I wanted to write the bo down for myselft and thought I might as well do it here 14 Pylon 16 Gate 17 Assimilator 20 Nexus 20 Cyber 21 Assimilator 22 Pylon 23 Adept (chrono) 26 Twilight council 27 Stalker (can chrono but don't have to see 2:27 ) Twilight @100% start blink chrono twice 37 Robo 39 2 Gateways 42 2 Assimilators 42 Pylon 43 Stalker 45 Pylon 49 Observer (chrono) Once gateways finish warp in stalkers up to 5 and one more observer once the first one is done 57 Robo-bay and forge 60 worker cut 60 Nexus 60 Pylon continue workers 62 +1 ground weapons 64 2 Pylons 64 Sentry 66 Colossus (chrono) 72 Charge and Thermal Lance (chrono and order explained at 13:00 ) add 3 gates warp in untis as you can +3 pylons @7 minutes 2Colossus; 12 stalkers; 3 sentrys; 63 workers (going to 66) one colossus on the way thanks for the build order guide Harstem o7
The supply count stands for the supply in the top right as you build the building. So you build your first pylon with the first worker but since you are building more workers you are at 14 supply.
Been playing Blink into col on this new patch a ton, its super strong! Glad to see a guide on how to play it properly so i can fix some of my issues x)
Excellent video. Thank you! Any chance for future build guides, could you add a link to the replay(first part of video) or the SALT mod code? It'll make it a lot easier for some newbies like me to learn the build. Thank you again :) Subbed !!
What do you think of this one compared to the Drogo build that you made a guide on? I think it might be better to have fast blink now that the observers arrive way later at the terrans base and its also feels good to have both twilight upgrades this fast
You have less info/vision, but you have more abilities to counter attackand also easier to catch their drops/banshee/liberator harras. I also prefer it vs tank pushes.
Chargelot immortal with a few archons into triple Stargate tempest. it takes 6 tempest to 2 shot battlecruiser, don't forget air weapons. You want how engage from two sides with zealots at the back to kill tanks. Since mech is so slow make sure to send in runbys and prism drops as they move out, get prism speed to get past turrets if you need it. Don't engage into planetaries. Your endgame is carrier tempest, with a maximum of 13 tempests. You want to tag with an oracle then use speed advantage to stutter step 1-shot BCS
Nice video, excellent descriptions. Now I wonder if you didn’t show the end of the game because you lost. You’ll need to stamp that game with a you SUCK.
Not the colossus, nor the immortals won you that fight, but broken storm my friend. He stims, you cast storm on those damaged marines/marauders and in 2 seconds they die. Its broken, and its need to be fixed by blizzard.
I wanted to write the bo down for myselft and thought I might as well do it here
14 Pylon
16 Gate
17 Assimilator
20 Nexus
20 Cyber
21 Assimilator
22 Pylon
23 Adept (chrono)
26 Twilight council
27 Stalker (can chrono but don't have to see 2:27 )
Twilight @100% start blink chrono twice
37 Robo
39 2 Gateways
42 2 Assimilators
42 Pylon
43 Stalker
45 Pylon
49 Observer (chrono)
Once gateways finish warp in stalkers up to 5 and one more observer once the first one is done
57 Robo-bay and forge
60 worker cut
60 Nexus
60 Pylon
continue workers
62 +1 ground weapons
64 2 Pylons
64 Sentry
66 Colossus (chrono)
72 Charge and Thermal Lance (chrono and order explained at 13:00 )
add 3 gates warp in untis as you can +3 pylons
@7 minutes 2Colossus; 12 stalkers; 3 sentrys; 63 workers (going to 66) one colossus on the way
thanks for the build order guide Harstem o7
Thx!
The supply count stands for the supply in the top right as you build the building. So you build your first pylon with the first worker but since you are building more workers you are at 14 supply.
Yeah if you're building a 12 or 13 pylon that's bad
Your really good at theses guides. Thanks for supporting the community.
this is really helpful for low level players like me, thanks Harstem!
Thank you for taking the time to do this. The insight I have gained from these type of videos are second to none! Thanks again Captain!! Keep em comin
Harstem thank you so much! I play Terran and was totally lost on Protoss. You break it down and it all makes sense.
just found your channel. watched othes for years. you may be my new bff
Been playing Blink into col on this new patch a ton, its super strong! Glad to see a guide on how to play it properly so i can fix some of my issues x)
First also super useful guide Harstem thanks! Being getting owned by Terran recently so i'll try this out
Really like your videos, Harstem. Great job!
I've stumbled upon this big lipped Dutchman today. At first I thought he was a dork and I still think this but I enjoy his content.
He's a funny dork, and a God tier player too!
Excellent video. Thank you! Any chance for future build guides, could you add a link to the replay(first part of video) or the SALT mod code? It'll make it a lot easier for some newbies like me to learn the build. Thank you again :) Subbed !!
Can you do a video about how to react to Terran proxy opners?
Hey, cap! Thanks for a guide! Can you please attach replay of the game vs Special in this video? Thank you.
What do you think of this one compared to the Drogo build that you made a guide on? I think it might be better to have fast blink now that the observers arrive way later at the terrans base and its also feels good to have both twilight upgrades this fast
You have less info/vision, but you have more abilities to counter attackand also easier to catch their drops/banshee/liberator harras. I also prefer it vs tank pushes.
Nice guide again :D
Wow. Gonna try this.
how to handle terran mech into BC please...as a diamond player its kinda hard
It's easy u just need to warp in some queens. Build missile turrets by your nexi too
Chargelot immortal with a few archons into triple Stargate tempest. it takes 6 tempest to 2 shot battlecruiser, don't forget air weapons. You want how engage from two sides with zealots at the back to kill tanks. Since mech is so slow make sure to send in runbys and prism drops as they move out, get prism speed to get past turrets if you need it. Don't engage into planetaries. Your endgame is carrier tempest, with a maximum of 13 tempests. You want to tag with an oracle then use speed advantage to stutter step 1-shot BCS
What do you think about adding in a sentry as second gw unit for the hallu scout?
I've been butchering this build for a long ass time and fucking up my responses to scouting. Thank you
Thanks for the wink
wow second wink at the end
trying to make up for fridays video i see
Wished I had watched this earlier, I moved out at five min and four hellions moved in and killed my mineral line
I love you
Nice video, excellent descriptions. Now I wonder if you didn’t show the end of the game because you lost.
You’ll need to stamp that game with a you SUCK.
Not the colossus, nor the immortals won you that fight, but broken storm my friend. He stims, you cast storm on those damaged marines/marauders and in 2 seconds they die. Its broken, and its need to be fixed by blizzard.
Waaaaaaaaaaaaaaaaaaaaaa 😭😭😭😭😭😭😭😭😭😭😭😭😭