Evolving Skies Booster Box WEIGHABLE - Explaining how Weighing Pokemon Cards WORKS

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  • เผยแพร่เมื่อ 26 พ.ย. 2024

ความคิดเห็น • 95

  • @ctrlaltQQ
    @ctrlaltQQ  3 ปีที่แล้ว +4

    I have a newer video with an updated excel model. Check out the fusion strike video.

  • @fingerblanket2561
    @fingerblanket2561 3 ปีที่แล้ว +6

    This would be more economic and practical if it could be applied to sleeved boosters. But the cardboard and glue weight poses an added variant when trying to weigh for light packs.

    • @ByGraceThroughFaith777
      @ByGraceThroughFaith777 2 ปีที่แล้ว

      The problem with hanger boosters is that you're not guaranteed any hits, unlike when you buy a box with 4 packs you can count on pulling at least something from 1 or 2 of them. You can buy 4 hangers and all 4 could be duds, while the next buyer gets 4 hits. I only buy sleeves to collect the artwork, but rarely to crack open. Just me though. And like you said, the glue is the biggest randomizer on those.

  • @ctrlaltQQ
    @ctrlaltQQ  3 ปีที่แล้ว +8

    With this information, the lesson is never buy loose packs. If weighable, no loose packs will ever contain a hit. Use this information wisely.

    • @jorgitosilva
      @jorgitosilva 3 ปีที่แล้ว +5

      It actually depends on where you buy them... i regularly buy loose packs in my go-to-store and get hits often... but i know places where i just wouldn't even want to try...

    • @bc1173
      @bc1173 3 ปีที่แล้ว +1

      What's weird is i did this experiment with a booster box. I had 4 categories. 22.32 and lower, 22.33-22.35, 22.36-22.39 & 22.40+. I only pulled 7 V's or higher. The 22.32 and lower category went 2 for 5. The 22.40+ went like 1 for 6, the other two went 4 for 25. So the only assumption l could make was that most of the packs were in the middle, and the only pack with a solid pull rate was the lightest one.
      I then bought 4 loose sleeves from a guy and every one was a non-holo rare which made me laugh. I clearly got scammed but my experiment indicated that it was very hard to do so because of the variance.
      So though my research indicated that you can't really tell much of a difference, l likely got scammed, or just really unlucky. That being said, I'll never buy loose packs again.

    • @ctrlaltQQ
      @ctrlaltQQ  3 ปีที่แล้ว +2

      @@bc1173 you need to also weigh the code cards. green and white differential has to be higher than 0.15 grams for it to be weighable. otherwise its unweighable

  • @TheMrjoehughes
    @TheMrjoehughes 3 ปีที่แล้ว +6

    The weight of a pack ie ; whether it’s heavy or light, is only relative to the box that all the of those packs you are weighing were pulled from. There’s no set weight across the board for every pack produced.
    So a light pack from one box might be in the heavy class for another box

  • @kaiokua5478
    @kaiokua5478 3 ปีที่แล้ว +1

    So weighing is pointless, sure packs that are lighter have white code cards, but the vmax and higher good cards are in the heavy range. The element of the surprise opening packs is a lot more fun and exciting.

    • @bc1173
      @bc1173 3 ปีที่แล้ว +2

      I think the point of the video was to see if people who sell loose sleeves can scam you. In canada a booster box is 36 packs at $200. If you can tell which packs are hitters and you have 8 of them, you keep them for yourself. You sell the other 28 loose packs for $7.50 each for $210 total and you basically made $10 and got 8 free hitter packs.

  • @Chirs67
    @Chirs67 3 ปีที่แล้ว +2

    I have an oddly heavy pack 22.93 I feel like this might be an error pck with maybe double hits in it. And being how the production and how many errors have been in this set it seems plausible

    • @ctrlaltQQ
      @ctrlaltQQ  3 ปีที่แล้ว +4

      open it

    • @bc1173
      @bc1173 3 ปีที่แล้ว +1

      please open it. all of my packs from boosters were 22.27-22.43

    • @Chirs67
      @Chirs67 3 ปีที่แล้ว +4

      I opened it. Was an error pack. Duraludon V with a green code card. Still kinda hyped about it. Being the packs weight was ridiculously heavy.

    • @Chirs67
      @Chirs67 3 ปีที่แล้ว

      If I could post a photo here I would

    • @austinh3848
      @austinh3848 3 หลายเดือนก่อน

      I have a 22.33 Sylveon pack.

  • @RR-qq3jo
    @RR-qq3jo 2 ปีที่แล้ว +1

    FYI in the recent Costco reprint for ES, they flipped the code card weights, the green code now weighs 1.2 and the white weighs 1.4. All the packs now weigh under 22g which is strange.

    • @ctrlaltQQ
      @ctrlaltQQ  2 ปีที่แล้ว

      the newer reprint ones should have black and white bordered cards. my original video was from the first wave hence the older style. theres been so many print runs, so its hard to predict where products from tins were from

    • @RR-qq3jo
      @RR-qq3jo 2 ปีที่แล้ว

      @@ctrlaltQQ yes I still have the same style from the latest UK Costco US Tins but the weighs have swapped. It’s was simple on the original packs I had to get the hits but now I will need to weigh each card and see why the packs are now all under 22g complete. I have the same newer run of fusion strike and brilliant stars to check against the older type too. Will have the calculation at the end of next week.

    • @JusZard
      @JusZard ปีที่แล้ว

      @@ctrlaltQQ keep making the videos a guy just said in your comments he just bought some and it still works

  • @Aweber87
    @Aweber87 2 ปีที่แล้ว

    So I tested this method some… however all my hits were 22.2 there were lighter and heavier packs. But the hits were in the middle

    • @ctrlaltQQ
      @ctrlaltQQ  2 ปีที่แล้ว

      Is yours from the reprint? Mine was from the first wave

  • @hondas2ooo
    @hondas2ooo 6 หลายเดือนก่อน +1

    Have u made an update with the alt arts and secrets?

    • @ctrlaltQQ
      @ctrlaltQQ  6 หลายเดือนก่อน +1

      There's been multiple reprints, at this point the original print run and later reprints cannot be told apart, so there's a ton of variance. In other words, this only applies to the original run and is not reliable

    • @hondas2ooo
      @hondas2ooo 6 หลายเดือนก่อน

      @@ctrlaltQQ thats what i was thinking too.

  • @fingerblanket2561
    @fingerblanket2561 3 ปีที่แล้ว +1

    Just did some weighing on my own. Found all my regular Vs in light packs and all my alt arts in heavy packs.

    • @ctrlaltQQ
      @ctrlaltQQ  3 ปีที่แล้ว

      what was the weight of the green/white codes? what was the weight of your V vs Vmax/alts?

    • @fingerblanket2561
      @fingerblanket2561 3 ปีที่แล้ว

      @@ctrlaltQQ 1.24 for white code. 1.95-1.97 for alt arts

    • @ctrlaltQQ
      @ctrlaltQQ  3 ปีที่แล้ว

      @@fingerblanket2561 what about green? thats the other one that matters. I've found some have 1.37 vs 1.25 white. it makes it unweighable if thats the case

    • @fingerblanket2561
      @fingerblanket2561 3 ปีที่แล้ว +2

      @@ctrlaltQQ (edit) greens were 1.35 or above. Whites were never above 1.25

  • @jorgitosilva
    @jorgitosilva 3 ปีที่แล้ว +1

    The gold card is around as much as a V card (not full arts) i experimented too...
    the gold card was in "the V stack"... but my weighing scale is cheap and the variations make it so it is a reference only... i weighed 4 "v cards" the exact same weight but sometimes the number would move up or down a bit while weighting them... 3 out of 4 were V cards and 1 was a dud...
    The 3 slightly heavier ones were slightly heavier by about 1 gram... there was 1 more v card and the gold card and 1 dud...
    On the stack of 4 more packs again 1 gram heavier... there were 2 rare holos and 2 duds... the rest were 8 packs 1 gram heavier than that (i have opened 4 out of this 8 and no hits)... and like 15 or 16 packs 2 grams heavier... and lastly about 3 packs heavier than the rest by 1 more gram... those 3 were all duds...
    I still have 16 packs to open from those 2 middle high weight classes... i am hoping to still get 2 vmax and 1 trainer full art from those (or maybe 3 vmax, hopefully not). I am not reselling them at all, i was just weighing them with my dad as an experiment... did the same thing with one chilling reign box to see how many we could both guess right... and it was quite different from evolving skies though Vmax were the lightest in that one...
    ALSO... not a single eevee or rayquaza of any kind in this box so far... maybe the Vmax will be eevees
    Also also... my box was weird on the code card side... the code cards seemed to be badly cut and slightly larger than the regular cards, by a REALLY small margin that you could feel but reaaaaally barely see with the cards stacked together... one of the V cards in the not lightest pack i picked it by hand because the closed pack felt off... like a card was bigger than the rest... which i what i felt from the already opened white cards... and it was indeed a white card...

    • @ctrlaltQQ
      @ctrlaltQQ  3 ปีที่แล้ว

      1 gram? or .1 gram? it really needs to be 0.01 gram scale to get a better read at the very least. but you're right about the normalization. just like how I did it here, you need to compare it with the V, holo, vmax, white/green, and nonfoil to get the full picture

    • @jorgitosilva
      @jorgitosilva 3 ปีที่แล้ว

      @@ctrlaltQQ Yeah same as you in the video... i said 1 gram but meant 0.01gr in average... it was varied but in general some were 0.02... but the hits were way more noticeably lighter... like 0.07 difference... and 0.04 for the rare holos...
      WEIRD box... I finished opening the booster packs and got only 1 more hit...
      It was 4 V cards... 1 gold item... 1 Noivern batman... and 5 rare holo... nothing more
      NO full art trainer, NO Vmax, NO full art V...
      BTW... NO eeveelutions, no rayquazas...
      That definitely explains why after opening the holos from the first half having hit 90% of our hypotesis... we just couldn't guess the others... the slight weight differences were not that different and the numbers did not match...
      Really weird box...

    • @ctrlaltQQ
      @ctrlaltQQ  3 ปีที่แล้ว

      @@jorgitosilva sounds normal to me, happened to me except I didnt get a single secret at all. consider yourself lucky

    • @jorgitosilva
      @jorgitosilva 3 ปีที่แล้ว +1

      @@ctrlaltQQ I mean the usual is 8 hits per box... Rare ones are 7 or 9... 6 is REALLY bad luck... Still understandable considering how the distribution of pack works but really bad luck still...

  • @happyeggroll5267
    @happyeggroll5267 2 ปีที่แล้ว

    Thanks man. Need the weights of the SCR and gold cards? Reply if so I have them

    • @ctrlaltQQ
      @ctrlaltQQ  2 ปีที่แล้ว

      Actually, would need everything else to compare. did your V, holo, reverse, and code cards also follow the same patterns as mine?

  • @WizWestCoast
    @WizWestCoast 3 ปีที่แล้ว +2

    This is great! My guess was the same with my first 8 packs. All my heavy packs were all green codes and the one I had around 22.32g had a Holo Rare. This makes sense now. I pulled an Alt Art V card the other day and just weighed it. It’s 1.89g.

    • @ctrlaltQQ
      @ctrlaltQQ  3 ปีที่แล้ว +1

      Interesting find! Can you also weigh the white vs green code cards? I'm seeing a pattern form but the key diff is the code card differential

    • @WizWestCoast
      @WizWestCoast 3 ปีที่แล้ว

      @@ctrlaltQQ got it! Will do!

    • @WizWestCoast
      @WizWestCoast 3 ปีที่แล้ว

      @@ctrlaltQQ
      - 4 white code cards at 1.27g
      - 3 green code cards at 1.37g
      - 6 green code cards at 1.38g
      - 1 green code card at 1.39g
      Would also love to hear your final thoughts after compiling all your data!

    • @ctrlaltQQ
      @ctrlaltQQ  3 ปีที่แล้ว +2

      I think when the difference between white/green is about .10 G, it cannot be weighed. This is because the nonfoil vs foil weight difference is also about .10 G. The only reason mine was weighable was because the code diff was .20G. But it'll probably be more beneficial to gather more data.

  • @changtcg
    @changtcg 3 ปีที่แล้ว +4

    Doesnt work. Not consistent. I know this because i have weighted hundreds of packs. Heavier doesn't mean you will get hit cardss.

    • @ctrlaltQQ
      @ctrlaltQQ  3 ปีที่แล้ว +3

      did you watch my video? my theory explained light packs are it

    • @changtcg
      @changtcg 3 ปีที่แล้ว

      Same thing with lighter packs too. I weight 36 packs from a booster pack and 36 packs from the single sleeves. Did a chart on them and found out that the middle weigh packs are the best at hitting a white code card pack. Lightest packs were 1 in 9 packs meanwhile heaviest packs were 1 in 6. Middle weighted packs are about 1 in 4 packs. The green code card and white code cards throw them off. Now champions path and shining fates are different. Heavier is better there in those sets.

    • @ctrlaltQQ
      @ctrlaltQQ  3 ปีที่แล้ว

      @@changtcg My video is specifically about evolving skies. Each set has a diff print run and quality. Check my last video on opening ES. every light pack was a white code card.

    • @Chirs67
      @Chirs67 3 ปีที่แล้ว

      Closer to 21g raises the probability of hits it’s never a for sure given, but 21g is a sweet spot for rare card hunting.

    • @bc1173
      @bc1173 3 ปีที่แล้ว

      @@changtcg I've only done this with 1 booster box with 4 weight categories. The lightest category had a 40% hit rate while the others varied and were rather poor altogether. The heaviest category was better than the middle 2 but not by much.

  • @slayerzerg
    @slayerzerg ปีที่แล้ว

    hey this is slightly better mathematical reasoning than the previous video i commented on. but it is still wrong. with this method your chance of pulling alt arts will not go up much (like i said in previous comment at best 15%). you are tunneling into the weight math/logic too much and at the end of all the effort of weighing, your rate of hits may go up but using your method, your alt art hit rate is still a gamble it could be +/- roughly 15%. it is actually more complicated.

  • @DUKEBLADE
    @DUKEBLADE 2 ปีที่แล้ว

    Every box has different weights tho

    • @ctrlaltQQ
      @ctrlaltQQ  2 ปีที่แล้ว

      My video was from the first print run, unfortunately there has been reprints with newer code cards so your results may be different

  • @otsolar1761
    @otsolar1761 3 ปีที่แล้ว

    What about the singular packs not boxes? U just measured the pack not the thing protecting it at retailers

    • @ctrlaltQQ
      @ctrlaltQQ  3 ปีที่แล้ว

      my results were all from a booster box

  • @caseyaden22
    @caseyaden22 2 ปีที่แล้ว

    My 2 gold cards are weighing in at a flat 2.00 g, Vmax is weighing in at 1.97 g, and V art is about 1.93 g if this helps any 🙂

    • @ctrlaltQQ
      @ctrlaltQQ  2 ปีที่แล้ว

      that seems different from some of the numbers from others are reporting. can you check your code card differential? green minus white

    • @caseyaden22
      @caseyaden22 2 ปีที่แล้ว

      @@ctrlaltQQ my whites are coming up as 1.29 and greens as 1.54.... I may not have as accurate of a scale as you are using. It only goes to 2 decimal places

  • @linusmaasboi3133
    @linusmaasboi3133 3 ปีที่แล้ว +1

    I had a 22,55 and it was a holo

  • @josephlopez7475
    @josephlopez7475 หลายเดือนก่อน

    How can I get in contact with you?

    • @ctrlaltQQ
      @ctrlaltQQ  หลายเดือนก่อน

      Depends on the nature of the subject

    • @josephlopez7475
      @josephlopez7475 หลายเดือนก่อน

      Compare pack weights between different sets

  • @dccollects
    @dccollects 3 ปีที่แล้ว +1

    They are absolutely not weighable!

  • @dccollects
    @dccollects 3 ปีที่แล้ว +1

    Omg every code card has a different weight, that's how they throw off the weights of every pack. You have been able to weigh pokemon packs for a long time now. This is false information!

    • @ctrlaltQQ
      @ctrlaltQQ  3 ปีที่แล้ว

      It's not false information, all code cards of the same color are the same weight inside a booster box. If they come out of the same printer, it will be weighed the same. You don't have to agree with me, but my results were from my box openings. I have facts behind it.

    • @dccollects
      @dccollects 3 ปีที่แล้ว

      You opened 2 boxes not nearly enough of a test batch anyway. And all code cards do not weigh the same in a booster box, every single pack is different. That's a fact. There is absolutely no reason to weigh modern packs it will not help you at all... Goodluck with that!

    • @ctrlaltQQ
      @ctrlaltQQ  3 ปีที่แล้ว +1

      @@dccollects all code cards of the same color weigh the same in a booster box. if its off by 0.01 it's still the same. watch this video. he has the same results: th-cam.com/video/elQoCrFYp8w/w-d-xo.html If you watched my videos with evidence and that's your conclusion, then you've learned nothing and then that's your problem.

  • @thegolden_fish9600
    @thegolden_fish9600 ปีที่แล้ว

    Up stairs to the roght

  • @badluckeric1943
    @badluckeric1943 2 ปีที่แล้ว

    just open my case contain 6 booster box, they all weight from 83g-84g but one box was weight at 86g

    • @ctrlaltQQ
      @ctrlaltQQ  2 ปีที่แล้ว

      box weights dont matter

  • @mrfoolsgold001
    @mrfoolsgold001 3 ปีที่แล้ว

    You didnt account for the weight of the energy card

    • @ctrlaltQQ
      @ctrlaltQQ  3 ปีที่แล้ว +2

      I did actually. theres 5 commons, 3 uncommons, 1 energy, 1 reverse, and 1 rare in every pack. I counted 9 nonholos = 5 c, 5 unc, 1 energy all weigh the same

  • @i2Shea
    @i2Shea 3 ปีที่แล้ว

    This video was completely done wrong. I respect your effort but it wasn't explained well and lacked logic/reasoning.

    • @alexking6050
      @alexking6050 3 ปีที่แล้ว

      how lol

    • @ctrlaltQQ
      @ctrlaltQQ  3 ปีที่แล้ว

      My man, I made a follow up video. Hopefully you get it this time

    • @alexking6050
      @alexking6050 3 ปีที่แล้ว +1

      @@ctrlaltQQ this whole comment section are full of clowns xD, dont understand basic reasoning or math lmao. Had a crack reading the comments

  • @hraz7134
    @hraz7134 3 ปีที่แล้ว

    The cards from my opening yesterday:
    v alternative art: 2.00
    v alternative art: 1.99
    vmax rainbow rare: 1.98
    full art: 2.00
    VMAX: 1.98
    VMAX: 2.00
    VMAX: 2.00
    It seems like all the good cards are around 2.00g

    • @hraz7134
      @hraz7134 3 ปีที่แล้ว +1

      My white code average is 1.32
      And green code average is 1.42

    • @ctrlaltQQ
      @ctrlaltQQ  3 ปีที่แล้ว

      was it from a box?

    • @hraz7134
      @hraz7134 3 ปีที่แล้ว

      @@ctrlaltQQ yes

    • @ctrlaltQQ
      @ctrlaltQQ  3 ปีที่แล้ว +1

      @@hraz7134 good info. this means that vmax and alts/SR should be in heavies. you can just skip opening the light packs if you dont want holos/regular V. its a YOLO gamble on heavies tho... could have nothing

    • @ctrlaltQQ
      @ctrlaltQQ  3 ปีที่แล้ว

      @@hraz7134 by the way, your code cards are diff from mine. mine have a .20 difference. 1.44 vs 1.24ish. yours is only .10 differential. thats a huge game changer. it would essentially blur the line between heavy/light to the point where it cannot be weighed