Man, survivors like this make the game so boring. The get out of jail free cards like EF IT and immortal champion are so cheese the survivors can make the most insane high risk plays, get the high reward and not get punished. These are genuinely not healthy for the game and promote a less skillful playstyle. The game needs more balancing within each team instead of between them. Survivors have useless skills that could be very fun and useful if buffed, and insane skills that should be nerfed, meanwhile we have raiders like cell and buu who really pale in comparison to raiders like ginyu force and black. We really need to keep the power more consistent between skill and raider choice, because the difference between someone running grapple and hovering device as their means of escape vs someone running EF IT + immortal champion, or someone playing ginyu vs someone playing cell is like night and day.
IT (on it's own) seems fine to me. You need to stay still for a few seconds, and you make some noise, but for me the problem is 17'barrier.You are invincible for too much time, while being able to move and place keys. I think if you couldn't move when It ends would be fair
This is the exact reason that is making me abandon the game, lately I've been playing Buu a lot and every match is full of sweats that are level 250+ and run the most op skills. I'm considering blocking everyone that is a high level but then I wouldn't find any matches.
That's the thing! Z players use builds with inmortal champion and barrier, abilities that have no risk. No matter how dangerous the situation, they can run away. Playing as raider feels just stupid, you can find survivor all you want, but they will manage to end in the other corner of the map
Seriously. They jsut need to nerf a lot of of these EZ mode skills to add more risk. They don't even need hard nerfs either. Just a second less on EF or a second longer charge on IT can make all the difference. It's really Unconscious Control and Immortal Champion that might need reworks to be more fair.
I really, really, REALLY appreciate the DBFZ OST edit and would love to see more of it. I actually play DBFZ OST when playing too, it's VERY fitting for battles against the Raider. And Goku Black's theme is so good.
Man, survivors like this make the game so boring. The get out of jail free cards like EF IT and immortal champion are so cheese the survivors can make the most insane high risk plays, get the high reward and not get punished.
These are genuinely not healthy for the game and promote a less skillful playstyle.
The game needs more balancing within each team instead of between them. Survivors have useless skills that could be very fun and useful if buffed, and insane skills that should be nerfed, meanwhile we have raiders like cell and buu who really pale in comparison to raiders like ginyu force and black.
We really need to keep the power more consistent between skill and raider choice, because the difference between someone running grapple and hovering device as their means of escape vs someone running EF IT + immortal champion, or someone playing ginyu vs someone playing cell is like night and day.
IT (on it's own) seems fine to me. You need to stay still for a few seconds, and you make some noise, but for me the problem is 17'barrier.You are invincible for too much time, while being able to move and place keys. I think if you couldn't move when It ends would be fair
This is the exact reason that is making me abandon the game, lately I've been playing Buu a lot and every match is full of sweats that are level 250+ and run the most op skills. I'm considering blocking everyone that is a high level but then I wouldn't find any matches.
That's the thing! Z players use builds with inmortal champion and barrier, abilities that have no risk. No matter how dangerous the situation, they can run away. Playing as raider feels just stupid, you can find survivor all you want, but they will manage to end in the other corner of the map
I would much rather be jumped by multiple survivors with stuns or fight builds than face a miltitude of EF + IT and Immortal Champions
Seriously. They jsut need to nerf a lot of of these EZ mode skills to add more risk. They don't even need hard nerfs either. Just a second less on EF or a second longer charge on IT can make all the difference. It's really Unconscious Control and Immortal Champion that might need reworks to be more fair.
If the girl who had Level 3 fought when the time machine was destroyed, they probably would've won
Not even a challenge run, just optimal goku black gameplay
Honestly, Zamasu helped a lot there. He kept pressure while you were avoiding them. He even downed a Survivor at some point.
I really, really, REALLY appreciate the DBFZ OST edit and would love to see more of it. I actually play DBFZ OST when playing too, it's VERY fitting for battles against the Raider.
And Goku Black's theme is so good.
DBFZ OST do have some fantastic themes
Clean ass gameplay that was close but you have won ggs
That was intense.
This game is such good asmr
Honestly I’d love playing with u and learning from u I’ve learned a lot from these videos and im still pretty new
hes GAMING!!!
Shall we strike, Onuki?
Literal a una raspa de vida XD
A little bit too close, don't you think?
That steam notif scared me haha
What do you think about Goku black?
I likeyyy not as boring playing as & against Broly personal preference, needs a few adjustments thooo
I need to make a video on this game tbh
This man isn’t black
Goku is black
This Goku is tan.
@@garcello3398 he got tanned in the sun
@@floatinggalaxxy Indeed.