Castlevania: Resurrection

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  • เผยแพร่เมื่อ 27 ก.ย. 2024
  • The first information about Castlevania Ressurection began to fall during the magazines of the summer of 1999. It was indeed during this period, in their summer double-number, that the ducks presented in length, width and across the titles presented during the summer. of the Great Video Game Mass, namely E3. At the time, all the journalists were unanimous in praising the spectacular graphics of the game. Konami fully intends to take advantage of the capabilities of the Dreamcast and promises striking lighting effects as well as respect for the Castlevania license, particularly in terms of atmosphere. Looking at the screenshots of our mags, we had to face the facts: Ressurection's visual punch is undeniable! Detailed textures, quality lights, various creatures, Konami's software makes you want to.
    And yet ... some media do not hesitate to make a reservation. Indeed, Castlevania Ressurection is the work of an inexperienced American team and the words of producer Ken Ogasawara , reported in Joypad n ° 88, are not very reassuring:
    “Seeing as the Castlevania N64 sold admirably well in the United States, it was clear that the title remained a safe bet in that country. All the development part of the game is done in the United States with an American team. We want to market the game for Christmas 1999 in the United States. The Dreamcast version will be essentially action-oriented, because our wish is to create a real gamer game. "
    Make no mistake, just because the title is being developed by a US team doesn't mean that players and the press are starting to have reservations. No, it's more that Castlevania has long been a franchise focused on action, adventure and exploration. And inevitably, the side "nag" of such announcements, especially for fans of the series, passed moderately. Clearly, many feared that the license would be distorted ...
    The other element that we note, and it is to say how much we should be wary of such statements, is that we are being told an exit ... for Christmas 1999, that is to say only a few months after this interview with Ken Ogasawara . To draw a parallel, we have to imagine that the exceptional Skies of Arcadia , when it was announced, was totally embryonic. Worse, seven months before its release in October 2000 in Japan, the world (during the flight phases with the ship) was totally empty! What we want to show by this comparison is that in the summer of 1999… Castlevania Ressurection is probably only the core of what it is destined to become. And it suffices to take Joypad n ° 92 of December 1999, in other words the month of release envisaged by the producer, to learn that this brave Ressurection is finished at… 25%. Despite a start of enthusiasm, the title will finally disappear in limbo in the most total indifference - or almost. Canceled during the spring of the year 2000, it was therefore necessary to wait 21 years before we discovered the existence of an extremely rare version presented at E3 1999. A surprising prototypal version that we have tried and examined under all seams.

ความคิดเห็น • 4

  • @ruminator3570
    @ruminator3570 4 หลายเดือนก่อน +1

    It's a shame that the Dreamcast didn't work out. I would have been interested to see where Konami would have taken this once they had refined the game. Sonia and Victor got the Hogan. And I don't mean a pork chop leg drop.

  • @MegaZeta
    @MegaZeta 5 หลายเดือนก่อน +1

    Interesting to see this one resurface, as Sonia Belmont's apparently been sent to IP Arcadia for eternity by Konami and won't appear again for the foreseeable future.

  • @canalsenhorpe
    @canalsenhorpe 4 หลายเดือนก่อน

    Very good 😄🇧🇷