Graphic Design For Game Inventors

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  • เผยแพร่เมื่อ 27 พ.ค. 2021
  • James Ernest of Crab Fragment Labs describes the fundamentals of graphic design for game inventors. This is an introductory lecture, specifically for tabletop game makers, to help create more functional prototypes. For more information on graphic design in general, please consult the internet for thousands of conflicting opinions.
    Topics:
    1:24 Type: Basic information about typefaces
    6:37 Choosing Fonts: How type indicates style
    9:23 Layout: Role of layout and redesigning a sample card
    19:17 Layout, Continued: Design for various types of cards.
    27:45 Color: Meanings and use of color
    34:24 Art: Finding and using art in your prototype
    37:38 Art, Continued: Building a sample card (Queen of Clubs)
    42:38 Tools: Types of software for creating prototypes
    Crab Fragment Labs: www.crabfragmentlabs.com/
    Support us on Patreon: / crabfragment
    Art Credits:
    Girl Genius: The Works, art by Phil Foglio and Nate Taylor
    PAIRS Decks (Las Vegas and Deluxe), art by Andrew Kolb
    Give Me the Brain, art by Brian Snoddy
    Kill Doctor Lucky, art by Israel Evans and BK Becker
    Witch Trial, art by Charles Dana Gibson
    Before I Kill You, Mister Spy, art by Cheyenne Wright
    FALLING, art by Val Mayerik
    BRAWL, art by Ryan Kinnaird
    Additional art from clipart.com
  • เกม

ความคิดเห็น • 25

  • @Melbourne_Approach
    @Melbourne_Approach 3 ปีที่แล้ว +12

    Why is this in the Newzealand Today play list

  • @rileymcphee9429
    @rileymcphee9429 11 หลายเดือนก่อน

    This video is so dense with information I've been searching for. Thank you for this awesome lecture!

    • @CheapassJames
      @CheapassJames  11 หลายเดือนก่อน +1

      Thanks for saying so! I look forward to making more.

  • @thomash7850
    @thomash7850 3 ปีที่แล้ว +6

    Great video thanks for creating this.
    Also InDesign has a "Data Merge" functionality for populating templates from CSV files that I use for my prototype cards, pretty slick.

    • @CheapassJames
      @CheapassJames  3 ปีที่แล้ว +3

      Cool. Yeah, I should learn more about that. These days, the kinds of games I make require a "Q" and a "club" so... not as necessary. :)

  • @kryori
    @kryori 3 ปีที่แล้ว +9

    It's great to see more from you! This definitely addresses questions I've pondered often and found poor answers for. Thanks for posting!

    • @CheapassJames
      @CheapassJames  3 ปีที่แล้ว +4

      Thanks, glad you enjoyed it! With this subject matter, a video seemed like the only way. :)

  • @MexicanMovie
    @MexicanMovie 4 หลายเดือนก่อน

    thanks, saved to my favorites.

  • @Naeddyr
    @Naeddyr 3 ปีที่แล้ว +6

    Thanks for this, it is very useful!

  • @MarkAnthonyHenderson
    @MarkAnthonyHenderson ปีที่แล้ว

    This is very informative. Thanks for sharing these tips.

  • @travisbuschette8609
    @travisbuschette8609 10 หลายเดือนก่อน

    I am so glad this video showed up in my recommendations! I'd put my game on the backburner while focusing on other things, but you've inspired me to get back to it using your advice. Glad to see I was already implementing some of it.

  • @cromaticos4497
    @cromaticos4497 2 ปีที่แล้ว +1

    Thanks James, you are an amazing designer and teacher, and your game philosopy is awesome, thanks for sharing, it helps a lot. Regards from Argentina

  • @clout123
    @clout123 3 ปีที่แล้ว +2

    Thanks for posting! I really enjoy your lectures, and your articles and how-to's as well!

  • @rscherker
    @rscherker 3 ปีที่แล้ว +1

    Excellent presentation! Thank you so much for sharing!!

  • @gooddaysgames586
    @gooddaysgames586 3 ปีที่แล้ว +2

    Very good presentation Sir.
    Thank you.

  • @jamesdoble7580
    @jamesdoble7580 3 ปีที่แล้ว +3

    Thank you

  • @MistaManlyGuy
    @MistaManlyGuy 2 ปีที่แล้ว

    Yay :)
    You're one of my favorite game designers, if not my favorite. I haven't battled the designers out in my head before, but I really appreciate you 😆
    You're really knowledgeable. I hope you can share your thoughts and feelings on balancing mechanics soon. It can be in a more casual context than this if you're not jazzed about the idea ;)
    Also, Affinity Publisher ;))

    • @CheapassJames
      @CheapassJames  2 ปีที่แล้ว

      Thanks, and good topic! I'll add it to the list.

  • @treyalsup
    @treyalsup 2 ปีที่แล้ว +1

    Airships. Goggles. And the color brown.

  • @tenzinhunter7950
    @tenzinhunter7950 11 หลายเดือนก่อน

    Great video thank u! Can you do one on gameboards?

  • @Doat1911
    @Doat1911 2 ปีที่แล้ว

    Game inventor what a cool job

  • @rileymcphee9429
    @rileymcphee9429 11 หลายเดือนก่อน

    I looked into Affinity as an alternative to Adobe and MAN is it a better deal. $600 a year (or $55 a month) to rent the full adobe suit, OR $165 purchase ($55 each for their PS, Illustrator, and InDesign alternative) to own forever and use on Mac, Windows, and iPad.
    Why would anyone pay that kind of money for something that won't even allow you to own?

  • @NikolajLepka
    @NikolajLepka 3 หลายเดือนก่อน

    Meanwhile I'm just here doing everything in InkScape...

  • @cromaticos4497
    @cromaticos4497 2 ปีที่แล้ว +1

    i wonder if you are an ENTP mbti type. :)

  • @aquarius5719
    @aquarius5719 10 หลายเดือนก่อน

    Phtopea. Replaces Photoshop for free.