The real test near the end of the game when your going up the staircase with 100s of enemies on screen it drops to 19 fps on everything else please do a test on that part would love to see it.
Update: I played Ninja Gaiden II on the Series S and I thought the game looked nice and fluid, but the resolution could be better. There is upscaling to 1080p and I think it is at 60 fps most of the time, but of course the resolution could be better, as well as the fps.
It's a beautiful game, I'm playing it and really enjoying it, but this Unreal Engine 5 really needs to be left aside. The game is running below PlayStation 2 Resolution
It's the same story as with Starfield. 60 fps - 432p. It's a shame that there is no other option with 30fps with higher resolution, because some people definitely will like crispier image even with lower frame rate.
RT/Series S, pick one. 432p native is a bit beyond even my non-snobby graphics tolerance. I can already tell where the trouble spots are going to be for FPS. VRR should get a good work out at least.
I played Ninja Gaiden II on the Series S and I thought the game looked nice and fluid, but the resolution could be better. There is upscaling to 1080p and I think it is at 60 fps most of the time, but of course the resolution could be better, as well as the fps.
Hardware improvements are irrelevant now that developers have largely switched to UE5. PS6 and Xbox Series 2 could ship with 12c 24t CPUs, GPUs equivalent to a 4070ti and these games would still need to be upscaled from 430p. Can you imagine when they'll start using frame generation just to reach 60 FPS?😂
Extremely low native resolution (if that's what it is). Unreal Engine 5 + a game that doesn't seem to have had strong optimization doesn't produce good results. The previous Cyberpunk video shows that the Series S can do more than that.
Update: I played Ninja Gaiden II on the Series S and I thought the game looked nice and fluid, but the resolution could be better. There is upscaling to 1080p and I think it is at 60 fps most of the time, but of course the resolution could be better, as well as the fps.
Series s as always punching above its weigh, unreal 5 game at 60 is definitely impressive, bravo 👏
430p though
@Brytech1216 that's what I mean though, it really wasn't supposed to be running on it, but it is
We really gotta stop having companies constantly using UE
I hate UE
Epic games engine is soo stuttery and bad
Unreal engine 5 is overrated well atleast on console
Yeah good luck with that. Let me know how it goes 😅😅😂😂
With UE5 many companies save money but add extra costs to consumers. It’s really unacceptable.
I totally agree 😅
Man you are fast
The real test near the end of the game when your going up the staircase with 100s of enemies on screen it drops to 19 fps on everything else please do a test on that part would love to see it.
Update: I played Ninja Gaiden II on the Series S and I thought the game looked nice and fluid, but the resolution could be better. There is upscaling to 1080p and I think it is at 60 fps most of the time, but of course the resolution could be better, as well as the fps.
It's a beautiful game, I'm playing it and really enjoying it, but this Unreal Engine 5 really needs to be left aside. The game is running below PlayStation 2 Resolution
Série X the game is very poorly optimized in 120 fps as soon as there is a fight the game rams and slows down it's horrible
It's the same story as with Starfield. 60 fps - 432p. It's a shame that there is no other option with 30fps with higher resolution, because some people definitely will like crispier image even with lower frame rate.
86gb wtf for 432p
RT/Series S, pick one.
432p native is a bit beyond even my non-snobby graphics tolerance.
I can already tell where the trouble spots are going to be for FPS. VRR should get a good work out at least.
430p? Wtf
i think it has something to do with it uploading
Who gives a shit game looks great
@@T.Durden666not at all
432p native res 😳🥺😢
Amazing game, needs a patch to improve that blurriness tho
i still gotta try this one . but damn theyre hard
430p and still not locked 60. UE 5 is cooked.
I played Ninja Gaiden II on the Series S and I thought the game looked nice and fluid, but the resolution could be better. There is upscaling to 1080p and I think it is at 60 fps most of the time, but of course the resolution could be better, as well as the fps.
Hardware improvements are irrelevant now that developers have largely switched to UE5. PS6 and Xbox Series 2 could ship with 12c 24t CPUs, GPUs equivalent to a 4070ti and these games would still need to be upscaled from 430p. Can you imagine when they'll start using frame generation just to reach 60 FPS?😂
Extremely low native resolution (if that's what it is). Unreal Engine 5 + a game that doesn't seem to have had strong optimization doesn't produce good results. The previous Cyberpunk video shows that the Series S can do more than that.
Update: I played Ninja Gaiden II on the Series S and I thought the game looked nice and fluid, but the resolution could be better. There is upscaling to 1080p and I think it is at 60 fps most of the time, but of course the resolution could be better, as well as the fps.
432p lol that's definitely not the console problem ue5 games are like bmw car body with a horse under the hood
432P? Ouch.
Да ладно все отлично, игра апскейлится до 1080, а сам бокс тем временем до 4к, в результате имеет чудовищный маразм
432p, looks like shit
400p wtf?UE 5 sucks
so bad
432p??? Trash console 😂😂😂
Série x the game is very poorly optimized in 120 fps as soon as there is a fight the game rams and slows down it's horrible