Area of Recruitment GUIDE for Divide Et Impera!! - Total War Rome 2

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  • เผยแพร่เมื่อ 12 ธ.ค. 2024

ความคิดเห็น • 78

  • @Immersaholic
    @Immersaholic  ปีที่แล้ว +4

    What guide would you all like to see next on the channel??

    • @AbnormalObs
      @AbnormalObs ปีที่แล้ว +1

      Wow! It's was just days ago this was requested! Your on fire

    • @michal2547
      @michal2547 ปีที่แล้ว +3

      Great Video! Maybe supply system?

    • @Immersaholic
      @Immersaholic  ปีที่แล้ว +1

      @@michal2547 I may, I know the DEI team posted their on guide on it but I could also focus on tips for you all :)

    • @cal2127
      @cal2127 ปีที่แล้ว

      kartli

    • @tankbear2402
      @tankbear2402 ปีที่แล้ว

      Maybe a startguide for some factions?
      Averni for example😅

  • @lucky-lu6tc
    @lucky-lu6tc ปีที่แล้ว +33

    Crossbows of Syracus! 👀

    • @truffelnootje
      @truffelnootje ปีที่แล้ว +1

      YES AND HOW TO GET THEM! As rome… their there one turn and next turn their gone!

    • @lucky-lu6tc
      @lucky-lu6tc ปีที่แล้ว

      @@truffelnootjeNever had this problem lol
      sounds like a problem on your side
      look if all your mods and the game are the last version and if your mods are in the correct loading order
      i have 4 (the max you can get as AoR) of them running around in my roman armys right now

    • @Immersaholic
      @Immersaholic  ปีที่แล้ว +4

      For sure, although they were slightly nerfed since they shoot extremely slowly now

    • @chottomatekudasai-kun3887
      @chottomatekudasai-kun3887 10 หลายเดือนก่อน

      @@Immersaholic bit late, but, they disappear at certain reform levels, not sure if its thorax global reforms or marian/imperial reforms from rome itself.

    • @barbosaguzman6101
      @barbosaguzman6101 9 หลายเดือนก่อน

      Still OP Unit ​@@Immersaholic..
      I utterly decimate the enemy missile units leaving the battlefield open to cav rear attacks on the mainline.

  • @SimiaInvicta
    @SimiaInvicta ปีที่แล้ว +18

    Love these kinds of guides going over game mechanics!

    • @Immersaholic
      @Immersaholic  ปีที่แล้ว +2

      Thanks mate :) Hope they help!

  • @yuriyi2859
    @yuriyi2859 ปีที่แล้ว +8

    From Nomadic Steppes must have are: Roxolanoi Haploi (Roxolani Levies) (max 8) and Paya Hinam Dunai Purma (Subeshi Archers) (max 8) . Both are very good even after last reform. From Gedrosia, Aria & Bactria: Thureophoroi Indohellenikoi (Indo-Hellenic Thureos Spears) (max 4) and Kamboja Asvaka Ksatriya (Indo-Iranian Light Cavalry) (max 6) are awesome. Dhanurdhara (Indian Longbowmen) (max 4) are like Subeshi Archers. But are much better in melee.

    • @dreadgray78
      @dreadgray78 ปีที่แล้ว

      Agreed, Indo-Iranian Light Cav are disgusting, they can 1v1 much heavier cav and crush shock cav if they don't get charged. Have taken out a parthian general unit with them.

  • @kafka886
    @kafka886 ปีที่แล้ว +6

    Fantastic! You are the one and only one DEI TH-camr I like,keep up the good work!❤❤❤

    • @Immersaholic
      @Immersaholic  ปีที่แล้ว +1

      Thanks so much mate, I’m honored 😎

  • @antonyos123
    @antonyos123 ปีที่แล้ว +5

    really helpful video, keep up the good work!

    • @Immersaholic
      @Immersaholic  ปีที่แล้ว

      Thanks very much mate 😎

  • @shainverow7064
    @shainverow7064 ปีที่แล้ว +3

    This was really helpful! I appreciate you doing this, I hadn’t appreciated a few of these before.
    Maybe you could do a top 10 mercenaries in the future?

    • @Immersaholic
      @Immersaholic  ปีที่แล้ว +2

      Thanks mate, I’ll definitely be checking out mercs soon 😎

  • @PolarBearSeal
    @PolarBearSeal 2 หลายเดือนก่อน

    I just discovered your channel, and I'm addicted!

  • @helGnT
    @helGnT ปีที่แล้ว +1

    Awesome work!

  • @frebofranzfrenzel9527
    @frebofranzfrenzel9527 ปีที่แล้ว +4

    you have forgotten the scordisci heavy infantry for the tier 3 of the capital town of the panonie region

    • @Immersaholic
      @Immersaholic  ปีที่แล้ว +4

      No I didn’t. There are only 6 aor units in the whole game 🤪

    • @tillercaesar-kq4ou
      @tillercaesar-kq4ou ปีที่แล้ว

      They’re pretty good but nothing too special

  • @cerdic6586
    @cerdic6586 ปีที่แล้ว

    My favourite AoR unit has to be the Apulii extraordinarii. Beautiful armour/shields, staggeringly high melee defense for a sword unit, and an interesting bonus vs. infantry of 2. Quite mediocre melee attack of 11, which makes them a slower killing machine than some other assault troops; but their durability is not to be underestimated. As Epirus, I used them as a hybrid attack/defense force on the left flank of my phalanx, who would absorb and repel flanking enemy infantry, before mounting their own flanking manoeuvre on the enemy line with the support of agrianian peltasts and shock cavalry.

    • @Immersaholic
      @Immersaholic  ปีที่แล้ว

      They are insane! Very nice looking too just like you said

  • @tillercaesar-kq4ou
    @tillercaesar-kq4ou ปีที่แล้ว +1

    I like to get 300 man mercs or AoR units that are decent. Just to pump my numbers up. The sica bearers, I believe?, from illiyria have really high attack but low armor

    • @Immersaholic
      @Immersaholic  ปีที่แล้ว +1

      Very nice unit for sure! I like their axemen that is a merc unit

  • @smudgebag
    @smudgebag ปีที่แล้ว +1

    great guide very useful

    • @Immersaholic
      @Immersaholic  ปีที่แล้ว

      Great viewer right here 😜

  • @dukeofjive
    @dukeofjive ปีที่แล้ว

    Supply, poulation and reinforcement affects

  • @tillercaesar-kq4ou
    @tillercaesar-kq4ou ปีที่แล้ว +2

    Can you do a vid about building effects. Like sometimes i leave buildings of a different culture in a town I take and i can still recruit units and I get the effects seemingly. Recently I took part of sarmatia as Rome. I left the main building as nomadic so I could regular sarmatian cataphracts then once I reached the limit like 5 or 6 units I converted over to a Roman village so I recruit more of cataphracts but these were (romanized) with slightly worse stats but still good. So I could fill out more than 2 armies cav component with cataphracts. Then I converted to a Roman kingdom and had my Rex return to Rome and he got a Triumph lol.

    • @Immersaholic
      @Immersaholic  ปีที่แล้ว

      I can definitely try to cover the noteable effects. There are thousands for effects so I couldn’t cover them all but at least unique ones or a general guide

    • @tillercaesar-kq4ou
      @tillercaesar-kq4ou ปีที่แล้ว

      @@Immersaholic yea like the mechanics possibly, idk I was just confused because the little alert thing on buildings of a different culture say you won’t get the effects or something but they still seem to provide food or happiness or whatever the building is. I think they increase the old culture population tho rather than your own so that is a negative

  • @niklasgustafson3017
    @niklasgustafson3017 ปีที่แล้ว

    Great guide as always my man! Question: I'm playing as Rome and currently in Marian Reform, like turn 125, with Taras level 3 but I can't recruit Apulian Heavy Infantry. Is it bugged or locked behind Imperial Reform?
    Suggestion for video: Roman Auxiliary Units, best/worst etc. For someone new (like me) neither me nor my mother knew about Belearic Slingers for example ;)

    • @Immersaholic
      @Immersaholic  ปีที่แล้ว +1

      Thanks very much mate! Those Apulian troops may be locked behind a reform for you. Although I thought they were an early game unit, early game units get left behind after some reforms occasionally so that may be the reason. I’m honestly not sure why you can’t see them. You might have to check the yellow immigrant building chain if you don’t see it in your main town center building
      Thank you for the suggestions too!

    • @niklasgustafson3017
      @niklasgustafson3017 ปีที่แล้ว

      @@Immersaholic I’ll check the immigration building and get back with results

    • @niklasgustafson3017
      @niklasgustafson3017 ปีที่แล้ว

      @@Immersaholic fyi seems like they become unavailable after the thorax reform

  • @poutykeiki2574
    @poutykeiki2574 ปีที่แล้ว +2

    God this is USEFUL, on the dei site it tends to show wrong info... for example it says that sarmantian cataphracts are recruited on suebia/all germanic provinces but i got just 4 of them on LUGIA, FUCKING LUGIA DUDE!
    Also i need to get MORE, can you do a guide on how to get those as western factions?

    • @Immersaholic
      @Immersaholic  ปีที่แล้ว

      Thanks very much mate :)
      Also on how to get what exactly as Western factions? I'll definitely do more guides in the near future too mate :)

    • @poutykeiki2574
      @poutykeiki2574 ปีที่แล้ว

      ​@@Immersaholicrome, massalia, carthage even lusitania

    • @tillercaesar-kq4ou
      @tillercaesar-kq4ou ปีที่แล้ว

      I just got a good amount as Rome by leaving the nomadic main building so I can recruit cataphracts then I converted to a Roman main building and I could recruit the romanized version of cataracts. That’s probably only possible with Rome tho I’m not sure

    • @poutykeiki2574
      @poutykeiki2574 ปีที่แล้ว

      @@tillercaesar-kq4ou that explains why i can't see them anymore... i recruited them on budorgis, maybe i'll re check in the future...

    • @tillercaesar-kq4ou
      @tillercaesar-kq4ou ปีที่แล้ว

      @@poutykeiki2574 yea maybe it was nomads who had that area and so once you converted it you couldn’t recruit them anymore or possibly it was mercs you got there. I haven’t been into the German areas of the map for while tbh

  • @darkglobe406
    @darkglobe406 3 หลายเดือนก่อน

    do you know why i can no longer recruit apulian heavy infantry ?
    i was able to have them in my early armies but after some time it says "different type of reform needed"
    that was after some further development of my faction and highest level of reforms already reached ...
    am i actually only able to have them in early game with low tier reforms ?
    i play as massalia . also after i captured some steppe regions i was able to recruit 4 cataphracts , but i only recruited 3 (wanted to have 1 unit available to recruit later)
    but they actually completely disapeared from the recruitment roster - why is this so ?

  • @yuriyi2859
    @yuriyi2859 ปีที่แล้ว

    What is a mod for unit abilities icons? In my DeI game all icons are black and white.

  • @augustduplessis5862
    @augustduplessis5862 9 หลายเดือนก่อน

    Oh thats what that marker means

  • @onewowen
    @onewowen ปีที่แล้ว +1

    Is there any interesting AOR cavalry?

    • @Immersaholic
      @Immersaholic  ปีที่แล้ว +4

      Absolutely! Some of the big outstanding ones would be Thessalian cav, Tarentum cav, and then of course the Scythian horse archers of the east. In Anatolia you have some amazing Capadocian shock cavalry as well.

    • @Oddball-_-
      @Oddball-_- ปีที่แล้ว +5

      Capodocian lancers

    • @poutykeiki2574
      @poutykeiki2574 ปีที่แล้ว +5

      Sarmantian cataphracts... trust me they're WONDERFUL

    • @kurosakiichigo7475
      @kurosakiichigo7475 11 หลายเดือนก่อน

      Belgae heavy cavalry

    • @chottomatekudasai-kun3887
      @chottomatekudasai-kun3887 10 หลายเดือนก่อน

      there used to be some amazing cathaprhact horse archers and heavy melee cav in armenia back in the days too (mercs also), median heavy melee cav (persian provinces) is also amazing to counter cathaphracs/heavy horse archers in the region too

  • @hereforthecommentsection_11
    @hereforthecommentsection_11 ปีที่แล้ว +1

    Lmfao me over not knowing that the baleric slingers exist 😂. Thank you for this btw. I’ve played hundreds or hours and I never really understood Auxiliaries.

    • @Immersaholic
      @Immersaholic  ปีที่แล้ว

      Thank you for watching mate

  • @yuriyi2859
    @yuriyi2859 ปีที่แล้ว

    And the most important thing was not aired in you guide. AoR units are drawn from Foreigner's pool of inhabitants. These units must be the ones who are suffering the most casualties in your offensive battles. So these units are in those armies, who are at the tip of your spear, getting you new provinces. Usually on turn 2 after capturing a region these armies get some replenishments.

  • @deonte9014
    @deonte9014 ปีที่แล้ว

    Currently playing Hayk. Can't recruit my units from tier w barracks. My culture is majority. Anyone able to tell me wtf is going on?

    • @Immersaholic
      @Immersaholic  ปีที่แล้ว

      You may not have researched or reached the correct reform level for that specific unit

  • @NiejakiDD
    @NiejakiDD ปีที่แล้ว

    I like it 👈

  • @tillercaesar-kq4ou
    @tillercaesar-kq4ou ปีที่แล้ว

    Yas yeet dab

  • @FaithfulOfBrigantia
    @FaithfulOfBrigantia ปีที่แล้ว +1

    Why would you ever be able to recruit Illergetan units in Lusitania? That's ridiculous. There were never any Iberians there, much less Illergetans.

  • @Toxborg
    @Toxborg ปีที่แล้ว +1

    YO!!! You forgot the (insert unit name here) which is my favourite AOR unit in the game!!! Insta dislike! 🤪

    • @Immersaholic
      @Immersaholic  ปีที่แล้ว +2

      No one cares about the aor danish unit, the Toxborgian Plebian Falxmen

  • @AbnormalObs
    @AbnormalObs ปีที่แล้ว +1

    *solved*
    ROME2 update - broken .exe
    Hows everyone playing DEI at the moment? Ive been using the ROME2 launcher but its not working atm.
    Load straight into an unmodded game

    • @AbnormalObs
      @AbnormalObs ปีที่แล้ว

      It's not compatibly that's broken but the .exe itself

    • @МихаилЧерников-п2т
      @МихаилЧерников-п2т ปีที่แล้ว +2

      I m playing dei at the moment just fine

    • @lucky-lu6tc
      @lucky-lu6tc ปีที่แล้ว +2

      played DEI just one hour ago with all mods and the game on the newest version
      sounds like you broke it
      Do a wipe and complete reinstall of the game and your mods
      sorry :(

    • @Immersaholic
      @Immersaholic  ปีที่แล้ว +1

      If they aren’t working for you then unsub and sub to the mods again. Make sure you have the correct official ones.

    • @AbnormalObs
      @AbnormalObs ปีที่แล้ว

      Thank for everyones input. I was able to fix by verifying files and changing the launch options. It wasn't a compatibility issue but the launcher itself disabling the option to use mods in ROME2