Great start to season 2 👍. And excited to watch the rest,I also find it hilarious when there’s a clumsy zombie falling over don’t know why but it’s great 😀
Hey there, found you thanks to your multiplayer collab with CitizenZ. I'm looking forward to watching the other videos in this series, and already learned something (well, relearned about the body simulation multiplier setting). Thanks for the vid!
Glad I came across this, enjoyed watching and learned alot - just got scum earlier today. Not an easy blind start coming from 7d2d and other survival games☠ Subbed and looking forward to more!
I'm enjoying the pace that you are doing ... I keep thinking about getting the game, but 0.9 kinda put a damper on it for me and I'm a Solo player only. But I want to see how it goes, without all the glory. The OldGamer 👍 PS: edit ... I'm a big 7d2d player and love the building nearly 8000hrs in game - Modded and Vanilla.
I think the last couple of updates have been a bit hit and miss, but the beauty of single player is you can tailor the game to how you want it. Wow! 8k hours, that’s amazing, I’m no where near that lol, but I do enjoy it. Im gonna start back up my 7d2d series next week. Thanks for the comment and sub 🤗
@@Olideano Have one suggestion, I noticed on your last couple videos that your voice volume is way down on my end .. maybe turn it up just a bit. Just a thought
@@GCDragonfli Hi, I will look into it for sure, I did put a community post out to gauge opinions. I know it can vary from device to device ( testing on mine it can). But the biggest thing I have to make sure of is that my mic is in the right position at the moment I'm working with the mic attached to my headphones and if I forget to put it close to my mouth it ends up being a quiet episode for you 🤗
I think exhaustion pushes players to cook. Some dishes give you so much benefit to taking exhaustion down where fruit and most processed food you find does not. I don't mind either way. The metabolism I like at default settings. I've never been on a server where the lockers are unlocked so that's new to me.
I kind of figured "Functioning" meant something different to the Devs than it did to me. I keep running across half completed vehicles meaning they needed tires or seats or a combination of other things. It makes sense that they want players to build their own cars and modify them however they see fit, but they need to change or at least give players the meaning of the word "functioning" in the settings, so that we understand what we are supposed to do in game.
Completely agree. For the longest time I thought "functioning" meant the car would actually function as a car meaning it could be driven straight away. I wouldnt mind so much with all these wheeless cars around if the wheels were actually more readily findable without having to either crank the loot up to max or visit the trader. You know its just another way to make the players use the traders. I would like to see another setting imposed into the UI which allows single players and server owners to select the amount of "immediately driveable" vehicles as well, given fuel of course.
I've no idea what happened to my notifications, but better late than never 😂 the smaller one was salt & the bigger was vinegar or oil. No soda unfortunately
Can you change the loot multiplier in single player as well? I get around 1/10 of your loot - which is really low because who has only empty cabinets? 🤪
Yes you can change the loot multiplier, up to 10x. If you haven’t changed it then it’ll be on default which is usually 1x. In this series it’s currently set at 3.5x. If you go back and watch the start of episode 1 in my 1st season, you’ll see me go through the settings in a little bit more detail, might help a bit 😊
Cool. Thx. That makes it a lot more „realistic“. I‘ve just started playing Scum and will have a look at the settings and all the other stuff. But first: survival… 😉
Not for this season, this character (whilst new in episode 1) will continue throughout the entire season. Only the 1st season I created a new character each time.
Great start to season 2 👍. And excited to watch the rest,I also find it hilarious when there’s a clumsy zombie falling over don’t know why but it’s great 😀
Thank you 🤗
Hey there, found you thanks to your multiplayer collab with CitizenZ. I'm looking forward to watching the other videos in this series, and already learned something (well, relearned about the body simulation multiplier setting). Thanks for the vid!
You are most welcome & thank you very much 🤗
Look forward 2 the next episode, U do what u feel u wanna do,
Glad I came across this, enjoyed watching and learned alot - just got scum earlier today. Not an easy blind start coming from 7d2d and other survival games☠
Subbed and looking forward to more!
Hi and thank you 😊 Scum can differ a lot so glad I could help. Check out my 1st Scum series too for hints and tips.
I'm new to your channel and really enjoyed the first episode. Great job.
Thank you 🤗
I'm enjoying the pace that you are doing ... I keep thinking about getting the game, but 0.9 kinda put a damper on it for me and I'm a Solo player only. But I want to see how it goes, without all the glory. The OldGamer 👍
PS: edit ... I'm a big 7d2d player and love the building nearly 8000hrs in game - Modded and Vanilla.
I think the last couple of updates have been a bit hit and miss, but the beauty of single player is you can tailor the game to how you want it.
Wow! 8k hours, that’s amazing, I’m no where near that lol, but I do enjoy it. Im gonna start back up my 7d2d series next week. Thanks for the comment and sub 🤗
@@Olideano Have one suggestion, I noticed on your last couple videos that your voice volume is way down on my end .. maybe turn it up just a bit. Just a thought
@@GCDragonfli Hi, I will look into it for sure, I did put a community post out to gauge opinions. I know it can vary from device to device ( testing on mine it can). But the biggest thing I have to make sure of is that my mic is in the right position at the moment I'm working with the mic attached to my headphones and if I forget to put it close to my mouth it ends up being a quiet episode for you 🤗
@@Olideano All good and thank you for the reply and I did sub. 😌
keep the series going just like in multiplayer if you die carry on get back to your body
I think exhaustion pushes players to cook. Some dishes give you so much benefit to taking exhaustion down where fruit and most processed food you find does not. I don't mind either way. The metabolism I like at default settings. I've never been on a server where the lockers are unlocked so that's new to me.
just do you girl and play as you feel like it, so just do you
I kind of figured "Functioning" meant something different to the Devs than it did to me. I keep running across half completed vehicles meaning they needed tires or seats or a combination of other things. It makes sense that they want players to build their own cars and modify them however they see fit, but they need to change or at least give players the meaning of the word "functioning" in the settings, so that we understand what we are supposed to do in game.
Completely agree. For the longest time I thought "functioning" meant the car would actually function as a car meaning it could be driven straight away. I wouldnt mind so much with all these wheeless cars around if the wheels were actually more readily findable without having to either crank the loot up to max or visit the trader. You know its just another way to make the players use the traders. I would like to see another setting imposed into the UI which allows single players and server owners to select the amount of "immediately driveable" vehicles as well, given fuel of course.
Was that not a soda in that beginning shop where she seen the mustard?
I've no idea what happened to my notifications, but better late than never 😂 the smaller one was salt & the bigger was vinegar or oil. No soda unfortunately
where you gonna make your base?
I'm not sure yet, it's still early on. But it'll most likely be central to the map, close to a town and a petrol station 😊
Can you change the loot multiplier in single player as well? I get around 1/10 of your loot - which is really low because who has only empty cabinets? 🤪
Yes you can change the loot multiplier, up to 10x. If you haven’t changed it then it’ll be on default which is usually 1x. In this series it’s currently set at 3.5x.
If you go back and watch the start of episode 1 in my 1st season, you’ll see me go through the settings in a little bit more detail, might help a bit 😊
Cool. Thx. That makes it a lot more „realistic“. I‘ve just started playing Scum and will have a look at the settings and all the other stuff. But first: survival… 😉
Is it always a new character on every episode?
Not for this season, this character (whilst new in episode 1) will continue throughout the entire season. Only the 1st season I created a new character each time.
Pls don`t cut. Pls just play and show us the game as it is. Greetings from Germany.
Hi! Thanks for your comment 😊
Awe was enjoying this, but then realized it is literally single player. Oh well :/
Keep watching, you never know you might continue to enjoy it 😉
If not, then check out my Scum livestreams, they are always on a multiplayer server 😊