I ended up cutting it from the video because I couldn't show it too well but the Secret Arts of the Tiger is also a very crazy attack buff considering how easy it is to get it. The Secret Arts are pretty identical to the special moves in Kiwami 1 but to get them they don't consume all of your heat like you literally just need to dodge an attack or something like bruh. Would also like to apologise for the text at 0:13 as Premiere just decided it'd be funny to mistime my keyframes so the text faded in at the wrong time lol. Not gonna re-render the video too because that section had 6 4K videos layered on top of each other so my computer had a heart attack trying to render it. But enjoy the video regardless :)
Actually the Tiger Arts temporarily increase your attack damage if you land a charged blow. The "Secret of" abilities lets you reset the buff timer of that style buff if you trigger the Hidden Arts of another style. I think it also stacks.
RGG was basically like "so ummm guys, Tiger style was kinda OP in Judgment... What should we do to fix it this time?" and literally decided to make them all just as OP as each other. That's what I call some extremely entertaining game balancing. Nice video man.
If everything’s broken, nothing’s broken Plus it gave them a nice excuse to start throwing more than 10 guys at once at Yagami, while he definitely can’t beat the main cast, he certainly can stand among them
"B...but...Yagami is ex-lawyer who now turned himself into detective and know every law. he won't do something that break those laws....right?" *Look at Yagami throwing people into river* "..."
Crane style: Crowds be gone Tiger Style: We replaced the OPness of Flux with guard breaking charge attacks Snake style: The Agony ...and then there's combining all three.
I absolutely love how fast yagami is after a well timed dodge. It’s so good lmao, especially when it can transfer over to other styles. This games combat might be my favorite tbh
"Hey boss, this fighting style was kind off op in our last game, what do we do?" Other companies: carefully nerf it so its more challenging. RGG Studio: buff everything else to its level.
I’m very glad they made the changes they did (not just making Crane useleful, but as another commenter stated, making every style overpowered) it reminds me alot of Yakuza 0 combat, not because of style switching but because every style is so good you can start and end any combat encounter without feeling like you have to, but they shine when you start combining the properties if each. Stack agony on every enemy, then apply Snakes hidden arts to not get knocked down, then swap to crane to sweep the now unable to dodge crowds, and then apply crane’s hidden arts for the attack speed boost, swap to tiger to mop up the rest and mainting buffs, and that’s just the surface Peak combat in my opinion
Lost Judgment's combat is great but it reminds me a lot of Yakuza 0 where the abilities provided so much depth that you never actually got to experience just because everybody died so quickly.
To be honest, my only real criticism for the game is that every boss fight felt too easy and would be over too early. Can't wait to replay on legend difficulty and hopefully be satisfied because RGG honestly have outdone themselves this time with the combat.
Gotta get this on Steam as soon as my payroll is out. And since I heard there’s no mortal wound in this game and Yagami now way faster than first Judgment game,I knew I am going to love this!
@@SnowiestAngeman Already beaten it on pc and yes,It's was great! Story might downgrade from first one but it's more immersive and easier to understand imo. While first one just shove scientific shit into my neck without let me digest it. And Yagami do really op in this one lmao. A little more buff and he could be on par with Young Majima imo.
This editing is pure gold (gold plate) For some reason I concentrated on maxing out first tab of abilities with health, atk, SP boost. Now I'm at chapter 11 and I think I will upgrade those hidden arts (I have only lvl 1 on crane and snake and lv 2 on tiger lol)
Once you get the level 3 on them you can stack all of them together and it is extremely good. Also thank you the gold plate comment is pretty funny haha
I always imagine every time you switch a fighting style and the themes of the styles play that it’s just Yagami shuffling through what music he wants to listen to when he’s gonna absolutely destroy a thug.
I love the composer appreciation videos, I'd love to see a song appreciation/impact video series. Like just showcasing good songs or the impact of the songs... ex. "Cultural Impact of Bakamitai" or "Reoccurrence/Remixes of Receive You" just an idea. Keep up the fantastic work!
Thank you :) I was actually working on a video regarding all the different versions of Majima's Receive You but I felt like it was gonna be too long and probably not all too interesting so I scrapped it. I have completed another composer appreciation video but I wanted to wait a bit before uploading because then TH-cam won't brutally massacre my channel because I uploaded videos too quickly haha
The only time I genuinely had a hard time with a section (for context I was doing a no healing run) was the 200 dude RK fight near the end. Yagami was just so OP 6 health bar bosses melted away
I had the secret crane speed at max since chapter 6. I love how after the Crane Drop (I’m calling it that, bare with me) Yagami recovers sooooooo fast.
There are 3 types of people regarding Saori's makeover: Those who put in more effort than they should, those who put in less than they should and those who make her hair bright blue with a bunch of dumb stuff on her lol
@@SnowiestAngeman nah but for real I love the balancing of this game, it was perfect for literally everybody. Casuals and Tryhards like me. It ticked every box for me and I’m gonna learn the combat of this game and have the time of my life while doing it. I feel like RGG might have been keeping a close eye on what the community wanted and they delivered🥲
@@Flame17K Absolutely. I've been saying since it came out it basically combined all the good and got rid of all the bad from the previous games. It's incredible
@@SnowiestAngeman fax. Street encounters are genuinely so fun because you try to get a thug scared then you do a Snake Heat action. That shit is on another level
I prefer him being OP rather than what he is in Judgment 1 (because in Legend you'd get shrekt in 3 hits no matter how upgraded you are.) Also that fucking EX Boost Crane flying glitch! I didn't know it was a thing anf goddamn the drone edit killed me (I wish I had this against the Ultra Instinct drones in the Champion's League.) I love the emphasis put on countering, which is more satisfying than just punching and kicking guys. I did think it wasn't so braindead since I played on Easy, but then I started my Legend playthrough earlier today (only trophy left) and uh... ok it's braindead compared to the first one. I just wish the endgame will be more challenging without being an item grindfest like J1's.
Also loved the boxing style. I always had a hard time picking a style in each fight as I loved them all, contrary to the first game where I hated both.
I think it's kinda weird. Wasn't he supposed to feel more weak compared to the likes of Kiryu? Because he's more of an everday guy. Looks like they completely abandonend that idea. Is it ever explained why Yagami is such a fighting beast? I mean...he was just a lawyer, right?
His father trained him kung fu to protect himself, spent days fighting Kaito before meeting Matsugane Not so much compared to Kiryu or Majima but he still can beat the shit outta Kamurocho dudes
Yep the game is kinda easy but Just as you said its fun as hell I played the game on hard the first time and now im thinking about going On legend (the only Time i died was durning the New QTE system that i never knew about and panicked the first time i saw it)
Very OP indeed but how OP is he to Kiryu, Majima & Saejima? Who will win we'll never know. The ragdoll physics is even funnier than before which makes juggling fun to do.
SPOILERS I'd argue kiryu as towards the end of lost judgement Yagami needed 4 of buddies to defeat 100 rk members while kiryu was able to defeat 100 tojo members by himself. As for majima he's pretty close to kiryu's level
Canon-wise, Kiryu and Saejima are the league of their own, they are inhuman. But Yagami is around the peak of normal human. I would put Yagami around Shinada and Tanimura's level. Maybe they are a bit above him since they don't get mortal wound. But in the end, character's canon strength is whatever the plot demand at the moment. That's why Saejima can beat a demon bear barehanded in one moment, and get tied down by simple ropes in another moment.
Nah it makes it easy but not brain dead because the enemies can still hit you really hard and if you intentionally don’t get health upgrades or equip good gear you can make it more challenging. Hard and Legend are same as always but bleeding destroys your health in this game which like 90% of the enemies can make you bleed haha. The game also has A LOT of abilities for when you’re at low health so it encourages you to actually fight at low health a lot which has its obvious risks
Yeah you have to beat certain bosses and stuff to unlock things in the Gauntlet. So for example there's a fight you do against some goons in a construction site and I believe it should either unlock right after that fight or once you beat the chapter that that fight is in. I can't exactly remember which one sorry but it's just sorta slightly after mid way I think? Not too far in
If only the boxing style that came with the dlc was any good outside of its counters. It definitely feels stiff, which is weird as the syle in the gym worked super well and made the fights fun. Well, except Kenya and his auto parry keeping me from 1st round KO'ing him
It's the safe code in a storage room of the building of that gambling hall at the beginning of the game haha. You get to go back there though so keep in mind that it's next to a dude collapsed on the floor and he tells you two codes. 8010 is for the safe next to him
Yagami is OP but so is every fucking boss on Hard like jesus I haven't gotten bodied this often since Lau Ka Long yakuza 3 and I love it you can cheese EX actions most of the time but that's no fun
You gotta do the Air Yagami gauntlet which I think you unlock after beating like chapter 10 or something like that. Once you beat that gauntlet/climax battle you get the skill book and you can buy the skill :)
Have you done the stuff that lets you get meal bonuses? It makes it quite the cakewalk lol. Also enemy encounters in 5 can normally go really quickly too because of the fear mechanic letting you one shot them when they’re cowering on the ground after you knock out the leader
@@SnowiestAngeman True, and yeah I did. Maybe I didn't realize it because there's a lot less fighting and a lot more weird stuff like hunting and dance battles
The only reason i only play RGG games on PC is so I can force Legend difficulty to be unlocked at the start, so knowing this game is EXTRA easy and stuck on console for EXTRA stupid reasons is a total bummer.
I ended up cutting it from the video because I couldn't show it too well but the Secret Arts of the Tiger is also a very crazy attack buff considering how easy it is to get it. The Secret Arts are pretty identical to the special moves in Kiwami 1 but to get them they don't consume all of your heat like you literally just need to dodge an attack or something like bruh.
Would also like to apologise for the text at 0:13 as Premiere just decided it'd be funny to mistime my keyframes so the text faded in at the wrong time lol. Not gonna re-render the video too because that section had 6 4K videos layered on top of each other so my computer had a heart attack trying to render it. But enjoy the video regardless :)
Actually the Tiger Arts temporarily increase your attack damage if you land a charged blow.
The "Secret of" abilities lets you reset the buff timer of that style buff if you trigger the Hidden Arts of another style. I think it also stacks.
@@NinjaWarotMCph He's refering to the Heat counters
Imo Tiger in LJ isn't as clean as Crane or Snake but it doesn't matter considering how much damage it shits out
RGG was basically like "so ummm guys, Tiger style was kinda OP in Judgment... What should we do to fix it this time?" and literally decided to make them all just as OP as each other. That's what I call some extremely entertaining game balancing. Nice video man.
If everything’s broken, nothing’s broken
Plus it gave them a nice excuse to start throwing more than 10 guys at once at Yagami, while he definitely can’t beat the main cast, he certainly can stand among them
Yup, as soon as a see a guy spamming block… snake combo to slam him through the block 😂
Taking lessons from the Marvel Vs Capcom school of balancing
Nah, RGG is just taking page of COD 6’s (OG MW2) book.
Average "Nerf things that are too OP to keep the game balanced" fan vs. Average "Buff everything that isn't OP to make the game balanced" enjoyer
1:27 the game: use the skateboard to quickly get around town
Yagami: don't need to
"Yagami, I need you to get this figure before the reseller gets it!"
"I gotchu homie."
"sir please stop"
He's terrified as the red in Yagami's arms and body isn't just some heat aura, but blood from mincing the other guy's face.
My man Katagiri is fucking dead
Yagami watched the Ip Man movies and said, he'd up the ante from 10 to 100.
This game's combat is the equivalent to "Stop, he's already dead!"
Yo jotaro what star plat be doing on 1:04
"B...but...Yagami is ex-lawyer who now turned himself into detective and know every law. he won't do something that break those laws....right?"
*Look at Yagami throwing people into river*
"..."
I love how crane style isn't bad
I know it's actually kinda surprising TBH
I was shocked by how useful it was when fighting amon
Crane style: Crowds be gone
Tiger Style: We replaced the OPness of Flux with guard breaking charge attacks
Snake style: The Agony
...and then there's combining all three.
The attacks could guard break in the first game for Tiger's charged attacks.
Not to mention boxing obliterating bosses
@@johndavies288 but flux was so broken you nearly never needed to use anything else
I absolutely love how fast yagami is after a well timed dodge. It’s so good lmao, especially when it can transfer over to other styles. This games combat might be my favorite tbh
How do u well-time dodge?
@@iyobakti9964 it’s his ability for crane. You dodge just before an attack and he becomes supa fast
@@jokester2818 thx man
@@iyobakti9964 no problem mate
Well timed? Bitch, all I need to do is spam the TRIPLE Dodge the Crane has n Im Golden
1:20 "Yo Tak, that old lady's cat is missing again. You in?"
They're finding lost birds now. Probably to rescue them from all of the cats
Imagine Crane Style being good
Oh wait, I don’t need to anymore.
For real, for real
"Hey boss, this fighting style was kind off op in our last game, what do we do?"
Other companies: carefully nerf it so its more challenging.
RGG Studio: buff everything else to its level.
1:05 it's so beautiful
I have watched this for five hours.
I’m very glad they made the changes they did (not just making Crane useleful, but as another commenter stated, making every style overpowered) it reminds me alot of Yakuza 0 combat, not because of style switching but because every style is so good you can start and end any combat encounter without feeling like you have to, but they shine when you start combining the properties if each.
Stack agony on every enemy, then apply Snakes hidden arts to not get knocked down, then swap to crane to sweep the now unable to dodge crowds, and then apply crane’s hidden arts for the attack speed boost, swap to tiger to mop up the rest and mainting buffs, and that’s just the surface
Peak combat in my opinion
Lost Judgment's combat is great but it reminds me a lot of Yakuza 0 where the abilities provided so much depth that you never actually got to experience just because everybody died so quickly.
Now that it's on PC I'm sure there would be a mod that increases the enemies' health bar threefold.
@@ZX3000GT1 4th most popular mod on LJ nexus page btw,looks like a lot of people really like the juggle mechanic.
@@tomjackjack960 Yup I hope in judgment 3 they extend the hp bar alot more
The Wright Brothers: We did it! We invented flight!
Yagami: _Flies without wings_
To be honest, my only real criticism for the game is that every boss fight felt too easy and would be over too early. Can't wait to replay on legend difficulty and hopefully be satisfied because RGG honestly have outdone themselves this time with the combat.
Counter is way too strong.
@@alfred0621 like in all the other yakuza games
@@quasimodokiwi1500 the enemies' super move went from 'oh I better stay away' to 'good, now I can dodge and riposte and deal some extra damage'
@@alfred0621 yeah, most of the time it's just free damage for them
Well for me I didn’t upgrade the attack power to make the fights more enjoyable
I really appreciate how they didn't just buff Yagami, but essentially every enemy type and then some
This video got me into Tekken just because you used Arctic Snowfall and made me look it up 😂
Based as hell
Can't wait to get it after my exams end. Also great content dude!!
Thank you :) look forward to the game though it is a hell of a lot of fun
Combat looks so good in this game
Fingers crossed for PC release
Also very based choice of music
heavily doubt, but a man can dream whatever we want!!!
Maybe one day and thank you but I suppose you can never go wrong with Tekken music haha
@@Defa_Aja20 Our Yume has been fufilled
despite yagami being op, i still ended up retrying fights more then i ever did in any other yakuza game combined (on the normal difficulty!!!)
Yeah same but for me it was because I refused to get health upgrades haha
@@SnowiestAngeman I'm with u there sorry of I just didn't use health items lol
that police boss surprised the shit outta me with the qte and i fell into the ocean 😐
Gotta get this on Steam as soon as my payroll is out. And since I heard there’s no mortal wound in this game and Yagami now way faster than first Judgment game,I knew I am going to love this!
It’s very worth. The story isn’t as good as Judgment but the gameplay makes Judgment look like it was made with a budget of $12 in 2 weeks lmao
@@SnowiestAngeman Already beaten it on pc and yes,It's was great!
Story might downgrade from first one but it's more immersive and easier to understand imo. While first one just shove scientific shit into my neck without let me digest it.
And Yagami do really op in this one lmao. A little more buff and he could be on par with Young Majima imo.
As someone who has played Lost Judgment I can confirm Yagami does have the ability to fly through time and space
This editing is pure gold (gold plate)
For some reason I concentrated on maxing out first tab of abilities with health, atk, SP boost. Now I'm at chapter 11 and I think I will upgrade those hidden arts (I have only lvl 1 on crane and snake and lv 2 on tiger lol)
Once you get the level 3 on them you can stack all of them together and it is extremely good. Also thank you the gold plate comment is pretty funny haha
Angeman is such a bro he gave us the code for DCF
Such a real one
Yagami is so cool in Lost judgement , especially when.....
[SPOILER]
*Beating Kids*
Honestly, many teenage boys try to pick fights with adults thou. It's unhear of to be honest.
Beating highschoolers is fucking cathartic
I always imagine every time you switch a fighting style and the themes of the styles play that it’s just Yagami shuffling through what music he wants to listen to when he’s gonna absolutely destroy a thug.
1:04 I think this heat action is pretty cool. It reminds me of ip man
No yeah its shamlessly Ip Man
I love it
"what the fuck is this heat action"
it's a Ip man heat action dude, of course it's OP
It’s hilarious to watch haha
Every boss in this game sees yagami the same way yagami saw kuroiwa back then
Snowiest bless you for this based video
Thank you for enjoying said video haha
1:36 Yagami is so OP that he could fly to transcend through space and time to go through other games
Oh man I can’t wait to play it tomorrow, sky dancer is gonna be OP to use as you can cancel out most attacks from any opponent
I love the composer appreciation videos, I'd love to see a song appreciation/impact video series. Like just showcasing good songs or the impact of the songs... ex. "Cultural Impact of Bakamitai" or "Reoccurrence/Remixes of Receive You" just an idea. Keep up the fantastic work!
Thank you :) I was actually working on a video regarding all the different versions of Majima's Receive You but I felt like it was gonna be too long and probably not all too interesting so I scrapped it. I have completed another composer appreciation video but I wanted to wait a bit before uploading because then TH-cam won't brutally massacre my channel because I uploaded videos too quickly haha
@@SnowiestAngeman Can't wait!
It's weird as a lifelong Kiriu fan, to feel like Kiriu should pull up a chair to one of Yagami's fights and take notes lol
ain’t nobody talking about the crazy sync at 2.35??
1:05
I was half expecting that Simpsons meme with the kid crying "Stop! He's already dead!"
The only time I genuinely had a hard time with a section (for context I was doing a no healing run) was the 200 dude RK fight near the end. Yagami was just so OP 6 health bar bosses melted away
1.05 Star Platinum In Living flesh
Thank you for telling me where to get the crane counter
No problem :) it is very useful to use the secret crane arts to get a combo speed buff, then you counter and do a combo while they’re in the air
I had the secret crane speed at max since chapter 6. I love how after the Crane Drop (I’m calling it that, bare with me) Yagami recovers sooooooo fast.
really cool edit
Not to mention the dlc boxer. You can essentially juggle once your through the school story a bit. And switching into another style just is great.
I got a feeling if Kiryu aint gonna be in Tekken, sure as heck they'll put Yagami..
assuming Johnny Associates accepts
holy... so the PSI shot in the beginning was a throwback to the Joon-gi is OP vid?!
Yeah lol
I don’t know how the defensive style ended up being the most terrifying, but Snake carried me through damn-near the whole fucking game.
I cant wait for people to start arguing about their own taste on Saori's makeup and appearence.
There are 3 types of people regarding Saori's makeover: Those who put in more effort than they should, those who put in less than they should and those who make her hair bright blue with a bunch of dumb stuff on her lol
i fucking love this video so much
Thank you, Donut which is apparently your name
Be like me and just don’t buy atk upgrades and you are set💯
True, true
@@SnowiestAngeman nah but for real I love the balancing of this game, it was perfect for literally everybody. Casuals and Tryhards like me. It ticked every box for me and I’m gonna learn the combat of this game and have the time of my life while doing it. I feel like RGG might have been keeping a close eye on what the community wanted and they delivered🥲
@@Flame17K Absolutely. I've been saying since it came out it basically combined all the good and got rid of all the bad from the previous games. It's incredible
@@SnowiestAngeman fax. Street encounters are genuinely so fun because you try to get a thug scared then you do a Snake Heat action. That shit is on another level
yagami do be flying
He most certainly be do
I prefer him being OP rather than what he is in Judgment 1 (because in Legend you'd get shrekt in 3 hits no matter how upgraded you are.) Also that fucking EX Boost Crane flying glitch! I didn't know it was a thing anf goddamn the drone edit killed me (I wish I had this against the Ultra Instinct drones in the Champion's League.)
I love the emphasis put on countering, which is more satisfying than just punching and kicking guys. I did think it wasn't so braindead since I played on Easy, but then I started my Legend playthrough earlier today (only trophy left) and uh... ok it's braindead compared to the first one. I just wish the endgame will be more challenging without being an item grindfest like J1's.
*ahem*
Enhanced Reversal: Certain Death
GOTY 2021
1:12
Essence of Ip Man
I wonder if jumping yagami is gonna turn into a meme
Yagami is the closest character we have to kiryu and saejima
1:32 How the hell did that dude miss?
Yagami has mastered the skill of turning invisible by remaining completely still
I love that guy!
01:10
Probably from Ip Man 1
Lost my shit when he started flying
Also loved the boxing style. I always had a hard time picking a style in each fight as I loved them all, contrary to the first game where I hated both.
Flying Yagami is Cannon. Period.
1:04
*Essence of uhhhhh idk*
I think it's kinda weird.
Wasn't he supposed to feel more weak compared to the likes of Kiryu? Because he's more of an everday guy. Looks like they completely abandonend that idea.
Is it ever explained why Yagami is such a fighting beast? I mean...he was just a lawyer, right?
His father trained him kung fu to protect himself, spent days fighting Kaito before meeting Matsugane
Not so much compared to Kiryu or Majima but he still can beat the shit outta Kamurocho dudes
I mean lore doesn't really matter when he can fly through space
I mean canonically majina would fucking destroy him but in game they wanted the game to be fun
heat action is a IP man reference
Yeah someone else said that but it's just very funny compared to the previous low health beatdown heat action
Like I will always say, Crane is bae.
lost judgment goty fr fr
1:34 THEY FLY NOW?!?!?
Yep the game is kinda easy but Just as you said its fun as hell
I played the game on hard the first time and now im thinking about going On legend
(the only Time i died was durning the New QTE system that i never knew about and panicked the first time i saw it)
Very OP indeed but how OP is he to Kiryu, Majima & Saejima? Who will win we'll never know. The ragdoll physics is even funnier than before which makes juggling fun to do.
SPOILERS
I'd argue kiryu as towards the end of lost judgement Yagami needed 4 of buddies to defeat 100 rk members while kiryu was able to defeat 100 tojo members by himself. As for majima he's pretty close to kiryu's level
Canon-wise, Kiryu and Saejima are the league of their own, they are inhuman. But Yagami is around the peak of normal human.
I would put Yagami around Shinada and Tanimura's level. Maybe they are a bit above him since they don't get mortal wound.
But in the end, character's canon strength is whatever the plot demand at the moment. That's why Saejima can beat a demon bear barehanded in one moment, and get tied down by simple ropes in another moment.
Yagami is peak human combat power, Kiryu is superhuman, Saejima is a tiger trapped in a human body
@@zipherfoxhound571 I disagree a bit considering kiryu is constantly FUCKING UNSTOPPABLE.
Going play it on hard
Air yagami minigame in the next yakuza game would be something that i would expect because i mean it's yakuza so pls rgg
What skill is the crane counter called? I have the tiger drop but not the crane counter
True Crane Beast Slayer is the name. You have to do the Air Yagami gauntlet to unlock the skill book so you can buy it though
@@SnowiestAngeman thx! But where do you buy it tho?
@@Randomaqua14 Oh in the skills menu after you get the book. It's like 20k SP or something
@@SnowiestAngeman no I mean where to find the book to buy it
tigre dorp
Yakuza 9 needs to be a Godzilla v. Kong style crossover, with Kiryu fighting Yagami.
Kiryu vs. Yagami
As much we all love yagami
Kiryu is more then just op
This is the reason why it’s not on pc because modders gonna buff it
does it make the game brain dead ?
and how about the game difficulty options ?
Nah it makes it easy but not brain dead because the enemies can still hit you really hard and if you intentionally don’t get health upgrades or equip good gear you can make it more challenging. Hard and Legend are same as always but bleeding destroys your health in this game which like 90% of the enemies can make you bleed haha. The game also has A LOT of abilities for when you’re at low health so it encourages you to actually fight at low health a lot which has its obvious risks
2:40 No I won't, cause I'm on pc ;-;
:( big RIP
So is the gauntlet tied to story progression? If so when can I expect Air Yagami to unlock?
Yeah you have to beat certain bosses and stuff to unlock things in the Gauntlet. So for example there's a fight you do against some goons in a construction site and I believe it should either unlock right after that fight or once you beat the chapter that that fight is in. I can't exactly remember which one sorry but it's just sorta slightly after mid way I think? Not too far in
@@SnowiestAngeman oh alright then, thanks for answering. Currently on chapter 4 so hopefully it won't take too long.
If only the boxing style that came with the dlc was any good outside of its counters. It definitely feels stiff, which is weird as the syle in the gym worked super well and made the fights fun. Well, except Kenya and his auto parry keeping me from 1st round KO'ing him
Boxer style is actually insane if you know how to use it, I literally ruined Soma in 30 seconds with it
Two words: TODOROKI RUSH
Mr SnowmiestAngeman I’m on chapter 2 what the hell does 8010 mean
It's the safe code in a storage room of the building of that gambling hall at the beginning of the game haha. You get to go back there though so keep in mind that it's next to a dude collapsed on the floor and he tells you two codes. 8010 is for the safe next to him
@@SnowiestAngeman oh crap, thanks! I’ve made it to chapter 3 so I’ll keep an eye out for the gambling hall!
Does anyone have tip for air walk for crane I feel like I’m doing it right but also doing it wrong
What can i say? I love yagami ❤😅
Yagami is so OP I literally had to wear training gear to make him not as OP
realest comment, even in legend i had to wear something to nerf him
Chad yagami in lost judgment
vs
virgin yagami in Judgment
Yagami is OP but so is every fucking boss on Hard like jesus I haven't gotten bodied this often since Lau Ka Long yakuza 3 and I love it
you can cheese EX actions most of the time but that's no fun
Yagami vs Kiryu, who wins?
How do I get the crane counter??
You gotta do the Air Yagami gauntlet which I think you unlock after beating like chapter 10 or something like that. Once you beat that gauntlet/climax battle you get the skill book and you can buy the skill :)
@@SnowiestAngeman aw man I just started chapter 4. Thanks I couldn’t find that info anywhere
gaming video
Yeah I suppose it is
Taunt kills.
Indeed
Same js
1:04 ORA ORA ORA ORA ORA ORA ORA
im surprised you didnt also include f l u x f i s s u r e
HOW THE FUCK DID KIRYU BEAT SOMEONE LIKE THIS GUY LIKE THIS NIGGA GOT LIKE HIS OWN VERSION OF ZANDATSU
Is Yakuza 5 really that easy? I'm halfway through it and it seems the same as just about any other Yakuza game
Have you done the stuff that lets you get meal bonuses? It makes it quite the cakewalk lol. Also enemy encounters in 5 can normally go really quickly too because of the fear mechanic letting you one shot them when they’re cowering on the ground after you knock out the leader
@@SnowiestAngeman True, and yeah I did. Maybe I didn't realize it because there's a lot less fighting and a lot more weird stuff like hunting and dance battles
Virgin Wall bound vs The chad air juggle.
The only reason i only play RGG games on PC is so I can force Legend difficulty to be unlocked at the start, so knowing this game is EXTRA easy and stuck on console for EXTRA stupid reasons is a total bummer.
skip kiryu for tekken, yagami is IN tekken already
1:21 THIS IS UNEDITED
???
the cuts are so intentionally obvious...
1- Kiryu
2- Saejima
3- Majima
4- Yagami
the flying ability is too strong, need nerf
thx for the tips. just got lj after finishing judgment. when i see the "easy as Yakuza 5," cant wait