I tried crimson realm and its pretty good... i just dont like the new capsules. I've never gone glass cannon so the negatives put me off. Update for yesterday's video, you can get ex boosters from the sg badge exchange. Costs 12 sg badges for a 60 minute 25% rdr boost (you can use the ac badges but i wouldn't recommend it)
@@WolfHaseo914 That's not a good trade when you can put an orgsys on an armor piece and it's infinitely more useful. Best usage would just be the minus PP one if you really have to use it, it's only worth swapping with gigas maste LC if you REALLY want that little extra bonus, otherwise it's not worth
I mean even if you build full tank you still get one shoted. And with the parry meta you don't even need to use PAs, you can literally spam WA with slayer and do the same, probably even more, damage than the rest.
The new zone is fun, and the trials have been updated in a way that allows you to avoid droning for 4 bar gauge which is a huge relaxation tbh. My only problem is the drops and the augments. The augments are AWFUL, and only really feel like a replacement for Triplble, in my personal observation But they need to update the drop rates, otherwise combat zone will forever remain just a liquid meseta farm tactic and nothing else. Right now only thing worth farming for is HighKvar Domina materials, and that is really not a good farm
been lovin crimson realm so far, i've actually been playing a lot more because of it. the fact we can grab a bunch of 100% rdr boosters right now is awesome too. those fortes really give you a lot of EXP so at a certain point they pretty much pay for themselves, especially if you've got some EXP boosters lying around. i personally don't like farming ancients that much, i'm much more of a pse burst guy like you kero, so this has been very nice! i actually got a reyaar today, but when i put the fixa on it... UNWIX 😭 i'm going to have to go back and watch your video where you fix your fixa again xD
I'm glad some people enjoy this new content. I personally don't enjoy it because I'm having very bad experiences with it. I spend hours playing it and get have gotten no reyaar or einea variants and that's while the ultra boost is going on. I have only achieved killing the boss once in pubs because to many people are not well equipped to do enough dps🤷🏽♂️. Without the boost I think I'll just do my dailes en get off and hope they can balance the bp system better.
I'm really enjoying focusing on the elemental downs. As I get older, the arthritis and carpal tunnel keeps getting worse, and dragging my dps down with it. Literally can't push buttons sometimes. This mechanic still allows me to play and add value. Currently running techter/bouncer with a mixed versh wand (with boots). Augmented "properly" with LCs. Lot of fun, but I'd like to improve my overall ability to down enemies. Are there any older endgame weapons/augments I should aim for?
I usually play Techter/Slayer but as far as the wand I'm running a Reyaar wand but I switch to a Flugel wand for photon blasts. Upgrading your fire/wind techniques and the swift smash (wand) could really help with those elemental downs.
The most efficient way to PSE Burst has been to go from E to E to T, since the pity timer was reduced from 10 minutes to 5. The introduction of the PSE Encore mechanic means you will get more PSE Bursts, on average, by simply going from E to E to T. The "scatter method" shouldn't be used, unless you are in a Private Room and fighting lower level enemies.
Its actually better to keep farming at Rayjord Gorge if you are still lacking a decent 10star weapon or armor i suppose. While Crimson Realm is requiring them stronger weapons and armors to kill the new boss faster i guess. But it depends on what class you main as certain 9star weapons with high enough Fixa could be better than a Fixa 1 10star still.
I really like the concept of a special boss that spawns on specific areas and/or conditions (in this case, in crimson realm combat sectors), but honestly the rewards is (unsurprisingly) still the biggest negative about this addition. The overall 10* drop rate isn't higher than gorge or UQs, while the capsules are worthless. Only 3.5% potency for all those drawbacks and you get plenty of it to the point it gets worthless in less than 2 hours of patch drop, and you cant even upgrade them to any higher tier capsules.
Following the markers in the combat zones has been the proper way to boost PSEs from the launch of NGS, the "scatter brain" method is the most inefficient way since you have to fight RNG more. I have been following the markers in the combat zones and I get PSEs faster (most of the time), and when people started to scatter, I just locked rooms and kept to the strategy that came from a former Sega employee, there was even a study with players both from global and JP testing PSE methoids (it was posted in the Visiphone site and mentioned on several different TH-cam channels) that came to the same conclusion.
tldr nah it was slower and only work on highest level combat area, you dont do it on lower combat area which was the meta farming meseta. Get pse the time trial appear with scatter. following marker the pse just go up down. scatter was have more control. yawn
I agree, I hated and against the whole 'scatter method', and I preferred the old way. the 'scatter method' was so ineffective to me, felt more like a waste of time fighting the RNG of the bar gauge even if I forced to go along with it, while the old fashion way was giving me more burst both solo and party. Not only that. With all the changes they did to combat sectors like the transport trucks giving you 1 extra bar upon trial completion making it only require 3 bars to get PSE burst, and 2 bars needed if the truck is in a chaos trial. And of course the awesome Aina/Manon Trials which will give you a 100% burst regardless of how low the bar is. Now with the new Crimson Realms just makes the 'scatter method' even more unnecessary to do, meaning the 'just go to T and repeat method' is the true way to PSE burst.
When it is at 0 bars though killing anything to get it at the 2 bar threshold faster is better. Also if its been 5 mins and there still hasn't been a pse burst from following the markers... kill anything and it goes to 4
Sega better make these new updates including the Halphia Lake Counterattack UQ and Crimson Realm permanent or else they will be facing tons of criticism and players leaving once these add-ons are up and things return to the "boring normal". The entertaining portions of the game like these need to stay, not dissappear again after a bit
That's a big leap thinking we get this in Aelio and Retem. Crimson Realm is temporary. It's here until March 12. Just more limited-time nonsense from SEGA. Maybe it'll only happen once/twice a year who knows.
The more that content creators praise these nothingburger craps the more SEGA thinks its okay to get away with this crap. I like you Kero but come on dude...Even the UQ is just dark falz but his attacks are just faster...And there is no new "meta" we still all go E to T lol thats what we have been doing ever since the first combat zones.
Thanks kero bro for the detailed explanation on the mechanism behind Crimson Realm as compared to usual PSE Farm! And most importantly, we managed to beat Tyrant Dryverus together with all of our team efforts and strategy! Let's GOOO!!
the OST is amazing, but otherwise the whole "combat sector thing" is just so hectic and dull, you run and kill stuff on the worst imaginable terrain fighting the camera, getting mobbed & stunlocked into oblivion :D ps. Nice job. I've never seen the hydra get below 50%, seems like a fun challenge for raid guilds that minmax and tryhard :D
I use all 3 trial augments for maximum potency and it is very cool when we can get over 190%, especially for F2P players. The only problem is that you need to have a lot of critical chance, but I'm using vershmelz with termina 5, so that's not a problem. Btw most classes will not be able to effectively use all 3 of them. I recommend playing as a hunter or waker because they have a lot of defense and no problems with PP recovery.
need get rid of leechers/auto atack bots lieraly on all the zones ive been ive seen Ra n Wa jus auto ataking bosses for all duration and nope not even BRng it =_= also wtf with the music i had to lower it to 5% else it would blast my eardrums elsewhere its fine but the crimsoms and finally the whatever efect made my fps drop to 10-26 yea its too much for a 1030 lmao and no not droping quality to less than ultra :P
Honestly? I don't think a thing counts as "meta" if it's just "the game". Metagaming are rules that the player base sets, but if it's how the game designers mean for you to play that way, it technically doesn't count. Pedantic, I know, but notewrothy.
Wasting 3 minutes on a single boss makes the 30k kill title very slow to achieve kero, i am sad and dissapointed with how slow pse farming is when the crimson realm is around
I tried crimson realm and its pretty good... i just dont like the new capsules. I've never gone glass cannon so the negatives put me off.
Update for yesterday's video, you can get ex boosters from the sg badge exchange.
Costs 12 sg badges for a 60 minute 25% rdr boost (you can use the ac badges but i wouldn't recommend it)
most of the negative buffs can be canceled out with other aug buffs, negative defense canceld by fixa guard 5 etc.
@@WolfHaseo914 That's not a good trade when you can put an orgsys on an armor piece and it's infinitely more useful. Best usage would just be the minus PP one if you really have to use it, it's only worth swapping with gigas maste LC if you REALLY want that little extra bonus, otherwise it's not worth
I mean even if you build full tank you still get one shoted. And with the parry meta you don't even need to use PAs, you can literally spam WA with slayer and do the same, probably even more, damage than the rest.
@@WolfHaseo914 No the negative buffs are cancelled out with gitting gud :3
Imagine crimson realm in alnothe...$$$
But in reality it changes nothing cause it's for limited time. Sega just being Sega as always.
We can't just keep good things.
😂👍
😂😂@@mcflyjediguy7719
The new zone is fun, and the trials have been updated in a way that allows you to avoid droning for 4 bar gauge which is a huge relaxation tbh.
My only problem is the drops and the augments. The augments are AWFUL, and only really feel like a replacement for Triplble, in my personal observation
But they need to update the drop rates, otherwise combat zone will forever remain just a liquid meseta farm tactic and nothing else. Right now only thing worth farming for is HighKvar Domina materials, and that is really not a good farm
been lovin crimson realm so far, i've actually been playing a lot more because of it. the fact we can grab a bunch of 100% rdr boosters right now is awesome too. those fortes really give you a lot of EXP so at a certain point they pretty much pay for themselves, especially if you've got some EXP boosters lying around.
i personally don't like farming ancients that much, i'm much more of a pse burst guy like you kero, so this has been very nice! i actually got a reyaar today, but when i put the fixa on it... UNWIX 😭 i'm going to have to go back and watch your video where you fix your fixa again xD
I'm glad some people enjoy this new content. I personally don't enjoy it because I'm having very bad experiences with it. I spend hours playing it and get have gotten no reyaar or einea variants and that's while the ultra boost is going on. I have only achieved killing the boss once in pubs because to many people are not well equipped to do enough dps🤷🏽♂️. Without the boost I think I'll just do my dailes en get off and hope they can balance the bp system better.
I'm really enjoying focusing on the elemental downs. As I get older, the arthritis and carpal tunnel keeps getting worse, and dragging my dps down with it. Literally can't push buttons sometimes. This mechanic still allows me to play and add value.
Currently running techter/bouncer with a mixed versh wand (with boots). Augmented "properly" with LCs. Lot of fun, but I'd like to improve my overall ability to down enemies. Are there any older endgame weapons/augments I should aim for?
I usually play Techter/Slayer but as far as the wand I'm running a Reyaar wand but I switch to a Flugel wand for photon blasts. Upgrading your fire/wind techniques and the swift smash (wand) could really help with those elemental downs.
Awesome vid thanks kero❤
Xbox players might dwindle down more since FF XIV is now on xbox.
The most efficient way to PSE Burst has been to go from E to E to T, since the pity timer was reduced from 10 minutes to 5. The introduction of the PSE Encore mechanic means you will get more PSE Bursts, on average, by simply going from E to E to T. The "scatter method" shouldn't be used, unless you are in a Private Room and fighting lower level enemies.
Have to admire I do want a glass cannon type build. But farming the Gold Armour 2s is painful 😅
Its actually better to keep farming at Rayjord Gorge if you are still lacking a decent 10star weapon or armor i suppose. While Crimson Realm is requiring them stronger weapons and armors to kill the new boss faster i guess. But it depends on what class you main as certain 9star weapons with high enough Fixa could be better than a Fixa 1 10star still.
Thanks for shedding light on the new PSE peculiarities.
bro iv farmed Crimson Realms yesterday got 4 10* and we managed to kill the new trial boss twice what a day
so... chances of random people moving as a group together and not flock away in crimson realm is quite a challenge itself to start off. 😂🎉
It's all fun and games until you get into a crimson realm room with a ranger holding normal attacks
I really like the concept of a special boss that spawns on specific areas and/or conditions (in this case, in crimson realm combat sectors), but honestly the rewards is (unsurprisingly) still the biggest negative about this addition. The overall 10* drop rate isn't higher than gorge or UQs, while the capsules are worthless. Only 3.5% potency for all those drawbacks and you get plenty of it to the point it gets worthless in less than 2 hours of patch drop, and you cant even upgrade them to any higher tier capsules.
Following the markers in the combat zones has been the proper way to boost PSEs from the launch of NGS, the "scatter brain" method is the most inefficient way since you have to fight RNG more. I have been following the markers in the combat zones and I get PSEs faster (most of the time), and when people started to scatter, I just locked rooms and kept to the strategy that came from a former Sega employee, there was even a study with players both from global and JP testing PSE methoids (it was posted in the Visiphone site and mentioned on several different TH-cam channels) that came to the same conclusion.
*yawn*
tldr nah it was slower and only work on highest level combat area, you dont do it on lower combat area which was the meta farming meseta. Get pse the time trial appear with scatter. following marker the pse just go up down. scatter was have more control. yawn
Scatter but dont overkill = retem alno lvl 60
Just braindead kill every trial you see = Lvl 70 - Lvl 85 combat sectors
I agree, I hated and against the whole 'scatter method', and I preferred the old way.
the 'scatter method' was so ineffective to me, felt more like a waste of time fighting the RNG of the bar gauge even if I forced to go along with it, while the old fashion way was giving me more burst both solo and party.
Not only that. With all the changes they did to combat sectors like the transport trucks giving you 1 extra bar upon trial completion making it only require 3 bars to get PSE burst, and 2 bars needed if the truck is in a chaos trial.
And of course the awesome Aina/Manon Trials which will give you a 100% burst regardless of how low the bar is.
Now with the new Crimson Realms just makes the 'scatter method' even more unnecessary to do, meaning the 'just go to T and repeat method' is the true way to PSE burst.
When it is at 0 bars though killing anything to get it at the 2 bar threshold faster is better.
Also if its been 5 mins and there still hasn't been a pse burst from following the markers... kill anything and it goes to 4
Sega better make these new updates including the Halphia Lake Counterattack UQ and Crimson Realm permanent or else they will be facing tons of criticism and players leaving once these add-ons are up and things return to the "boring normal". The entertaining portions of the game like these need to stay, not dissappear again after a bit
More ways for farmings are welcome . Old way was abit boring
Mini Craddle 👁👄👁
That's a big leap thinking we get this in Aelio and Retem. Crimson Realm is temporary. It's here until March 12. Just more limited-time nonsense from SEGA. Maybe it'll only happen once/twice a year who knows.
Neusan plant, we more or less run straight to the E and T. Not too different. Retem is main place the meta is done. Every where else is whatever.
We played the other day in Belugana, Keroppi. Fun times. Keep being awesome.
The more that content creators praise these nothingburger craps the more SEGA thinks its okay to get away with this crap. I like you Kero but come on dude...Even the UQ is just dark falz but his attacks are just faster...And there is no new "meta" we still all go E to T lol thats what we have been doing ever since the first combat zones.
PSE💫BURST
i hope ngs gets to the point where i start seeing mill dmg and advance casses
Thanks kero bro for the detailed explanation on the mechanism behind Crimson Realm as compared to usual PSE Farm! And most importantly, we managed to beat Tyrant Dryverus together with all of our team efforts and strategy! Let's GOOO!!
the OST is amazing, but otherwise the whole "combat sector thing" is just so hectic and dull, you run and kill stuff on the worst imaginable terrain fighting the camera, getting mobbed & stunlocked into oblivion :D
ps. Nice job. I've never seen the hydra get below 50%, seems like a fun challenge for raid guilds that minmax and tryhard :D
I really hate the red sky, It hurts my eyes so much.
I use all 3 trial augments for maximum potency and it is very cool when we can get over 190%, especially for F2P players. The only problem is that you need to have a lot of critical chance, but I'm using vershmelz with termina 5, so that's not a problem. Btw most classes will not be able to effectively use all 3 of them. I recommend playing as a hunter or waker because they have a lot of defense and no problems with PP recovery.
Tbh need more enemy variations.. not just a reskin but actual field bosses that can at least put up a fight by not just being tanky
need get rid of leechers/auto atack bots lieraly on all the zones ive been ive seen Ra n Wa jus auto ataking bosses for all duration and nope not even BRng it =_= also wtf with the music i had to lower it to 5% else it would blast my eardrums elsewhere its fine but the crimsoms and finally the whatever efect made my fps drop to 10-26 yea its too much for a 1030 lmao and no not droping quality to less than ultra :P
Pso has the weirdest sound optimization. It’s so loud music wise and sound effects. I can’t turn my volume above 5 or it just blasts my eardrums.
Honestly? I don't think a thing counts as "meta" if it's just "the game". Metagaming are rules that the player base sets, but if it's how the game designers mean for you to play that way, it technically doesn't count.
Pedantic, I know, but notewrothy.
Present!!! 🐼🥰🐼🥰🐼
Same gameplay loop, different color scheme.
Meh
People still play d2. This isn’t a thing.
😂👍
I feel sorry for those that want to kill the new starless fast but this Crimson Realm is too good for leveling up classes so...
Wasting 3 minutes on a single boss makes the 30k kill title very slow to achieve kero, i am sad and dissapointed with how slow pse farming is when the crimson realm is around
No, it doesn't. Bursts are where kill count comes from
All the works for trash loot.
the new augment sucks it made your resistance pepega kek trash
Just don't get hit
Literally skill issue
I don't like change