How I animated 3D magic wand for VR&Web - geometry nodes to glb

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  • เผยแพร่เมื่อ 22 ต.ค. 2024

ความคิดเห็น • 4

  • @Bingbangbong28
    @Bingbangbong28 2 หลายเดือนก่อน +1

    quick question:
    are you able to export any particle geometry nodes animations into gltf model by using this MDD method you did where you export it to mdd first than import the mdd and export it into gltf?

    • @IZ.3d
      @IZ.3d  2 หลายเดือนก่อน

      Almost... the rule here is that the vertices count has to stay the same throughout the animation.
      That means no spawning particles and no deleting particles otherwise you will get an error.
      In most particle animations I can work around this by having all the particles I need constantly, and when I want them to disappear, I scale them to 0

    • @Bingbangbong28
      @Bingbangbong28 2 หลายเดือนก่อน

      @@IZ.3d do you do commissions and if so how much for a quick project like the one u did in the video? I want to export a force field particles flying animation into a gltf model but i cant export particle animations into gltf models until i found this tutorial but it seems hard to do.

    • @IZ.3d
      @IZ.3d  2 หลายเดือนก่อน

      @@Bingbangbong28 Yes, I do. I already left my info in the description of the video. So message me on CGTrader for more details... I can't give you a price here without knowing what does the animation look like and how complex it would to recreate. You can also attach the blender file in the message on CGTrader and I will reply to you quickly there.. here is a link
      www.cgtrader.com/designers/iz-mdverz