Thoughts On A Fallout Remake

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  • เผยแพร่เมื่อ 27 ก.ย. 2024
  • I talk about how I would remake Fallout today...including defining what I mean by "remake".

ความคิดเห็น • 943

  • @EvanChantland
    @EvanChantland ปีที่แล้ว +976

    Thanks Tim. I remember either writing up a suggestion or talking to Chris about how Intelligence was too important for making a decent character. I thought the SPECIAL values should affect them in some way so you could make a strong idiot and be still able to pump up Unarmed/Melee.
    You ended up giving Dennis Presnel and myself an additional design credit in the game (manuals had already been printed months earlier), I think primarily because when we wrote up feedback, we also provided suggestions. I was so irritated by the original HP gain per level being only if you had enough Endurance, you needed 4 to get 1hp. I nagged Chris and you to make it a base gain per level with an additional amount based on half your endurance, and I think that's what went in. Jason also had me write some dialog for the BOS and a few generic responses that I think were in the Hub.
    It's still the thing I'm most proud of being part of.

    • @CainOnGames
      @CainOnGames  ปีที่แล้ว +572

      I loved your suggestions. You played the game more than anyone else before it shipped, so I knew I should listen to what you said. And you had good ideas.

    • @swordquest2602
      @swordquest2602 ปีที่แล้ว +67

      all the BOS scripts are great, i'm sure you did a great job

    • @JoJoFJ
      @JoJoFJ 8 หลายเดือนก่อน +8

      @@invisibleacropolis8195actually you can’t reassign the skill points from gifted. Since charisma is a dump stat i always remove all the points but with gifted it can’t go lower than 2. But i agree its way to op

    • @413XAj0n3z
      @413XAj0n3z 4 หลายเดือนก่อน

      Why are you lying?

    • @LilFeralGangrel
      @LilFeralGangrel 4 หลายเดือนก่อน +4

      ​@@413XAj0n3z he's not lying, why are you being so presumptuous?

  • @gecko2993
    @gecko2993 ปีที่แล้ว +1149

    Honestly i have to agree, if you change fallout 1&2 too much theyll lose a lot of what made them great originally

    • @ojerico6097
      @ojerico6097 ปีที่แล้ว +32

      Or you could make them better for a new generation of players

    • @GizmoJunk
      @GizmoJunk ปีที่แล้ว +66

      @@ojerico6097 Why make them at all if you are not going to make them? That's like re-imagining ice cream for the lactose intolerant-and still calling it dairy.

    • @zurcus7224
      @zurcus7224 ปีที่แล้ว +18

      @@GizmoJunk or you could add extra stuff to ice cream to improve it's taste lol

    • @GizmoJunk
      @GizmoJunk ปีที่แล้ว +18

      @@zurcus7224 This is true... but isn't it disingenuous to call it ice cream if there is no cream in it? Making something new is fine for everyone, but labeling it as something remembered-and having it not be that thing is asking for enmity; and deserving it.

    • @darq7000
      @darq7000 ปีที่แล้ว +8

      @@GizmoJunk bad example because you can add lactase to dairy for lactose intolerant and it remains the same. It is just more expensive.

  • @MFKitten
    @MFKitten ปีที่แล้ว +441

    I was about to dislike the respawning idea, but what you actually described, this repopulation, is a great idea. I love it.

    • @filypefx
      @filypefx 11 หลายเดือนก่อน +4

      "we had" something like this to get the gap between 16-21... "easy" (deathclaw aditum reset).... that was lame, but what he said maybe can be fun.

    • @justinferraro1926
      @justinferraro1926 8 หลายเดือนก่อน +26

      Yeah this was implemented in New Vegas and it was cool. Obviously, if you helped the NCR take Nelson, NCR troops would replace the defeated Legion troops there.
      But there's a ghost town called Bonnie Springs where, if you kill the Viper raiders there, Cazadors will have taken over the town, posing a much bigger threat to the player

    • @thesnowmiser6728
      @thesnowmiser6728 5 หลายเดือนก่อน +5

      ​@@justinferraro1926 fast traveling back there and finding cazadores was a nightmare lmao

    • @okkydirgantaraohara126
      @okkydirgantaraohara126 4 หลายเดือนก่อน +1

      @@justinferraro1926 Modders implement something similar to Skyrim, I forgot what the mod is called but if you decide to clear an abandoned fort or watchtower a ruling faction would take it over and repopulate the area.

    • @justinferraro1926
      @justinferraro1926 4 หลายเดือนก่อน

      @@okkydirgantaraohara126 yeah I got that mod! I think it was part of a Civil War overhaul bundle. But it made clearing forts way more satisfying, made me feel like more of a hero, helping society rebuild and winning the war

  • @teyrns
    @teyrns ปีที่แล้ว +454

    I think a Wasteland 2-style remake of the first Fallout would be incredible. Like you said, leave it completely as is, but add some new bells and whistles like voicing all NPCs (not even necessary) and overhauling the UI.

    • @sungiant2000
      @sungiant2000 ปีที่แล้ว +57

      I'm not opposed to pretty much any change, although I would insist that they keep the talking heads. I feel like that's exactly the kind of feature that an out of touch executive would think people want to see re-animated.

    • @rmstitanic1
      @rmstitanic1 ปีที่แล้ว +47

      the difference voice acting made in disco elysium is amazing, it can really change a game

    • @Ike_of_pyke
      @Ike_of_pyke ปีที่แล้ว +12

      ​@@sungiant2000talking heads would be nice to see reanimated but I'd push to have it redone at the same frame rate

    • @rrrrthats4rs
      @rrrrthats4rs ปีที่แล้ว +5

      What really leaps out to me about everything Tim's saying here is how different it sounds to me from Wasteland 2. Drop-in explorable procedurally generated areas could potentially revolutionize the gameplay loop

    • @teyrns
      @teyrns ปีที่แล้ว +1

      ​@@rrrrthats4rs I meant more visually/gamefeel-wise than strictly game design. Weird West would be another cool inspiration as a way to pull off real-time combat, since it would be a huge draw for existing fans of Bethesda's Fallout to not have to stick with turn-based (although it's what I'd prefer).

  • @verKunz96
    @verKunz96 ปีที่แล้ว +90

    That would be the dream! I just finished Fallout 1 last week for the first time and I loved the darker atmosphere, somehow it is something that has changed with the most recent ones. Greetings from Italy supporters!

    • @NoFeckingNamesLeft
      @NoFeckingNamesLeft ปีที่แล้ว +16

      It makes sense as 2 and NV are basically post-post-apocalypse, but this feeling is why I like 1 and 3 the best.

    • @jetrifle4209
      @jetrifle4209 7 หลายเดือนก่อน +1

      If you enjoyed one you'll love 2 idk I'd You can handle tactics but it's also amazing

    • @jetrifle4209
      @jetrifle4209 7 หลายเดือนก่อน +2

      ​@@NoFeckingNamesLeftI personally feel like 3 ripped off a lot from van buren and tactics but It was my introduction into the series soo always willl enjoy it

    • @Angel-Otk
      @Angel-Otk 4 หลายเดือนก่อน +2

      @@jetrifle4209it’s from the same game series, it’s not called “ripping off”

    • @jetrifle4209
      @jetrifle4209 4 หลายเดือนก่อน +4

      @@Angel-Otk it is. Cope harder

  • @JamesMadisonsSpiritAnimal
    @JamesMadisonsSpiritAnimal ปีที่แล้ว +78

    "I made a list"
    Me: *grabs chair and sits patiently*

  • @Notmyabt
    @Notmyabt ปีที่แล้ว +60

    hey tim! just wanna say that one time i went on vacation and i saw an old guy wearing a nuka cola tee. i said it was cool and he said thanks! thanks for making that moment exist.

  • @dylanherron3963
    @dylanherron3963 ปีที่แล้ว +27

    Ever since finding your video essays being used (with credits to you, and a good minute long ode about how integral you are/were to the games industry and a link to your page) in another TH-camr's video about their love for the Fallout series, I am FREAKING THRILLED that you upload almost every single day! I'm 31 years old, and grew up with many titles you've had a hand in working on! It's an absolute goldmine for someone like me, who has maybe become jaded with the industry (as a consumer) at the same time that uh, GROWING UP and the paces of life started happening. I love hearing your takes, your stories, your interviews with people you've worked with, and there's something new every single day! Thanks for some of the best memories growing up. I'll never forget convincing the Master (of the SuperMutants) to kill themselves in FO1, or doing an entire FO2 playthrough as a freaking NEANDERTHAL (1 INT) with BRUTE STRENGTH. Oh my God, those dialogue choices, and the NPC's that would make fun of you for being dumber than a brick.
    "Me no.. like you"
    "Geez, buddy, I've had better conversations with scrap metal"
    When I was 14 my homies were playing World of Warcraft... I was playing Baulder's Gate 2 for the 10th time and taking hand-written notes in a spiral notebook about NPC's and item locations xD Some people are just into different things. I still can't talk about TES or Fallout Series around my friends, I can never stop myself from lore-dumping and asking them if they "made sure to look into EVERY single option in the questline." And I get so upset when they shrug and go "Oh nah, I killed everyone,"

  • @FluffySylveonBoi
    @FluffySylveonBoi ปีที่แล้ว +15

    With Outdoorsman, I would do it like this: You get low outdoorsman, you get the more basic encounters and the low yielding ones and the better encounters are more rare. Raising it does not give you less encounters, but gives you more options to accept or evade the encounters, and also more chances for better ones. I am happy when I can choose not to fight some random tribal savages with knives, but then I get offered to meet for example a hermit and he may have some interesting cave nearby.

    • @ElGeecho
      @ElGeecho ปีที่แล้ว +9

      Getting better encounters with outdoorsman totally changes the value proposition of that skill. This is a really interesting idea.

    • @cleverman383
      @cleverman383 ปีที่แล้ว +1

      Doesn't Luck already give you better encounters?

    • @FluffySylveonBoi
      @FluffySylveonBoi ปีที่แล้ว

      @@cleverman383 Yes, but these are the rare special encounters.
      And sometimes it gives you bad ones when your luck is too low.
      But I wondered about various types of non rare encounters, like basic ones, less common and uncommon, these would be affected only by outdoorsman, so basically you would get the "better" ones with high outdoorsman not just the basic radscorpions and half naked tribals.
      So it would work like: basic value Outdoorsman (15-20% I think) would show the approximate chances of encountering the good encounters, which would then be around 15-20% and then when you go up to 100%, you will almost always have the better encounters, but there would be about 10% chance to still encounter the weak ones, but you deduct your Luck value from that chance so with Luck 10 and Outdoorsman 100 you would only get the good encounters, but with Luck 1 (if that is even possible) and Outdoorsman 100 you would get 91% for better encounters. This chance can be raised by going above 100% though, so unlucky characters only need to spend more skill points if they want to get the best.
      Outdoorsman can also be used for spotting clues (little detective work in some quests, would work together with perception and raise your chances of finding things even if PE is not high.)
      One more thing I would give to Outdoorsman is map travel speed which would be affectted even when you go way beyond 100%.
      Luck would mostly play a role in increasing the chances for the rare, unique ones as well as placement before fight and low luck would still give you some unique bad encounters.

  • @matronmalice9867
    @matronmalice9867 8 หลายเดือนก่อน +6

    Thank you for doing these sir. I thought I knew you a bit from the game, Ilike to see the bits the devs leave, that sounds weird but I love figuring out the influence and then seeing if I am correct. Listening to you talk about this game is so soothing. I have spent a good chunk of my life playing them. I adore them. I am grateful you all made them and they saved my life. I'm autistic and was bullied, like every other nerd I ain't special, but I found solace in these discordant worlds you created. They sing with life and death. I still play them. I have already started teaching my grandson how to play the OG titles. He is very big on early gaming era content. He's six and he wants to start at the beginning and it's just super cool to be able to show him these videos you have made and for that I thank you again! Cheers good sir Knight!

    • @CainOnGames
      @CainOnGames  8 หลายเดือนก่อน +7

      No, sir, thank you. I’m glad you like the games and my stories, and I’m thrilled you’re passing that down to your grandson.

    • @matronmalice9867
      @matronmalice9867 8 หลายเดือนก่อน +1

      @@CainOnGames I'm honored. Thank you for taking you time. You really have no idea.

  • @aersla1731
    @aersla1731 ปีที่แล้ว +14

    These ideas are stellar, hopefully someday we get a remake. Also I'm such a sucker for NPCs reacting to your actions and what you are wearing.🎉

    • @ytmld
      @ytmld 8 หลายเดือนก่อน +2

      theres actually a fo1 remake called fo4 vault 13 in the works by a team of dedicated fans. check it out if your interested

  • @icedogg111
    @icedogg111 ปีที่แล้ว +73

    I think the gold standard when it comes to remakes the original Resident Evil remake takes the first place.
    Shinji Mikami stated his goal was to implement the ideas he could not back then due to resources/tech. He brought better graphics, voice acting, script and he added all plot stuff he had to cut. He left the core gameplay practically untouched, except for the crimson head mechanic that added a layer of complexity to the game.
    The result was an incredible game that is in every single way superior to the original.

    • @JackWse
      @JackWse 8 หลายเดือนก่อน +1

      Oh dear... Talking about the remake in the context of better voice acting and better writing and better story LOL... When your bar is as low I guess... Fortunately with fall out that's not the issue here.... If anything it might be a feature considering how low the bar Bethesda set... But apparently it had a 20 year Lag and people are just noticing LOL go figure...
      Either way none of this is a problem, Or at least it shouldn't be LOL... I don't know maybe the Japanese version is where it really counts or something for Resident Evil I would be surprised given how absolutely non Priority or care localization was back in the day...

    • @ImSerg
      @ImSerg 8 หลายเดือนก่อน

      @@JackWsewhat the fuck are going on about? Jesus no cares about your opinion

    • @thesnowmiser6728
      @thesnowmiser6728 5 หลายเดือนก่อน

      ​@@JackWse ok 👍

    • @normanred9212
      @normanred9212 5 หลายเดือนก่อน +1

      ​@@JackWseyou don't understand the original 1996 Resident Evil at all, it was SUPPOSED to be a B Horror movie hence why the voice acting and story was silly or bad, once you understand the reality of it you truly understand RE1, but yes the RE1 remake is amazing and I adore it

    • @qwertyasdf4081
      @qwertyasdf4081 4 หลายเดือนก่อน

      Completely agree. Honestly the RE1 remake feels so underrated. It’s amazing how well it captures the original game with great graphics and vibes. I love it so much. The RE2 remake was amazing in its own way but I think I honestly prefer RE1s remake

  • @tomaskoptik2021
    @tomaskoptik2021 3 หลายเดือนก่อน +1

    TBH I did not know who you were when I stumbled upon your videos. When I learned you did Fallout I got really interested. Now I learned you also made Arcanum. That go me :) I played Arcanum several times with some unfinished attempts crashing in the middle of the game but still I played it again. Just wonderful game. Never played Masquerade, played TOEE only twice :) and Fallout... a lot of times. All I can say is thank you for all the entertainment and fun I had with these masterpieces. My gratitude and appreciation for all you have done Tim.

  • @BaronPraxis8492
    @BaronPraxis8492 ปีที่แล้ว +4

    A few of these ideas ended up happening in Skyrim and it went a long way towards making you feel like you had an impact in the game. Oh look, a fort full of bandits. Clear it out, come back a week later, and the Imperial Legion has moved in. Guards will remark on your armor, your weapons, have special dialogue for artifacts you might be carrying, it was really neat. It's neat when you feel like you're a part of the world and can have an effect on it.

  • @goop_lord
    @goop_lord ปีที่แล้ว +11

    What we really need is a Stonekeep remake. I'd love to hear your thoughts on the development of that game/on that kind of grid-based dungeon crawler!

  • @lvl99paint
    @lvl99paint 5 หลายเดือนก่อน +3

    Man these changes with like a Diablo II Resurrected type of art treatment would be so cool

  • @Imthisdude
    @Imthisdude 8 หลายเดือนก่อน +2

    Fallout 1 & 2 are among my all time favorite games, I replay them every so often. A remake like you described it here would be a dream come true..

  • @_zind
    @_zind 9 หลายเดือนก่อน +3

    I would love so much for this to exist. Fallout 1 is the single game I credit with getting me into PC gaming, if not gaming as a whole. The Killian/Gizmo story is one of the things I reference to this day when talking about stuff I like in games, and I'd adore a visit to high-res Junktown, where maybe someone other than Dogmeat would notice my cool leather jacket.

  • @leomeyer280495
    @leomeyer280495 2 หลายเดือนก่อน +1

    I think a "real" remake should not be afraid to change things up and play with what is already there.
    Beyond that, this is interesting stuff.

  • @snowtyler
    @snowtyler ปีที่แล้ว +10

    I would absolutely love if all of this somehow came to fruition one day. If not as an official entry, at least as a community or fan project.
    Speaking of that, Tim, I'm curious. Have you seen anything about New Blood's upcoming CRPG? Do you have any thoughts on it? It looks JUST like the original Fallout with higher res art and they even got Mark Morgan on board for the soundtrack. I'm super excited for it. Might be the closest thing to an actual Fallout remake we'll get.

    • @michasmarzewski3670
      @michasmarzewski3670 ปีที่แล้ว +1

      Looks great, but I'd prefer classic combat.

    • @EvanChantland
      @EvanChantland ปีที่แล้ว

      Has there been anything recently released about the New Blood Interactive game? I remember it was awhile back now that the showed a black and white still image of it. I did a quick google search but didn't come up with anything other than that one image.

  • @ParanoidCarrot
    @ParanoidCarrot 5 หลายเดือนก่อน +2

    the level cap removal could be a new game PLUS thing you start a new game with your current character stats and levels. but all your gear is taken away or something like that.
    so in practice you play the first time with the level cap on and then next playthrough unlocks the cap

  • @arshiaaghaei
    @arshiaaghaei 2 หลายเดือนก่อน

    A couple ideas that come to mind:
    1. Keep the 150-day timer for the chip but either remove or increase the Necropolis timer to a point where killing the mutants and the Master is doable without too many problems.
    2. Bigger map and more stuff to do + cut content.
    3. More side quests + making them a bit more clear on the map.
    4. Cities with all sections merged (we can handle this now)
    5. Make Big Guns more viable (they get outshined by Energy Weapons in FO1)
    6. Make the other traits more useful. (Atm for FO1 only Gifted + Small Frame/Fast Shot/Finesse is viable)
    7. Implement an improved version of the FO2 companion system (which is kinda done in Et Tu)

  • @lt.gonflette649
    @lt.gonflette649 ปีที่แล้ว +1

    A remake based on the Et Tu mod, with all the possible changes you mentioned, would be the ultimate FO1 experience I believe.

  • @realwhatbrains
    @realwhatbrains 4 หลายเดือนก่อน +1

    I think another cool addition would be the ability to switch between 1st person and have a top down 3rd person (Kinda like FO4's character camera but zoomed further out). The NPC re-pop idea is wonderful. Seeing those changed you make in the wasteland really drive the immersion factors. We don't even need to overhaul the graphics I'd be okay playing this like an old-school Doom fps but Fallout.

  • @hpph7133
    @hpph7133 ปีที่แล้ว +4

    I hear you frequently speak on playing as a character class and I think this ties into your TTRPG passion and perspective. I never really played a TTRPG, my experiences were formed by playing a majority of video games where classes usually didn't mean that much of a difference. Examples I could think of would be say Gauntlet or the first Diablo. Classes don't matter that much if you have enough quarters in the former or in the latter level up enough. I think the loss is on my part here because I am fascinated by hearing about people's TTRPG experiences (but usually more so on the lore) but my take on playing a game has been less, "Survival expert with a penchant for tinkering on computers" or "Charismatic leader and doctor with an extensive army" or "big strong brute fighter with amazing luck" so much as whatever attributes guides recommend for best playthrough. Maybe I'm having trouble seeing class in a video game or maybe I don't feel inclined to roleplay since I'm usually playing games by myself and letting the game reveal itself to me and I don't immerse myself much. I suppose from Fallout's entire series, if I were to pick a class, mine would be akin to a chaotic good thief/ninja/rogue type because I like the idea of striking without being seen and having massive effects from the surprise and avoiding fights I don't need, or basically Natalia Dubrovhsky.

  • @AlmightyBigMan
    @AlmightyBigMan 8 หลายเดือนก่อน +1

    After Diablo 2 Resurrected came out and I played it for months all I could think was "man I wish they would do fallout 1 and 2 like this" it was (in my opinion) the perfect remake. the graphics are amazing, they added quality of life stuff like auto gold pickup and bigger stash space and even reworked some items and added a few rune words. I would love a remake for fallout 1 and 2 like that.

  • @securityofficerthefonz5835
    @securityofficerthefonz5835 ปีที่แล้ว +3

    All of those assets would be amazing to get a hold of and rework with current tech. Especially the models, they have so much character and to see them in a higher resolution with textures and material shaders to compliment it would be something else. I think the only thing that ever showed up was a texture file of Tandi's face from FO2.

  • @ThePyroSquirrel1
    @ThePyroSquirrel1 4 หลายเดือนก่อน +1

    Hi Tim just wanted to say i recently bought fallout and fallout 2 after only playing the 3D fallout games. I’ve still only just started fallout but I’m already in love with the system and style of the game. Every choice feels like it matters, I can’t just wander around because my vault needs me to find that water chip! I feel like most of that would be lost in a different version of the game. Thanks for sharing your thoughts and ideas with the community, I’ve always been fascinated with game development and writing. One suggestion I have would be expanding the conversation option with NPCs. In the original game having the option to ask a companion a general keyword that could cause them to say some info made them seem more lifelike…until they don’t know a keyword and don’t get the concept of what radiation means lol. In a remake having expanded NPC conversations with more dynamic interactions would be so cool!

  • @NorseGraphic
    @NorseGraphic ปีที่แล้ว +1

    I love the settlement-system and could see it utilized to rebuild the various towns to help the inhabitants, making a mark on the world. Not to let the player have 'ownership' of these towns, just some guy being hired to do technical stuff (if the player has the right perks). And you could create a fast-travel system using caravans between these towns, so it doesn't seem 'cheaty'.

  • @samuelteyssier9198
    @samuelteyssier9198 ปีที่แล้ว +3

    Microsoft… Bethesda… Can we please make this happen? Please?

  • @kensloth
    @kensloth 4 หลายเดือนก่อน

    And now, do it. (If only). I started another play through of Fallout last night, and it’s still just as captivating as when I first played it at release. It’s just that good! Thanks Tim!

  • @WhereTheFriesAt
    @WhereTheFriesAt ปีที่แล้ว +4

    Hey Tim, I'm curious if you're familiar with the ongoing Fallout 2 fan-made remake being done as a DOOM mod. It's a really cool and new idea, and I'd love to hear your opinions on the current demo. I know you didn't work on Fallout 2 for long and contributed less to it, but I would be really interested to know your thoughts!

  • @Ookler
    @Ookler 5 หลายเดือนก่อน +1

    I think like with every big franchise nowadays it is just a matter of time until we get a Remake. Then we will be lucky if it is anything close to your ideas. I think you'll have to make some concessions to the marketing aspect of game publishing and put in "More guns, more Equipment, more quests!".

  • @arthurvandelay.
    @arthurvandelay. ปีที่แล้ว +7

    Tim what is your opinion on dialogue skill checks? New RPGs have all the checks tagged, and even worse, they show the threshold necessary to pass them, while old cRPGs didn't have dialogue tags at all. What alternative do you like more?

    • @nutbastard
      @nutbastard ปีที่แล้ว

      I think INT and CHA should provide a base level of speech, with the speech skill adding on top of that, with LUCK and reputation adding a final modifier. What you’re likely to achieve and what is required should remain hidden.

    • @xgrillsenx
      @xgrillsenx ปีที่แล้ว

      Maybe there should be an option to turn on or off skill check tags, like in Pillars of Eternity.

    • @arthurvandelay.
      @arthurvandelay. ปีที่แล้ว

      @@xgrillsenx Is that what the expert mode does? Or is it turned off in the configurations?

    • @xgrillsenx
      @xgrillsenx ปีที่แล้ว

      @@arthurvandelay. I believe it is just a setting in the options, I haven't played expert mode though, so it could be on by default in that mode.

  • @Stoicbirch
    @Stoicbirch ปีที่แล้ว +2

    Gambling might've been nice as an alternative to just having high gun skills for specific body part aiming - IE you gamble on a lucky hit in the eyes vs "I have 150 small guns so I snipe them in the eyeballs every single time".

  • @ohdaesu9395
    @ohdaesu9395 8 หลายเดือนก่อน

    The thing that would me everyone happy, would be you guys ( and like you mentioned, gather most of the art team ) the team, getting to work together again, and to see that PASSION, once again, into a beloved game by so many.
    Because, with all of that passion, ideas, creativity and everything learned PLUS some of the things thate exist today, and didn't exist back there.
    All of that would make everyone happy, because you'd be a happy teamn with passion, and we would all be able to feel it, play it and ultimately, also, be happy
    (:

  • @petervoros262
    @petervoros262 2 หลายเดือนก่อน +1

    Remakes of Fallout and Fallout 2 would be interesting, especially after seeing what modern turnbased games are capable of (Wasteland 3 and Larian's works come to mind). But what I'd really love to see is an Arcanum Remake. The original just captivated me, all of it, the unique world, the characters, the lore... everything. So much so, in fact, that I've homebrewed a veeery primitive tabletop rules adaptation of it, so far only for my drawer (and I don't expect that to change anytime soon). Admittedly, the game is a flawed gem, but exactly because that, it deserves to be polished to perfection, doesn't matter that it'd have taken over 20 years. Not to mention that, if I understood right, there are some concepts for a sequel out there.

  • @ethan6882
    @ethan6882 ปีที่แล้ว +9

    You mostly focused on mechanics here- are there any story things you’d want to change/add/remove if you were to remake Fallout? And same question for Fallout 2

    • @MrCantStopTheRobot
      @MrCantStopTheRobot ปีที่แล้ว +1

      Elephant Question in the Room: do the copious 90's pop culture references stay? XD

    • @NeedleDeedle69
      @NeedleDeedle69 11 หลายเดือนก่อน

      A good remake stays faithful to the original story, quirks and all. If they make changes, even minor ones like some of the dated pop culture references, the game loses some of its original identity. In the case of fallout 1 and 2, the story and characters are already so well done. All the games really need is a visual uplift and some qol updates in the mechanics and ui.

  • @Astares9
    @Astares9 7 หลายเดือนก่อน

    "i dont want it to be different just much higher detailed" you know exactly how things should be. your mindset would produce an amazing remaster. i love how the game is now but it does need "cleaning up".

  • @retrovt782
    @retrovt782 ปีที่แล้ว +4

    I think people get remake and remaster confused

  • @Phlack
    @Phlack ปีที่แล้ว +2

    A lot of us thirty-forty something fans who's played fallout most of our lives would absolutely pay to see the remake you talk about get done!

  • @TheGoobyman
    @TheGoobyman ปีที่แล้ว +9

    I can understand the frustration in a high level character being able to do anything. Though, being able to level up, through the grind mind you, has always been a useful mechanic for me, I think due to a high level of anxiety that I have rolled into videogames. Slow meticulous playing, leading to an overpowered character, relieves that and I can trudge forward without the fear of an in-game death. I wish I didn't have this problem 😅

  • @taumil3239
    @taumil3239 4 หลายเดือนก่อน

    Auto reload feature after a fight would be nice, also "survival" mode where your saves are limited and you have to actually sleep, eat and drink water

  • @cheater00
    @cheater00 ปีที่แล้ว +3

    Sounds like a patch rather than a remake.

  • @arnoarno1092
    @arnoarno1092 8 หลายเดือนก่อน

    I really like the idea of kind of merging a skill point and action based system where you still get points to level up, but the more experience you gained doing certain actions gets you bonuses to those skills. Say you spent an entire level punching things you would get skill points to assign wherever you wanted but you either get bonus points or a multiplier for every point you put into unarmed. You could even have it where you automatically get points to those skills when you level up and then free skill points to put wherever you want.

  • @toobin8r
    @toobin8r 5 หลายเดือนก่อน

    For Scout, I could probably see reworking that so instead of decreasing the chance of a random encounter, it gives you choices on how you want to handle the encounter, whether you fight or take a detour around the encounter, or it could offer information about what’s in the encounter beforehand so you could be better informed on what to expect if you do investigate it. Basically, a perk that gives the player better information for making a decision, or otherwise allows for them to have more control over their decision-making, rather than making those decisions easier

  • @st4rl0rd10
    @st4rl0rd10 5 หลายเดือนก่อน

    Hey Tim. I think some of the changes are really good. Hearing about the locations having different states depending of the actions is really cool. I know a game that does this really well, it's call kenshi. In this game if you kill certain npcs in certain locations, some of the cities change for better or worst, this is called world states. You can even start a war between faction or completly exterminate a faction. The game was made by one guy during a process of 15 years of work. It has some of that buggy charm and its inspired on classic fallouts. Being a post-post apocalyptic samurai inspired sandbox. I think you will enjoy it. And if you get to play it, remember that any action has some effect on the player stats.
    Have a good one and nice video as always

  • @alastairlarwill6388
    @alastairlarwill6388 7 หลายเดือนก่อน

    I'd play it for the additional ending slides alone. I remember finishing Fallout and being blown away by the ending slides, revisiting where I was good and bad and the out comes. It was like nothing I had ever seen before, instead of end story and done, seeing all the impact from the side work, made me want to play the game again.

  • @fn5k
    @fn5k 11 หลายเดือนก่อน +1

    This all sounds great. I wish there was a kickstarter! 👍

  • @Nighttimeqt1
    @Nighttimeqt1 5 หลายเดือนก่อน

    having infinite level on a RP game fits. Like my fallout 2 character, i managed to get to level 99 before facing frank horrigan. All my primary skills were maxed out, secondary skills were over +150%, my stats were insane, perks, everything about my character was insane BUT thats what i get for spending years in the wastelands, doing side quests, learning new skills, killing stuff, helping wastelanders, it hardened my character to a point where i learned everything the wasteland had to offer. My character was a student, the wasteland my master.

  • @Chedring
    @Chedring ปีที่แล้ว +2

    Question: Do you think base building/ creation tools within a game creates a god complex and makes the player disconnect from the world?

    • @Chedring
      @Chedring ปีที่แล้ว

      And how do you Balance player 'ability' vs making the world feel like a real place?

    • @deathsheadknight2137
      @deathsheadknight2137 ปีที่แล้ว +2

      it's just boring and out of place. I like Tetris but I wouldn't suggest putting it in Fallout as a minigame.

  • @hansmoleman2666
    @hansmoleman2666 8 หลายเดือนก่อน +1

    honestly Fallout 1 feels pretty fresh gameplay and interface wise,even today, when compared to other ARPG’s from around it’s time, Baldurs Gate 1 springs to mind, every time I play that I always end up thinking “I wish this were Fallout”

  • @s7robin105
    @s7robin105 ปีที่แล้ว +3

    If it ever does get a remake I would hope they do all of this. The expansion on the series's lore for the ending slides like you said with the NCR and other things would be cool to see

  • @Dreamo1994
    @Dreamo1994 5 หลายเดือนก่อน

    I think you hit the nail right on the head with the improvements you'd want to make. I think a big thing for me, personally, would be the inventory-system, as everything takes a reasonably large number of clicks, and most other things in the game are pretty gentle in that front. This is mostly due to the fact that I easily get pain in my hands, and I would wish games in general were a little more... conservative with the hilariously large amount of clicks required to do extremely trivial, non-engaging tasks.

  • @ItsNket
    @ItsNket ปีที่แล้ว +8

    Regarding reactivity, one of the stand out parts of the first fallout game is how much you're ignored as you walk around, which I really like. In Bethesda games it's really annoying that every NPC you walk past has something to say. Imagine walking around a town you've never been in and every person you meet tells you some stupid fact or tidbit about their personal life.

    • @lrinfi
      @lrinfi ปีที่แล้ว +2

      No NPC Greetings, Vendors Reply Only with 'Take a Look' and, especially, The Choice is Yours mods for the win. I love that a lot of modders for one Bethesda game generally produce the same mods for other Bethesda games (and Bethesda might get the message) or I might not ever play them (or play them again) for that reason alone. You can't go anywhere without "overhearing" something and having radiants galore added to your quest log automatically. The Choice Is Yours, especially, is a life-saver because you can pick and choose what you will and will not pursue even if you initiated a conversation with a questgiver in Skyrim.
      A lot of RPGs perhaps *overdo* the background conversations, etc. because the developers fear the world will sound dead (i.e. not lively) or empty or that players will miss content they want them to see, but that's half the fun. If you don't choose to engage on one playthrough, you might on another, but most games today want you to become a member (if not the leader) of every faction and do everything there is to do in the game in a single go. That wreaks havoc with roleplay to the point that I made Brynolf, for example, unessential and killed him off via the console just so he wouldn't follow me around Riften insisting my character was a thief every time s/he showed up. Things like that irriate the **** out of me. Now, thanks to The Choice Is Yours, Brynolf gets to live to another day. The conversation occuring between Mjoll and Aerin upon entering Riften is enough to let you know where you are and what the place is like and even the barkeep mentions the Ratway if the Thieves Guild route is the way you want to go. And when my Nordic Ranger showed up at the Mage's College in Skyrim just to ask where to retrieve a piece of an amulet and was met with the "if you want to be a student here, you'll have to prove yourself" nonsense, I was literally thinking to myself, "Do I look like a mage to you?!" No, I didn't want to become a member of the college. At least, not right then and not on that playthrough at all.
      I can only imagine what players of games that don't provide mod support must be going through. This goes back to a point Neverknowsbest was making about developers working longer and harder to actively make their games worse. Things can be overcooked as well as undercooked and it's probably the most delicate balance a game has to strike to be enjoyable as opposed to so irritating, aggravating and annoying you just don't want to play it anymore.

    • @cykeok3525
      @cykeok3525 ปีที่แล้ว +1

      Yeah, modern devs really need to put thought into when it's appropriate for random NPCs to make random quip at you.
      If you're not supposed to be a well-known figure in those parts, they should just treat you however it is that they would realistically treat a random unknown person (ignore you in a big settlement, perhaps a look of distrust in a smaller town, etc).
      If you've became famous (or infamous), only then should reactions differ. In that distinction is reactivity better demonstrated, rather than always have everyone everywhere uniformly have a reaction to you.
      My opinion, anyway!

  • @el_mugu
    @el_mugu 5 หลายเดือนก่อน

    Fantastic video Tim, and I've gotta be honest. If we can't get this to happen I'm gonna be so mad.

  • @dnkreative
    @dnkreative 9 หลายเดือนก่อน

    You've just said my thoughts I've been collecting for fallout remake I want to make. I'm supper happy now.

  • @ElDrHouse2010
    @ElDrHouse2010 ปีที่แล้ว +8

    It would get hyper censored. Fallout was a product of its time you can even shoot kids and be hyper evil if you wanted to. I dont think modern devs have the guts for a full roleplaying experience where almost anything goes.

    • @AndreasSelzer
      @AndreasSelzer ปีที่แล้ว +1

      And they would add in modern politics and other rot to force an agenda in your face.

    • @shizzledink
      @shizzledink ปีที่แล้ว +5

      You can kill kids in Baldurs gate 3 and that's pretty damn modern.

    • @zhulikkulik
      @zhulikkulik ปีที่แล้ว +1

      meanwhile CP77, when you get into car: kids? What kids? We ain't got any.

    • @welfarecrusader6855
      @welfarecrusader6855 ปีที่แล้ว +9

      They removed kids from certain versions of the game because of the controversy, you gotta get a patch to add them back in lol. Wasn't exactly the wild west back then.

    • @ElDrHouse2010
      @ElDrHouse2010 ปีที่แล้ว +1

      @@shizzledink I didnt knew that, thats interesting.

  • @lighthaze5777
    @lighthaze5777 3 หลายเดือนก่อน

    fallout 1 and 2 are some of the only games i replay to this day. completed them both once each but replayed them a silly amount of times. the OST is amazing

  • @cryptthrasher2213
    @cryptthrasher2213 5 หลายเดือนก่อน

    Honestly, I'd love to see an Arcanum remake or sequel. Nobody has really done anything like that setting since and I would love for it to get some love. I think that's what I have come to appreciate from you Tim, Leonard, Jason, etc.. are the games you make are so unique and carefully crafted. While I would love to see some OG Fallout love, Arcanum is dying for some attention. *Saw you actually have a video related to that will still post this, but will see your thoughts there. Cheers.

  • @VicJang
    @VicJang 5 หลายเดือนก่อน

    This sounds like a dream come true. I hope it happens one day. I’m going to buy Fallout 1/2 to relive the memories.

  • @AndreasSelzer
    @AndreasSelzer ปีที่แล้ว +5

    The question is do people want a Remake or a Remaster? I think many are open to a Remaster, meaning better graphics and QOL improvements. A 3D Remake is the whole debate.
    However, due to how modern Western gaming companies like to censor, "adjust for the modern audience" and force their politics into almost everything, I do not think we are in the right era to remake most things.

    • @zurcus7224
      @zurcus7224 ปีที่แล้ว +1

      Oh no, people would force politics into Fallout! How horrible! That series was so free of politics from day 1

    • @AndreasSelzer
      @AndreasSelzer ปีที่แล้ว +2

      @@zurcus7224 Of courses Fallout has ingame politics related to the real world, but never lectures you. But you are being disingenuous as we all know that they push modern propaganda these days.

    • @lydiahapma6660
      @lydiahapma6660 ปีที่แล้ว

      ​@@AndreasSelzerAt the end of FO2 the walking embodiment of American fascism and imperialism calls you a dirty mutant who needs to be eliminated and you respond by tearing him in half and blowing his head off. Can you explain to me what they were trying to say with that? It's not obvious enough for me to understand.

  • @natt.helland
    @natt.helland ปีที่แล้ว +3

    I Need a NV's Remake :(

    • @ssuuppeerrbbooyy
      @ssuuppeerrbbooyy ปีที่แล้ว +2

      New Vegas story and dialogue options on Fallout 4 engine 😍

    • @CallumOneil999
      @CallumOneil999 ปีที่แล้ว

      I know it's confirmed but I think 3 needs a remake more than NV as NV mods are excellent and can basically make it into a modern game but 3 doesn't really have that love and mods were broken with games for windows live. But would also love a remaster of 1 + 2 to make it easier for someone like me to get into

    • @CallumOneil999
      @CallumOneil999 ปีที่แล้ว

      Also I would love if they passed the IP to Obsidian again so they can make another spin off so I don't have to wait until I'm like 35 (23 now) to play another new official Fallout release

    • @deathsheadknight2137
      @deathsheadknight2137 ปีที่แล้ว

      yeah, NV is probably the most painful one to get running these days

  • @innui100
    @innui100 ปีที่แล้ว +1

    Where traits are concerned, there's a meta that eventually boils down to game mechanics. Which gives the most bang for the bottlecap.
    Largely unavoidable but I think that the only solution is for every trait to be good enough that you seriously have to weigh it up and have them affect enough aspects of a character to contribute towards that characters design. Stealth character? Traits that affect those skill sets. Range character? Science or social character?
    Specifically useful is probably better than broadly useful I guess.

  • @Fingelmeister
    @Fingelmeister ปีที่แล้ว +1

    Hope this comes to fruition for both the originals 🙏🙏

  • @Tyrannosaur6265
    @Tyrannosaur6265 5 หลายเดือนก่อน

    I would love the original art style, top-down view, turn-based party combat, an updated and fresher looking UI and I think people would eat it up.

  • @WDIScottC
    @WDIScottC ปีที่แล้ว +2

    Dude! I'm totally down. Let's do it!

  • @mauropaneART
    @mauropaneART 9 หลายเดือนก่อน +1

    Diablo 2 Remake was for me the perfect example on how to Remake an old 2D pre-rendered game.
    -Update the Art style, if changing to 3D, then make sure to keep it as close as possible to the original (including static camera angle).
    -Do not change the design but add quality of life improvements as mentioned in the video.
    -I would enrich dialogues because by today standards FO1 feel a bit "hollow" at times, with little options for you to ask follow up questions or answer as I would "like" my character to answer (at times it feels as if the player has a set personality already).
    -I loved that FO1 took itself seriously and kept the 1960's vibes down to a minimum but instead had a bit more of its own identity, I would hope it did not lose this in a remake.

  • @SALTY85
    @SALTY85 11 หลายเดือนก่อน +1

    So many brilliant ideas here TIM! I would really look forward to a remake you'd make of Fallout with most of the original team maybe.
    I personally wouldn't remove the level cap. I would maybe have a diminishing returns near the end of leveling, so maybe if the level cap is lvl 20, the player would reach their potential at level 15 and still be able to grow until level 20, but in a much limited capacity where it wouldn't impact the capabilities of the player but just prepare them for a battle (critical or not) I think. (Fine tuning?)
    I would agree, with the updated art since you aren't that limited to hardware today as you guys were in 1990's lol. Although I would argue, sometimes lower detailed artwork gives me more to flesh out with my imagination which ads to the player agency over their story or journey. Also, you are able to get away with turn based mechanics more easily I think aswell.
    I wouldn't tamper with the mechanics, as I feel it's brilliant as it is. I am currently doing a playthrough with mutliple starts just to document the differences and my actions affect each replay or test.
    I love how each point matters in the SPECIAL system and affects what type of character I want to play. For instance, If I want to shoot everything, I can compromise on Endurance, but the con to that would be melee enemies would make tender meat out me up-close. Also, ammo is limited, but then maybe relying on a backup melee weapon would come into play which can be exciting. Maybe a more survival horror based element can be cool to it aswell such as the Resident Evil type of games where ammo is scarce or pricey.
    I also dislike base building as it takes a long time to build a base in Fallout 4 for example, and the payoff usually isn't worth it, because of it's custom nature, lacks depth or quality when you spawn waves of generic enemies attacking it and trying to defend against their attack, it becomes more of a chore later down the line as you have to present each time to be in control.
    What I always would like in an RPG wouyld be to join 1 faction, and one faction only instead of being a jack of all guilds so to speak. I didn't like the Elder Scrolls style of being everything, I would rather want to specialize and create a story with my faction. Maybe perks of having them as followers and having more followers with each rank in that faction.
    There is a lot to digest, I apologize, but these thoughts stood out to me based on what you mentioned in the video. Thanks for your hardwork so far and the legacy you have given us in game development! I am enjoying my Fallout playthrough.

  • @slothbro2740
    @slothbro2740 8 หลายเดือนก่อน +1

    Just started seriously playing Fallout 1 for the first time yesterday and have already gotten the water chip. really fun so far

  • @thenorfire900
    @thenorfire900 8 หลายเดือนก่อน

    Forgive me have been watching your videos for quite some time now. Been a Fallout fan for some time now and now a fan of yours. Every video has been entertaining and educational all at once. Your an amazing person!🤯 Thank you!

  • @michaelknasel1641
    @michaelknasel1641 8 หลายเดือนก่อน

    I saw a proof of concept to introduce a Fallout one remake into the original pixel Doom style and it looked pretty cool

  • @Enkidu659
    @Enkidu659 4 หลายเดือนก่อน

    This is basically everything I would want from a fallout remake. I would also love more interactivity with the companions, dialogue, reactions, etc.

  • @pauldaulby260
    @pauldaulby260 ปีที่แล้ว +1

    This would be great if it happened.
    The work nightdive studios has done with their remasters has been great which gives me hope for other games in the future

  • @witeshade
    @witeshade ปีที่แล้ว +2

    A remaster would be nice. Diablo 3/4 style graphics where it's still isometric but made in 3d would be sick. Even just that would be amazing.

  • @daddykarlmarx6183
    @daddykarlmarx6183 5 หลายเดือนก่อน +1

    I bet modders can probably implement a lot of this into the original game if someone's capable and interested, almost like the fallout 1 version of a jsawyer mod

  • @MazeMK
    @MazeMK ปีที่แล้ว +1

    There is one thing I missed: Dogmeat is not in the endslides. It's minor, but after getting him alive through the Church and Mariposa, Dogmeat must accompany the player character after casting out of the vault...

  • @MsNarrow
    @MsNarrow ปีที่แล้ว

    I strongly agree withg your claims Tim, I just love your work and now I find it so nice to watch your vids here in YT

  • @vinegar3617
    @vinegar3617 ปีที่แล้ว +1

    I dont think Fallout needs a remake, but an enhanced edition in the style of what Baldur's Gate and Planescape got

  • @leXie1337_chan
    @leXie1337_chan ปีที่แล้ว +2

    An Arcanum remake would be epic!

  • @Flohr
    @Flohr 5 หลายเดือนก่อน

    I would assume like many other new viewers I have only recently stumbled upon your channel due to the TH-cam algorithm + the new TV show. I’ve been a fan since the original game but was quite young when they came out (probably too young to have been playing games like Fallout haha) so consequently had really no idea who made these games. I only recently learned more about who Brian Fargo was and the history of Interplay, and now learning more about you and listening to all the interviews of the members of the team and other stories shared on this channel has just been such a treat. Thank you so much for your contributions to this art form and for this fantastic channel. Not sure if you will see this or have time to respond to a comment on an old video but one question: given the massive success of BG3 what do you think about the idea of a new Fallout game in an updated version of the original CRPG style? Not sure if you are under NDA for anything like this or if you have addressed the idea already in another video, but since you explicitly mentioned in this video that you wouldn’t want a remake to be a new game per se I’m curious about your thoughts on the concept. I love Bethesda (also played Daggerfall at way too young an age haha) but for me, Fallout will always be best in its original genre and I’d love to see that return. I really enjoyed Wasteland 3 for this reason. Anyway, thanks again for everything!

  • @-TheP-
    @-TheP- 10 หลายเดือนก่อน

    I loved Fallout 1&2 so much ... thank you for creating them. Never played 3&4 though. Totally agree, I wouldn't want Fallout to change too much in a remake.

  • @ih8people
    @ih8people 4 หลายเดือนก่อน

    Tim: *"..and you were unlikely to hit level 20 because you'd run out of things to do"*
    Me, playing a low-INT character with Jinxed, Small Frame and tagged Unarmed, Sneak and Small Guns (I do want to be able to finish the game after all), standing in the middle Mariposa as level 17 character: *Am I a joke to you?*

  • @OMentertainment
    @OMentertainment ปีที่แล้ว

    In a lot of ways that sounds like adding the Pillars quality level to Fallout. Which, I love that idea

  • @JoeJohnston-taskboy
    @JoeJohnston-taskboy ปีที่แล้ว

    I love the idea of locations responding to PC changes -- just like what the Keep on the Borderlands recommended the DM do as the players cleared out various caves! Cheers.

  • @sumguy63
    @sumguy63 ปีที่แล้ว

    Fallout has a very strong wabi-sabi element, so I love hearing what you have to say about this subject. Fallout with official extra optional features would be wonderful.

  • @justbeyondthecornerproduct3540
    @justbeyondthecornerproduct3540 8 หลายเดือนก่อน

    I love the settlement system but I can see how it would be an absolute pain in isometric

  • @dylanfeeney9904
    @dylanfeeney9904 8 หลายเดือนก่อน

    I agree to a point. Rather then do away with base building entirely maybe it could be used in a more limited way. Fixing things for people would feel more hands on or adding things to settlements to gain favour from them. Map wise and gameplay wise I'd personally love it it was just a full map. Procedurally generated maps take me out of a world in a story.

  • @hawkbirdtree3660
    @hawkbirdtree3660 ปีที่แล้ว

    Thank you. I would love to see you code some small games, for fledgling game devs. You are a hero to me.

  • @nikkeli3942
    @nikkeli3942 3 หลายเดือนก่อน

    The only thing I'd change about the original is the controls, adding hotkeys for actions and making the camera move maybe a bit more fluid would make a huge difference. Just started playing the game again

  • @nobody_gtk
    @nobody_gtk 6 หลายเดือนก่อน

    love the idea of procedurally generated areas for all the random places that pop up. would give us endless replayability with a good enough system

  • @brettrossi034
    @brettrossi034 8 หลายเดือนก่อน

    As for the infinite level cap, you're definitely right it removes all decisions with character builds if you can just get everything. And i feel it can be more impactful to replayability if you can play again to try a new play style or character build.

  • @ThoughtShift
    @ThoughtShift 7 หลายเดือนก่อน

    Fallout 3 and New Vegas captured my imagination and stoked the fire for my desire to be a game designer. I loved the ability to explore those games in 1st/3rd person. I liked them so much that I decided to check out 1 and 2 as well. The classic Fallouts to my surprise were even greater in their tone and atmosphere. I would really like one day to see them in a similar style to 3 and New Vegas in that I could roam around and fight in 1st person. So many great characters and locations and to think of experiencing those maps in that way would be very exciting. I would appreciate any remake of the classic Fallouts. Thank you for this video!

  • @ricebrown1
    @ricebrown1 ปีที่แล้ว +1

    The music must remain as well. Bring back Mark Morgan.

  • @mr_h831
    @mr_h831 8 หลายเดือนก่อน

    YOU WORKED ON ARCANUM?!?
    AAAAAH
    Thats like, my favorite not fallout fallout game!
    😂
    I wish arcanum could've been fully finished when it released. That game is just epic.

  • @xxsnowbirbiexx7530
    @xxsnowbirbiexx7530 5 หลายเดือนก่อน

    if Fallout is a game based on the retro futurism of a unchecked long term cold war and resource war, If they ever do make Fallout 1 again, i hope they use retro doom/ps1 graphics to really push that haunting feeling Fallout 1 originally had. Really sell us on the world obsessed with the past

  • @Kaiserhawk
    @Kaiserhawk ปีที่แล้ว

    Two things I'd probably add (personally)
    1 - More locations or stuff to do out west, aside from the military base I don't think there are any locations that side of the world map.
    2 - Add Vegas as a location (maybe not as a major town or something, but since Vegas became important in Fallout, and since it's present on the Fallout 1 map it would be nice if you could go there)

  • @gui_stf
    @gui_stf ปีที่แล้ว +1

    I think Mount & blade style first person camera with a 3d top down world map would be a giod starting point

  • @Vaultboy621
    @Vaultboy621 ปีที่แล้ว

    Just writing this comment in hope that this video would be seen by Microsoft/Bethesda and considered making of Fallout remake with the vision of its creators as a good idea.

  • @MrCantStopTheRobot
    @MrCantStopTheRobot ปีที่แล้ว

    Procedurally generated generic diners / truck stop remnants, raider camps (some on power transmission towers), permanently irradiated craters that mutate passing NPC's.