[C&C3: Kane's Wrath] Game Highlight - Big Artillery Duel!

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  • เผยแพร่เมื่อ 24 พ.ย. 2024
  • Talons are highly specialized for such situations.
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    Game: Command & Conquer 3: Kane's Wrath
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ความคิดเห็น • 21

  • @Saddamo
    @Saddamo 15 วันที่ผ่านมา +8

    Man, that marv chaingun looks so cool😮
    We are lucky to have you Leaf!

    • @Tequila628
      @Tequila628 14 วันที่ผ่านมา

      Facts.

  • @Darkwolfe73
    @Darkwolfe73 15 วันที่ผ่านมา +1

    Fully agree with you 'Leaf, Wolverines can wreck with a bit of heals mixed in (esp with good micro).
    Have watched both you and Bike just mow through both inf and armor. Thanks for the upload, sir!

  • @zombielicker4162
    @zombielicker4162 15 วันที่ผ่านมา +1

    I counted the units and the harvester you lost and did the math, that wolverine vs infantry engagement was still in favor of futurama, by a few thousand worth of cost.

  • @Slithy
    @Slithy 15 วันที่ผ่านมา +4

    Man, if wolverines could fire on the move - they would probably be the best antiinf unit in the game, would do them justice.

    • @yyw642
      @yyw642 14 วันที่ผ่านมา +1

      Couldn't agree more. Lore wise titans and jugs can both fire while moving - Nod subfactions are the ones that has walkers unable to fire on the move. Its not like ST players are using it for hit and run tactics anyways.

    • @Slithy
      @Slithy 14 วันที่ผ่านมา

      @@yyw642 And APCs/raiders/gunwalkers all can fire on the move too.

    • @yyw642
      @yyw642 14 วันที่ผ่านมา

      @@Slithy Well APCs and raiders have wheels so... wolverines doesn't have a turret, so I'm okay with them not able to fire while retreating. But they should definitely be firing while pressing forward.

    • @Slithy
      @Slithy 14 วันที่ผ่านมา

      @@yyw642 have you ever tried to walk backwards? I heard it's possible.

    • @masterleafcnc
      @masterleafcnc  14 วันที่ผ่านมา +1

      Moonwalking Wolverine.

  • @deltaHawckAndersblack05444
    @deltaHawckAndersblack05444 15 วันที่ผ่านมา

    Great match, i liked it , so that i am a subscriber better now of this lovely channel by masterleaf.

  • @yyw642
    @yyw642 14 วันที่ผ่านมา

    .Have to say the lack of aircraft (vertigoes in particular) was glaring in this one, ML made good use of that disadvantage.

  • @squishymusic9723
    @squishymusic9723 15 วันที่ผ่านมา +1

    What a thumbnail 😎

  • @squishymusic9723
    @squishymusic9723 15 วันที่ผ่านมา +2

    Don't get me wrong, I love wolverines and don't consider them crap at all
    But I do wish they had something extra to them, either longer range to kite rockets and battles, or rocket damage resistance (like rigs)
    As I see them fall quickly all the time and they are very hard to keep alive with micro.

  • @timofiy98
    @timofiy98 12 วันที่ผ่านมา

    never understood, why Black Hand Specters don't have some kind of bonus to compensate for the lack of invisibility (or are they cheaper and i just missed it?), like, i dunno maybe first rank of veterancy, like other BH units or maybe a 25 - 33 % upgrade to damage WITH purifying flames upgrade, the explosions of their shells look "fiery" enough to somehow justify that lorewise

  • @looinrims
    @looinrims 15 วันที่ผ่านมา

    He was definitely missing some tib core bikes at the end to go after the behemoths, he could’ve dropped 3-4 spectres for bikes

    • @masterleafcnc
      @masterleafcnc  15 วันที่ผ่านมา

      I wouldve gone for emp buggies instead to emp the behemoths.

    • @looinrims
      @looinrims 15 วันที่ผ่านมา

      @ or maybe beam boosted obelisks

  • @yoyp53
    @yoyp53 15 วันที่ผ่านมา

    A classic artillery game very nice every so often

  • @Zombine45
    @Zombine45 15 วันที่ผ่านมา

    I'm really surprised you didn't put riflemen or snipers into your behemoths, surely it would have been cheaper than building wolverines and involved less micro?