Near the end when you were looking to see if the orbs were touching the enemy, they were. When you cram that many balls together in a set radius around you. From what I can see, they visually shrink without losing any attack radius, in order to fit in the orbit without touching each other.
I love Astronomers Orb's, did a torment 5 run yesterday with maxed out astronomer orbs (doubled all 3 +1 orb) so nice. Btw, i noticed that you said you don't care about your main attack, but it actually ends up being either the #1 or #2 dmg ability through-out an entire run, does WAY more than you think.
I'm not sure if they patched it, but previously, if you equipped the amulet that decreases your HP then equip the upgraded one, your HP falls below 0 and you cannot be killed (ie. invincible).
There is a pick up range build with the long finger and one other item which gives you +% damage for every enemy in your pick up range, I forgot which item it is I have it in the stash
man blood catcher is amazing i realized it yesterday i think i wasnt exacly sure how it works it felt like on some characters is not triggering that much but than I used it on Sage with 300 something health and I was getting those 10+ heals non stop every second, in fact I would say its beneficial to refund your blessing health increase if you are going to run blood catcher
@@gamingwithjeff To be honest i dont think I would get as far as I am now without it, torrment 6 would be my limit maybe not even that and I'm sure I'm not alone, its a skill issue and I know about it, avoiding getting damaged is the hardest part of the game
I did them last night, they were not lmao. I did them while I watched the wife play Astrobot. And soon! All the games dropped their updates at the same time lol
It is a bit worse because you do not have the torment that reduces max hp for every level up. Archer mark or any other mark would have been better Spawns and multistrike is the same for orbs For orbs you certainly want them as far away as possible with inner orbs and the third upgrade, not electric. Electric adds an spark chance vs heavily increasing the base dmg. Not leveling crit chance and ruthless to five was a bit weird. Since it affects everything including the orbs and was extra good with the base crit chance you took. Raveging specters can be absurd if you unlock the warlock trait quests.
You should get to 300 hp achievement on the necro. once done that you need to find a way to get max hp to (1) (took me 7 min) easy quest if you know how. :P
Might be a dumb question, but how do you get to keep the green items? I just started agony and they all say not sendable. I cant find the answer anywhere lol
Sometimes I think the standard inner-outer circle of orbs is overrated. When you get concentric circles and you have two separate circles you get overlapping spirals of orbs that cross paths/cross lanes, and because damage scales with distance from you, you can have them absolutely lashing and crushing shit off-screen. That way they serve more as full screen whips rather than 'zones' or 'areas' you need to try to manage. Love the vid, and I definitely have done a two or three runs with doubled orbs, but again, I think the vast majority of content creators overlook the concentric circles. Throw fire on summons? You just have orb whips lashing the entire screen, lighting literally everything on fire.
Big balls and big fists that reminds me of that one movie where....well this build was a baller i guess, love it. Be safe and bless you
I’m here for Jeff’s giant balls
That's what they all say 🤣
" If you have the biggest balls, you are set up for success" - Jeff 2024
Near the end when you were looking to see if the orbs were touching the enemy, they were. When you cram that many balls together in a set radius around you. From what I can see, they visually shrink without losing any attack radius, in order to fit in the orbit without touching each other.
Ohh, good catch. That makes sense with the absurd amount you can potentially get
I love Astronomers Orb's, did a torment 5 run yesterday with maxed out astronomer orbs (doubled all 3 +1 orb) so nice.
Btw, i noticed that you said you don't care about your main attack, but it actually ends up being either the #1 or #2 dmg ability through-out an entire run, does WAY more than you think.
Yeah, I even nerfed it in this run and I think it was top dps lol
"how are we still x?"
game, "whoops, my bad"
Holy crap a disposable heroes reference in 2024 who woulda thunk
😎
I'm not sure if they patched it, but previously, if you equipped the amulet that decreases your HP then equip the upgraded one, your HP falls below 0 and you cannot be killed (ie. invincible).
Big balls and big fists, im sold to get back into this game!
There is a pick up range build with the long finger and one other item which gives you +% damage for every enemy in your pick up range, I forgot which item it is I have it in the stash
Ah yes the biggest and best balls. We love no context
Edit: you missed a golden opportunity with Ground pound 😂
The Saturn build
How do you get the green gear? I cannot send that up the well.
Defeat the vault stage
man blood catcher is amazing i realized it yesterday i think i wasnt exacly sure how it works it felt like on some characters is not triggering that much but than I used it on Sage with 300 something health and I was getting those 10+ heals non stop every second, in fact I would say its beneficial to refund your blessing health increase if you are going to run blood catcher
Yeah, it needs to be cut in half tbh. The healing plus damage is just way too much. Or maybe redo the trigger requirements
@@gamingwithjeff To be honest i dont think I would get as far as I am now without it, torrment 6 would be my limit maybe not even that and I'm sure I'm not alone, its a skill issue and I know about it, avoiding getting damaged is the hardest part of the game
immortal build. Can't wait to catch up to where you are.
I think seeing some of the stand still quests on video would be interesting :)
Also.. Nordic Ashes video, when?? There's a new character!
I did them last night, they were not lmao. I did them while I watched the wife play Astrobot.
And soon! All the games dropped their updates at the same time lol
Delightful. Thank you
When you are full and you pick up a chest, either close the chest or delete an item ..
That's what I did no?
It is a bit worse because you do not have the torment that reduces max hp for every level up.
Archer mark or any other mark would have been better
Spawns and multistrike is the same for orbs
For orbs you certainly want them as far away as possible with inner orbs and the third upgrade, not electric. Electric adds an spark chance vs heavily increasing the base dmg.
Not leveling crit chance and ruthless to five was a bit weird. Since it affects everything including the orbs and was extra good with the base crit chance you took.
Raveging specters can be absurd if you unlock the warlock trait quests.
Noted, and I just unlocked that one last night when I was doing some random quests lol
You should get to 300 hp achievement on the necro. once done that you need to find a way to get max hp to (1) (took me 7 min) easy quest if you know how. :P
Yeah, i have the relic to do that now :p
Thanks for reading comments. Banning strength will get some reactions, I hope.
I may not respond to all of them, but I do read them all 😁
How are you getting boosted items in your stash?
After you beat the vault map you get a relic you can turn on that let's you send them back to camp.
Might be a dumb question, but how do you get to keep the green items? I just started agony and they all say not sendable. I cant find the answer anywhere lol
You have to beat the vault stage first
@@gamingwithjeffah, that explains it. Thanks!
at what point can you send up green items?
After beating the vault
How do you have green gear in your stash?
there is an artifact that allows you to beam up green items if you run with it
Where do you get that artifact?@@DerFischStinktVomKopfe
You can send up green gear after you complete the vault once. green gear only drops on agony levels
More like Balls of Torment
👍
Sometimes I think the standard inner-outer circle of orbs is overrated. When you get concentric circles and you have two separate circles you get overlapping spirals of orbs that cross paths/cross lanes, and because damage scales with distance from you, you can have them absolutely lashing and crushing shit off-screen. That way they serve more as full screen whips rather than 'zones' or 'areas' you need to try to manage. Love the vid, and I definitely have done a two or three runs with doubled orbs, but again, I think the vast majority of content creators overlook the concentric circles. Throw fire on summons? You just have orb whips lashing the entire screen, lighting literally everything on fire.
This is fair, i kind of like the consistency of feeling like I have a shield wall, but the spiral orbs definitely do more damage