Scratch 3.0 Tutorial: How to Make a Tower Defense Game (Part 4)

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  • เผยแพร่เมื่อ 5 มิ.ย. 2024
  • In this video, Scratch 3.0 Tutorial: How to Make a Tower Defense Game (Part 4), I make some improvements to the turrets by adding a base and a turret firing animation. I also make the turrets unable to be placed on the track or on other turrets.
    Subscribe for more tutorials on how to make games in Scratch!
    How to Make a Tower Defense Game (Part 1):
    • Scratch 3.0 Tutorial: ...
    How to Make a Tower Defense Game (Part 2):
    • Scratch 3.0 Tutorial: ...
    How to Make a Tower Defense Game (Part 3):
    • Scratch 3.0 Tutorial: ...
    My Tower Defense Game project on Scratch:
    scratch.mit.edu/projects/4112...
    If you need help with your own Tower Defense game, ask here:
    scratch.mit.edu/studios/5241009/
    I recently published a new mobile game, Flingy Fruit (available on iPhone and Android)! Check this video out if you want to see how I made the game:
    • How I Made My (Second)...
    You can also check out this video for the other mobile game I made, The Last Chicken On Earth:
    • Mobile Game Announcement!
    Outro music (I only used part of it): bensound.com
    For business inquiries: contact@fuelvin.com
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ความคิดเห็น • 488

  • @Fuelvin
    @Fuelvin  3 ปีที่แล้ว +55

    Hope you enjoy the video! I'll be working more on the enemies in the next tutorial.
    Here's my Tower Defense project if you want to check it out for yourself:
    scratch.mit.edu/projects/411210603/
    If you need help with your Tower Defense game, feel free to ask here:
    scratch.mit.edu/studios/5241009/

    • @vaibhav10000000
      @vaibhav10000000 3 ปีที่แล้ว +3

      Love you from India too....❤️

    • @b.himamshurao2043
      @b.himamshurao2043 3 ปีที่แล้ว +1

      I love this project 👍👍👍👍👍👍👍😍from India

    • @pixel99572
      @pixel99572 3 ปีที่แล้ว

      hello you rock waiting for new viedos too from india

    • @ryanfeng279
      @ryanfeng279 3 ปีที่แล้ว

      I do scratch I have a class but sadly covid 19

    • @catto9207
      @catto9207 3 ปีที่แล้ว +1

      war fame i found some funny thing about you other game that like bit rush you name the variables like dgysddsazhxzxaqgs77$!RR#DWdvdd

  • @SwordEliteAnimations
    @SwordEliteAnimations ปีที่แล้ว +34

    Too everyone whos base won't work the second time they place a turret:
    In the "if mouse down-wait until not mouse down"Script in the turret where it broadcasts the message "place turret" you need to move the "broadcast place turret" above the "wait until not mouse down." This worked for me, and pls reply if this comment wasn't clear enough so I can clarify

    • @QWLUXY
      @QWLUXY ปีที่แล้ว +3

      OMG thank you so much

    • @QWLUXY
      @QWLUXY ปีที่แล้ว +2

      I was trying to fix this for ages then I saw your comment😂

    • @pleoplezplayz7834
      @pleoplezplayz7834 ปีที่แล้ว

      Thanks a ton

    • @lenzfab27
      @lenzfab27 ปีที่แล้ว

      thanks you're a lifesaver

    • @Playtonz
      @Playtonz ปีที่แล้ว +1

      @@QWLUXY SAME

  • @OE-yu9co
    @OE-yu9co 3 ปีที่แล้ว +21

    warframe: **does something**
    also warframe every single time: alright,cool

    • @damianrodriguez8627
      @damianrodriguez8627 2 ปีที่แล้ว

      whoops, didnt even see this comment XD it's true though

  • @douglaspantz
    @douglaspantz 3 ปีที่แล้ว +5

    At this point, all future developments have to be made to look like the thumbnail, instead of the other way round. Neat! In a way, it gives you an idea of what the finished game is supposed to look like.

  • @kokodoeseverything14
    @kokodoeseverything14 3 ปีที่แล้ว +5

    Thanks, this helped me a lot! I'm happy:)

  • @HeroFigo
    @HeroFigo 3 ปีที่แล้ว +3

    thank you man. I actually wanted to make a tower defense game for soo long but I was too lazy to learn how the lists work

  • @RavenOnATree
    @RavenOnATree 2 ปีที่แล้ว +7

    Tip: if you dont want to make loads of complicated code just for a base, just put a perfect circle (holding shift and dragging with circle tool) in the centre of the turret sprite

    • @_victor-gb3ti
      @_victor-gb3ti 2 ปีที่แล้ว +4

      i made my towers humans so i didn't even need the turret base

    • @CheardDaCuber
      @CheardDaCuber 2 ปีที่แล้ว

      dude this is great. I have a problem with my base so when i read this it helped me so much, thanks a lot.

    • @BlueWithaFruit
      @BlueWithaFruit หลายเดือนก่อน

      this was such a helpful tip because my base was only cloning once and i couldn't find how to fix it

    • @justanoob3444
      @justanoob3444 6 วันที่ผ่านมา

      but what do i do after it? like he duplicates the code of the base but i dont have it since i made it a circle on the original turret sprite

  • @unitygameengine2643
    @unitygameengine2643 3 ปีที่แล้ว +3

    bro ur vids taught me so much thnx again for all your help! :)

  • @gamingawesome1468
    @gamingawesome1468 3 ปีที่แล้ว +2

    Thank you warfame , because you i know more about coding in scratch , even now i made my own game .

  • @leanx1826
    @leanx1826 2 ปีที่แล้ว +2

    U helped me so much and as a beginner coder i thank u A LOT. so you just got a sub. thanks!

  • @suppiesyt336
    @suppiesyt336 3 ปีที่แล้ว +7

    Great job whoever made it this far! Keep it up! You are one of the 50k people of the original 320k!

  • @BeepBop-qs1jp
    @BeepBop-qs1jp วันที่ผ่านมา +1

    TY this helped me so much with my btd4 recreation!!

  • @CodingWithChris
    @CodingWithChris 3 ปีที่แล้ว +28

    Great video as always. Love this series. 😊

    • @b.himamshurao2043
      @b.himamshurao2043 3 ปีที่แล้ว +1

      Yes I like this channel and this project

    • @WedPainter
      @WedPainter 3 ปีที่แล้ว +2

      2 of my favorite Scracher TH-camrs in one place
      Hold Up

    • @sheldonsequeira
      @sheldonsequeira 3 ปีที่แล้ว

      wh- wha- when did you get here?

    • @chironchang6115
      @chironchang6115 3 ปีที่แล้ว

      @@WedPainter ikr

    • @larrycao4458
      @larrycao4458 3 ปีที่แล้ว

      I agree

  • @williamkurniawan8150
    @williamkurniawan8150 3 ปีที่แล้ว +1

    tbh i like it without making the turret's cannon the same in the firing costume cuz i like it when the firing part is shorter than normal.. it looks like it is actually shooting like BANG!!

  • @tohieucuong7053
    @tohieucuong7053 3 ปีที่แล้ว +4

    OMG, i hope it will be GREAT when its finished :D

  • @billyyulius6839
    @billyyulius6839 2 ปีที่แล้ว +2

    warfame : *does a really bad error*
    also warfame : alright cool

  • @asiaha381
    @asiaha381 ปีที่แล้ว

    Great tutorial as always! Warfame, I have a question, whenever I take the turret the enemies don't spawn in anymore. For example, there were 4 enemies spawned at the moment and when I took the turret they stopped spawning. Can you help me with this? Thank you. Also, this started happening when you added the code that made sure that the base and the other things do not malfunction

  • @Prostylin
    @Prostylin 2 ปีที่แล้ว

    Why has o one commented in 11 months???
    This series has used sooo many blocks that i've never used. Its using so much of my brain power. I LOVE IT

    • @vitaliwaisbek8510
      @vitaliwaisbek8510 9 หลายเดือนก่อน

      why does no one comment after 3 years

    • @Mrelitenoob-sh2bs
      @Mrelitenoob-sh2bs 4 หลายเดือนก่อน

      @@vitaliwaisbek8510 true

  • @DogeisCut
    @DogeisCut 3 ปีที่แล้ว +11

    Tip: Hold alt to scale sprites from the center, hold shift to scale them non-proportionally (in the vector editor).
    Tip 2: The max amount of clones is 300, if you hit this limit, no more clones sill spawn until other ones are deleted. (not sure if this is per sprite or for the entire project)
    Tip 3: The red collider shouldn't use clones since there would only ever need to be one of them. (red one only)

    • @carbarn3081
      @carbarn3081 3 ปีที่แล้ว

      underated

    • @ineedhelpcom516
      @ineedhelpcom516 2 ปีที่แล้ว

      you can only have 300 clones per project

  • @CHITS234
    @CHITS234 3 ปีที่แล้ว +4

    I love the video I have made every single game of yours

  • @tintinroblox7927
    @tintinroblox7927 2 ปีที่แล้ว +2

    AMAZING CODING! KEEP UP THE GOOD WORK!

  • @jacklyntan6303
    @jacklyntan6303 2 ปีที่แล้ว

    To change the turret range all you really have to do is place view radius in the set size to. It's actually really accurate.

  • @apple123l2
    @apple123l2 2 ปีที่แล้ว

    There is another much easier way to do the turret collisions. It is to import the block of if it is touching itself from another sprite. It will detect other clones.

  • @youhideslowness
    @youhideslowness 14 วันที่ผ่านมา

    also i havent seen the other tutorials ive seen 1-4 and if you havent already can you make a tutorial on how to make diffrent enemys and turrets

  • @alissa5827
    @alissa5827 7 หลายเดือนก่อน

    For anyone that has the bug when lagging while the turret shoots an enemy, make a brodcast and in that brodcast make a "wait"
    block and then switch to the original tank sprite. It worked for me.

    • @IDKjustS0mething
      @IDKjustS0mething หลายเดือนก่อน

      I don't understand, where do I make the wait

  • @Manknight
    @Manknight 3 ปีที่แล้ว

    i like your projects very much

  • @constantinechua8166
    @constantinechua8166 3 ปีที่แล้ว +1

    I love your videos

  • @jjjacobplayzzyt3696
    @jjjacobplayzzyt3696 3 ปีที่แล้ว +17

    warfame is a scratch master .

  • @Amoon788
    @Amoon788 2 ปีที่แล้ว

    Thx bro I used this as my ice project hopefully I get a full mark

  • @tr0l1er30
    @tr0l1er30 3 ปีที่แล้ว

    when you moved the turret spawning code to the collision box sprite it fixed the multiple turret problem i had before

  • @donutlol246
    @donutlol246 ปีที่แล้ว +2

    I actually just made the turret collision script myself since it didn't work, but this series is really good! I'm subbed :)
    edit: if i'm gonna be honest the script i made was probably simpler than the script used in this video lol (but it did follow the formula of make a clone that is used for collision)

    • @samas-12
      @samas-12 ปีที่แล้ว

      Same i also made one myself and its so much easier to make than calculating random things

    • @KinitoPET_NotOfficial
      @KinitoPET_NotOfficial 2 หลายเดือนก่อน

      Can you show it please? i have no idea how to fix it.

  • @esuasage483
    @esuasage483 3 ปีที่แล้ว +1

    Finnally Your so great Warfame

  • @randomaccount594
    @randomaccount594 7 หลายเดือนก่อน

    Btw make sure to keep the placed turret collider(original sprite not the clones) far away from the path so that no one would wanna place it there. This is because the original sprite also prevents you from placing any turrets so if it's in the middle or in a place where people will keep turrets then it could be a problem

  • @Scratchtutorial8
    @Scratchtutorial8 ปีที่แล้ว

    thank for your videos

  • @andrasnemes9626
    @andrasnemes9626 ปีที่แล้ว +2

    What an awesome series! My 10-yr-old daughter wants to become a game developer. I'm going through these videos with her, trying to help her along and she's really enthusiastic. She can hardly wait to start working on the next part.

  • @kyutsuki9604
    @kyutsuki9604 3 ปีที่แล้ว

    Hi warfame , i have some questions . Why when I drag my turret to the track, why is the red colider under the track? Even though I have put the track into the back layer, can you help me

  • @superflightstrike4199
    @superflightstrike4199 3 ปีที่แล้ว

    So cool so far

  • @Thepikos
    @Thepikos 3 ปีที่แล้ว

    Hello
    i love your videos because i will programm a cool game and its very good that you discribe all these things that yo do
    bye

  • @RealAeroFlux
    @RealAeroFlux 2 ปีที่แล้ว

    Can u tell how u made the pre game backdrop cuz i dont know how to so pls :>

  • @vaqquixx8620
    @vaqquixx8620 ปีที่แล้ว

    You can just have the TurretCollider check for collisions with itself, get a "Touching TurretCollider" block from another sprite and drag it into TurretCollider, and voila, easy.

  • @sreenivasboddula
    @sreenivasboddula 3 ปีที่แล้ว +2

    warfame you are the best you thought me how to code now i know i made my own game
    thanks

  • @zionkeizer9151
    @zionkeizer9151 3 ปีที่แล้ว

    good vids man

  • @billyr30b
    @billyr30b 3 ปีที่แล้ว +1

    best scratch teacher ever GG

  • @DevXotic
    @DevXotic 3 ปีที่แล้ว +1

    of course, i like and sub u helped me a lot and can u pls make an RPG game for 3.0 scratch

  • @rbk_sandwich8582
    @rbk_sandwich8582 3 ปีที่แล้ว +2

    8:05 Instead of pasting that into the second costume, I kept the old barrel length to have the effect that there is a recoil-absorbing spring inside the turret. Might be a bit too much attentive to detail but I think it looks cool.

  • @martincouture4460
    @martincouture4460 3 ปีที่แล้ว

    Thank you

  • @funraven659
    @funraven659 2 ปีที่แล้ว

    warfame, i have a tip for you. instead of actually creating a new sprite for not being able to place turrets on turrets,
    you can actually just put an "or" block in the operaters category.
    and put a check for touching turret on one side, and the track detection on the other

    • @goofymemer_1
      @goofymemer_1 2 ปีที่แล้ว

      but the turret is touching the collider when you select it so you cant place it

  • @ghastly1269
    @ghastly1269 3 ปีที่แล้ว

    You are my savior

  • @derpveloper4031
    @derpveloper4031 3 ปีที่แล้ว +1

    for some reason when my tower attacks he decides to send the enemies to their doom and kill every enemy in sight and makes them just never move is there a way to fix this

  • @dmmtech3115
    @dmmtech3115 3 ปีที่แล้ว +1

    Bro I am your biggest fan

  • @tgirl4me1
    @tgirl4me1 2 ปีที่แล้ว

    Hi, I'm having trouble moving my turret with the base, can you walk me through this, thanks.

  • @LOZgod3211
    @LOZgod3211 11 หลายเดือนก่อน

    After I placed my first turret with the base all the following ones had so base and it stayed at the shop how do I fix this?

  • @dmmtech3115
    @dmmtech3115 3 ปีที่แล้ว

    U rock bro

  • @liyang258
    @liyang258 3 ปีที่แล้ว

    You are the best

  • @lubnaanees3267
    @lubnaanees3267 3 ปีที่แล้ว

    thank you

  • @viniciusoliveira3692
    @viniciusoliveira3692 2 ปีที่แล้ว

    hm the part of the colliders dint work, the track collider stopped working, what should i do ?

  • @parrotstarvids
    @parrotstarvids 3 ปีที่แล้ว

    great!😍😁

  • @BLAZINGFLAMINGFIRE
    @BLAZINGFLAMINGFIRE 2 ปีที่แล้ว

    thank you!!!!!! I just finish a hard bug!!!!! I going to sub

  • @phoenixflyer629
    @phoenixflyer629 3 ปีที่แล้ว +1

    Thx

  • @codingwithshashwat6425
    @codingwithshashwat6425 3 ปีที่แล้ว

    Hey Warfame . I am having trouble with the turrets.they work after killed 2-3 troops then it changes direction and shoots in air.please help

  • @joelespinozaromero9278
    @joelespinozaromero9278 3 ปีที่แล้ว +1

    Can make a upgrade function ?

  • @SupremeMintimus
    @SupremeMintimus ปีที่แล้ว

    Can anyone help me? I was able to set down the baseplate, but if I tried to place another, the baseplate wouldn't follow but instead would stack on top of the shop icon.

  • @lamontagnejacob2049
    @lamontagnejacob2049 9 หลายเดือนก่อน

    is it normal that when i place 2 turret at different place the second one have the 2 turret and the first one has the base only

  • @gpro1773
    @gpro1773 ปีที่แล้ว

    i have a problem, and i need to be solved soon, i am making the game but, when i try to place a second turret, it only moves the base, but the turret auto places, is there and solution, or i need to start over?

  • @Irisalt
    @Irisalt 3 ปีที่แล้ว

    warfame if you see this i have a bit of a problem my track sprite is a bit cut off and now its affecting when the red box thing appears. if you know how to fix it please reply.

  • @gamingbullet5287
    @gamingbullet5287 2 ปีที่แล้ว

    why some time when you like click motion, sensing, variables etc the table kinda gitch

  • @CheardDaCuber
    @CheardDaCuber 2 ปีที่แล้ว

    Warfame can you help me, when i click the turret ít only have the base for the first time, the second time it stuck in the button and it only drag the turret.

  • @CrystalKyryn
    @CrystalKyryn 11 หลายเดือนก่อน

    i changed it so instead of a red box showing up on the tower, i made the range go a bit red instead

  • @moaimastergaming
    @moaimastergaming ปีที่แล้ว

    help, how come when i place multiple turrets, the base acts differently?
    edit: i fixed up some code and now its working properly.

  • @SpanishOrVanish_DuoGod
    @SpanishOrVanish_DuoGod 6 วันที่ผ่านมา

    Awsome

  • @fanchannel9170
    @fanchannel9170 3 ปีที่แล้ว

    mine is just set size to view radius because when i put view radius / 100 * 100, its size turns it into 2

  • @Sebwazhere
    @Sebwazhere 2 ปีที่แล้ว

    The auto range scale didn't work for me and I did put the number which was working for me (75) and also I had to change the code for the turret collider because I already added a base in ep2 It was a circle so rotating didn't matter and I didn't want to make it separate so the turret collider code I just took from the turret and changed it a bit so it worked with the collider (hope that won't cause any problems in the future) that was a long comment.

  • @bonkser
    @bonkser 3 ปีที่แล้ว

    IT'S PART 4 YAY

  • @GovernorRed
    @GovernorRed 3 ปีที่แล้ว

    Is the base required when making a unit?

  • @minecrafterandmoregames9989
    @minecrafterandmoregames9989 ปีที่แล้ว

    12:01 Aaaaah the satisfying sounds of the keyboard.

  • @Peastro-hy1mi
    @Peastro-hy1mi 11 หลายเดือนก่อน

    5:55 You could use a circle for the base. that would work
    Edit : Nvm your base looks way better

  • @evetheeevee2977
    @evetheeevee2977 3 ปีที่แล้ว

    9:45
    I just used
    When flag clicked
    Show
    Go to [Turret Sprite]
    Go to back layer
    Etc.

  • @filipgalbas3948
    @filipgalbas3948 2 ปีที่แล้ว

    I did everything perfectly and I could still stack the turrets

  • @miyuraa1681
    @miyuraa1681 2 ปีที่แล้ว

    Why, when i click to mini tower, and to the track, the turret places under the track without base????

  • @thexgamer9851
    @thexgamer9851 ปีที่แล้ว

    I need help :( around when I'm finished doing the collider thingy. When I test it. The enemy won't go to the path anymore, can someone help me :(

  • @Deegiech123
    @Deegiech123 ปีที่แล้ว

    I know this video is pretty old, but whenever the enemy gets in range of the turret and it shoots the game pauses for a sec, but it not lag or anything be the enemies still spawn. Does anyone who actually uses scratch know what's going on???

  • @T9dyi
    @T9dyi 4 หลายเดือนก่อน

    what if I move my mouse and then I can put another turret on top of one turret

  • @denisrisch2232
    @denisrisch2232 9 หลายเดือนก่อน +1

    i have a problem: When i place the first turret ist shoots but when place the second both stop shoot and even stop turn around
    what should i do to fix this?
    Edit: They shoot even if i have two turrets but somehow 3 enemies always remain
    Any1 knows how to fix?

  • @tryreality1
    @tryreality1 ปีที่แล้ว

    3:29 to about 5:40
    You can just put. [Set size to (View radius) %]
    Ik it works cuz that’s wut I did and it’s the exact same as urs just mor simpler

  • @jonjuico8740
    @jonjuico8740 2 ปีที่แล้ว

    hi your vids are great but idk what happened whne doing the colider wven tho its out of the track when i place it with parts of the track it dosent work i cant place it
    pls tell me

    • @jonjuico8740
      @jonjuico8740 2 ปีที่แล้ว

      nvm i figured it out

  • @sheldonsequeira
    @sheldonsequeira 3 ปีที่แล้ว

    Can't you do "if " instead of making a new track sprite?

  • @Clugster
    @Clugster ปีที่แล้ว

    Any idea how to fix a code? for some reason the turret only shoots 8 to 9 times before not working anymore

  • @xaviobelfus7416
    @xaviobelfus7416 3 ปีที่แล้ว

    Awesome :0

  • @williambaldwin8763
    @williambaldwin8763 8 หลายเดือนก่อน

    If your haveing a problem where you can only place 1 tower, duplicate the "Wait until Touching mouse pointer and not mouse down" get rid of the "Not" and put it at the bottem of your forever loop.

  • @EPermCubes186
    @EPermCubes186 3 ปีที่แล้ว

    This doesn't work for me becuz I try And I can still place on track then I change and now I selected one and place then selected the next one and all it did is that it just place automatically on just the spot without move it or it take one of my turret and put it under my shop thing and give me a new one.

  • @breathingspaceyogastudiowi656
    @breathingspaceyogastudiowi656 3 ปีที่แล้ว

    There is a problem with mine that when i place down the turret for a second time when i click to move and place my turret the base just falls and i cant use it but i think im just going to ignore the base cause i think it looks good bye it self. Thank you so much for the tutorial im in 6th grade and want to show all my friends how good of a game i can make over the weekend (and as a little coding practice) so thank you for being a great person and creating this.

    • @breathingspaceyogastudiowi656
      @breathingspaceyogastudiowi656 3 ปีที่แล้ว

      Some how i fixed so POGGERS

    • @bradenexplosive
      @bradenexplosive 3 ปีที่แล้ว

      @@breathingspaceyogastudiowi656 same i fixed it by going on turret putting the broadcast above the wait until Not Mouse Down

    • @rain3owz
      @rain3owz ปีที่แล้ว

      @@bradenexplosive YOO OMG U SAVED ME!!!!!!!1

  • @iZilla2000
    @iZilla2000 2 ปีที่แล้ว

    the turretcollider doesn't work i set it like you but idk why it did not work

  • @M4STAGEEK
    @M4STAGEEK 3 ปีที่แล้ว

    i like your youtube channel

  • @youhideslowness
    @youhideslowness 14 วันที่ผ่านมา

    i made my base on the original turret clone and just made it a circle so i dont have to do that

  • @MrsDeliz
    @MrsDeliz 3 ปีที่แล้ว

    um the small bit of code we add (place turret code) to the turret sprite and receive in the turret base sprite works the first time, i can click the turret and the turret and base move, and i can place them and it works fine, but if i try to get 2 or more it only drags the turret clone and the turret base clone stays. Edit: is it not supposed to do that, or do we fix that later on?

    • @plat4576
      @plat4576 3 ปีที่แล้ว

      I'm actually having the same problem and I think I know the reason. I logged the mouse action variables when they were changed, it showed that the mouse action would go to none as soon as you click the second or third for an odd reason.

  • @GreenSofaChair
    @GreenSofaChair 3 ปีที่แล้ว +1

    When the thing is over, that thumbnail thing pops up. How do u do it? Great vids btw

    • @ViriyaSP
      @ViriyaSP 3 ปีที่แล้ว

      use set ghost effect 100, it will clear effect when done, effectively causing that thumbnail to show up.

    • @araminta79
      @araminta79 3 ปีที่แล้ว

      or you could make a thumbnail make it go to front layer then say when green flag clicked hide

    • @MeNotTadget
      @MeNotTadget 3 ปีที่แล้ว

      @@araminta79 well it doesn’t show up if it stops then

  • @davidutomo899
    @davidutomo899 3 ปีที่แล้ว

    i subscribe since you have 10k subs :)
    i m an old subscriber

  • @lunazhang8499
    @lunazhang8499 3 ปีที่แล้ว

    How did you add 2 nother thing to the game

  • @chisthieusmuois6420
    @chisthieusmuois6420 2 ปีที่แล้ว

    Good

  • @magdalenostrowska
    @magdalenostrowska 3 ปีที่แล้ว

    warfame i really love your vids can the next game u make be BRICK BREAKER