In Defense of the Original Metroid | Retrospective & Review for FDS & NES 1986

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  • เผยแพร่เมื่อ 26 มิ.ย. 2024
  • Retro Odyssey ep.012
    An IN-DEPTH review and analysis of the original Metroid (メトロイド) for the Famicom Disk System (FDS) and the Nintendo Entertainment System (NES)
    Also, a defense of Metroid. This game gets a lot of flack these days. So here is my take, my experience, my response, and my recommendation - all wrapped up into one!
    Hope you enjoy, this one felt like it took a lifetime to edit & shoot. Had to spend an extra two hundred on a new SSD because I was legitimately running out of space on my existing 3 making this.
    Welcome, to Metroid. Haters Mad Edition.
    --------------------------------
    Metroid
    --------------------------------
    Release Dates
    FDS: August 6, 1986
    NES: August 15, 1987
    Game Information
    Publisher: Nintendo
    Developers: Nintendo R&D1 + Intelligent Systems
    Director: Satoru Okada
    Producer: Gunpei Yokoi
    Artists: Hiroji Kiyotake, Hirodumi Matsuoka, Yoshio Sakamoto
    Writer: Makoto Kano
    Composer: Hirokazu Tanaka
    Genre: Single Player, Action Adventure, Time Attack
    --------------------------------
    ~ note: all gameplay footage for 𝑹𝒆𝒕𝒓𝒐 𝑶𝒅𝒚𝒔𝒔𝒆𝒚 is recorded using original hardware ~
    Let me know what you think in the comments!
    LINKS
    Music: outmind.bandcamp.com/
    Map: www.nesmaps.com/
    Cute Samus art: www.deviantart.com/megubunnii
    Timestamps:
    0:00 - introduction
    6:06 - game overview
    9:40 - powerups
    13:35 - enemies
    16:25 - endings
    17:16 - a few more things
    20:26 - my metroid history
    22:39 - my experience
    23:31 - getting started
    26:20 - brinstar
    28:35 - norfair
    32:04 - ridley and kraid
    35:35 - tourian
    40:02 - addressing common complaints
    42:36 - final thoughts (context needed)
    Next up: Adventure Island (高橋名人の冒険島) a.k.a. Takahashi Meijin no Bōken Jima
    ~ if you would like to support the show: ko-fi.com/hprshredder/ ~
    #Metroid #FamicomDiskSystem #NES
  • เกม

ความคิดเห็น • 564

  • @mathewbouse1105
    @mathewbouse1105 4 หลายเดือนก่อน +31

    2 years later, and this is still one of THE BEST video game reviews on youtube. You understand this art form better than 99% of this website, keep doing what you're doing seriously

    • @HPRshredder
      @HPRshredder  4 หลายเดือนก่อน +2

      Thank you so much, I'm glad you enjoy it. I've got more videos on the way!

  • @RodrigoScavassin
    @RodrigoScavassin 2 ปีที่แล้ว +206

    I love this game. It is great to see a reviewer that doesn't just say "play zero mission instead". These are two completely different games imo

    • @mielthesquid6536
      @mielthesquid6536 ปีที่แล้ว +20

      Zero Mission is okay but doesn't have what makes the first game so great, the high tension, the feel of being lost in a dangerous place.

    • @ProJatior
      @ProJatior ปีที่แล้ว +14

      The original game has much better atmosphere in my opinion.

    • @flyingfireballmaster1816
      @flyingfireballmaster1816 ปีที่แล้ว +16

      Zero Mission is an amazing game, but it’s tone couldn’t be more different. There’s very little dread to be found in that game. The dark, oppressive atmosphere is replaced by bright colors and a world designed for you to beat it. I love it, but it isn’t the same thing.

    • @richardoaks8333
      @richardoaks8333 ปีที่แล้ว +6

      Before this video, I'd have said play metroid, but finish zero mission.
      Now, I'm not sure I'll ever pay zero mission many more times, maybe for exposition (which i think they went too far on honestly by the time you get to dread). Not a bad game at all, but my first memories of nes metroid when I was 6 or 7 years old have come full circle, and I'm in love with this game AGAIN.
      Just want to say thanks again for convincing me to take on this game. I haven't felt this good about beating a game in a long time. I'm 42 now... my relationship with my Nintendo was so important to me as a kid. There was a certain closure doing this has brought me. Kid icarus is probably next for me.

    • @ChromeCobra420
      @ChromeCobra420 ปีที่แล้ว +1

      ​@@richardoaks8333icarus done yet?

  • @billy8649
    @billy8649 2 ปีที่แล้ว +42

    This Game was and is a piece of Game History and a Masterpiece.

  • @FromWitchSide
    @FromWitchSide 2 ปีที่แล้ว +29

    Honestly I'm surprised people say Metroid is skippable today. I have played it for the first time only a year ago, as it was one of the few games that weren't available on famiclones back in the day, and I had a blast with it. I have played such games where you are just thrown into it since always, 8bit home computers like Atari had Draconus and StarQuake for example, so I had no issues, I never was confused about anything. I would actually say that exploring and figuring what to do and where to go is fun. Also I have played plenty of modern metroidvanias that would often add something new and advance the genre, and yet I was not bored with Metroid at any point. My only concern was, I could tell that some people back in the 80's and even 90's would get stuck at the point where you have to break the ground in one of the shafts to progress. Modern metroidvanias, games like Hollow Knight, teach you to hit every surfrace you see, so people playing Metroid now should be able to figure it out, but back when it was something new I imagine it could be an issue. Aside that one, all the other breakable obstacle parts, including secrets were no problem (although I did not enjoy landing in a pit without a way out! :P), and I also agree that difficulty is not an issue either, the only part I had to replay was the final fight, up to the last level everything is fairly moderate, not too easy, but not too hard.
    For people who like the games where they have to explore, figure out what to do, and don't actually mind getting stuck - I strongly recommend checking La-Mulana (Steam, MSX, Switch). It feels a bit more home computer than a console, and is a true feast for older gamers who miss the old adventure of the unknown.

  • @Apathesis0
    @Apathesis0 ปีที่แล้ว +73

    The music for Kraid's Lair is a masterpiece.

    • @HPRshredder
      @HPRshredder  ปีที่แล้ว +6

      It is next-level.

    • @leonardoalmeida1779
      @leonardoalmeida1779 ปีที่แล้ว +2

      God bless Hip Tanaka!

    • @neilworms2
      @neilworms2 7 หลายเดือนก่อน +2

      Check out the Luminist Analog Synth version for something even better

    • @Apathesis0
      @Apathesis0 7 หลายเดือนก่อน +2

      @neilworms2 I am a very big fan of his Metroid work. Glad to see a fellow fan of his magnificent covers :)

    • @iamLI3
      @iamLI3 4 หลายเดือนก่อน

      and i really like the campfire cover of it lol

  • @rossdurden
    @rossdurden 2 ปีที่แล้ว +19

    I fucking loved this video. It is just SO unfair how everybody treats this game. Metroid was the first game I ever played in my life (of course I sucked major balls) but when I got better and stared to get more and more items It really paid off and then I fell in love with the game and the series.
    Also, I fucking loved Dread, but I hope future Metroid games just stopped walking me by the hand and just let me get lost like the original.

  • @Krooksbane
    @Krooksbane ปีที่แล้ว +29

    I’m a 39 year old grown-ass man who personally played the NES version of this for the first time at the age of 5-6 at my Parent’s friends house with their kids.
    I’m also a musician, and the music to this game definitely gave me insta-cool vibes as a young kid, combined with the unique (for the time) gameplay.
    I used to LOVE the Maru-Mari ball because it blew my mind as as kid that instead of crouching down, you could just become a ball. 🤘
    Dude, you’re the man for being that zoomer light in-the dark for retro gaming, because I TOTALLY get why Metroid II and Super Metroid used save states, and why some gamers get immediately turned off to password systems…it’s a generational thing.
    Anyway, I love this analysis. And I appreciate your hard work playing this Masterpiece.

    • @HPRshredder
      @HPRshredder  ปีที่แล้ว +4

      Glad you enjoyed the video, man. Thanks for the comment! 🎃

    • @Krooksbane
      @Krooksbane ปีที่แล้ว +3

      @@HPRshredder Subbed

  • @rcasey
    @rcasey ปีที่แล้ว +6

    Metroid is my #2 favorite game of all time. I have a tradition of replaying this game once a year around Christmas time as a reward to myself. To me, Metroid is a real gift to gaming that just can’t be beat. Hope some of you here give it a shot if you have not played it yet.

  • @RetroZoltan
    @RetroZoltan 2 ปีที่แล้ว +20

    Watching this makes me itch to play again. Really do appreciate you pointing out how great of a game this really is. When I was like 15 or so playing this there was nothing like this ever .. so different, and amazing!

    • @HPRshredder
      @HPRshredder  2 ปีที่แล้ว

      I hope they do eventually make a Metroid G&W like you said you were hoping for in your video!

    • @RetroZoltan
      @RetroZoltan 2 ปีที่แล้ว +1

      @@HPRshredder right? That would be the best! Along with Metroid 2 for GB

  • @sheets75
    @sheets75 9 หลายเดือนก่อน +4

    I beat this game on the NES as a kid. Didn't use a map beyond what was in the manual. Just learned where everything was by exploring and it was very rewarding. It's still my favorite Metroid game.

  • @flyingfireballmaster1816
    @flyingfireballmaster1816 ปีที่แล้ว +2

    When I was a teenager, I fell in love with Metroid Prime 3: Corruption. I had wanted an FPS game, but my parents were super strict about violence. So I figured a Nintendo game would get past the censors, and I was right. After beating the game, I knew I wanted to play more games in the series. So I got the first game on my 3DS via the virtual console and proceeded to tear my hair out because of how much harder the game was than I thought it would be.
    Eventually, after playing it for years, I learned to appreciate the unique challenge the game offered. It’s by far my favorite NES game and I even beat it without using a map for the most part. Honestly, in some ways I prefer it to the modern games. But you have to have a very different set of expectations when you approach a game like this. You have to understand that it wasn’t meant to go easy on you, and that you’ll probably have to put a lot of time into it before you can really appreciate it. Using a guide, as tempting as it is, tends to undermine the experience of getting better at the game and discovering new things.
    I’m going to try beating the original NES Zelda soon, and I’m aware it’s probably going to kick my ass in a similar way. But I’m looking forward to figuring it out bit by bit.

    • @HPRshredder
      @HPRshredder  ปีที่แล้ว +3

      Best of luck with Zelda! That game had a really big impact on me when I played it for the first time in 2021. It is a phenomenal experience and currently my favorite experience so far with the NES library.

    • @flyingfireballmaster1816
      @flyingfireballmaster1816 ปีที่แล้ว

      @@HPRshredder Thanks! I’m now planning to wait until I can get my hands on my old 80s TV again. It’s at my parents’ place right now, but from what you and a lot of other people have said, it’s worth playing the game on something equivalent to original hardware.

  • @colonelquack
    @colonelquack 11 หลายเดือนก่อน +5

    I played this game in single digits. Might have beat Kraid. It's hard as nails.
    Yet, I kept coming back.
    Speedrunning Super Metroid is like redemption.

  • @SwordsmanOrion
    @SwordsmanOrion ปีที่แล้ว +3

    I played this game when it first released in the US. I absolutely loved it. I was obsessed with it for years, and all these things that people complain about today didn't take away from how good the game is. This became a really important game for me that I would come back to even after Super Metroid released. Thank you for defending this game with this well made video. It's much easier to tear down something that you haven't even played than to play the game and talk about it.

  • @niemand7811
    @niemand7811 3 หลายเดือนก่อน +2

    As much praise Super Metroid deserves, there is no way to ignore the classic and humble beginning on the NES. Metroid is one of those gamest hat made me a gamer. An enduring, curious, and excited gamer. I sat endless hours in front of my TV screen decrypting the labyrinths of Norfair and Brinstar, trying to find all missile upgrades. My first gameplay was like 14 hours in-game time. I died countless times. But after multiple attempts I made it in under three hours. That was a great moment. And the game even rewarded my patience. Even today I still remember most of the path I have to take to get to everything in the fastest means possible without losing my mind. This game's layout is carved into my brain.

  • @JoshForeman
    @JoshForeman 11 หลายเดือนก่อน +5

    I learned a NES music program JUST so I could re-created Kraid's Lair music. So delicious. To this day I still find it randomly popping into my head. This game had a huge impact on me just from the MOOD, mostly created with the music.

  • @Canarcl
    @Canarcl 2 ปีที่แล้ว +23

    The quality of the editing and the b-roll is incredible. Keep it up!

  • @gamexlator
    @gamexlator 8 หลายเดือนก่อน +4

    I played this in the early 90s when I was a kid, and I remember how this felt way different from SMB or Megaman, etc. It was darker, the music was unsettling and the game felt like it really wanted to kill you. I also recall the exploration factor and the feeling of "I might find a better upgrade through that door I haven't crossed before (or die)"... This game was definitely a milestone in my life, and it nourished my love for videogames, so much that I'm part of the VG industry now as a translator (and a collector too). Great vid man, loved it.

  • @MrFoxInc
    @MrFoxInc 2 ปีที่แล้ว +18

    Great review, well worth the wait. It's not only a fair assessment that gets me excited of the game, you also addressed the criticism around it in a good way with that quote by McKenna. It's important to experience a game like this yourself and isolate yourself from outside influences and other peoples' impressions, just as the game should be isolated from the others - it was the first in its own franchise, before it even became a franchise! There's a certain feeling with games like this that is hard to put into words, it's just something you have to try out yourself. And it requires you to be a bit more involved than just firing it up on an emulator for 10 minutes or just hear or read about it. I didn't even know about Arlo's video but I was totally taken aback by what he said. I'd hate to think even more people would dismiss the game now just because someone on TH-cam said it's archaic or outright... bad. Instead, I really hope your video reaches a lot of people and gets them fired up for Metroid. Thanks for this! Also, seeing the Famicom, the boxart, the disk and the manual was a real treat again, so thanks for that as well lol

    • @HPRshredder
      @HPRshredder  2 ปีที่แล้ว +5

      I'm a fan of Arlo and I've been subscribed to him for over 5 years. That particular take of his was just a little surprising. And I agree, it's not something you can really understand just by trying it out for a little bit. You have to commit to giving it a fair shot. Glad you're back & I'm glad you still appreciate the hardware & manual shots.

    • @AltairEgo1
      @AltairEgo1 ปีที่แล้ว +2

      I can believe it. Arlo has said some legitimately dumb shizz. Most people that pan the game played for all of 2 minutes before giving up.
      For God's sake, even when I was a teen with no attention span or patience, I was able to sit through and play it for a good long time, eventually beating it in my 20s.

  • @marklee1194
    @marklee1194 ปีที่แล้ว +37

    One thing that really annoys me about Metroid is that you can get hit while going through a door. Other than that, I actually enjoy playing this game because of its simplicity.

    • @flyingfireballmaster1816
      @flyingfireballmaster1816 ปีที่แล้ว +3

      There are definitely a lot of bullshit moments like that. I also wish it wouldn’t guide the player to Kraid’s Lair before Ridely’s by making it the much more obvious path forward. It’s way too difficult for new, underpowered players.
      That being said, I love this game even as someone who was born wayyy after the 8-bit era.

    • @ChromeCobra420
      @ChromeCobra420 ปีที่แล้ว

      ​@@flyingfireballmaster1816Ridley is the tougher boss and the level has more difficult enemies, so Kraid and his lair would be ideal for people to go to first.

    • @Foxaris
      @Foxaris 11 หลายเดือนก่อน +1

      I've never had any problem with that, you just need to roll into a ball before going through the door if you se an enemy coming your way, and they'll always pass above you.

  • @brichan1851
    @brichan1851 5 หลายเดือนก่อน +1

    I’ll never forget discovering this game in 1988 for my NES. It , to me, was the greatest experience with a game I knew nothing about. I had read the back of the box in Toys “R” Us, but didn’t know if I should pick it up. I finally did, that summer, and, to me, it stands toe-to-toe with The Legend of Zelda as one of the greatest NES titles ever released.
    It was so different than anything I had ever experienced, much in the same way Zelda was different, yet without being another Zelda style game. There were many Super Mario Bros. style side scrollers, but Metroid was so atmospheric and lonely. It was dark, oppressive, and provoking. I simply could!’t get enough of it.
    Everyone loves to tout Super Metroid as the best in the (mainline) series. I disagree. I love all of the Metroid games, but the first one was so special, and impressionable, that it stands as my favorite.
    Now, Metroid Prime..? That just may be my favorite video game of all time. Still, it wouldn’t exist without the original Metroid on NES!
    Another great retrospective. Thanks so much. ❤❤❤❤

  • @retronaut8864
    @retronaut8864 8 หลายเดือนก่อน +4

    This game was wave beam blast from a clear sky. To skip Metroid is to skip a foundational building block of video games, and I think plenty of imitators and indeed even sequels have left behind key elements that made this game so magical.

  • @itsasecrettoeverybody
    @itsasecrettoeverybody 2 ปีที่แล้ว +5

    Dude... Dude... So nice of you to take the time to really experience the game that was before your time and give it an honest chance instead of just dismissing it as primitive and archaic... I love this game, and you review did make me feel emotional.
    Just found your channel from another channel we both fallow, I will fallow you and will dig your other nes experiences, it is beautiful to see younger players rediscovering the history of the art we enjoy. I wish more people were open as you is to different experiences.
    Congratulations and thanks for this beautiful video review and almost a tribute for Metroid.

    • @HPRshredder
      @HPRshredder  2 ปีที่แล้ว +2

      This made me really happy! I am so glad you enjoyed it! I'm going to be playing a lot more -- I'm working through Adventure Island right now and after that: Castlevania. Thank you for your kind words!

    • @itsasecrettoeverybody
      @itsasecrettoeverybody 2 ปีที่แล้ว +1

      @@HPRshredder sorry for my english mistakes, follow*. Probably there are more.
      It is just because how the video made me feel... ;) LUL.

    • @itsasecrettoeverybody
      @itsasecrettoeverybody 2 ปีที่แล้ว +1

      @@HPRshredder Adventure island was not know on my country, I only heard about it on the internet, I think it is one of those games that at the time was trapped in only one country/region. It is one of the games I have to experience one day too. It is on my list but I still didn't play it.
      Looking forward for both videos.

    • @itsasecrettoeverybody
      @itsasecrettoeverybody 2 ปีที่แล้ว +1

      @@HPRshredder A side note, as a fan of metroid prime too, I loved you sharing your history with the game, I can imagine how unsettle it must felt for a kid. It is a very atmospheric experience.

  • @realsquirrelhours565
    @realsquirrelhours565 2 ปีที่แล้ว +7

    This is a game that took me years to "get". I'd attempted it on emulators prior, but never got far with it. It was only after getting through Super, Fusion, and Zero Mission I decided to give it another go and approach it from a fresh angle. Once you learn that you don't have to kill everything in sight, get a grip on winding around enemies, and take on Ridley first, the game becomes soooo much more enjoyable. I've beaten it several times since then in under an hour and each time I pick it up, it's more fun than the last. Had to do the same with Zelda and Kid Icarus, only Kid Icarus struggles from a small lack of polish and has the same trope as Metroid where the game is the hardest at the very beginning. I definitely wish you good luck with that one because it's definitely the toughest of those first wave FDS titles.

    • @HPRshredder
      @HPRshredder  2 ปีที่แล้ว +1

      I'm actually really stoked for Kid Icarus. When I tested the disk out when I got it in to make sure it worked, just a few minutes and the music got stuck in my head. Thanks!

  • @Retro_Raji
    @Retro_Raji 2 ปีที่แล้ว +19

    This is an absolutely BRILLIANT video my friend! You've truly inspired me to be better! Thank you for this!

    • @HPRshredder
      @HPRshredder  2 ปีที่แล้ว +1

      You're super welcome! Thanks for commenting -- glad you enjoyed it!

  • @cal7961
    @cal7961 ปีที่แล้ว +5

    Just discovered this channel. How the hell do they only have 1.2k subs?! The video quality is fantastic. Also I just rediscovered my love for Metroid. As a kid I found it frustrating, but I just beat Motherbrain in Zero Mission and loved it.

    • @HPRshredder
      @HPRshredder  ปีที่แล้ว

      Thanks for the comment! I appreciate it. I have't played Zero Mission myself yet but I do look forward to playing it someday.

  • @Miketar2424
    @Miketar2424 3 วันที่ผ่านมา

    I had the privilege of playing this game in 1987 shortly after release. It was after playing the primitive single screen affairs of the Atari 2600 and Colecovision era. I can say that not only did this game feel like a huge technical leap of the time, but it was incredibly fun even by today's standards. Neighborhood friends would want to come by and just play it too. I didn't take it as a time-attack though, I spent a lot of time just exploring in wonder at the huge layout. It was more of an exploration game for me. Thanks for covering this.

  • @Emberson-9000
    @Emberson-9000 2 ปีที่แล้ว +8

    Thank you! I have played the hell out of this game, and it's so hard to tell people this game is good when everyone else disagrees. I remember drawing my own map and discovering this game's secrets for myself, and I think it's a shame that nobody is willing to do what Metroid asks the player to do.

    • @HPRshredder
      @HPRshredder  2 ปีที่แล้ว +1

      A lot of it does come down to player mindset. It's a very special game for anyone genuinely curious and up to the challenge.

    • @Emberson-9000
      @Emberson-9000 2 ปีที่แล้ว +1

      @@HPRshredder Indeed. Not to mention that Zero Mission exists. I like Zero Mission a lot, but the NES game is a great time in its own way. There is a fanmade remake that's closer to the original called Metroid Planets, and that's been fun to tear through as well. I'd definitely recommend it to anyone who appreciates the original game.

    • @HPRshredder
      @HPRshredder  2 ปีที่แล้ว

      I'll have to check that out!

    • @Emberson-9000
      @Emberson-9000 2 ปีที่แล้ว +1

      @@HPRshredder Please do! It has the full NES game as well as a brand new planet called Novus to explore. Also worth mentioning that once you have the Ice and Wave Beam, you can go to the equipment screen to swap to whichever you would prefer.

  • @milesaway1980
    @milesaway1980 6 หลายเดือนก่อน +4

    Quick bit of trivia: The reason the Polyps only go in an arc on the NES, but spray out on the Famicom, is because the NES did not have a random number generator whereas the Famicom did. So, the Famicom could randomly pick a direction for the projectile, whereas the NES had to stick to a single one (which was usually set when the player went through the door).
    Same goes as to why Ridley is so much easier on the NES. Ridley can shoot different distances of fireballs on the Famicom, whereas on the NES it's just a single distance. So the player can stand in a spot they don't reach and not be hit.
    Either way, thanks for this review. Metroid is one of my favorite games on the NES and has been since I was a kid. Sure, it can be a tad rough in spots, but it's a really fun adventure and a really great game.

    • @HPRshredder
      @HPRshredder  6 หลายเดือนก่อน +2

      Glad you enjoyed it! And I didn’t previously know that, but that makes sense. I wonder where else they* may have used the RNG in the FDS version. Maybe for the enemy drops? Maybe they used a table in the NES version? I’m sure it’s all out there. It’s fun to learn about how they programmed these games. Maybe I should talk more about that in future episodes if the source code is available for some of them.

  • @MrPoeGhost
    @MrPoeGhost ปีที่แล้ว +6

    It's nice seeing someone defend this game. It really has become a popular punching bag. That being said, I still can't stand this game one bit LOL. No map, no deal. That and the grind for energy after you die. Gimme Prime any day.

  • @TheUnapologeticGeek
    @TheUnapologeticGeek ปีที่แล้ว +6

    The original Metroid is NOT “skippable.” I absolutely love it, and it’s probably the only NES game I will still pop in and play today.
    You got yourself a new subscriber.

    • @HPRshredder
      @HPRshredder  ปีที่แล้ว +3

      When I play Metroid now, I do find it hard to stop. When you've got so much of the layout committed to memory it's hard to not want to just try and beat it. There's something really satisfying about breezing through a game that was really difficult at first. Thanks for the sub!

    • @jescis0
      @jescis0 ปีที่แล้ว +1

      ​@@HPRshredder I have played and beaten Metroid on the NES AND Famicom Disk System versions! It's fun, but it's great you give both a look at! I love it! I was actually looking for a video about the battery backup being scrapped because of that I have heard it wasn't thought of as going to be as popular as the Zelda games! 😢😢 To quote AVGN… "What were they thinking!"

    • @AngryCalvin
      @AngryCalvin 7 หลายเดือนก่อน

      Axiom Verge was a huge hit. So I really don’t know what turns so many people away from Metroid. I’ve always been a fan of the game. It’s also the game I go back to and try beating again.

  • @xdario10
    @xdario10 8 วันที่ผ่านมา +1

    Liked and Subbed. Born in 78, grew up with 8 bit gaming, you sir definitely get the vibe of this era. Thank you for what you do

  • @KillRideMasterJ
    @KillRideMasterJ ปีที่แล้ว +5

    THIS is my biggest issue with the gaming community. Making statements and following others streams of thought without giving the material a thorough chance before putting out a review or swaying peoples minds.

  • @user-gs3ru1yc4v
    @user-gs3ru1yc4v 2 ปีที่แล้ว +8

    Metroid is one of the best games which started very strong along with The Legend of Zelda and Dragon Quest. which They all Released in the same year. 👍

  • @hiiambarney4489
    @hiiambarney4489 2 ปีที่แล้ว +4

    6:23 -
    "In this case (the manual of) Metroid has a ton of information"
    - Shows rear cover, proving that the Power Suit has a detailed butt portion that I've never seen before.
    Ok... Ok, go ahead.

  • @robertlauncher
    @robertlauncher 7 วันที่ผ่านมา +1

    Always remember, Arlo is a grown man hiding behind a puppet. He also complained that you had to jump over a minor ledge in Yooka Laylee, but yeah, puppet. He’s fun but I don’t take his input as a critic seriously

  • @slayerofsouls1182
    @slayerofsouls1182 3 หลายเดือนก่อน +1

    I love the use of the mushroom people in the hand holding part lol nice dark souls reference

  • @bycromretrogamer7749
    @bycromretrogamer7749 17 วันที่ผ่านมา +1

    You legit convinced me to play without a map. Well done. 👏👏👏

  • @constanza76
    @constanza76 9 หลายเดือนก่อน +1

    Greetings from Lossiemouth, Scotland. My first experience of Metroid was the Prime Trilogy on Wii. I am interested in the roots of things and always knew that I would play this one day. I started it this game today for the first time. Before this I walked along the deserted coastline here, the weather changed and it became cold and rainy. I returned home and had some soup and some tea. I started playing and soon grew frustrated - but this was down to me. I started looking online and was dismayed by the negativity in the videos and comments. Then I saw your video, and it was so positive. I really appreciated your considered and honest communication of the game and your experience of it. It really cheered me and I look forward to suiting up and taking on the challenge. Thanks again for the video. I owe you a pint!

    • @HPRshredder
      @HPRshredder  9 หลายเดือนก่อน

      If I'm ever in Scotland I may take you up on that lol. I could use a pint.

  • @BozzLightyr
    @BozzLightyr 2 ปีที่แล้ว +6

    I like the whole vibe of giving it a fair shot. Keep up the good work

  • @shawnkintz1538
    @shawnkintz1538 3 หลายเดือนก่อน +1

    I’ve binged watched 4 of your videos. Probably my new favorite retro gaming channel. Thank you!

    • @HPRshredder
      @HPRshredder  3 หลายเดือนก่อน

      Thanks! Glad you're enjoying them!

  • @OptimizedOptimism
    @OptimizedOptimism 2 ปีที่แล้ว +8

    This was such a refreshing video to watch on this game. As you already covered, the usual quotes for this entry are "It's old, rough, prototype material, just play Super Metroid etc. I've heard this for both the original as well as the Gameboy sequel. I'm ashamed that I only got round to playing them both a few years back, because I would dare say I rate them just as high as Super Metroid and Prime, maybe more so the NES original but I stand by Return of Samus having it's own great features. The simplicity, yet complex features, I'm not gonna go on further because, well I think everyone here appreciates Metroid for what it is; a true embodiment of a classic (classic being a media or form of art that stays relevant, if not maturing and becoming better as time goes on). That's just me, but then I also rate Prime 2 over the original, dare say! Great content and about to go and check out your Zelda video :)

    • @HPRshredder
      @HPRshredder  2 ปีที่แล้ว +1

      I'm glad you enjoyed it! Let me know what you think of the Zelda video if/when you get around to it 🙂
      I strongly agree that Metroid is an outstanding title. I do plan to play Metroid II someday as well, but it's a few years off and I'm trying to keep things chronological as best I can. Thank you for sharing your thoughts.

    • @AltairEgo1
      @AltairEgo1 ปีที่แล้ว

      Prime 2 was legitimately one of the best the games in the series, that's a fair assessment. I rate it above 1, 3, Super, Zero Mission, definitely above fusion, etc.
      I need to sit with Dread a few more years before ranking it, but so far I like it better than all the 2D Metroid games.

  • @bfish89ryuhayabusa
    @bfish89ryuhayabusa 11 หลายเดือนก่อน +2

    Fantastic video, and I wholeheartedly agree. Metroid is often viewed through the lens of Super Metroid and the genre that game spawned, and when you try to approach it like it's that kind of game, it doesn't work. It feels like learning to navigate is a wall between you and the game, when learning to navigate IS the game. Because it's not a Metroidvania. It wasn't built with the same priorities.
    Super Metroid and its descendants value a smooth experience and a certain kind of progression, and that's great. There are many great games built like that, and it's a very compelling approach to game design. But going against that philosophy isn't inherently bad design.
    Metroid was built with exploration as the top priority, whereas Super Metroid never lets exploration take priority over progression. Metroid lets you really feel like an explorer dropped into an uncharted land in a way that isn't possible if the game were to automatically draw a map for you. Super Metroid cannot provide that experience, but also it's world is perhaps too complex to reasonably expect players to learn or draw the layout. And the automap fits its design philosophy.
    The original Metroid trilogy is so fantastic, and that's in part to those 3 games being incredibly different from each other. The first is a game where navigation of a new world is the primary challenge. The second is a slow very moody proto-horror game about being lost both geographically and morally with some of the best ludonarrative consonance (I guess would be the term) in gaming. And the third is a great Metroidvania that pretty much anyone can enjoy. All are great forr different reasons.
    (and if you haven't read Azurelore Korrigan's pieces on Metroid II, they are highly recommended. Google "Metroid 2 colorized" and look for the domain name "aderack", and be ready to wield the Wayback Machine for some of the links to their previous articles.)

  • @stagelights_
    @stagelights_ หลายเดือนก่อน +1

    i think as time goes on i gain an appreciation for the original NEStroid. on my first playthrough i drew a map of the game world by hand to help with navigation, with minimal outside help (after beating the game i did look up the locations of some items i missed like the screw attack and the varia suit, just to add them to the map for completeness sake but like 90% of it was my own work) and on my second playthrough i used that map and newfound familiarity with the world to map out an optimal path to try and beat the game in under 3 hours for the good ending, which i did end up doing (said path ended up with me fighting ridley first to minimize backtracking)
    i still find some aspects of the game frustrating (the 30 health thing being the main one) but it's still a decently fun time overall. i personally prefer to go back to zero mission just because its one of my favorites, but even now i find myself itching to go back to the NES original. who knows, maybe i'll beat it in under an hour this time?

    • @HPRshredder
      @HPRshredder  หลายเดือนก่อน

      I have a guide on the channel for beating it in under an hour if you're interested. Congrats on beating it in under 3 though! And thank you for the comment!

  • @Taldorin
    @Taldorin 2 ปีที่แล้ว +14

    Most of the criticism you hear is based on things later games did that only improved the formula, maps, save rooms. That in mind there are a lot of reasons I see this as a harder to approach title despite it being something I often go back to replay. Main thing is the password system, I can write a pass out no problem but starting with only 30 energy especially after a death is heart breaking. Also Kraid is a ROUGH fight for what most players are going to go up against first! All in all I do recommend people comfortable with the NES/famicom era to play metroid

    • @HPRshredder
      @HPRshredder  2 ปีที่แล้ว +6

      The starting with 30 is something I could have addressed a little more in the video. I did a lot more Zeb grinding my first playthrough for sure, but when I actually timed it as to how long it took to get my health to a “safe” level I found it didn’t take too long. If you want to max out six energy tanks it can take a little longer, but it’s not necessary IMO. Also, the Screw Attack makes it so you almost don’t have to grind because you’ll pick up so much energy naturally by moving through the world. And the Varia suit as well. Also: the extra energy tanks in the game partially alleviate this, though they are mostly just so you can max out your tanks without finding all of them.
      It’s a challenge for sure, and death in Metroid carries that weight. Patience is key in this game when it comes to putting yourself in positions to persevere. It has some strong survival elements.
      I agree that it could be a turnoff to some people, but it wasn’t for me. I thought it was a fair consequence. If you are someone who only wants to play a little bit and then stop and pick it up later then you’ll feel that more, since it is every time you restart the game. That could also be the hidden “cost” of “fast travel” which I definitely abused in my sub-1-hour playthrough.
      As always, appreciate your take, jakethesnake.

  • @tonyjackson4078
    @tonyjackson4078 26 วันที่ผ่านมา +1

    I played this, then Super Metroid, and i think they link wonderfully. They recap this one perfectly and together it feels like a complete story, it means more to get to the control room of Mother Brain in Super BECAUSE you remember the torture of getting there last time.

  • @Big_Dai
    @Big_Dai 6 หลายเดือนก่อน +2

    Calling NES Metroid a "prototype" is rather insulting to the visionaries of the time.
    It strikes a perfect balance of alienation and exploration, as well as innovation and creativity. Not to mention one of the best main characters ever invented (surprise and all) and already completely designed as such from the start! There's also the super interesting sci-fi world building..
    No other game has done so much wih so little, as Metroid. It might have been refined a lot.. but to think someone could make Metroid then without anything else to be based on in such a timeless manner!? It's quite impressive!!

  • @ferdinandcountfathom9298
    @ferdinandcountfathom9298 ปีที่แล้ว +2

    Excellent review, it's great to hear someone give a defense to this old game that was such an important part of my childhood. I've often felt that the combination of music and isolated atmosphere in this game hit a tone which none of the sequels matched.

  • @acebailey2478
    @acebailey2478 ปีที่แล้ว +3

    Finally, somebody throwing respect on this game! I've never beaten an NES game until last week when I played this.
    It's my third Metroid game I've played, and by far my favorite.
    SCREW ARLO

  • @holderbee7811
    @holderbee7811 6 หลายเดือนก่อน +2

    In hindsight, there is a pretty decent map in the instructions. And if they wanted to make it any easier, they would have. In Zelda, the idea was getting lost. Except that you could have grabbed a pen and paper and took notes.. In BOTW, there's a map, but there's no 'how to craft helper' ... the only way to figure out the best combinations is look them up or grab that pen and paper.. also comparing it to the previous generation, Atari 2600, the doors are blown off..
    Edit: feel like a big part of being ok to be lost was the awesome music

  • @JaceyMitchell
    @JaceyMitchell 2 หลายเดือนก่อน +1

    It's interesting to see how much the McKenna quote has in common with the views of Saint Thomas Aquinas on the state of euphoria

  • @JaimieRain
    @JaimieRain 2 หลายเดือนก่อน +1

    This was always a game on my "to-do" list. Retro gamer and fan of the Alien franchise, so it always appealed to me massively. I grew up in a Sega country so NES and SNES were quite obscure, so i'm enjoying going through a lot of the classics. And late last year I decided it was time to finally give Metroid a go. I went in dark, I don't know anyone who's played it, let alone beaten it, I don't look anything up online while playing it, just the manual. And well... some of the criticism fair enough, it probably hasn't aged as well as some of the other classics. I found myself in so much pain grinding allllll the time, being knocked from platforms into lava and so much flicker you cant even see your character to get back out, whilst more bugs come flying at you knocking you back in, and being LOST with no idea what to do next, you've tried everything. But I persevered. There was a section I got stuck at for a long time, I didnt even know I'd found the way cos it all looked the same, it was all of a sudden I was seeing something different at the end of one of these many identical rooms. (Turns out i'd missed a part in Norfair where you can bomb the floor before getting to where the wave beam is etc..) it'd been a few weeks of aimless wandering, bombing and shooting everything... so when it happened it was a massive relief. Dying all the time, lost, grinding and grinding, yeah its tedious and frustrating. You do have to look at it through 1988 eyes, like THEN, this is what you want, a challenge, a long streched out experience, not something you breeze through in a day or 2 and never want to play again. I loved the inky blackness in the background, the feeling of isolation, not knowing where to go, what to do, you're really out there in deep space on a mission on your own, and its dangerous.
    I see videos and clips, reviews of these great newer titles, Super Metroid, Zero Mission, Prime etc.. they look like they've lost what the original had, the atmosphere, the helplessness, the isolation etc. So all in all I did appreciate this game. And a lot of the reviews i've watched since beating it (No way was i watching any before I had) have been negative. So to find this was a breath of fresh air. I appreciate the in depth analysis as well. Great content, keep it up :)

    • @HPRshredder
      @HPRshredder  2 หลายเดือนก่อน

      Appreciate the story! That was a fun read. And I'm glad you enjoyed the video. Thanks for the comment

  • @bebe8090
    @bebe8090 3 หลายเดือนก่อน +1

    I first played Metroid after linking up Metroid Fusion to Metroid Prime and unlocking it as a bonus. I played it off and on over the years but I never beat it until just a few years ago on 3DS. I really enjoy it. I think fans of the series should at least give it a try for a few hours, if nothing else. It's an experience, even if you don't finish it. It stuck with me through the years and I wanted to keep going back to it.

  • @ahartrum7539
    @ahartrum7539 4 หลายเดือนก่อน +2

    Thank you for this perspective. Metroid is my favorite Nintendo franchise and I don’t understand the dismissal of the original. Zero Mission is a decent retelling, but it isn’t the same game by any stretch of the imagination. I definitely prefer the original for its atmosphere and music, loneliness, vibe, difficulty…. No hand holding. Feels much closer to the true 1st game, as Super Metroid reuses and upgrades many of the tile graphics. Metroid 1 is the canon’s true beginning.

  • @lightblade543
    @lightblade543 5 หลายเดือนก่อน +1

    Best in depth review of the game on YT period.

  • @bennyballs22
    @bennyballs22 4 หลายเดือนก่อน +2

    I wish I could upvote this video a million times! I absolutely agree! Played it as a kid and have been in love ever since!

  • @alecmcclymont
    @alecmcclymont 10 หลายเดือนก่อน +26

    Good Lord, THANK YOU! Most of the complaints against this game just convince me that most gamers today are weak and spoiled. Always needing to know where to go, what to do, and how things work. They need maps, hints, and demos for everything. Metroid says 'yeah nah' to all of that. If we could figure it out as children in the 80s, grown Humans should be able to do it today. Figuring it out is the whole point!

    • @dougmasters4561
      @dougmasters4561 4 หลายเดือนก่อน

      I think most gamers today just dont know 'good gaming'
      They will play and enjoy good games, but also shitty games, which would be ok ( i like aome shitty games here and there ) if they didnt ALSO bash good games for stupid effing reasons

    • @PSNPerfectNinja
      @PSNPerfectNinja 4 หลายเดือนก่อน +4

      I would argue that you're giving the "get off my lawn" answer. I grew up playing these games, too, though it was the 90s. The difference is that there are a lot more games available, today. Little things like maps and guidance cut down on frustration, and make you more likely to keep playing, or to play again. While some of my most proud gaming accomplishments are things like having fully completed Dragon Warrior, Metroid, or Super Mario World before looking answers up online was an option, I don't have that kind of time today. Kids still have the time, but there are so many more games they will want to play. Is it weaker? Yeah, probably, but most players don't play for challenge. They play for fun. Frustration isn't fun, and so many games are so easy to complete, that there isn't a sense of accomplishment to get out of beating particularly difficult games, anymore.

    • @dougmasters4561
      @dougmasters4561 4 หลายเดือนก่อน

      @@PSNPerfectNinja Nobody I know was less likely to keep playing Metroid for the NES. Adults who still had to adult, ghasp, still played this and finished them. The dispositions of human beings haven't changed that much. Every type of person still exists in predictable distributions across the population, the mix of playing for fun vs playing for a challenge. Truth be told Metroid is not THAT hard. Sometimes the get off my lawn answer is the right answer. Games haven't become more fun, they weren't less fun then. What's changed is the gaming industry essential treats you all like idiots while you nod and agree.

    • @PSNPerfectNinja
      @PSNPerfectNinja 4 หลายเดือนก่อน

      @@dougmasters4561 while I agree that the industry is definitely dumbing down the games, it's still the fact that more choices means you can stop and move on at the first frustration or sign of tedium. It's why adding fast travel to The Elder Scrolls meant Oblivion had way more players than Morrowind ever could have hoped for. Nobody you knew would have stopped playing because when they were playing, that was the standard, and there weren't as many games to swap to if you got frustrated

    • @alecmcclymont
      @alecmcclymont 4 หลายเดือนก่อน

      I totally agree@@PSNPerfectNinja, I'm absolutely shaking my old Man fist at a cloud. Still, I think things like frustration, anxiety, or even anger are legitimate aspects to any challenge, and they're emotions games can (or sometimes should) endeavour to create just like any film or novel. Am I an old guy complaining that kids have it too easy these days? Yes. Am I right? Also yes :p

  • @elmosexwhistle
    @elmosexwhistle 9 หลายเดือนก่อน +1

    I printed out a rough map and then played through this game. I enjoyed it :) I think people used to really enjoy mapping out games on grid paper in the 80’s, not just on NES, but on microcomputer games too, and I think that’s something that modern players don’t want to do.

  • @hawaiidkw1
    @hawaiidkw1 ปีที่แล้ว +1

    Gen Xer here. Here's how my Metroid experience went.
    1987: Read about it in How To Win At Nintendo Games. Find the whole idea of the game scary and largely cryptic. Not inspired to get it.
    1989-ish: Play this in a store for a few minutes. Don't find it anything special. Annoyed that I can't hit enemies on the ground. Don't see any particular reason to get it.
    1992-ish: The last time NES games were readily available for rental. Tried some first-line NES classics (Kid Icarus was tolerable; Zelda 2 was... occasionally tolerable). Gave Metroid a hard pass.
    2010's or somesuch: Oh wow, emulators, _and_ I have a secure income! 😄 Plus I can look up all kinds of information on old games that used to have me completely stymied! This is the perfect time to... [plays Metroid for a few minutes] Holy crap, this thing is a _morass._ How the hell is anyone supposed to avoid getting lost every two minutes? Screw this. Oh hey, I always wanted to see if Snake's Revenge was any good...
    Two days ago: All right, for some weird reason this video inspired me to give it another go. Lessee, does GameFAQs have a decent map? Oh, there it is. Now I just need to plug in the requisite Game Genie codes, get some idea of which order to take things, and I'm going to take this niiiiiiice and easy and there will be no stress and.... [about a couple hours later] Hoh. Lee. Crap. Well, I've made it this far... [about another hour later] Frustration.... frustration... so much frustration... must... go... on... [gets to the part with the Metroids... with a Wave Beam] AAAAGGGGHHHH!!
    Yesterday: Hahh... hahh... all right, for real this time.
    Today: The code gets you the _bad ending?_ Eh, who cares at this point.
    Real talk here. There is _nothing_ redeemable about this game. Nothing. It's way too easy to get lost (especially since so many of the freaking corridors look the same), there's way too much precision jumping required, enemies can hit you from all directions while you're stuck with "straight" and "up" (no, not being able to hit floor enemies never gets bearable, no, those stupid bombs are not the answer), those goddam life-draining pools are everywhere, you get swatted halfway to Neptune after most hits (frequently into one of the aforementioned pools), all the bosses take way too much damage, _every_ enemy _does_ way too much damage, there's lots of outright BS (that energy tank lying right beyond a fake floor trap that erases like fifteen minutes of progress), the controls are slipperier than an SUV on a frozen lake, you are _completely hosed_ if you enter the final area with the Wave Beam, which is just ludicrous to me, and the runup to Mother Brain is flat-out murder. You know why everyone "only plays this for a couple minutes?" Because _that's how long they last._ Let me put it this way: I entered an infinite lives code and an infinite missiles code, loaded up my very accurate and detailed map, had save states and rewind at the ready, and went in thinking that this would make the experience _on the barest threshold of fun..._ *and it didn't, not even close.* I still got lost several times, I still had trouble finding this weapon or that boss, and I still got completely irritated getting battered pillar to post by enemies I could only occasionally hit back at.
    I'd like to take a little time to give the full story on the Metroids. They are very fast and maneuverable and will swoop in on you like bees to honey the moment they get clear line. The _only_ thing that damages them is the missile, and _only_ when they're frozen (which is why you're toast with the Wave Beam). If you're grabbed, a bomb has, mmm, about a 20% chance of stunning it and freeing you, which is crucially important, as _you cannot use your gun or missiles while grabbed._ Oh yeah, every place with them has a red or yellow door at the end, so if you were thinking of toughing it out and making it to the door, that's a non-starter. In short, these things are _pure evil_ (and they're not even the toughest part of Tourian!).
    Look, what you all need to understand was that it was a much different world in 1986. Video games were largely seen as mindless kiddie time wasters at best and assaults on all that was pure and righteous at worst. We were _not_ popular in any circle. Being so dedicated to our games was an act of defiance against an ignorant, hostile world that hated us. We put up with a _lot_ of junk out of little more than sheer defiance. You _cannot_ expect a Zoomer or whatever they're called now, in an era with greater acceptance of and access to video games than any time in history, to put up with constant disorientation, grossly overpowered enemies, clunky controls, and bad graphics in support of some ideological line in the sand that stopped existing _decades_ ago.
    This game is a travesty. It's a testament to the enduring greatness of Nintendo that they were able to turn THIS into a successful franchise.

  • @nyehentertainment
    @nyehentertainment 3 หลายเดือนก่อน +2

    You are correct - you MUST get an NES Advantage.

  • @80s_Gamr
    @80s_Gamr 3 หลายเดือนก่อน +1

    As a kid playing this I absolutely loved exploring and didn't mind the time it took to do so (I was more patient back then, lol). When I found something new it was so satisfying and I felt like I accomplished something. I loved this game and still like the series. Honestly, now that you've played this you really should play Super Metroid on the SNES (which you may have already given that this video is now 2 years old)... it is a banger!

    • @HPRshredder
      @HPRshredder  3 หลายเดือนก่อน

      I will get to Super Metroid, eventually. I'm curious to see if it's as good as they say!

  • @TheRavenArchon
    @TheRavenArchon หลายเดือนก่อน +1

    I played Super Metroid first, and by that I mostly mean my older sibling did while I watched, though I did eventually get to play it. We only rented the SNES and Super from Blockbuster though because I'm really old, so it wasn't a game I got to keep around till much later, though I loved it. However, I DID own an NES, and I was aware there was an earlier Metroid game though I had never seen it, till one day I found a copy at KBtoys (like I said, I'm old). I believe it was only $7 new in box in their bargain bin, because they were clearing shelves for SNES and Genesis games. It was like a players choice version too, with a yellow box and cart label that used Metroid 2's Varia art rather than being the old grey box copy. I snatched it up and brought it home and played the crap out of it. To me it felt like a demake of Super Metroid and it was nostalgic revisiting the same areas, only it was actually for the first time so my nostalgia was backwards. Anyway I loved it. I'll note that it did help I eventually got a Nintendo Power with a full Metroid Walkthrough and I basically used the Nintendo power as my auto map. My preferred way to play the game is still with a map open beside me, but I absolutely don't think it's necessary. I still own that very cart, my original NES, and the issue of Nintendo power.

  • @JaceyMitchell
    @JaceyMitchell 2 หลายเดือนก่อน +1

    Having watched the full review now I've got to say bravo! That was really something, so well thought out, so nuanced. You are really an excellent reviewer. I love how you subtly cover even the bare basics of the game and how it plays, not assuming the viewer has any first-hand familiarity with the game or the series whatsoever, but you do so in a way that's not at all overbearing. I love Super Metroid, it's easily among my top 20 games of all time. The original Metroid has been on my to-do list for years now. I've dabbled with it several times over the years, playing for a couple of hours before moving on to other things abain, but not at all because I wasn't enjoying myself. The sheer size of the game combined with the fact that you're expected to keep up with your own map just intimidated me a bit too much to REALLY go for it and try to complete the game.
    You've made me want to give it a proper try now. Although I probably won't be aiming for any specific ending.😅 But I feel like this game is more about the journey than the destination anyway.

    • @HPRshredder
      @HPRshredder  2 หลายเดือนก่อน

      If you want to give it a go you totally should! I hope you have fun if you do and are patient with yourself. Once you beat it, I actually think it's more fun the next time through. I have a guide on how to get the best ending on the channel if you wanna give it a shot after beating it. I 100% believe anyone can do it.
      Thanks for the comments! Glad you enjoyed the video.

  • @laidback93
    @laidback93 6 หลายเดือนก่อน

    Great retrospective! The first Metroid is near and dear to my heart. I had no idea what to do when I first played it 1988, but picked it up back up in the early 90s when Nintendo Power published a guide. I instantly fell in love. The atmosphere and sense of dread hooked me right in. Also the sense of isolation. Masterpiece!

  • @imkerrusin
    @imkerrusin หลายเดือนก่อน

    Metroid is one of the earlier games that encouraged speed running in a way since you need to finish the game at a fast time to get the best ending. Simon's Quest did the same thing when it was released in 1987. Both games pin the player against the clock and are very rewarding when completed quickly.
    Great job with this video. Never realized how much the original Metroid received for flak.

  • @Aaronwilliam
    @Aaronwilliam 9 หลายเดือนก่อน +1

    Wonderful take, Tks for the great video

  • @thedude5295
    @thedude5295 3 หลายเดือนก่อน +1

    Starting with 30 health after death was rough though. I grew up with this game and loved it, but it's not one of my go-to retro games that I replay every few years. But there are some amazing hacks for it now like Metroid 99 that gives you full health and tanks after death, and other hacks that added a map and also allowed you to get ice and wave beam combined instead of just either one overwriting the other one. After I found that out I have played it a few times again.

  • @Omgitssoup
    @Omgitssoup ปีที่แล้ว +4

    I'll be responding more generally, but I'm glad a video like this exists. I don't want to sound like I'm talking down to people but this " guide dependency " for any older or even newer games seems strange?? Like You don't know exactly where to go and how to navigate to that area specifically?? Like that's kinda the point of games, no?
    I feel like a lot more of the puzzle or hidden stuff people throw the term " cryptic " as some like throwaway meaningless term. You don't have to collect everything and again the whole reason why some items are more hidden is to reward players who are more observant. The whole point of why things are hidden.
    Idk, I feel like a lot of modern games have just conditioned a lot of newer gamers to this spoon feeding, and handholding and why older 2d Metroid titles and a lot of retro games are far more interesting to me then newer games. I feel like I am actually figuring stuff out on my own and playing a game instead of taking a guided tour.

    • @HPRshredder
      @HPRshredder  ปีที่แล้ว

      Thanks so much for the comment! I feel largely similar. Glad you enjoyed the video. There’s another Metroid project I’ll be featured in soon over on @TheCrawl ‘s channel where I get to talk a lot about this game again. I still think it’s fantastic.
      But I definitely agree on the hidden stuff. I like secret secrets. Like, I prefer Zelda 1’s approach of a secret per screen (usually) but no obvious indicators like a broken rock that’s super obvious. After finding a few it gives you a good idea of where to start looking for another in new areas. Especially in dungeons.

  • @DirtyMike124x
    @DirtyMike124x 6 หลายเดือนก่อน

    This video was awesome. I hadn't heard that Terrance quote at the end, making note of it. Great Metroid video!

  • @chaospoet
    @chaospoet 3 หลายเดือนก่อน +1

    I love the beginning. Thank you! That is so refreshing to hear. But it goes far, far beyond video games. I remember growing up in the 80s and 90s and Black and White movies were seen as unspeakable evil in terms of being entertainment. A sentiment that has only gotten worse with time. I never understood it. It's more it's unfamiliar so people dismiss it because it's not what they're used to.
    For me some of my all time favorite movies are silent films (Metropolis, The Trial of Joan of Arc, and Nosferatu come to mind), and I genuinely feel sorry for those who can't enjoy it because they're missing out on some really great and interesting stuff.
    Then there's reading books. The amount of times people ask me what I did over a weekend and I answer with "Read a book." and got the reply of "...Why?" in a tone of both bafflement and disgust as if I just peed on their dog is horrifying beyond belief. If it's something current people are talking about they may give it a pass, but if it's something really old (for example I recently reread Homer's The Iliad and Odyssey) so many people think it's a waste of time.
    It just seems more and more with anything the longer something goes on for the more disdain there is for anything back when they were a kid or before they were born. It's good to hear something with the opposite view point. As you pointed out with when you search for something like this game you're just bombarded with negativity to the point where someone saying "Give it a chance first." is almost a miracle.

    • @HPRshredder
      @HPRshredder  3 หลายเดือนก่อน +1

      Thank you for the long and detailed comment! I appreciate it. I'm glad you liked the video, and I'm glad that quote resonated with you. I still need to watch those movies. I saw Roman Holiday about six months ago and enjoyed it, I've been meaning to look into more of the classics.

  • @Telecritter78
    @Telecritter78 5 หลายเดือนก่อน +1

    Jeremy Parish agrees FWIW. It’s surprisingly effective at terrifying the player at various points and makes you feel more ALONE than any other game I can think of.

  • @elkernel
    @elkernel 2 ปีที่แล้ว +5

    Best video for newbies, love the graphics. Nice mod.

  • @angrytheclown801
    @angrytheclown801 3 หลายเดือนก่อน +1

    I think too many modern reviewers are ignoring why these games could be archaic and obtuse while being so fondly remembered. They were programmed for an environment where people talked about playing the games. If you were stuck, you could talk to a buddy on the school bus and he'd know what you need or introduce you to someone that does.
    I think it's an unfair criticism to levy when it was made for a time period that no longer exists. They can say you could skip it sure, but they sure as hell can't say the game is bad for that reason.

  • @sheep6937
    @sheep6937 ปีที่แล้ว +1

    As someone who greatly appreciates replay value in games, I generally prefer the original Metroid over Metroid 2 for its nonlinearity, attributing to greater player expression and shorter game length. I could happily replay this game in a few short hours any day. Of course, Zero Mission helps ease in players attuned to more modern gaming sensibilities, but the original version still holds plenty of merit on its own for building such a strong foundation nearly twenty years prior.

  • @unclebobboomergames
    @unclebobboomergames 6 หลายเดือนก่อน +1

    If youre gonna ever play the original metroid make sure youve played a good number of NES games. Get the feel of how older games were structured. How things would be hidden. How to see the clues. Beat the original zelda. And then explore metroid with the same level of thoroughness. I beat it for the first time like a year and a half ago. And i loved it. But i can see how my experiences with older games helped me

  • @Ruudos
    @Ruudos ปีที่แล้ว +1

    01:50 Is It Fun? is actually a series of video from NESComplex and the answer to that question in that video is actually "yes".

    • @HPRshredder
      @HPRshredder  ปีที่แล้ว

      Yes! I have seen the video and it's excellent -- especially for coming out so long ago now.

  • @drax13
    @drax13 5 หลายเดือนก่อน

    The original, in my opinion, is required play for any serious fans of video games. The soundtrack alone is worth it. I first played it at a friends house in the late 80s and the music is what drew me in and kept me trying to figure out the game, as none of my friends would play much past getting the bombs and no one knew anything about how deep the game was. I didn't have an NES of my own at the time, so I only got to play it on visits to my buddies house. Needless to say, it was the first game I bought when I finally got an NES and the hours spent playing and replaying this masterpiece can't be counted.
    Many of the games from this period can be called 'flawed', as there really weren't any 'rules' to game design and most of the devs were flying by the seat of their pants and making it up as they went along. IMO, that's why so many games from this period are unequalled classics. MegaMan 1 & 2, Blaster Master, Guardian Legend, Solar Jetman, Zelda I & II, Gradius/Lifeforce and so many others. It was a great time to be a gamer.

  • @ToneSherpa
    @ToneSherpa 10 หลายเดือนก่อน +1

    I was like 8 or so when we got this game, and I would just sit there and enjoy the title screen on repeat a lot of the time. It was my favorite song for a while. It just starts off so brooding, and then gets kind of sweet and starts to feel like an epic space adventure and then ends in such triumph.. the title screen alone takes you on this journey.

  • @Waifu4Life
    @Waifu4Life ปีที่แล้ว +4

    I don't hate the original Metroid, but just like the original LoZ, I wouldn't play it vanilla, I would use a ROM hack with some QoL additions.

  • @RetroDoc79
    @RetroDoc79 8 หลายเดือนก่อน

    Metroid is one of my favorite games, and this is a hell of a good review. I am glad you enjoyed the game as much as I did growing up, and thank you for making this video.

  • @TagartTalking
    @TagartTalking 4 หลายเดือนก่อน

    Every time I see a new of these I'm like "OH HE DID A METROID ONE?! 🤩" and I get so excited. Please stick around!

  • @leonardoalmeida1779
    @leonardoalmeida1779 ปีที่แล้ว +1

    I love this game so much, my favorite of all time, the experience of the first playing and drawing my own maps....I watch every "in defense" review of it, just love the lore of it, and this video is great. Thank you for this

    • @HPRshredder
      @HPRshredder  ปีที่แล้ว

      I'm glad you enjoyed it -- you're very welcome!

  • @RyanMichero
    @RyanMichero ปีที่แล้ว +2

    This is the correct take. Original Metroid is a brilliant game.

  • @briandecker3994
    @briandecker3994 2 ปีที่แล้ว +1

    So much amen on the topic of direct experience. I haven't given the Metroid series that much time myself, but it's certainly not because a bunch of people on the Internet told me not to. That way of thinking can be applied to so many things in life. I'm reminded of a conversation I had with a young woman semi-recently about the book The Catcher in the Rye. Because of a tweet or a video she saw, she had already written off the book as being about X, without ever having read it, and therefore was never planning to read it (because she found X to be repugnant). The contents of that single piece of social media had defined it for her. Obviously, we all only have so much time in life, but we should absolutely experience as much as we can for ourselves.
    I can't remember if you were planning on visiting portable systems in this series or not, but there is definitely a period in the Game Boy's life where Nintendo, Square, Capcom, Konami, etc. were putting some of their best dev teams into games for it. In this particular instance, I have a friend who swears by Metroid II's greatness, and it might be a shame to miss it if you enjoyed this so much.
    As I said, I haven't played this much, but I do agree with you on the music in Kraid's Lair. If you're not familiar with the band The Advantage, I highly encourage checking out their version of that song. It really captures its greatness.

    • @HPRshredder
      @HPRshredder  2 ปีที่แล้ว +1

      I would love to play portable games eventually. The Master System and PC Engine are next in line, but after Famicom I may start covering more than one system at a time. I'm not totally sure. I know the Analogue Pocket is doing another preorder tomorrow though and I have been extremely tempted to try and secure one.
      Your story about The Catcher in the Rye is something I have experienced when discussing games quite often. A lot of people will go as far to pretend they played a game too lol. They will at least talk like they have as Arlo did and then quietly say "i've never played it tho"
      I haven't heard of them but I will check it out! It's been fun watching you comment through the different videos in the series -- I'm glad you've enjoyed most of them.

  • @FFVison
    @FFVison 3 หลายเดือนก่อน +1

    I am in a third camp for the Rinkas. They aren't Cherios or onion rings, they are Spaghettios

  • @terabitez3374
    @terabitez3374 ปีที่แล้ว +1

    The original is still very important and shouldn’t be written off it’s just not for everyone which is why I recommend starting with the original and if you can’t get into it then start with zero mission

  • @mjordan072
    @mjordan072 ปีที่แล้ว +2

    Terrence Mckenna in a Metroid 1 review, you have a cool range of interests! Subbed

  • @zero9agent
    @zero9agent ปีที่แล้ว +1

    Metroid on the NES was my first game in this series to play. It's a classic and always will be. I played it in 1988, I was 14. I got all the way to the Mother Brain and after several days of attempts I couldn't finish it. I never went back. It's been 35 years now! It's strange cause I've beaten many games of that time during that time. Such as Shadow Link in Zelda 2, Tyson (several times) in Punch Out, Rygar, even Super Metroid etc. Just not this one.

    • @HPRshredder
      @HPRshredder  ปีที่แล้ว

      I would definitely recommend going back and giving this one a shot. It feels really satisfying to beat.

  • @TestSubject38
    @TestSubject38 23 วันที่ผ่านมา

    Played this as a ten year old. This game zelda 2 and Kid Icarus all came out within a year of each other. Played all three for hundreds of hours and beat them all. It's a great game and shouldn't be skipped.

  • @danbello440
    @danbello440 ปีที่แล้ว +3

    Idk what anyone says metroid on nes is one of my favorites.

  • @mbelmer85
    @mbelmer85 9 หลายเดือนก่อน +1

    What a wonderful video giving proper respect to one of the all time historically significant and masterpiece of a game. Thank you HPRshredder

  • @TrevRockOne
    @TrevRockOne 5 หลายเดือนก่อน

    Cool vid. I hope you cover more Metroid.

  • @csj9619
    @csj9619 3 หลายเดือนก่อน +1

    Metroid is as good as it gets. I traded a couple crappy NES games for it to a neighborhood kid, back in 1986, then played the hell out of it until beating it (as a 9 year old).

  • @CutMan567
    @CutMan567 ปีที่แล้ว +1

    First of all, thank god this video was recommended to me. The Metroid series is my number 1 favorite and I love the first 2 games dearly and from a young age. I don't necessarily mind if people don't like them, but it is genuinely infuriating when people don't even TRY to play them and tell others not to. Especially when they try to depict playing all the games in a row as "learning about the evolution of the series", but ask you to play the 5th (Zero Mission) and 6th (Samus Returns) games first, THEN the 3rd and 4th. You don't have to beat a game to understand it and move on. Just TRY it first so you can see how the series grows and changes.
    Second, in regards to the music, the credits theme is STILL one of my favorite songs in any video game and may just be my favorite Metroid song, period. Both the NES and GBA versions are awesome and filled with beautiful, heart-swelling hope that it makes me misty eyed every time

    • @HPRshredder
      @HPRshredder  ปีที่แล้ว +2

      Glad you enjoyed it and thanks for the comment, I really appreciate it! The music has also stuck with me as well. There is a terrific analog synth remake of the OST for Metroid out on TH-cam by a musician called "Luminist" that I would strongly recommend checking out.
      Also, if you enjoyed this video and love Metroid: my buddy over at @TheCrawl (another channel) is almost done with a 90+ minute documentary-style video on the whole Metroid series. I'll be sharing a link on my community tab once it's out as I'm featured in it, but he has some content up talking about Dread a bit I believe.
      Anyway, thanks again!
      ~HPR

  • @Amiridabeast0902
    @Amiridabeast0902 11 หลายเดือนก่อน +1

    This is the best Metroid video on the platform.

  • @nerdonofriendo
    @nerdonofriendo ปีที่แล้ว +1

    Yes. you sir are correct. I play through this game at least once a year since 1987

  • @beltube
    @beltube 4 หลายเดือนก่อน +1

    very glad to have found your channel, i really enjoy the way you talk about retro games! i've gotten so tired of the whole idea of games "holding up" or "aging well" that it's kind of ruined a lot of modern-day game discussion for me... this is a very refreshing video as you can imagine. i also love the first sonic game so this is a pain that i understand deeply

  • @ieast007
    @ieast007 13 วันที่ผ่านมา

    This game had a massive amount of replay value for me as a kid in mapping out the secret glitch areas you could only reach by exploiting the door glitch.

  • @WiiThoko
    @WiiThoko 3 ชั่วโมงที่ผ่านมา

    Damn, that Metroid famicom sleeve cover looks really nice. Never seen that art before

  • @eheieh85
    @eheieh85 3 หลายเดือนก่อน +1

    Love the Terence McKenna quote!

  • @richardalcala4125
    @richardalcala4125 ปีที่แล้ว +2

    I am in a metroid frenzy and can't get enough. I recently beat metroid 2 on virtual console and am playing through metroid 1 on my nes classic.

    • @HPRshredder
      @HPRshredder  ปีที่แล้ว

      I'm thinking about playing through again, myself!