How does MegaRandom work? (Aoe2 map analysis)

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  • เผยแพร่เมื่อ 1 ก.ค. 2024
  • In this video we'll look at exactly how MegaRandom works, including its potential and its limitations. Originally created by The_Prophet, the in-game description makes a bold claim for nearly unlimited possibilities, and we'll see how well that holds up.
    Representative example of the MegaRandom templates: i.imgur.com/NzJvOWU.png
    Zetnus explaining how his HyperRandom map works: • How does HyperRandom W...
    1:35 How does MegaRandom create a map?
    3:55 Effect of map "Season"
    5:20 Starting conditions
    8:15 Case study
    9:25 Most popular civilizations
    9:45 HyperRandom
    10:24 Concluding thoughts
    ___________________________________________________________
    Zetnus video of all map generations: • ALL MegaRandom Generat...
    My Patreon: / spiritofthelaw
    Background music from Epidemic Sound: www.epidemicsound.com
    Game: Age of Empires II Definitive Edition
  • เกม

ความคิดเห็น • 209

  • @iwersonsch5131
    @iwersonsch5131 10 หลายเดือนก่อน +338

    Now I'm lowkey interested in seeing a tournament where players can pick from the 45 megarandom templates

    • @CaiRobinson
      @CaiRobinson 10 หลายเดือนก่อน +12

      But do you let them choose the season? cause i like how that changes the map all together

    • @Dakakeisalie
      @Dakakeisalie 10 หลายเดือนก่อน +26

      ​​@@CaiRobinsonone player chooses the template, the other chooses the season.

    • @AlphaSquadZero
      @AlphaSquadZero 10 หลายเดือนก่อน +32

      @@DakakeisalieAnd add the caveat that neither player knows what the other person picked before they lock in their choices.

    • @StarshadowMelody
      @StarshadowMelody 10 หลายเดือนก่อน +9

      CHAOS, _CONTROLLED!_
      *-*fucking teleports*-*

    • @cisaacson7131
      @cisaacson7131 10 หลายเดือนก่อน

      That sounds amazing. And then if they won the previous game then they get their choice of season or map

  • @bryananselme3158
    @bryananselme3158 10 หลายเดือนก่อน +221

    The best mega random I ever had was one with hundreds of relics on the map

    • @ArawnOfAnnwn
      @ArawnOfAnnwn 10 หลายเดือนก่อน +24

      Are you sure that wasn't Hyperrandom?

    • @EbonySaints
      @EbonySaints 10 หลายเดือนก่อน +7

      Lithuanian mains would have a wet dream over that one.

    • @karanrime8948
      @karanrime8948 10 หลายเดือนก่อน +14

      I got a gen like that once as lithuanians versus aztecs, we both had fun

    • @benrobinson375
      @benrobinson375 10 หลายเดือนก่อน +6

      I've seen a few like that. The amount of relics it generates is insane!

    • @Wtf_is_this_handle_thing_YT
      @Wtf_is_this_handle_thing_YT 10 หลายเดือนก่อน +8

      >Pick Burgundians
      >No longer need to build Farms

  • @ivanweissbein5253
    @ivanweissbein5253 10 หลายเดือนก่อน +98

    I will forever feel nostalgic on the MegaRandom mod used on Voobly something like 6 / 7 years ago. It was unbelievably unfair, but boy it was fun

    • @ArawnOfAnnwn
      @ArawnOfAnnwn 10 หลายเดือนก่อน +10

      Just get the Zetnus Hyperrandom mod and you can relive that experience. :)

    • @HaBBiSiFy
      @HaBBiSiFy 10 หลายเดือนก่อน +4

      Random Everything EXTREME? The map where you could spawn with 3 heroes and 100 bombard towers 11

    • @ivanweissbein5253
      @ivanweissbein5253 10 หลายเดือนก่อน

      @@ArawnOfAnnwn thanks!! Will try it inmediately

    • @ivanweissbein5253
      @ivanweissbein5253 10 หลายเดือนก่อน +1

      @@HaBBiSiFy exactly. And separated from your enemy by 2 lakes, 1 desert, 1 black forest maze, and 48 cliffs for some reason :)

  • @I_enjoy_some_things
    @I_enjoy_some_things 10 หลายเดือนก่อน +70

    I can't be alone in wishing Spirit of the Law would make a deep dive video into 'making maps.' Like the random map scripts, etc. (.rms files).
    It'd be super interesting. If any of the AoE content creators were to do it, I think he would do it best.

  • @eristaviserbia
    @eristaviserbia 10 หลายเดือนก่อน +59

    As always, 'tis a real boon to stumble upon one of Spirit of the Law's videos fresh of the factory floor!

    • @TheGreatDanish
      @TheGreatDanish 10 หลายเดือนก่อน +2

      His videos aren't some cheap factory produced junk. This is some artisnally crafted stuff

  • @michaell.6883
    @michaell.6883 10 หลายเดือนก่อน +24

    Hands down my favorite map. It’s takes a long time to learn all the civs, but mega random sometimes makes it so you have completely adjust your play style for certain civs.

  • @king_kiff3969
    @king_kiff3969 10 หลายเดือนก่อน +26

    we literally had a full blown swastika for a map once, legit. was kinda shocked.

    • @HermesGO3
      @HermesGO3 10 หลายเดือนก่อน +4

      Tbh in the middle ages, swastikas had nothing to do with nazis but was pretty common as a religious sign among many cultures.
      But yeah it's still weird

    • @SchemingGoldberg
      @SchemingGoldberg 10 หลายเดือนก่อน

      @@HermesGO3 The swastika is a religious symbol in Hinduism and Buddhism, which is worshiped by almost 2 billion people. It's an incredibly normal and very popular symbol. Anybody who thinks the swastika is "offensive" is just imposing their Eurocentric view onto the rest of the world.

    • @BrittaKenulla
      @BrittaKenulla 10 หลายเดือนก่อน

      I love that map

  • @evanclark6160
    @evanclark6160 10 หลายเดือนก่อน +44

    You should check out Unknown in AoE3 if you like mega random. Veteran players may remember the rather lackluster version from the original, but fear not! For DE it’s been totally redone, with a large variety of map layouts, biomes, and bonus starting units.

    • @Nukeknockout
      @Nukeknockout 10 หลายเดือนก่อน +10

      Unknown is my favorite map type in AoE3 for this reason. Not just can the terrain be anything, but you can start with wild transformative units or abilities that can radically alter your early game strategies. It rewards thinking on your feet more than having a set plan you never deviate from, which is how I prefer to play games.

    • @daarom3472
      @daarom3472 9 หลายเดือนก่อน

      AOE3 doesnt exist

    • @Nukeknockout
      @Nukeknockout 9 หลายเดือนก่อน

      Then you've been missing out on a good game, because unlike the 8492nd squadron AoE3 is quite real and quite good.@@daarom3472

    • @evanclark6160
      @evanclark6160 9 หลายเดือนก่อน +1

      @@daarom3472 It's good fun, but definitely a different beast to AoE2

    • @kR-qj7rw
      @kR-qj7rw 9 หลายเดือนก่อน +1

      Aoe 3 my beloved

  • @Fruktfisk
    @Fruktfisk 10 หลายเดือนก่อน +7

    As someone who likes to think I know most of what there is to this game this video was both new to me and very interesting. I'm amazed at how you keep putting out such interesting content about good old AoE2.

  • @franciasii2435
    @franciasii2435 10 หลายเดือนก่อน +2

    So glad you made this! My 2 friends and I play mega random regicide and its super under appreciated!!

  • @imonlysleeping4491
    @imonlysleeping4491 10 หลายเดือนก่อน +2

    Great video, good plug for the hyper random map

  • @cameroni6785
    @cameroni6785 10 หลายเดือนก่อน +85

    Megarandom = gigabased

    • @king_kiff3969
      @king_kiff3969 10 หลายเดือนก่อน +2

      this 1000x

    • @Nomatterwhat69
      @Nomatterwhat69 10 หลายเดือนก่อน

      More like gigabiased towards certain types of playstyles 😅

    • @shashe23
      @shashe23 10 หลายเดือนก่อน +1

      Megabased

  • @Floris_VI
    @Floris_VI 8 หลายเดือนก่อน

    This is so interesting, i sometimes got some extra cav sometimes starting out and now i know why!

  • @Ralkern
    @Ralkern 10 หลายเดือนก่อน +1

    Completely unrelated to the video but im using your name and avatar as the villain of my next DnD one-shot. Love your content.

  • @briannaherrington949
    @briannaherrington949 10 หลายเดือนก่อน +6

    Messing with resources is something I've seen in HD's MegaRandom.
    With one map having very little minable gold but lots and lots of scattered relics

  • @integralinsanity1641
    @integralinsanity1641 10 หลายเดือนก่อน

    This was very intresting, I never imagined it worked like that :o

  • @daigonnasema
    @daigonnasema 10 หลายเดือนก่อน +14

    Your video didn't explain why i have 2 battering rams as starting scout, 14 cows around the base, 6 villagers, a monastery in a hamburger map. The mega random map is truly fascinating

  • @marcuspontius3967
    @marcuspontius3967 10 หลายเดือนก่อน

    Well deserved shout out for Zetnus 😍

  • @billdewall6152
    @billdewall6152 10 หลายเดือนก่อน

    There is something so on-brand about the music track you open all of your videos with. Please never stop using it, at this point it's like synonymous with the excitement of a new SOTL upload.

  • @altalistaguacho
    @altalistaguacho 10 หลายเดือนก่อน

    amazing video

  • @irish_owl21
    @irish_owl21 10 หลายเดือนก่อน +12

    I would like to see Mega Random sometimes roll for the map to be already explored. I like MR but it feels like some of the maps could be played to their potential more if you could roll for explored sometimes

    • @sevenpolar3483
      @sevenpolar3483 10 หลายเดือนก่อน +4

      that is a game setting not a map setting, so it isn't possible for maps to have a chance to be explored

    • @garetwebster5002
      @garetwebster5002 10 หลายเดือนก่อน

      @@sevenpolar3483 Why does black forest always start explored then?

    • @sevenpolar3483
      @sevenpolar3483 10 หลายเดือนก่อน

      ​@@garetwebster5002 it doesn't if you load black forest in a local game or singleplayer game it won't be explored unless you change the game settings, only the ranked version sets the map as explored.

    • @garetwebster5002
      @garetwebster5002 10 หลายเดือนก่อน

      @@sevenpolar3483 Which means they could do the same with megarandom.....

    • @sevenpolar3483
      @sevenpolar3483 10 หลายเดือนก่อน

      @@garetwebster5002 if you wanted every Mega Random map explored, but that isn't what the person I replied to said.

  • @buildingman
    @buildingman 10 หลายเดือนก่อน

    My buddies and I have only recently started doing Mega Random + full random civs. Nice to know how it actually generates the map.

  • @MrShadowThief
    @MrShadowThief 10 หลายเดือนก่อน +1

    How RANDOM was MegaRandom ACTUALLY? And in this video we will cover these competitive formats (rip voobly lol).

  • @Zeldrake
    @Zeldrake 10 หลายเดือนก่อน

    Zetnus' work is legendary

  • @LangleyNA
    @LangleyNA 10 หลายเดือนก่อน +3

    MegaRandom is one of the best features I enjoy over the base Age of Empires II title its expansion(s?).
    Although I haven't tried it, I am excited to someday experience the newer difficulty of the computer-controlled players in the new AoE II revise.

  • @talmagejones
    @talmagejones 10 หลายเดือนก่อน

    Can't wait to get that mod

  • @goncal7099
    @goncal7099 10 หลายเดือนก่อน +5

    I am not sure if technically possible, but I would enjoy a megarandom tournament in which the specific generation of all maps played (e.g., 7 in a Bo7) is shown to the players 30 min in advance so they can prepare the draft, but still forces creativity

    • @13g0man
      @13g0man 10 หลายเดือนก่อน

      It should be relatively simple, even a case of rolling the seed into a megarandom map generator and saving the result into a separate playlist. The host would take everything that happened between clicking start and the map loading, save it and repeat until they had the 7 maps.

  • @MrLorddarktoothx
    @MrLorddarktoothx 10 หลายเดือนก่อน +27

    hey SOTL, random guy here. im really interested in learning more about how the AI reacts to water in maps. in some cases they go full navy, which makes sense, but in other maps, in spite of large amounts of water, they never even build a dock. is there some sort of pre-requisite in their coding that tells them when they can go navy, or is their ai playstyle already chosen for them at the start of the match?

    • @ImRandomDude
      @ImRandomDude 10 หลายเดือนก่อน +3

      Im the random guy here!

    • @MrLorddarktoothx
      @MrLorddarktoothx 10 หลายเดือนก่อน +3

      @@ImRandomDude no, youre the random dude

    • @AndrewMeyer
      @AndrewMeyer 10 หลายเดือนก่อน +3

      Sometimes they go full navy even when the only water available is a small pond near their base. Makes for some unusually easy games.

    • @MrLorddarktoothx
      @MrLorddarktoothx 10 หลายเดือนก่อน

      @@AndrewMeyer yea it sometimes ruins a good generated map because you think youll get a fun match out of it only to see even hard ai just sitting around

  • @JulesLeStrat
    @JulesLeStrat 9 หลายเดือนก่อน

    Having a bit of programmaing knowledge in video games, this video has given me newfound respect for MegaRandom

  • @annaairahala9462
    @annaairahala9462 10 หลายเดือนก่อน +1

    I would love a lot more crazy starting possibilities added to megarandom. Imagine starting with a random UU for scouts, or multiple randomly placed towers or outposts around the map.

  • @ArchsageCanas
    @ArchsageCanas 10 หลายเดือนก่อน

    I once had a generation in a ranked game where each player had 7 tiles of gold, some stone and that's it. A few relics were places on islands outside but this made the Britons vs. Goths game very interesting.

  • @Eddythebandkid
    @Eddythebandkid 10 หลายเดือนก่อน +1

    I like the double scout start.

  • @tkzsfen
    @tkzsfen 10 หลายเดือนก่อน +1

    I will never forget that 4v4 random map, where we were on placed on a circle of small patches of land, loosely connected with a narrow land bridge and ALMOST ZERO WOOD. But boy, the gold was everywhere. It was all-in gold mining and selling, plus a total unit slaughter, since everything was so available :D

  • @nicholascrooks8465
    @nicholascrooks8465 10 หลายเดือนก่อน +2

    SOTL: best way to kickoff a weekend!!

  • @fall4sleepfall4sleep26
    @fall4sleepfall4sleep26 10 หลายเดือนก่อน

    answering the questions i didnt even know i had.

  • @paradachshund
    @paradachshund 9 หลายเดือนก่อน

    I'd love to see this for the AoE4 megarandom because based on this video I think it might be a lot more random than AoE2's (unusual starting units not included, though)

  • @BobfromSydney
    @BobfromSydney 10 หลายเดือนก่อน

    I wish you explained the formulas megarandom uses to set the number of relics. I always thought that was one of the most interesting features.

  • @MadMatter
    @MadMatter 10 หลายเดือนก่อน +1

    What's interesting to me is that despite having MR favorited and having played likely hundreds of games on it, I've _still_ not seen some of the gens shown here.

  • @Hiro_Trevelyan
    @Hiro_Trevelyan 10 หลายเดือนก่อน +1

    I like how the climate affects the maps. It's pretty smart

  • @ville4090
    @ville4090 10 หลายเดือนก่อน +4

    I only play MegaRandom since I'm only against AI players. Even on hard and up, I don't even bother to scout them since I already know their army compositions. That's why I play MegaRandom to try new strats.

    • @I_enjoy_some_things
      @I_enjoy_some_things 10 หลายเดือนก่อน +1

      Try Zetnus' HyperRandom. Even crazier than Megarandom haha
      *edit, I see Spirit talks about it at the end of the video 111

    • @ville4090
      @ville4090 10 หลายเดือนก่อน

      ​@@I_enjoy_some_thingsaoe3's megarandom (which is called unknown) is similar to aoe2's megarandom. Aoe4's megarandom is broken since it will likely to generate an asymmetrical terrain between players; thus imbalancing the resource distribution between them.

  • @u9vata
    @u9vata 10 หลายเดือนก่อน +5

    I also realized that the megarandom must have changed over time - it became a bit more random lately than previously tbh.

  • @MoRDekai1364
    @MoRDekai1364 10 หลายเดือนก่อน

    Can't believe that the realistical description of how it works fits 76% with my theory🎉😮

  • @jakobrosenqvist4691
    @jakobrosenqvist4691 10 หลายเดือนก่อน +1

    HyperRandom is my favorite map by a big margin. You never know what the game is going to be like and you have to adapt on the fly to what is avalible to you.

  • @BlizZzinski
    @BlizZzinski 10 หลายเดือนก่อน

    Now I want to see a Masters of MegaRandom tournament with Civs chosen randomly.

  • @tantegreta
    @tantegreta 10 หลายเดือนก่อน

    WE NEED A FUN HyperRandom TOURNAMENT!!! =O

  • @derpyno-scope2590
    @derpyno-scope2590 10 หลายเดือนก่อน +1

    Would be interesting if they made a map where they randomly role for every single square of the map for something to appear. (It would probably be nigh unplayable and take an absurdly long time to load, but it would be a unique experience to say the least)

  • @Ratciclefan
    @Ratciclefan 10 หลายเดือนก่อน

    Interesting

  • @ryanforgo3500
    @ryanforgo3500 10 หลายเดือนก่อน +1

    2:25 yes sir! It did start off like you said, it is worse for me because the kick off sounds EXACTLY like what Heroes od might and magic 5 random map generator does 😂v

  • @inpiep
    @inpiep 10 หลายเดือนก่อน

    have you made a video about the optimal boom? 3tc plus 4th later vs 4 tc immediatly?

  • @Labyrinth6000
    @Labyrinth6000 10 หลายเดือนก่อน +2

    Makes me wonder what is the absolute rarest map type you can get? It has to be something on Megarandom.

  • @Marine_Dynamite
    @Marine_Dynamite 10 หลายเดือนก่อน +5

    The random maps is pretty much what makes AOE stands out from other RTS

    • @TheRealBruceLouis
      @TheRealBruceLouis 10 หลายเดือนก่อน

      yea this is not possible in starcraft

  • @Lucas-nn8nl
    @Lucas-nn8nl 10 หลายเดือนก่อน

    Neat

  • @Lothbroksson
    @Lothbroksson 10 หลายเดือนก่อน

    I once played a MegaRandom (or Unknown, don't really remember) map in which I started with no gold nor stone mines (and no relics) around my base, just trees. The other two civs of my team had some of the first two, while the enemy team started with loads of the three. It was hard...

  • @hsanrb
    @hsanrb 10 หลายเดือนก่อน +3

    Doesn't the "random unit" that becomes the scout get the autoscout? I thought I recall infantry getting it once and going "huh" but who knows.

  • @FortuneCookieLies
    @FortuneCookieLies 10 หลายเดือนก่อน

    It would be interesting to see a randomizer that plays into what all the players are playing as. So if you have the Mongols, you would have a ton of hunting food and if you were the Britons, you would have a ton of sheep. Allies too would play into it. Might make a map more interesting.

  • @PhilAndOr
    @PhilAndOr 10 หลายเดือนก่อน

    I love to play good ole game of AoE2 on the MegaDeterministic map.

  • @LightKnight_Age_Of
    @LightKnight_Age_Of 10 หลายเดือนก่อน

    I am the opposite!!! I thought MegaRandom to be much less random than you make it look like through this video! You made me eager to play MegaRandom again!

  • @justincronkright5025
    @justincronkright5025 10 หลายเดือนก่อน

    10:05 - played my first community game in Rocco's twitch a few months back. Didn't realise the pigs were 30 food... had to push all of my deer with the ram. It's actually good fun with that hit-box it's so much more reliable!

  • @dylanjulian1028
    @dylanjulian1028 10 หลายเดือนก่อน +4

    It's like a mega pint, but you don't know what you're drinking. 🙃

  • @guillermoramirez6092
    @guillermoramirez6092 10 หลายเดือนก่อน +1

    nice video, but what about the guitar intro?

  • @DanielBerke
    @DanielBerke 10 หลายเดือนก่อน +1

    Diving into random map scripts in the original CD version of AoE II was 12-year-old me's first introduction to the concept of writing stuff to get a computer to do things, and the first step on a path to making a living as a professional computer programmer. Who says games aren't educational? 😁

  • @keithberwanger6595
    @keithberwanger6595 10 หลายเดือนก่อน

    I have played mega random so much that only hyper random can tickle that itch for 47 food start chaos. But if there was one tiny little thing I would change about mega rando, I would have fish hold 25% more res. The reduction of fish makes sense for safety, but they are so far and few between that any fish centric civs lose out any edge they may have got

  • @girishkamath1992
    @girishkamath1992 10 หลายเดือนก่อน +5

    Wait! Hold on!!
    Are you telling me I can never have an 8-handed swordsman or a myth unit spawning when I choose MEGA-random? That sounds pretty bog-standard random to me 🤣🤣

  • @Hjortur95
    @Hjortur95 10 หลายเดือนก่อน

    megarandom is my favorite map template.

  • @davidpereira5969
    @davidpereira5969 10 หลายเดือนก่อน

    hyperrandom is also a fun watch, as it doesn't have many barriers to make sure generation is less unbalanced/crazy, its just... random

  • @WulfieZi
    @WulfieZi 9 หลายเดือนก่อน +1

    SotL, I recently played a game as Burgundians versus a Gurjaras opponent, and during an engagement between roughly equal numbers of Coustilliers and Camels in Castle Age, the Coustilliers surprisingly won and were able to finish out the game.
    I'm just wondering, partially from a game balance standpoint, partially cus I need to know as a Burgundian player, but what is the matchup between Coustilliers and Gurjaras camels? I was expecting to lose that fight wholesale, and if Gurjaras camels can't counter Coustilliers, what can?

  • @ethan1142028
    @ethan1142028 10 หลายเดือนก่อน

    It would be cool to see them implement an actual random version of maga random. Super mega random?

  • @oscarquerelle1934
    @oscarquerelle1934 10 หลายเดือนก่อน

    i always play mega-random. This video makes me so happy, but spirit of the law you ain´t get even half of what it is the actual idea behind choosing this particular map. It´s that the fun is UNLIMITED, not random.

  • @stormystrifevodchannel9689
    @stormystrifevodchannel9689 8 หลายเดือนก่อน

    Tbh I feel like it might in the long run be the most noob-friendly as it ultimately forces you to experiment and adapt to the map generation, which I'd say is kind of more in-line with history than the usual map generations tend to actually be.

  • @besacciaesteban
    @besacciaesteban 10 หลายเดือนก่อน

    The random in megarandom is how your picked civ will interact with the map.

  • @enrique16ish
    @enrique16ish 10 หลายเดือนก่อน

    Ah MegaRandom. The place of nightmares and infinite possibilities.
    *And the moments which the devs created a map MONSTER.*

  • @BrownFoxWarrior
    @BrownFoxWarrior 10 หลายเดือนก่อน

    Hey, SotL, apparently there is some research being done with Age of Empires and ants to determine the quality vs quantity debate.

  • @beetoven8193
    @beetoven8193 10 หลายเดือนก่อน

    Hey, SOL, here's a question for you: how do villagers act on the back 1/4 of the TC?

  • @Yang.Wenli33
    @Yang.Wenli33 10 หลายเดือนก่อน

    Hello Spirit. Do you familiar or know Zetnus Hyperrandom, and have you played it before? If so, a similar video with comparing these maps would be captivating. If not, I'd suggest you to try it out. It's a crazy map. Thank you for the video.

    • @FloosWorld_AoE
      @FloosWorld_AoE 10 หลายเดือนก่อน +3

      He gave it a shout out at the end of the video :P

  • @EvilDoresh
    @EvilDoresh 10 หลายเดือนก่อน +1

    Boring trivia: A good pseudo-random number generator can best be described as "random _enough_ ". _True_ randomness is generally overkill outside of cryptographic applications, and especially for video games there is the always popular seed method of map generation that only works with a pseudo RNG.

  • @StealthySpace7
    @StealthySpace7 10 หลายเดือนก่อน

    Every time I've played mega random I expect 3 TC's or a giant mountain with no room to farm or something like that.
    Instead it's like "oh we took 1 boar away but gave you 2 more sheep"

  • @TheNr1CoD4pro
    @TheNr1CoD4pro 9 หลายเดือนก่อน

    BAKURETSU MEGARANDOM is where the randomness is at :D

  • @LightKnight_Age_Of
    @LightKnight_Age_Of 10 หลายเดือนก่อน

    0:30: I didn't know there fans and tractors hidden in the MegaRandom map. I should look better, next time.
    (put the subtitles on)

  • @iwersonsch5131
    @iwersonsch5131 10 หลายเดือนก่อน +1

    Did AoE2 ever switch to u32 map seeds btw? Or are there still fewer Megarandom maps than Scrabble words?

    • @iwersonsch5131
      @iwersonsch5131 10 หลายเดือนก่อน +1

      Oh nice they actually did. That's hype

  • @se6369
    @se6369 10 หลายเดือนก่อน

    Not random enough in my opinion. But still pretty good

  • @Regnum0nline
    @Regnum0nline 10 หลายเดือนก่อน

    what is the worst possible seed one can get regarding ressources?

  • @bartek05303
    @bartek05303 10 หลายเดือนก่อน

    I would add that on Megarandom I know less before scouting.

  • @hyperN1337
    @hyperN1337 10 หลายเดือนก่อน +1

    I tried Hyperrandom once. My scout was replaced with a siege onager.

  • @elliotkamper
    @elliotkamper 10 หลายเดือนก่อน

    I have not played MR in Definitive Edition. It is so different from its namesake from AoK Heaven from years back. Anyone else here play that wildly fun version ?

  • @Foojaleeckalikeelamaka
    @Foojaleeckalikeelamaka 10 หลายเดือนก่อน +1

    It doesnt create truly random maps but it does create random playable maps.
    If it was truly random there would be lots of unfair map generations or even just completely broken ones (surrounding your starting town with water).
    It's the good kind of random.

    • @roguebanshee
      @roguebanshee 10 หลายเดือนก่อน +1

      This is certainly the best option, I can easily imagine several ways a truly random map would break the game.
      I've experienced map generation in the Civilization series that required embarkation research to expand beyond one city, as well as having several players share the same landmass while one player had a large continent entirely to themselves.

  • @WiscoDrinks
    @WiscoDrinks 10 หลายเดือนก่อน

    i love it when i get a free building on MR

  • @ZS-rw4qq
    @ZS-rw4qq 10 หลายเดือนก่อน

    I wish they added real world maps to the mix

  • @daniloalves1139
    @daniloalves1139 10 หลายเดือนก่อน

    I always have mega random on fav and Arabia and closed maps on banned.

  • @partlycurrent
    @partlycurrent 10 หลายเดือนก่อน

    MegaRandom is really not random enough! Sure, some intricacies are always different, but in general, the map is not random enough! There should be more variety in villager number, extra resources, buildings upon start, different units as scouts etc.

  • @darthjump
    @darthjump 10 หลายเดือนก่อน

    In all PvP Megarandoms i have played, the team who figures out the map first always wins.

  • @darkranger116
    @darkranger116 9 หลายเดือนก่อน

    so my question is, has mega random always been this way? Because i remember in HD megarandom being much more random.. or is that just me?

  • @KarlMetalworks
    @KarlMetalworks 10 หลายเดือนก่อน

    Yea, it feels like a 5 map on a rotation. And most of the map ideas are just about "bad" woodline. I wish it was more funky.

  • @schneejager1275
    @schneejager1275 10 หลายเดือนก่อน

    what is the name of the song at 6:45

  • @yuuya5985
    @yuuya5985 10 หลายเดือนก่อน

    Petition to introduce Hyper Random to ladder map pool.

  • @RolfReibach
    @RolfReibach 10 หลายเดือนก่อน +1

    we need UltraRandom

  • @robertocozzi7306
    @robertocozzi7306 10 หลายเดือนก่อน

    45 map templates with at least 4 seasons (but I think there are more) means at least 180 possible maps

    • @camroth89
      @camroth89 10 หลายเดือนก่อน

      For a lot of maps the season doesn't really make a difference.

  • @UnDeaDCyBorg
    @UnDeaDCyBorg 10 หลายเดือนก่อน

    A-03 and A-04 look kind of similar to me.

  • @jmyan2304
    @jmyan2304 10 หลายเดือนก่อน

    How random is random civ selection?

  • @Bearded_Bro
    @Bearded_Bro 3 หลายเดือนก่อน

    What's a nomad start

  • @KhaledQara
    @KhaledQara 9 หลายเดือนก่อน

    My first time getting in a megarandom mapm we were spawned in with two town centers gotta be rare right

    • @kR-qj7rw
      @kR-qj7rw 9 หลายเดือนก่อน

      4:55

    • @KhaledQara
      @KhaledQara 9 หลายเดือนก่อน

      @@kR-qj7rwgotta be rare right