(NSMBW) 2-2 True Jumpless [TAS]

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  • เผยแพร่เมื่อ 26 ก.ย. 2024
  • Hello everyone ! After the small break last week, we're back to tackle World 2 !
    What wonderful tricks and techniques will we discover here ?
    You'll see ;)
    Im starting the world with 2-2 and not 2-1 because it seemed easier. I'll maybe go back to do 2-2 but for now I'll continue with 2-3 next.
    This level is pretty straight forward, the only tricky part was the elevator with the koopas, where I had to keep Boad bouncing on Luigi to avoid getting killed by the koopas.
    Also, there's a section where I have to dodge spike balls on multiple layers. Fortunately, I can stall by waiting near Spike for the next bubble to come.
    Also I can't believe y'all actually guessed Yoad would finish the level. This level was TASed before the poll and I didn't modify it afterwards, you guys are just this good.
    And you are all awesome for watching my videos, thanks a lot.

ความคิดเห็น • 191

  • @eugenekrabs141
    @eugenekrabs141 ปีที่แล้ว +484

    that hole near the platform where you needed every living player for it to activate was really convenient

    • @GregFRDT
      @GregFRDT ปีที่แล้ว +6

      I think that there would have been no better logical way for them to code it, in multiplayer this way players can catch up with eachother, while also making sure that having a dead player with 0 lifes won't prevent the platform from starting

    • @eugenekrabs141
      @eugenekrabs141 ปีที่แล้ว +4

      @@GregFRDT i was never saying there was, of course that was the best way to have the platform work, i was just mentioning how convenient for this challenge it was that they decided to put a hole next to it

    • @GregFRDT
      @GregFRDT ปีที่แล้ว +1

      @@eugenekrabs141 I'd like to point out that i'm just having fun trying to overhink the game/level design to try and explain how some things ended up being the way they are. If you read better my first comment you can clearly see that it in fact is not conflicting in any meaningful way with your original comment, so in that situation i don't see why you'd need to reply like this.
      Also the hole is there probably to make sure that a previous red koopa shell doesn't bounce left and right inside a tight space, thus making sure that the level would be more acessible for inexperienced players.
      Now, it's time to put a conclusing opinion that might not conform with your original opinion: Technically he probably doesn't really need the hole in the fist place because if there was no hole he could have just grabbed the koopa shell as a hazard instead.
      So the real situational root convenience here technically is inevitably the red koopa and multiplayer mechanics happening at the same place, the hole is probably just a side effect of the koopa existing in the first place, because as we hypotised earlier, it's simply there to make the level more accessible, if the koopa wasn't there, there likely wouldn't be any hole in that part of the level.

    • @eugenekrabs141
      @eugenekrabs141 ปีที่แล้ว +1

      @@GregFRDT i wasent trying to argue with you either, i was just saying that i wasent denying that

    • @GregFRDT
      @GregFRDT ปีที่แล้ว +1

      @@eugenekrabs141 Then i apologise, because i percieved differently your need of making that first reply.
      May i ask then... What was its end goal?

  • @nivek6728
    @nivek6728 ปีที่แล้ว +392

    1:08 toad slowly and remorselessly pushing mario off a cliff made my day

    • @jc___underscore___
      @jc___underscore___ ปีที่แล้ว +40

      *Yoad

    • @10kwithzerobitches20
      @10kwithzerobitches20 ปีที่แล้ว +37

      And then jumping in himself after a moments hesitation

    • @lmnk
      @lmnk ปีที่แล้ว +7

      he simply was having a mental breakdown
      "Hey Mario! Why are we not moving? What do you mean a cliff?...
      Oh god.. What have I done?
      What have I done?
      What have I done?
      What have I done?
      Mario...
      I am...
      no, I can't. I cant live with the knowledge I was the one who killed him.
      * sobs *
      I AM SO SORRY MAAA..." (scream slowly fades out as Toad falls into infinite void)

  • @burkehinton5017
    @burkehinton5017 ปีที่แล้ว +148

    I know this is a TAS but I like to imagine it's just four buddies that are exceptionally well-coordinated

    • @alexanderglex4600
      @alexanderglex4600 ปีที่แล้ว +15

      At this point they wouldn't be just friends they would be family

  • @Silver_Sonic_23
    @Silver_Sonic_23 ปีที่แล้ว +152

    3:47 Mario just barely avoided death.

    • @kintrix007
      @kintrix007 ปีที่แล้ว +8

      Mario won by doing nothing???

    • @ethanchristensen7388
      @ethanchristensen7388 ปีที่แล้ว +20

      It looked like a paper-mario-style block

    • @marixsunnyotp3142
      @marixsunnyotp3142 ปีที่แล้ว +4

      Spike used spikeball!
      Mario used Charisma Guard,
      Mario blocked the attack. Spike take 1644 damage! Spike passes out!

  • @Watermelon086
    @Watermelon086 ปีที่แล้ว +145

    0:46 Having mario ground pound so he would pause midair for luigi to bounce off him was so smooth.

    • @MashedPopato
      @MashedPopato ปีที่แล้ว +2

      It was in time with the music along with the spike’s throw

  • @dazcarrr
    @dazcarrr ปีที่แล้ว +175

    0:38 that pop chain was very satisfying

    • @HiddenBush64
      @HiddenBush64 ปีที่แล้ว +3

      Same thoughts

    • @jackbeavis
      @jackbeavis ปีที่แล้ว +3

      I know right

    • @grandre3464
      @grandre3464 ปีที่แล้ว

      It also kinda synced with the music and built up to the “bah”

  • @B0ssguy
    @B0ssguy ปีที่แล้ว +907

    for anyone wondering why we're starting with 2-2 instead of 2-1, world 2 in nsmbw starts off with a split path and 2-2 was probably easier

    • @mag1cman777
      @mag1cman777 ปีที่แล้ว +48

      I would like to see him attempt all levels, so I hope he'll go back to 2-1 later.

    • @KCzz15
      @KCzz15 ปีที่แล้ว +50

      @@mag1cman777
      I believe he already said previously he will.

    • @randomgamer-te8op
      @randomgamer-te8op ปีที่แล้ว +12

      indeed, 2nd section of 2-1 must be super tedious and complicated

    • @Acroflame
      @Acroflame ปีที่แล้ว +13

      2-1 looks kinda nightmarish for something like this lol

    • @panthererousse
      @panthererousse ปีที่แล้ว +2

      "ill maybe go back to do 2-2"

  • @kitaster11037
    @kitaster11037 ปีที่แล้ว +146

    the section at 1:20 was awesome, sickest koopa plays of the year

    • @-Teague-
      @-Teague- ปีที่แล้ว +5

      FR THAT STRAT WAS SO SMOOTH

    • @darthadipose1920
      @darthadipose1920 ปีที่แล้ว +16

      He has clearly spent hours stomping… koopas

    • @RandomGS
      @RandomGS ปีที่แล้ว

      @@darthadipose1920 xD

  • @nchappy16
    @nchappy16 ปีที่แล้ว +130

    Desert slopes are going to be a lifesaver hopefully. I’m pretty sure you can frame perfect jump on people on slopes. Can’t remember how, unfortunately. It involves two separate slope angles though.

  • @AnthonyLopez-cn4ui
    @AnthonyLopez-cn4ui ปีที่แล้ว +11

    Yellow toad is a cold-hearted killer, pushing mario into the pit and staring into luigi's eyes as he forced him off screen

  • @tetsuoumezawa5833
    @tetsuoumezawa5833 ปีที่แล้ว +10

    3:45 mario's life flashes before his eyes

  • @jackbeavis
    @jackbeavis ปีที่แล้ว +15

    Yellow toad managed to save Mario just in time! Truly one of the best movie plots of our generation

    • @saltyralts
      @saltyralts ปีที่แล้ว +5

      But he also pushed him down a bottomless pit.

  • @tomasbattias2135
    @tomasbattias2135 ปีที่แล้ว +41

    The most satisfying thing out of these videos are their descriptions.

  • @mag1cman777
    @mag1cman777 ปีที่แล้ว +46

    Ahhh what will the strategy be today?
    EDIT: That whole thing was siiiiiiick. You never cease to amaze me with the strats.

  • @Gabriel64468
    @Gabriel64468 ปีที่แล้ว +13

    I feel like the amount of unnecessary swag is increasing as this series goes on and I am all here for it.

  • @TheAdvertisement
    @TheAdvertisement ปีที่แล้ว +6

    The seamless dodging of the spike balls is so satisfying.

  • @nootersnoot2397
    @nootersnoot2397 ปีที่แล้ว +4

    Spike is such a THREAT.

  • @fuhbox
    @fuhbox ปีที่แล้ว +7

    Nothing like takin a good spikeball to the fac- *end level

    • @noob_n_pro_gaming
      @noob_n_pro_gaming ปีที่แล้ว

      if you go frame by frame Mario is TOUCHING the spike ball when the level ends!

  • @smashmaster4wiiu
    @smashmaster4wiiu ปีที่แล้ว +10

    way to go. im loving this series. mario was a frame or 2 away from death at the end, crazy

  • @IMAVG
    @IMAVG ปีที่แล้ว +2

    What in the random 3am video am I watching right now
    And why does my tired self find it so entertaining

  • @thebestmario467
    @thebestmario467 ปีที่แล้ว +4

    TASes like this are always a treat to watch.

  • @redapplefour6223
    @redapplefour6223 ปีที่แล้ว +6

    the speed of which this one is done certainly shows your improvement in mastery of this games mechanics

  • @alexanderglex4600
    @alexanderglex4600 ปีที่แล้ว

    Holy shit the plot twist at the end where Mario braced for death just to be saved by toad was so beautiful

  • @marixsunnyotp3142
    @marixsunnyotp3142 ปีที่แล้ว +1

    2:02 Luigi-chan dropkick!
    2:13 Yellow-toad dropkick!
    2:37 3:45 Charisma guard!

  • @Girblann
    @Girblann ปีที่แล้ว +2

    I still can't believe all the spike ball avoiding strats

  • @TheGoldenSword12
    @TheGoldenSword12 ปีที่แล้ว +6

    Mario just got saved by the bell at the end wow

  • @LillianAtsui-Kanari
    @LillianAtsui-Kanari ปีที่แล้ว +2

    Probably the only series in which I've looked forward to seeing the next episode

  • @Varooooooom
    @Varooooooom ปีที่แล้ว +2

    God this video is an ASMR experience

  • @ionic7777
    @ionic7777 ปีที่แล้ว +6

    I just realized it may be impossible to beat the entire game like this because if the rising volcano level in world 8. You couldn’t go around it because the roller coaster would require a lot of jumping in a row

  • @RuffleShnorf
    @RuffleShnorf ปีที่แล้ว +2

    Mario's death was in sync with the music at 0:21 and I lost it

  • @Varooooooom
    @Varooooooom ปีที่แล้ว +2

    In your description: *I’ll maybe go back to do 2-1 but”

  • @Verdessa1273
    @Verdessa1273 ปีที่แล้ว +2

    when i was a wee lass and played this game with my cousins, one cousin would always play yellow toad, and he was the best at the game. that's why i voted for yellow toad.

  • @chickennugget6684
    @chickennugget6684 ปีที่แล้ว +1

    that koopa management was cool

  • @skipperbut
    @skipperbut ปีที่แล้ว +2

    Keep going! I love seeing the progression of skill/brainstorming represented in these levels

  • @MrFlame-zk5cy
    @MrFlame-zk5cy ปีที่แล้ว +4

    Man these are so interesting to watch in this level things just seemed to be timed so you succeeded right away which was just really cool

  • @TrainerRobo
    @TrainerRobo ปีที่แล้ว +4

    FLAGPOLE TOTALS:
    Mario: 1
    Luigi: 2 (+1 secret)
    Yellow Toad: 2
    Blue toad: 1
    BOSS KILLS:
    Mario: 0
    Luigi: 0
    Yellow Toad: 0
    Blue toad: 1
    I wonder if the poll had any influence on this... Nope, just read the description!

  • @diegoaguilar1954
    @diegoaguilar1954 ปีที่แล้ว +1

    The amount of uppies in coordination never ceases me to amaze me, even as a TAS

  • @HEYimHeroic
    @HEYimHeroic ปีที่แล้ว +4

    that's a lot of conveniently placed slopes to do a running slide to take out all those Spikes

    • @Gregariousness1
      @Gregariousness1 ปีที่แล้ว +1

      The spikes had to roll their ball somewhere

  • @sivar_3883
    @sivar_3883 ปีที่แล้ว +3

    ._. Speechless this is insane bro the dedication jeez

  • @marqimoth6987
    @marqimoth6987 ปีที่แล้ว +5

    nice, a new level done jumpless

  • @simanolastname2399
    @simanolastname2399 ปีที่แล้ว +1

    Biblically accurate Koopa

  • @c.k.harrower8672
    @c.k.harrower8672 ปีที่แล้ว +4

    3:45 Tensest moment in any anime be like

  • @bridget7290
    @bridget7290 ปีที่แล้ว +1

    Shout out to all of us who predicted yellow toad

  • @Darkwaltz4
    @Darkwaltz4 ปีที่แล้ว +1

    The amount of teamwork is very impressive to me

  • @TheChosenDarkness87299
    @TheChosenDarkness87299 ปีที่แล้ว +1

    1:10 toad: go die mario! .... WHAT HAVE I DONE *he suicides*

  • @DzTheDoge
    @DzTheDoge ปีที่แล้ว +3

    That koopa monster is terrifying

  • @chittasticchitta1164
    @chittasticchitta1164 ปีที่แล้ว +1

    this man is an absolute LEGEND

  • @archivewarrior8535
    @archivewarrior8535 ปีที่แล้ว +30

    As someone who has never even considered making a TAS, I would be interested to know how long each of these (and each part) takes to make

    • @HiddenBush64
      @HiddenBush64 ปีที่แล้ว

      My bets probably like 2-3 hours per level.

    • @slowwy
      @slowwy ปีที่แล้ว +10

      @@HiddenBush64 it takes way longer than that

    • @HiddenBush64
      @HiddenBush64 ปีที่แล้ว +1

      @@slowwy do you TAS yourself or something. I’m not sure myself but Im just assume it could take like an hour of planning ideas and then 1-2 of executing them. Keeping in mind that this person is well beyond experienced, and the fact that this isn’t a speed run, it seems reasonable to me. However, as I said I know nothing about TAS’ing so it’s all just an educated guess

    • @Dark_Peace
      @Dark_Peace ปีที่แล้ว +8

      @@HiddenBush64 it takes way longer than that

    • @hubguy
      @hubguy ปีที่แล้ว +8

      @@HiddenBush64 Definitely would take longer yeah. They have to not only plan out every step but also put in each input necessary and redo segments that don’t go how they hoped, reiterating on it til they get that successful run. A lot of things are also discovered when making it so a lot of the initial planning might get thrown out once they’re actually implemented

  • @Estparti
    @Estparti ปีที่แล้ว +1

    When this game is done jumpless someone needs to do a story about their friendship

  • @NateTheOhioan
    @NateTheOhioan ปีที่แล้ว +2

    *we don’t talk about 2-1*

  • @p4t3nl3r4
    @p4t3nl3r4 ปีที่แล้ว +7

    I just noticed that the timer stops during the death animation of a player and starts againg only when the dead player goes offscreen. It will maybe be usefull to gain time in 1-tower for example (but I know time isn't the only problem in this level). Did you already knew about that?

  • @AnnaColon3
    @AnnaColon3 ปีที่แล้ว +2

    blue toad actually helping what

  • @DecisiveRebel22
    @DecisiveRebel22 ปีที่แล้ว +2

    Can't wait to see where this goes!

  • @jelly-butter
    @jelly-butter ปีที่แล้ว +2

    3:47 Mario was saved

  • @Luke-st8bc
    @Luke-st8bc ปีที่แล้ว +1

    This is underated

  • @Vexxter
    @Vexxter ปีที่แล้ว +1

    THE KOOPA MONSTER

  • @sw0rdmas73r
    @sw0rdmas73r ปีที่แล้ว +2

    Excited to see the crazy tactics!

  • @uni7935
    @uni7935 ปีที่แล้ว +1

    That’s insane bro

  • @Yung_Michy
    @Yung_Michy ปีที่แล้ว +1

    I love this little series, can't wait to see where it goes

  • @eggsnham.
    @eggsnham. ปีที่แล้ว +2

    YES, I WAS RIGHT ON THE POLL, YELLOW TOAD DOES IT

  • @minecrabro
    @minecrabro ปีที่แล้ว +4

    what happened to 2-1?

  • @Mr.Pocket
    @Mr.Pocket ปีที่แล้ว +1

    “NSMBW but I destroyed the B Button”

  • @beaniebro8368
    @beaniebro8368 ปีที่แล้ว +1

    mario got lucky at the end there

  • @thewapikmin280
    @thewapikmin280 ปีที่แล้ว +1

    Yoad reigns supreme!

  • @MarioSMG64
    @MarioSMG64 ปีที่แล้ว +2

    1:54 jukes

  • @becauseYES9999
    @becauseYES9999 ปีที่แล้ว +1

    I can't wait for the bowser fight

  • @A.I.rchist
    @A.I.rchist ปีที่แล้ว +2

    I fear what the wind is going to do haha.

  • @trunkit8749
    @trunkit8749 ปีที่แล้ว +4

    You have an error in the description. It says “I’ll go back to finish 2-2” instead of 2-1

  • @realchosenone
    @realchosenone ปีที่แล้ว +1

    Stomping…..KOOPAS

  • @beforredawn
    @beforredawn ปีที่แล้ว +1

    god damn i love this series so much.

  • @a-zadri
    @a-zadri ปีที่แล้ว

    Death count info- There were 22 deaths in this level, and there have been 181 deaths so far. (Subject to potential future TAS improvements)

  • @frogball5819
    @frogball5819 ปีที่แล้ว +1

    Sigma male behaviour

  • @Kneefoil
    @Kneefoil ปีที่แล้ว +1

    Yoaders fucking win! I never doubted!

  • @somerobloxdude3699
    @somerobloxdude3699 ปีที่แล้ว +1

    Imagine the whole game jumpless

  • @gamebitz7397
    @gamebitz7397 ปีที่แล้ว +3

    How my parents went to school

  • @zeruin
    @zeruin ปีที่แล้ว

    was really hoping for all of the levels to be done in order jumpless

  • @realwalletinspector
    @realwalletinspector ปีที่แล้ว +2

    3:47 ...mario?

  • @rubengoldman5830
    @rubengoldman5830 ปีที่แล้ว +2

    Did you try asking Spike for a mini mushroom?

  • @eyowtiqrup7844
    @eyowtiqrup7844 ปีที่แล้ว +1

    FISHY BOOPKINS!!!

  • @unpato4591
    @unpato4591 ปีที่แล้ว +2

    It would be epic if you get jumpless 1-mid-castle

  • @kiddocalleros6791
    @kiddocalleros6791 ปีที่แล้ว +1

    I love these!!!

  • @auraguard0212
    @auraguard0212 ปีที่แล้ว +1

    You can just shove the Spikes out of the way? I thought you had to stomp them!

  • @bangles7437
    @bangles7437 ปีที่แล้ว +1

    Nicely done

  • @SuperMario2401
    @SuperMario2401 ปีที่แล้ว +1

    GG

  • @penguinimptheinsane774
    @penguinimptheinsane774 ปีที่แล้ว +1

    Another interesting thing to see, I think, would be how many levels are still doable after resuming from each checkpoint

  • @SuperNintendoEntertainers
    @SuperNintendoEntertainers ปีที่แล้ว +2

    54 seconds ago? I’ve never been this early.

  • @Papoompala
    @Papoompala ปีที่แล้ว

    These are my favorite fucking things

  • @murphmariotwopointoh7714
    @murphmariotwopointoh7714 ปีที่แล้ว +1

    Error in the description: it says you'll maybe go back to 2-2 and opposed to 2-1.

  • @fortysevensfortysevens1744
    @fortysevensfortysevens1744 ปีที่แล้ว +2

    can't believe this game ripped off super mario maker 2

  • @Odog-hs3po
    @Odog-hs3po ปีที่แล้ว

    boad has 69 lives at the beginning nice

  • @_And_y_
    @_And_y_ ปีที่แล้ว +1

    Why don’t you make use of the mushroom houses and items?

  • @duckylovesbread4323
    @duckylovesbread4323 ปีที่แล้ว +1

    Is this how elephants play Nsmbw?

  • @Samu_0707
    @Samu_0707 ปีที่แล้ว +1

    Very cool

  • @mobcrafter731
    @mobcrafter731 ปีที่แล้ว +1

    2-2 moment

  • @mrniggle
    @mrniggle ปีที่แล้ว +3

    what about 2-1?

  • @AJ-TV
    @AJ-TV ปีที่แล้ว +1

    Why is shaking not allowed

  • @lukethekuya
    @lukethekuya ปีที่แล้ว

    Bravo Vince

  • @RainMarrlen
    @RainMarrlen 5 หลายเดือนก่อน

    the Koopabomination

    • @adealtas
      @adealtas  5 หลายเดือนก่อน

      I really like this lol

    • @RainMarrlen
      @RainMarrlen 5 หลายเดือนก่อน

      @@adealtas did not expect a reply so quickly, much less from the creator

    • @adealtas
      @adealtas  5 หลายเดือนก่อน +1

      @@RainMarrlen I happen to have notifications enabled, so yeah this can be quick when I'm online ;)

    • @RainMarrlen
      @RainMarrlen 5 หลายเดือนก่อน

      @@adealtas by the way, do you ever plan on doing TJC/UJC in NSMBU? I feel like that could be pretty interesting, especially with the dreaded screws being non-mandatory (from what I recall they're only in 2-Tower)

    • @adealtas
      @adealtas  5 หลายเดือนก่อน

      @@RainMarrlen The problem is that there are no tasing tools for nsmbu. You can't even find an any% tas on youtube. So there's no way for me to do that challenge either

  • @jirachido3997
    @jirachido3997 ปีที่แล้ว +1

    Cool🤣

  • @CadsSR
    @CadsSR ปีที่แล้ว +1

    Epic