S02 E07 - Unleashing Creativity: Exploring the Utah PTA Reflections Program
ฝัง
- เผยแพร่เมื่อ 1 ก.พ. 2025
- This episode dives into the amazing Utah PTA Reflections program, a national art competition for students.
Hosts:
• Mike Williams, Director of Communications, Utah PTA
• Angelee Aedo, Family Life Commissioner, Utah PTA
• Cammy Whitchurch, Community Engagement Commissioner, Utah PTA
Guest:
• Rebecca Pitts, Utah PTA Reflections Specialist
Discussion Points:
• What is Reflections? (01:23)
• An art competition with seven categories (visual arts, photography, literature, music composition, film production, dance choreography)
• Students can enter one piece per category.
• Utah is a national leader in participation, often having the most national winners per capita.
• Utah piloted some new categories, including 3D visual arts.
• The Theme (04:32)
• Each year has a different theme students use to inspire their artwork.
• The theme is chosen through a national process with suggestions from each state.
• This year's theme is "Accepting Imperfection."
• Next year's theme will be "I Belong."
• Judging the Artwork (07:12)
• 40% of the score comes from how well the artwork reflects the theme.
• Entries are judged anonymously based on originality, creativity, and mastery of skill.
• Anyone 18 or older can be a judge, regardless of formal qualifications.
• Judges with experience in the specific category are preferred for higher levels of competition.
• Reflections Before Online Submissions (12:23)
• Entering Reflections used to be a complex process requiring physical submissions.
• Now, entries are submitted online, making it more accessible.
• The Utah PTA website offers translation tools to support diverse participants.
• The Judging Process Today (15:12)
• Reflections requires three judges per entry for fairness.
• Judges have flexibility to review entries at their own pace.
• The goal is to provide a fair and positive experience for all students.
• Copyright Considerations (21:23)
• Entries cannot focus on copyrighted materials (e.g., logos, characters).
• It's best to avoid copyrighted materials altogether and focus on original creations.