@@pinkmario3bro I'm gonna be honest most of these devs can fuckin quit, some actually have a brain but holy shit. I get the game is free but they're still making money from us spending our time on it
@@arkzzthegoat istg yamato should be the fastest it literally represents "speed" itself....but a normal weapon has a faster than yamato atp...don't even get me started on muramasa kendo weapon the m1 is diabolical and then we have the new rapier a normal weapon that's fatser than yamato too atp everything is faster than yamato istg
They literally just spam that one slash move and don't get me started on the stun and the hitbox ......and that one ove that dashes forward has hyperarmor i think cuz it literally can't be canceled .
This whole upd im convinced the only thing that was tested was assimilation shikai cause theres no way they the let the hakukido moves and rapier go through
I feel like the Hakuda rework should be a mix of ground and air. This was a concept idea I had shared with people before. Might need some changes to make it a little more balanced but it's a basic idea to start with: On the ground, your skills do lower damage but you can true combo into another skill. Like you can chain 2/3 skills together for a combo. Wouldn't deal as much damage, but it'd be a decent true combo. Like let's say you do a grounded version of Spine Rend into the negation punches and then finish with gehenna. It'd deal maybe half to 2/3 of a bar and put those moves on CD. You wouldn't be able to follow up after the 3rd skill. But there should still be the option for an air combo. Let's say you hold the crit button down with Grimmjow claws and it takes you into the air. While in the air, skills can no longer true combo into each other, and you can only chain 3 skills max before the air combo ends, but they deal more damage. A single parry still ends the air string, and you can possibly still block and dodge out, or use an armored move. Air combos would also put your skills on a longer CD, maybe adding an extra 5 seconds to the cooldowns. So for an air string, you bring them up with the hold crit, go into tora, negation and catching dragon. You can parry out at any time. Also note that element skills in the air would count towards the 3 skill limit. And on the ground they wouldn't true combo either. So you can parry out if they go for a Shikai, volt or Res move. Example: someone goes for a ground string of Spine Rend into Devil X into Negation. You can parry or flash dodge the Devil X to escape the combo. But if you got hit by it, then they could go for Negation. Meaning theoretically, they could get 4 Hits on the ground. But in the air, the Devil X would count towards the 3 attack limit.
Everything Soul reapers get is either really good or really shit, barely any thing is in the in between. Imo I think balancing is worse now, at least back then you could at least fight back now everything they add has a 3 bar true combo.
Yo vxquished can you help me get my account back they ban me for bm when I never brought anything for type soul and ever time I’m tryna explain to just close my ticket
any hakukido should be deleted or removed from the game temporarily for further testing and changes and the weapons attack speed diffs is way to big we need categorized attack speeds basically all guantlets do this atk speed and all daggers do X atk speed
if you meet a quincy hakukido its really not a big deal , they really gave the worst thing to quincies and then nerf hakukido as a whole LMAO . The problem is the 2nd crit of sr and arrancar being unsanely busted and hakuda ceros and sr hakuda with wayyyy to many things to compliment ghostwalk
@@Tranhailong123 i get ur point but overall i think kido on all races need a rework personally and adding new stuff to a tree for example qkido which rewards running away with no skillfull play except for the focal point still silver stuff this hakukido just aint rlly helping allat and yea srhakuda wpn doing to much and bala burner on ghost doing to much aswell
@@SaMi3Nyayer qkido doesnt need a nerf , i dont know who you fought the qkido but for qkido . The only thing i think that should be nerfed is licht wind , other is fine and maybe a stun tweak on focal point too
Rapier is like if dagger and spear had an affair on longsword only for odachi to be the biological father
THIS HAS NO RIGHT being this funny 🤣
I fought a Rapier user and it was like fighting a fricking shikai I got 100-0ed and couldnt even run away or punish him
Crazy sentence
dave the owner, balance goes out of the window with each week
Khaotic made this, same dude who made scythe rework. And he overrides dave as he is the original owner
@@pinkmario3bro I'm gonna be honest most of these devs can fuckin quit, some actually have a brain but holy shit. I get the game is free but they're still making money from us spending our time on it
You guys have a ragna pfp u probably use rap3r
Rapier
@@TheOneAboveAll723 ion know i think it comes along with the pack ykwim
realistically speaking, no weapon other anything fist related should be faster than a dagger, devs are dumb icl.
Yamato as a speed uni should also be around the same
Yamato should be the fastest swinging weapon imo, it is the speed uni after all
@@arkzzthegoat istg yamato should be the fastest it literally represents "speed" itself....but a normal weapon has a faster than yamato atp...don't even get me started on muramasa kendo weapon the m1 is diabolical and then we have the new rapier a normal weapon that's fatser than yamato too atp everything is faster than yamato istg
@@flytehd4973especially because your punching with it most of the time too
rapier really be like the ichigo of weapons man, whole ass group project
Some soulian in the discord was defending rapier with his life and said that it’s our fault for not adapting to the meta. We are cooked
pretty sure khaotic made the weapon again so another busted weapon again from him that will take a 1moth to nerf
Lets not even talk about gravity unc.
They literally just spam that one slash move and don't get me started on the stun and the hitbox ......and that one ove that dashes forward has hyperarmor i think cuz it literally can't be canceled .
The fact that rapier made it into live patch is insane to me
Man if Setro was there he would've nerfed the shit out of rapier and hakukido the first day 💀
i actually know testers and they said they have tested it, the devs just straight up dont listen to testers really
This whole upd im convinced the only thing that was tested was assimilation shikai cause theres no way they the let the hakukido moves and rapier go through
dude they did NOT know about assimilation bankai using final flash on you for 4 BARS mid fight lmao
@@mysticalon2729wdym?final slash? What's that and wdyn 4 bars?
@@Pz_slumpdwhen you die in bankai with the assimilation you self destruct
I feel like the Hakuda rework should be a mix of ground and air.
This was a concept idea I had shared with people before. Might need some changes to make it a little more balanced but it's a basic idea to start with:
On the ground, your skills do lower damage but you can true combo into another skill. Like you can chain 2/3 skills together for a combo. Wouldn't deal as much damage, but it'd be a decent true combo. Like let's say you do a grounded version of Spine Rend into the negation punches and then finish with gehenna. It'd deal maybe half to 2/3 of a bar and put those moves on CD. You wouldn't be able to follow up after the 3rd skill.
But there should still be the option for an air combo. Let's say you hold the crit button down with Grimmjow claws and it takes you into the air. While in the air, skills can no longer true combo into each other, and you can only chain 3 skills max before the air combo ends, but they deal more damage. A single parry still ends the air string, and you can possibly still block and dodge out, or use an armored move. Air combos would also put your skills on a longer CD, maybe adding an extra 5 seconds to the cooldowns. So for an air string, you bring them up with the hold crit, go into tora, negation and catching dragon. You can parry out at any time.
Also note that element skills in the air would count towards the 3 skill limit. And on the ground they wouldn't true combo either. So you can parry out if they go for a Shikai, volt or Res move.
Example: someone goes for a ground string of Spine Rend into Devil X into Negation. You can parry or flash dodge the Devil X to escape the combo. But if you got hit by it, then they could go for Negation. Meaning theoretically, they could get 4 Hits on the ground. But in the air, the Devil X would count towards the 3 attack limit.
BRO WE ARE 5 SECONDS IN AND UR VIOLENT
valid reason to be angry
DUDE I ALMOST BEAT DUALITY BANKAI USING ONLY RAPIER CRIT AND M1S😭😭😭😭
fr fr
the fuckng developers blud
Bro for some reason they said "let's make it faster then Yamato" why idk you just can't play anything against it
Since the devs havent come up with a hakuda rework i came up with one myself
7:55 - 8:05 "im R kelly your not safe "🤣
if you use Rapier, I hope you step on a 1x1 Lego Piece trying to use the bathroom at night 🙏
Vxquished oh vxquished pantera will save us
7:05 😭
Bro this whole Hakuda kido shit is untested broken mess
9:18 rogue combos did crazy damage. ashiin oni 😭
ghost walk into itto kasso is true im pretty sure 😭
Ebert Knolls
Istg it’s khoatic bro comes back from his 2 month vacation to drop a brain dead thing
khaotic is the one who made the rapier, as well as the scythe rework
TAKE HIM OFF THE BALANCING TEAM NOW!!
Of course it is. He was the one that made that auto tracking lightning move guard break too
whoever allowed ts in the game is the mole
Everything Soul reapers get is either really good or really shit, barely any thing is in the in between. Imo I think balancing is worse now, at least back then you could at least fight back now everything they add has a 3 bar true combo.
Vanquish use that chain more with it to kaso it's true
Valid Crashout ngl but yeah I love getting true combo’d into Itto Kaso, awesome game
Khaotic made rapier so we have our answer if u think people balanced tested ts
there is a combo with itto kaso..
the tester arent rly the problem is the balance team nano said it was broken when he tested and they didt do anything
Womp womp
its so annoying because i dont wanna use metamance but with the stuff they adding its literally impossible to use the old builds
Yo vxquished can you help me get my account back they ban me for bm when I never brought anything for type soul and ever time I’m tryna explain to just close my ticket
Even banned me from the support discord to
thanks unc
Those rapier crits weren't crits btw they were m1s at least the one's after that crit that slashes everything in front of you
content = shitty unbalanced weapons another W update
(we getting everything we DONT want)
The fact u can use it on downed ppl and infinitely keep that busted mode is WILD whoever press release on this update needa be fired
Add nnoritora res🙏🏽
Dawg crashes out nearly every vid😭
any hakukido should be deleted or removed from the game temporarily for further testing and changes and the weapons attack speed diffs is way to big we need categorized attack speeds basically all guantlets do this atk speed and all daggers do X atk speed
if you meet a quincy hakukido its really not a big deal , they really gave the worst thing to quincies and then nerf hakukido as a whole LMAO . The problem is the 2nd crit of sr and arrancar being unsanely busted and hakuda ceros and sr hakuda with wayyyy to many things to compliment ghostwalk
@@Tranhailong123 i get ur point but overall i think kido on all races need a rework personally and adding new stuff to a tree for example qkido which rewards running away with no skillfull play except for the focal point still silver stuff this hakukido just aint rlly helping allat and yea srhakuda wpn doing to much and bala burner on ghost doing to much aswell
@@SaMi3Nyayer qkido doesnt need a nerf , i dont know who you fought the qkido but for qkido . The only thing i think that should be nerfed is licht wind , other is fine and maybe a stun tweak on focal point too
Saying firing setro for tester to make things balanced is bullshit.
proceeds to be on hakuda kido saying all dis
your deff a rapier user
@@shinaboy6213 im quincy
You good bud??? When was he on hakukido???
He’s not on hakukido, learn to read. Bro definitely uses rapier 😩
Hella slow when you can see spine rend in his hot bar talking about “hakuda kido”
FIRST
The fact that you can ghost walk into itto is so dumb please remove hakuda kido it’s the most trash meta ever!