Awesome build. Just wanted to add what I came up with: I decided to focus on cooldown reduction as much as possible. With passive mp regen and some skill cost reduction to more effectively push out more heals, buffs, and debuffs. Nimbler, MP Conversion, and 2 of those Focus On "*Attribute*" mods. With Nimbler and MP Conversion maxed out. You get almost 75% cooldown reduction and can get it over 80% with the cooldown substat on reactors. Get the sub stat "MP recovery in Combat" on your circular component so you can regen MP in combat. Note that it stops regenning if you take damage only. Pair that with Energy Collection mod some skill cost reduction mod and you can have higher uptime on skills. This allows me to actually solo play cause i can keep my 2nd skill going almost constantly. Not only that, I have much better uptime with his 1st and 3rd skill on teammates. I traded out skill duration only because i need the secondary effect from skill 1 and 3 to come faster and now that i can keep the 3rd skill up most of the time my team has a decent burst heal if the conditions are met. I just finished the second from last area and most of these mods can be obtained in earlier zones. Just in case anyone asks, HP, Def, skill range are mandatory.
My build I max outed with 3 catalyst and max capacity device First aid kit Increased hp Regeneration boost Medical support Nimble fingers Conditional recharge Polygenic body Multi hook Can face tank just about anything if you use 1 kit while damaged the def stack will go to max once the cooldown brings it back to 2
I main Yujin and I’ve crystallized him 6 times now and I also have the first aid kit. Lets just say, people are not dying on my watch. But I build mines similar to yours as well. Focusing on health, defense, skill cooldown, duration and range. I also use the Divine Punishment. So you are on the right path for sure.
@@eternumnight5296 Once you get it and level it up, it will also increase your capacity slots like your melee. I farmed The Asylum mission in the desert for three days before I got it to drop.
I never used Yujin at first. I ended up getting his first aid transcendent mod and just picked him up. He is now my favorite descendant lmao. My build prioritizes mp and no cool down so a heal or buff is always available. The teammates I find love the first aid kit.
@@jlj9592 that mod STILL hasnt dropped for me. Cant wait to try it out. But i am loving duty and sacrifice. I dont need to find anyone to be in my circle of healing. One press and everybody is healed :)
Hey Eternum, I was just looking around stuff after getting demolished by hard devourer and I found out that if you run safe recovery and medical support, it boosts the outgoing healing but if you don't run safe recovery, it only heals more through red orbs.
Ive been running him with Increased HP, Overwhelming HP, Autoimmunity, Stim Accelerant, Frugal Mindset, Skill expansion, Safe Recovery, & MP Accelerant and while the heals arent super crazy im tanky enough to just revive as needed, plan to skill slot him again for room to add first aid kit possibly
I got him, and want to love him, but it feels like only his first ability works. I look at my teammates low health and it doesn't move much when I throw out other abilities. I read the description of his perks, and know how they work, but I'm not sure what I am doing wrong. Also great video, I learned alot. I had too much shield on him, and not much HP. 😅
I was lucky enough to get the Med kit drop but didnt really test it long. It didn’t feel great but obviously I didnt mess around with it long and am also not lvl 40 yet on my yujin. Excited to see your thoughts on it once you get it.
I ran mp recovery in combat and out of combat on components, also used a two piece annihilation for the duration when wearing two piece. I have 1 Def rest of components HP, HP seems to be king in this game.
I've been using passionate sponsor (ultimate arche tech) and i've been having a real good time with it. Since I use first aid kit, I've been putting on a lot of cooldown reduction stuff. I don't have an hp issue, I have a damage issue where I have no idea how to get stronger with yujin damage wise since im falling behind in damage and these weapon mods i've been upgrading isn't enough
@@Ryuki19n First aid kit replaces the Solidarity healing skill (The first skill). If you're wondering which one is better, I can't really say. Solidarity healing grants Accelerant (Stimulant) which is a damage buff for you and the person you were buffing. In terms of healing, first aid but if your looking to buff without having to use your last ability, keeping Solidarity healing is good.
@@Ryuki19n First aid kit is a one time use deployable healing that allows people and yourself to run over it and heal. You get 2 of them at a time and It does not give any buffs..
@@gferd the skill 3 gives them extra resistance and then when it ends they get heals and the 4 it make them immune to to debuffs and more att power atlest that how i think
first aid kit isn’t all that it’s the weakest transcendent mod for yujin and u can only run 1 of those kind, just spec into skill range and u good my drone has almost a 30m range
@@p6id hmm no way , the 2 first skill are for my survival , if i feel it is safe enough i use the 3&4 to heal the other . if not , reving them is not only instant , it doesnt consume mp
Nice update What if I change main gun to Nazeistra's Devotion (That's mean to change reactor to this gun) for -DEF 30% (Enchantment 4) on boss instead of Divine Punishment if you build just tanky enough, so is it a good idea? Divine Punishment seem hard to get Glory to max stacks and 0.4% from 1 stack (2% from 5 stacks) it's seem just a small boost damage? I don't know how good when enchant 4 Maybe to get 5 stacks, you may use transcendent mod that spread allergy.
@prasongren Nazeistra has low capacity and you'll find yourself missing those critical shots in the heat of battle while trying to focus on the team. I think Punishment for its alternate buffs would see more consistent results but play what you like homie. You may be a gunslinger idk just my experience playing with stuff
@@NaiDriftlin101 yeah, you're right about capacity. I'm Pre-Frost Walker. Green ammo seem to drop easier, so not most of the time that out of ammo from my experience. You don't need a critical shot, just shoot at weak spot somewhere, maybe shoulder ez debuff. Do you think the same as me? When you play Yujin you may get boss focus on you more than tank or higher DPS when he tries to heal the team. ***In my mind about Yujin. Boss always DPS Check, I think Yujin can't be just heal and stack DEF to survive. I think Yujin healer and debuffer role is better for the team. I can put -30%Def and skill 2 DMG inc. for 10% on boss. (1 debuffer 3 DPS just like that)
@prasongren I treat him like any mmo healer. Primary goal: Heal the hurt. Secondary:.kill the bad. The best way to heal is by making sure nothing can hurt your team so dps will always be wanted but it shouldn't be top priority. Use dps mods to fill the holes
@@prasongren I had to play hard debuffer and buffer against the 1st hard boss, I switched to Nazeistra's Devotion and he was getting demolished. I did run a decent tanky build where I can just facetank 90% of the attacks and just heal back to full hp with medkit. I have a ton of cooldown reduction and skill duration increases, do you think I should change anything, I'm really lost on how to continue from here and I feel extremely powerless.
So theres a pretty cool pistol I want to use on yujin. It restores shield if you shoot an ally, and reduces enemy defense if you shoot an enemy. I think at max unique power, it will restore 30 to 50% shield, but also uses mana, but i believe the mana cost will reduce per upgrade, im not sure yet since i am still farming a 2nd set. Naestras something pistol, something like that 😂
Nazeistra's Devotion. It is actually a very good hand cannon. Though I very rarely restore someone's shield because players move a lot. I solely use it to apply Def Down to targets (after hitting weakspot).
@@eternumnight5296ahhh i thought medical support mod increase how much you heal teammate 😂 by the way is there any mod you can use to improve how much you heal?
@@eternumnight5296 thank you I am also confused on buying the divine pushinment I have credits but it won’t let me buy it on the research I am lost on how to get this gun
@@Channel464Network there are 4 parts to craft first of the divine punishment before you can research it...divine punishment polymer blueprint / divine punishment synthetic fiber blueprint / divine punishment nano tube blueprint / divine punishment blueprint
@@eternumnight5296 ok bet so now I hit lvl 40 Right but now my thing is how do I get the lvl 100 stuff you got I am Trying to still do the story mode but with the medic it’s way way harder I have the thunder cage but it’s only somehow lvl1 so idk what I did wrong when I got it at lvl 40 I am somehow lost
@@Channel464Networkokay so a few things... 1) level 100 starts after you beat Hanged Man (final boss on normal) 2) all ultimate weapons start at lvl 1. You have to use the weapon level trasmission in Albion and feed a higher weapon level to it to increase its level 3) after you level up your thundercage, then you have to readjust the attributes so it is in line with the weapon lvl. All the stats on it are lvl 1 right now
Just started playing Yujin two days ago and I feel like he’s a rare build. I really wanna get good with the guy before the game takes off😭😭 currently lvl 26
Xanax for MP recovery, on void intercept / boss battle some time adds doesn't drop blue orb. And i'm confuse about skill 3, i don't see people heal with skill 3. Not to mention skill 4, when it's active yujin go into afk mode ? Can't attack just staring menacingly to people you heal?
Hey could i check why u dont scale skill power, cos if u look at the formula(when u mouse over the skills), scales off your base skill power. The only reason I can think of why your are not doing is, is maybe the good reaction can provide enough base skill power and multiplying it by 100% provides enough heals maybe?
Still testing this out. When i add the skill mods, nothing changed in the stats of the skills. I am still trying to figure that out and if skill power does affect the heals
@@eternumnight5296 Okay i realized something, skill power modifiers do not increase heals. On skills that skill power modifiers affect, there will be extra green numbers showing the difference. When you add a skill power modifier, to a healing skill, there are no green numbers. You can only use % skill power increase to increase healing. So for example technician doesnt work but power increase will. I grabbed a friend and asked him to take some damage, healed him with technician, power increase and another time without anything, and this is the conclusion I came up with. If could check that out it would be great as well.
@@eternumnight5296 passionate sponsor is a skill power modifier, i know this mod is only for healers but I'm not sure if its gonna be useful for the skill power increase.
I am having some major problems with healing ppl using this build. only the first skills actually heals anyone and even then its quite slow, the other skills barely heals at all, is there anything I can do to increase the amount of heals i can heal other ppl for? Does medical support help with healing other players health?
@@eternumnight5296 first aid kit is good as well, but apparently duty and sacrifice heals the whole team with no range limit and you can shoot while it’s active.
Lol … youre on the right Track with him. But 35k def is recommended. And 10k hp is Enough. But my biggest concern on Your Build is a missing gold mod. The sponsor mod grants You 75% weapon damage and skill power… why is nobody aware of this mod. You become a dps Monster with it
Character level stops at 40 and weapon level and components stop at 100. The level depends on the monster lvl you kill. Lvl 100 is achieved in hard mode
You might as well be a selfish healer/supporter good luck running after ppl specially bunny and loosing dps this class needs to be redesigned imo Enzo drones has a way better aoe range why couldn’t they do something similar
@@Boreas-r2peven with that mod the way the game is designed yujin just isn’t that useful . I’ve been doing plenty of hard mode activities and people rarely go down, the most useful part of his kit is his rez which is sad. if they don’t significantly increase his abilities numbers he’s going to continue to be the most useless descendant
@@Boreas-r2p I dont see a transcendent mod that drops from him at all. I assume they just have a chance to drop all mods. so which mod are you talking about exactly?
Awesome build. Just wanted to add what I came up with:
I decided to focus on cooldown reduction as much as possible. With passive mp regen and some skill cost reduction to more effectively push out more heals, buffs, and debuffs.
Nimbler, MP Conversion, and 2 of those Focus On "*Attribute*" mods. With Nimbler and MP Conversion maxed out. You get almost 75% cooldown reduction and can get it over 80% with the cooldown substat on reactors.
Get the sub stat "MP recovery in Combat" on your circular component so you can regen MP in combat. Note that it stops regenning if you take damage only. Pair that with Energy Collection mod some skill cost reduction mod and you can have higher uptime on skills.
This allows me to actually solo play cause i can keep my 2nd skill going almost constantly. Not only that, I have much better uptime with his 1st and 3rd skill on teammates. I traded out skill duration only because i need the secondary effect from skill 1 and 3 to come faster and now that i can keep the 3rd skill up most of the time my team has a decent burst heal if the conditions are met.
I just finished the second from last area and most of these mods can be obtained in earlier zones.
Just in case anyone asks, HP, Def, skill range are mandatory.
@@Jam-ux6ns very nice! Thanks for sharing!!
Started playing yujin after watching your channel and now yujin is my favorite character. Keep up the good work bro
@@vinylcat6 thank you!!
@@vinylcat6 check out my latest video on yujin :)
Hey bro randomly found you. Glad to see there's another dedicated Yujin out there keep exploring im sure he'll be meta at the end of the day.
Nice build, was waiting for the Updated Healer Build. New Sub btw!
My build I max outed with 3 catalyst and max capacity device
First aid kit
Increased hp
Regeneration boost
Medical support
Nimble fingers
Conditional recharge
Polygenic body
Multi hook
Can face tank just about anything if you use 1 kit while damaged the def stack will go to max once the cooldown brings it back to 2
Just bought him today gonna try this I need to max more mods also
I main Yujin and I’ve crystallized him 6 times now and I also have the first aid kit. Lets just say, people are not dying on my watch. But I build mines similar to yours as well. Focusing on health, defense, skill cooldown, duration and range. I also use the Divine Punishment. So you are on the right path for sure.
@@theprince466 good to know!! Thank you!! I am just missing the med kit hahaha
@@eternumnight5296 Once you get it and level it up, it will also increase your capacity slots like your melee. I farmed The Asylum mission in the desert for three days before I got it to drop.
@@theprince466I was thinking about getting him today because my group doesn’t have a healer.. is he good at wat he do, do want to refer it
@@bio400 Yes, he’s the best healer in the game so far. All of his abilities heal in some way.
Hi how were you able to farm the Divine Punishment blueprint? I only got 4 patterns of 014 but don't know how to open it.
Best vid I really appreciate it man 🙏🏼
I never used Yujin at first. I ended up getting his first aid transcendent mod and just picked him up. He is now my favorite descendant lmao. My build prioritizes mp and no cool down so a heal or buff is always available. The teammates I find love the first aid kit.
@@jlj9592 that mod STILL hasnt dropped for me. Cant wait to try it out. But i am loving duty and sacrifice. I dont need to find anyone to be in my circle of healing. One press and everybody is healed :)
Hey Eternum, I was just looking around stuff after getting demolished by hard devourer and I found out that if you run safe recovery and medical support, it boosts the outgoing healing but if you don't run safe recovery, it only heals more through red orbs.
I play yujin n love it thanks for info. This been best vid so far
@@agentgomezpr2115 appreciate it
I subbed bro I thought about this character just based off my playstyle
Ive been running him with Increased HP, Overwhelming HP, Autoimmunity, Stim Accelerant, Frugal Mindset, Skill expansion, Safe Recovery, & MP Accelerant and while the heals arent super crazy im tanky enough to just revive as needed, plan to skill slot him again for room to add first aid kit possibly
I got him, and want to love him, but it feels like only his first ability works. I look at my teammates low health and it doesn't move much when I throw out other abilities. I read the description of his perks, and know how they work, but I'm not sure what I am doing wrong.
Also great video, I learned alot. I had too much shield on him, and not much HP. 😅
Maybe Safe Recovery for the Xantic slot? Not sure if it's worth.
Sick bro! Gonna be building towards this. Would love to see your gameplay in some hard mode content.
Please do a lepic and jayber build. Your build videos are very good.
brother, where do the reactors you show fall? to go farm them
I was lucky enough to get the Med kit drop but didnt really test it long. It didn’t feel great but obviously I didnt mess around with it long and am also not lvl 40 yet on my yujin. Excited to see your thoughts on it once you get it.
Feels clunky. Wish you could just press the button and it puts in down.
I ran mp recovery in combat and out of combat on components, also used a two piece annihilation for the duration when wearing two piece. I have 1 Def rest of components HP, HP seems to be king in this game.
It really is.
I've been using passionate sponsor (ultimate arche tech) and i've been having a real good time with it. Since I use first aid kit, I've been putting on a lot of cooldown reduction stuff. I don't have an hp issue, I have a damage issue where I have no idea how to get stronger with yujin damage wise since im falling behind in damage and these weapon mods i've been upgrading isn't enough
What does first aid kit do? What skill does it affect?
@@Ryuki19n First aid kit replaces the Solidarity healing skill (The first skill). If you're wondering which one is better, I can't really say. Solidarity healing grants Accelerant (Stimulant) which is a damage buff for you and the person you were buffing. In terms of healing, first aid but if your looking to buff without having to use your last ability, keeping Solidarity healing is good.
@@AtomicRun does it heal you and the target? The whole group?
@@Ryuki19n First aid kit is a one time use deployable healing that allows people and yourself to run over it and heal. You get 2 of them at a time and It does not give any buffs..
I'm getting about 3mil average on boss fights
just three words : first aid kit
Yeah i use that first aid kit. I only use skill 1 and skill 2 on Yujin. I don't know what skill 3 and skill 4 do to people.
@@gferd the skill 3 gives them extra resistance and then when it ends they get heals
and the 4 it make them immune to to debuffs and more att power
atlest that how i think
1.0 drop rate shid ain’t easy
first aid kit isn’t all that it’s the weakest transcendent mod for yujin and u can only run 1 of those kind, just spec into skill range and u good my drone has almost a 30m range
@@p6id hmm no way , the 2 first skill are for my survival , if i feel it is safe enough i use the 3&4 to heal the other .
if not , reving them is not only instant , it doesnt consume mp
Nice update
What if I change main gun to Nazeistra's Devotion (That's mean to change reactor to this gun) for -DEF 30% (Enchantment 4) on boss instead of Divine Punishment
if you build just tanky enough, so is it a good idea?
Divine Punishment seem hard to get Glory to max stacks and 0.4% from 1 stack (2% from 5 stacks) it's seem just a small boost damage? I don't know how good when enchant 4
Maybe to get 5 stacks, you may use transcendent mod that spread allergy.
That is also a very good choice as well. Its a great suggestion.
@prasongren Nazeistra has low capacity and you'll find yourself missing those critical shots in the heat of battle while trying to focus on the team. I think Punishment for its alternate buffs would see more consistent results but play what you like homie. You may be a gunslinger idk just my experience playing with stuff
@@NaiDriftlin101 yeah, you're right about capacity.
I'm Pre-Frost Walker. Green ammo seem to drop easier, so not most of the time that out of ammo from my experience.
You don't need a critical shot, just shoot at weak spot somewhere, maybe shoulder ez debuff.
Do you think the same as me? When you play Yujin you may get boss focus on you more than tank or higher DPS when he tries to heal the team.
***In my mind about Yujin.
Boss always DPS Check, I think Yujin can't be just heal and stack DEF to survive.
I think Yujin healer and debuffer role is better for the team. I can put -30%Def and skill 2 DMG inc. for 10% on boss.
(1 debuffer 3 DPS just like that)
@prasongren I treat him like any mmo healer. Primary goal: Heal the hurt. Secondary:.kill the bad. The best way to heal is by making sure nothing can hurt your team so dps will always be wanted but it shouldn't be top priority. Use dps mods to fill the holes
@@prasongren I had to play hard debuffer and buffer against the 1st hard boss, I switched to Nazeistra's Devotion and he was getting demolished. I did run a decent tanky build where I can just facetank 90% of the attacks and just heal back to full hp with medkit. I have a ton of cooldown reduction and skill duration increases, do you think I should change anything, I'm really lost on how to continue from here and I feel extremely powerless.
So theres a pretty cool pistol I want to use on yujin. It restores shield if you shoot an ally, and reduces enemy defense if you shoot an enemy. I think at max unique power, it will restore 30 to 50% shield, but also uses mana, but i believe the mana cost will reduce per upgrade, im not sure yet since i am still farming a 2nd set. Naestras something pistol, something like that 😂
Nazeistra's Devotion. It is actually a very good hand cannon. Though I very rarely restore someone's shield because players move a lot. I solely use it to apply Def Down to targets (after hitting weakspot).
Exactly
Can you make a video for the best build for the divine punishment
What mods do your rec for your divine punishment?
What about medical support on the Xantic slot
That only applies to the red orbs on the ground
@@eternumnight5296ahhh i thought medical support mod increase how much you heal teammate 😂 by the way is there any mod you can use to improve how much you heal?
@@boatmonk191 there is a rare mod called Safe Recovery which gives you Outgoing Heal
@@eternumnight5296 ow okey ty :)
@@eternumnight5296 would you run the med kit ?
Any advice I just paid for the guy but I don’t get how people level up so fast and I’m stuck at 10
@@Channel464Network kingston defense mission (horde mode wave). Also, buying the 30% descendant boost helps a lot
@@eternumnight5296 thank you I am also confused on buying the divine pushinment I have credits but it won’t let me buy it on the research I am lost on how to get this gun
@@Channel464Network there are 4 parts to craft first of the divine punishment before you can research it...divine punishment polymer blueprint / divine punishment synthetic fiber blueprint / divine punishment nano tube blueprint / divine punishment blueprint
@@eternumnight5296 ok bet so now I hit lvl 40
Right but now my thing is how do I get the lvl 100 stuff you got I am
Trying to still do the story mode but with the medic it’s way way harder I have the thunder cage but it’s only somehow lvl1 so idk what I did wrong when I got it at lvl 40 I am somehow lost
@@Channel464Networkokay so a few things...
1) level 100 starts after you beat Hanged Man (final boss on normal)
2) all ultimate weapons start at lvl 1. You have to use the weapon level trasmission in Albion and feed a higher weapon level to it to increase its level
3) after you level up your thundercage, then you have to readjust the attributes so it is in line with the weapon lvl. All the stats on it are lvl 1 right now
Just started playing Yujin two days ago and I feel like he’s a rare build. I really wanna get good with the guy before the game takes off😭😭 currently lvl 26
New Sub! Thx! It’s best sup 🔥👍🏼
Xanax for MP recovery, on void intercept / boss battle some time adds doesn't drop blue orb.
And i'm confuse about skill 3, i don't see people heal with skill 3. Not to mention skill 4, when it's active yujin go into afk mode ? Can't attack just staring menacingly to people you heal?
Skill 3 provides DMG resistance, and will heal your allies with a boost when it’s finished, the boost depends on how many hits they’ve taken
@@CardinalSinz Correct me if i'm right, 10% dmg resist just for 10 second ?
Skill 4 when you activate it, you have to activate it again to do the heal
@@gferd Yeah bro, and then at the end of 10 seconds your allies get a boost of healing
nice one! but not sure if a healer is needed in this game right now..
Hey could i check why u dont scale skill power, cos if u look at the formula(when u mouse over the skills), scales off your base skill power. The only reason I can think of why your are not doing is, is maybe the good reaction can provide enough base skill power and multiplying it by 100% provides enough heals maybe?
Still testing this out. When i add the skill mods, nothing changed in the stats of the skills. I am still trying to figure that out and if skill power does affect the heals
@@eternumnight5296 Okay i realized something, skill power modifiers do not increase heals. On skills that skill power modifiers affect, there will be extra green numbers showing the difference. When you add a skill power modifier, to a healing skill, there are no green numbers. You can only use % skill power increase to increase healing. So for example technician doesnt work but power increase will. I grabbed a friend and asked him to take some damage, healed him with technician, power increase and another time without anything, and this is the conclusion I came up with. If could check that out it would be great as well.
@@helenraju5954 good to know!! Once i get duty and sacrifice and also passionate sponsor, i will be making a 3.0 build hahaha
@@eternumnight5296 passionate sponsor is a skill power modifier, i know this mod is only for healers but I'm not sure if its gonna be useful for the skill power increase.
@@helenraju5954 it will be useful for the damage you can output as a healer
I am having some major problems with healing ppl using this build. only the first skills actually heals anyone and even then its quite slow, the other skills barely heals at all, is there anything I can do to increase the amount of heals i can heal other ppl for? Does medical support help with healing other players health?
@@helenraju5954 medicial support only helps when it comes picking up red orbs for yourself. Use Safe Recovery. It helps with outgoing healing
@@eternumnight5296 Thanks for the reply. Do u see it as a worthy mod to put in and lvl up. Was wondering this as I don not see it in your build
@@helenraju5954 i didnt have it at the time of the video. When i got it, i was like oh snap
The first aid kit dropped for me on the 70th time I did that mission.
@@Griff-lp3ih sheeeesh
Where is this reactor located?
On hard mode, go to your map, Press F on keyboard or RS on controller to target farm gear. It is on a weekly rotation
Do you take build recommendations?
I have built Yujin for mob clear and for bossing if you want some insight from someone that has ran up to hard mode Swamp Walker with Yujin
im interested lol
@@anthonydessureault693 If you want you can add me on TFD Boreas#1754
I saw anyone do a guide on Blair hes unpopular, could you make one ?
I dont have Blair yet unlocked. Gonna try to get more characters unlocked
@@eternumnight5296 Howd you get Divine Echo without having Blair
@@LowkeyStreams I have Esiemo as my fire character
@@eternumnight5296 makes sense lol
are there any skill modules.... every video i see no one has them equip...
yea they are the red mods but most of the good ones are locked behind late game hard mode bosses
Safe recover is an actual medical card increasing outgoing heals, medical support the card increase your self heals.
Yup
@@eternumnight5296 first aid kit is good as well, but apparently duty and sacrifice heals the whole team with no range limit and you can shoot while it’s active.
Can you show your divine punishment build? pls
As far as modules sure thing
Sometimes i think people have fish vision .... Look at this fov... All deformed
It gives much better builds with energieregen and 9sec CD on a op group heal
@@christianfrisch9732 take a look at my HP recovery Yujin Video along with the end game build screenshot i posted :)
This a good build ….but your missing your heal mods…..and heal output mods….theres only 1 of each….but them are a must
@@kinguser7158 yea you can use safe recovery. Again healing others is dependent on their max HP
Lol … youre on the right Track with him. But 35k def is recommended. And 10k hp is Enough. But my biggest concern on Your Build is a missing gold mod. The sponsor mod grants You 75% weapon damage and skill power… why is nobody aware of this mod. You become a dps Monster with it
@@nicokapischke1293 i am aware of it. I don't have it yet
We need some gameplay
He needs a rework.
I think the timer on the bosses makes him unusable because every boss is a DPS check. Yujin is great doing hard missions with all the modifiers active
@@eternumnight5296 completely agree.
ur lv40 bot 100
Character level stops at 40 and weapon level and components stop at 100. The level depends on the monster lvl you kill. Lvl 100 is achieved in hard mode
You might as well be a selfish healer/supporter good luck running after ppl specially bunny and loosing dps this class needs to be redesigned imo Enzo drones has a way better aoe range why couldn’t they do something similar
You haven't seen the transcendent mod that drops from hard mode Executioner is what I am hearing
@@Boreas-r2peven with that mod the way the game is designed yujin just isn’t that useful . I’ve been doing plenty of hard mode activities and people rarely go down, the most useful part of his kit is his rez which is sad. if they don’t significantly increase his abilities numbers he’s going to continue to be the most useless descendant
@@Boreas-r2p I dont see a transcendent mod that drops from him at all. I assume they just have a chance to drop all mods. so which mod are you talking about exactly?
Love your work, but sadly for me, this game is not healer friendly when only making dps as much as you can matter the most 🥹
@@sayouris2231 yep i know the feeling
I’m fairly certain eventually. We will need supports.
I play enzo, people can get mad at me for having less damage, and I turn the tables by not suppling ammo >:)
@@fumi7643 hahaha yea. Focus Fire is better for DPS support and not really being Team focused
Bro, that's why you have to farm for the high DPS weapons like the blue beetle. That's how we fill up the gap