Thank you :) And it's totally fine to pause, this is good. Everyone should watch it in their own pace and it's good to take some time and think about was you've written or what you would do next.
You mentioned my name \o/. I've been mulling over doing a scenario editor as editing one in code is a bit of a chore, your approach looks like a great basis on which to start. Now all I need is a video on dynamically changing the UI based on context and I'm set. :)
Haha, I thought you'd like it :) Yes, at least it gives you some vibes on how things can be done which then can help you for your case. And the UI thing will definitely come which should also be helpful for you
@@VelvaryGames thanks! will there be a part 2 to learn how we can deleted the objects we placed and how to text the level with a player or other useful things?
@@gougou737 Yeah, deleting will be done when we have more than one tilemap. If you just want to use one, it's as easy as just have a drawing button which has a TileBase of null and therefore removed anything below without adding something. Like done when clearing the preview map. And what do you mean by the second part?
Anyone got an idea why my Serialized Tilemaps get set to null in the BuildingCreator script on Play? I have to drag them in manually in the inspector and then unpause the Level Editor. Then it works fine again.
This tutorial video helped me a lot, but I had to watch it with a lower speed😀 Keep up the good work. Looking forward continuing with part two 🙂
I'm new to Unity and I need to pause your videos sometimes, but you explain it pretty good ;)
Keep going :)
Thank you :)
And it's totally fine to pause, this is good. Everyone should watch it in their own pace and it's good to take some time and think about was you've written or what you would do next.
You mentioned my name \o/. I've been mulling over doing a scenario editor as editing one in code is a bit of a chore, your approach looks like a great basis on which to start. Now all I need is a video on dynamically changing the UI based on context and I'm set. :)
Haha, I thought you'd like it :)
Yes, at least it gives you some vibes on how things can be done which then can help you for your case. And the UI thing will definitely come which should also be helpful for you
This is AMAZING! Thank you! Joining your Patreon now 🙂🙌
That's great to hear, thank you so much :)
Amazing, you deserve many more views!!
really nice and detailed tutorial, thanks! :)
This is a great video, thanks for making and uploading!
really good tutorial, I am new to unity and this was really helpful for a game I want to create!
Thank you and good luck for your game :)
@@VelvaryGames thanks!
will there be a part 2 to learn how we can deleted the objects we placed and how to text the level with a player or other useful things?
@@gougou737 Yeah, deleting will be done when we have more than one tilemap. If you just want to use one, it's as easy as just have a drawing button which has a TileBase of null and therefore removed anything below without adding something. Like done when clearing the preview map.
And what do you mean by the second part?
@@VelvaryGames by the second part I mean like another video also thanks for the help!
Absolutely great tutorial
So underrated
Very good, exactly what I needed, keep it up! Thx!
Thanks!
Nice! Thank you, very useful!
Glad to hear that, thank you :)
Thanks. Great work.
Hello, I like very much your videos and especially your little sweet pea, is there merch of it soon?
Thank you :) Maybe on day ;)
Is there a Unity project file for the tutorial
PLEASE HELP!
so Unity is saying that there is no Enable(); in playerInput how do i fix this!??!?
Edit: Nvm
How did you solve this? I must have done something wrong in setting up
Edit: LOL! Nvm, I solved it aswell.
@@bBlandarN i have bo idea this was a long time ago
@@TheRealScinacz Haha I fixed it. Sloppy In the setup. But ty for answer
Anyone got an idea why my Serialized Tilemaps get set to null in the BuildingCreator script on Play? I have to drag them in manually in the inspector and then unpause the Level Editor. Then it works fine again.
This is really helpful! Thank you for your detailed explaination!
Glad it was helpful! I hope you'll create something nice with it :)
this is a great tutorial, +1 subscribe
thank you !!
Hello,
Its a really good Tutorial, but I have a question! How can I save the Tiles from the Editor to a File?
Thank you :)
For saving I have another tutorial which builds up on this level builder.
is the tutorial out yet?
@@dfgesfg Yes. th-cam.com/video/icBN5Cr-kFk/w-d-xo.html
Keep Going
For some reason it only worked once? I say it work, exited play mode, and then came back and nothing happened.
Could i have that unity file 🥲
lol that intro :D
nice this is a skrt tutorial
why 60fps for video like that? everyone watch it on speed=2x