 7 ปีที่แล้ว

      Aulvikdngr neutral, crouch dash

  • @lookwhostrippin1424
    @lookwhostrippin1424 3 ปีที่แล้ว

    does this work on PSP tekken 6 Pls reply :)

  • @ken7740
    @ken7740 6 ปีที่แล้ว

    The 1,3¬3 don't work? is this because of a newer update of tekken 6?

    • @Ryu-qk1kx
      @Ryu-qk1kx 6 ปีที่แล้ว

      I main jin and it works tho

    • @cadturt9295
      @cadturt9295 6 ปีที่แล้ว

      tekken 6 came out years ago and they've since released 4 other games. this doesn't get updates anymore and ive never heard of a fighting game that would make updates that take combos away from characters. might make them do less damage, but not change the moves in them

  • @itsmetris7898
    @itsmetris7898 6 ปีที่แล้ว

    Is there anyway to do this easyly ? (F+D+FD+Triangle) ?

    • @nurijahodzic265
      @nurijahodzic265 6 ปีที่แล้ว

      ewgf?
      press Forward, release all buttons for a split second
      Press down and keep holding it
      press forward+triangle at the same time for the PEWGF or you can prolong the dash for EWGF version
      hope i helped

  • @Uppercuts718
    @Uppercuts718 13 ปีที่แล้ว

    Sup man, I hope that the f+3,3 in this vid being useless is only pertaining to the combos not at a wall making this true. Because the oki, reset potential at walls from grounded opponents are great...
    I like what you doing anyways. Just hate that its so late.

  • @cheapuselessvideos7254
    @cheapuselessvideos7254 11 ปีที่แล้ว +1

    Wow, your a girl?
    You're amazing!

  • @makotox100
    @makotox100 12 ปีที่แล้ว

    well said

  • @anddersonful
    @anddersonful 13 ปีที่แล้ว +1

    5:45
    how you do this?

  • @kenshidevera770
    @kenshidevera770 8 ปีที่แล้ว

    why my thrust uppercut wont electric??

    • @lefthandrule638
      @lefthandrule638 7 ปีที่แล้ว

      What game are you using Jin on?

    • @cadturt9295
      @cadturt9295 6 ปีที่แล้ว

      I know this is late but you need to press 2 at the same time you press DF or it wont be electric

  • @kurtus.1
    @kurtus.1 10 ปีที่แล้ว

    what does okizeme mean?

    • @lefthandrule638
      @lefthandrule638 7 ปีที่แล้ว

      Okizeme is the fighting game term for pressuring the opponent immediately after they get up from the ground.

  • @starzz9907
    @starzz9907 5 ปีที่แล้ว

    what means ~ and N and all that ???

    • @akaiyui9300
      @akaiyui9300 4 ปีที่แล้ว

      Neutral.

    • @killerqueen2550
      @killerqueen2550 4 ปีที่แล้ว

      ~/Tilde - Immediately
      ☆/N - Neutral - "Don't do anything for a split second."

  • @markryan-k6e
    @markryan-k6e 9 ปีที่แล้ว

    what is "N" do?

    • @Bajancheese90
      @Bajancheese90 8 ปีที่แล้ว +2

      neutral meaning briefly press nothing to let your character recover to their original stance before inputting another command

  • @byakokokoByakko
    @byakokokoByakko  12 ปีที่แล้ว +6

    You lack the skill to do it? Is that it? My opinion on bounds is that it adds another margin for error during a combo. In other words, there is a greater chance to drop a combo in T6, than say... Tekken 4, or any Tekken before it. This can ultimately lead to a player dropping a combo during a clutch situation in a tournament setting. And it happens - often. And nobody cares for your opinion, scrub.

  • @taraishot100
    @taraishot100 11 ปีที่แล้ว

    can these juggles be done in TTT2?

    • @michaeldunlap1032
      @michaeldunlap1032 8 ปีที่แล้ว

      of course they can Tekken Tag Tournament 2 and Tekken 6 are the same game

  • @tonyboyd4144
    @tonyboyd4144 11 ปีที่แล้ว

    Can you tell me how to WS 2 after a wavedash cancel?

    • @xenvj
      @xenvj 5 ปีที่แล้ว

      cd~b~2
      Most efficient way I found to do it

  • @EyesColdAsIce07
    @EyesColdAsIce07 12 ปีที่แล้ว

    do an asuka tutorial please =) i

  • @xenku4883
    @xenku4883 8 ปีที่แล้ว

    i dont understand the f u b and stuffs T-T can someone tell me this please (and the numbers too)

    • @Souriant0zXc
      @Souriant0zXc 8 ปีที่แล้ว

      ... are you really that stupid? f = front/forward , u=up b=back/backward , db= down+back, df- down/front .. just common sense.. need to explain 1234 ? 1= triangle ect

    • @Souriant0zXc
      @Souriant0zXc 8 ปีที่แล้ว

      lul #Triggered

    • @xenku4883
      @xenku4883 8 ปีที่แล้ว

      OF course i will get triggered you could just explain it to me and not say I'm stupid GENIUS

  • @RainingBrokenHeartz
    @RainingBrokenHeartz 13 ปีที่แล้ว

    Yay :D

  • @adrianbullecer5749
    @adrianbullecer5749 9 ปีที่แล้ว

    do you have for Hwoarang ?

  • @V.I.R.K
    @V.I.R.K 11 ปีที่แล้ว

    Hi Dear !
    i have seen ur videos of tekken 6 (combos, juggles etc etc)
    i just bought a PS3, and playing tekken 6 these days.
    in practise mode, there are 7 sample combos of each charater in tekken 6 BR,
    PLEASE tell me how to perform devil jin sample combo 7?
    =Devil Jin=
    sample combo 7 ???

  • @RaedVS
    @RaedVS 13 ปีที่แล้ว

    @byakokoko Aha ok ..

  • @ThePeoplesPodcast
    @ThePeoplesPodcast 9 ปีที่แล้ว

    how to juggle law pls

  • @chimps121
    @chimps121 12 ปีที่แล้ว

    Wait what? Did you get pwned while staying down and eating Jin's ground hitting punch? HAHAHAHA. Learn to get up.
    Do you help your enemy get up in a real fight?

  • @Asuravijra
    @Asuravijra 9 ปีที่แล้ว

    I don't understand this

  • @TXFDA
    @TXFDA 10 ปีที่แล้ว +18

    Juggles are stupid. You get knocked in the air once, and you're stuck sitting there, doing nothing, taking the hits, all because none of the game-creators thought it'd be a good idea to add a combo-breaker (or juggle-breaker in this case), or some way to correct yourself while in the air. It's boring, and stupid. Especially ridiculous for people that are newer to the game that has almost no hope of avoiding it.
    I understand, that Tekken is based around the combo system.. but so is Killer Instinct. The difference is KI has Combo breakers to get out of a stupid combo. Making it less frustrating and annoying.
    I don't mind NORMAL combos and stuff, but juggling is just stupid. It wouldn't even be so bad if you couldn't get stuck in a juggle from laying on the ground. Like half the time, I don't even have a CHANCE to stand up. I get knocked down once, and they start into a juggle before I can even roll out of the way. I can't even hope to play with other people unless I plan to learn how to juggle myself, which I shouldn't have to do, because it's a cheap way to win. "Let's knock them down once, and not let them stand up." Sure, it's a way to win, but it's a cheap and unfair way to win. Not giving the other player a chance to even take 2 steps. I'm the kind of player that if I see someone having issues, I'll let them back up and give them a chance. I don't have fun when a fight is stupidly one sided, especially because of ridiculous stuff like juggling.
    Whoever thought making a combo system, that's impossible to get out of, was a good idea, needs to be fired. Games are never fun when you take away the controls from the player. And in this case, getting juggled takes away all control from the player that's getting juggled, leaving him to just watch as he loses all his health.
    There's not even a point in playing with other players unless you plan to learn how to juggle too. And by then, it just turns into "Who ever can juggle first, wins."

    • @MrScreamingSilence
      @MrScreamingSilence 10 ปีที่แล้ว +17

      Although the bound system really is somewhat dumb, you still have to land your launchers and you still need 2 to 3 if not more juggles to win a round. Don't go saying "you can break stuff in KI, but Tekken sucks, because you can't do nothing about it", because that's not true. You can. Don't get hit by a launcher.
      I've seen far longer comboes in KI and other games than in Tekken. In KI you get a chance to escape if you f up and get caught, in Tekken you don't, that's the difference, so you have to learn not get caught.
      Don't play it as if it were KI.
      See, in Tekken you can't just confirm long combos off a normal hit like in other fighters (UMvC3 (have you seen juggles in this one?), KoF, SF etc.), because almost every string you make on the ground can be blocked after the second or third hit and leaves you vulnerable. Launchers and Counterhits are the only safe way, but most of them are punishable if blocked. In other games you fish for any single hit and can almost always convert it into a full combo, here you only fish for launchers. Also, very few characters in Tekken can even cancel a hit into something safe. No punch into shoryuken, or punch into fireball or something. This game is about outsmarting your opponent to get a launcher to guarantee a combo, at least most of the time. You can also just poke away at them and block and when it comes to standing up: safest way to get up is still just pressing up and blocking. Rolls are not invincible, in fact, there are no invincible moves.
      "Whoever can juggle first, wins" is also not true. There is still the rage mechanic where you deal insane amounts of damage, when you have low health and you can still outsmart the other player.
      I personally do prefer Tekken 5, without the bound system and rage stuff, just simple, short combos, but you can still juggle. Point is: don't go hating on a game you don't seem to understand and don't try to play it like it was something else.

    • @marcr110
      @marcr110 9 ปีที่แล้ว +2

      100 true in most fighting games. MK9 has the combo breaker I'm sick of the juggle in fighting games.

    • @eastaziantoyreviewer1205
      @eastaziantoyreviewer1205 8 ปีที่แล้ว +3

      Tekken is a punishing game to players,u mess up and prepare to say goodbye to your health bar,that's why a Tekken player needs to be very solid and new or casual players fail to understand this and gets rekt online or offline against a good player so this makes them shy away from the game.
      You cant be bad and expect to win,thats Tekken for you.

    • @eastaziantoyreviewer1205
      @eastaziantoyreviewer1205 8 ปีที่แล้ว +6

      Tekken is a vast game,if you think its just a game about pressing buttons then just quit cos u are not getting far,it requires fundamentals such as backdash cancels,sidestep knowledge,spacing and whiff punishing,throw breaking and even advanced techniques like frame knowledge,block punishing,okis and setups.

    • @TXFDA
      @TXFDA 8 ปีที่แล้ว

      Tekken Zaibatsu Sandakan I like when a game has moves and tactics to learn. I just think "juggling" specifically is stupid, and one of the worst things you could add to a fighting game. Or more specifically, anything that can take control away from a player for extended periods of time.

  • @LionSnake1337
    @LionSnake1337 11 ปีที่แล้ว

    juggles ruin tekken, id still smack ya tho

  • @FrinceFries._.
    @FrinceFries._. 4 ปีที่แล้ว

    What does ewhf mean?