Batch Paint Improvements - Part 1 - Interface Updates - Flame 2024

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  • เผยแพร่เมื่อ 6 ก.ย. 2024

ความคิดเห็น • 7

  • @smilesprouniverse
    @smilesprouniverse ปีที่แล้ว +4

    Would be awesome if it was added to “Media & Entertainment Collection” 😄

  • @rr8253
    @rr8253 ปีที่แล้ว +1

    Would love to be able to have the ability to paint grain inside of paint without having to do a second paint node and add grain onto that and have to remember where you need to paint some grain back in.

  • @rr8253
    @rr8253 ปีที่แล้ว +1

    Did they fix the layer issue? If you added more than 2 layers - it would shift the layers in the layer panel instead of layer 3 being at the bottom, it would put it in the second position and 2 would be in the third - annoying if you add layers as you work and you're used to going to layer 2 for a certain layer and it is now in layer 3.

  • @eugene1990
    @eugene1990 ปีที่แล้ว +2

    is there still a way to toggle ‘consolidate’ on and off?

    • @jeffkyle6974
      @jeffkyle6974 ปีที่แล้ว +1

      Hey Eugene! You can still turn consolidate on and off the same way that you used to, but the important thing to note is that you can no longer consolidate your paint strokes for drag, reveal, clone, and recursive clone. Consolidate wasn't allowing those paint modes to behave the way they were intended. Part 2 to the Batch Paint Improvements will talk about this in more detail and that should be coming out in the next day or so!

  • @robbyabdillahrivai
    @robbyabdillahrivai ปีที่แล้ว +1

    Off topic, is it true that flame 2024 won't support sapphire ofx?

    • @jorgepereira7716
      @jorgepereira7716 9 หลายเดือนก่อน +2

      Hello Robby, I'm working on version 2024.1, I constantly use OFX Sapphire, RSMB and Neat Video. Here in the studio we have Flame and Flare. Everything works perfectly.