Navigators Guide to Sailwind - Using the Sun Compass

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  • เผยแพร่เมื่อ 20 ม.ค. 2025

ความคิดเห็น • 23

  • @scaleworksRC
    @scaleworksRC 2 ปีที่แล้ว +24

    As I'm currently lost on the way to Happy Bay, this finally clicked in my brain. Thanks! Hopefully I can find my way before I run out of supplies.

    • @Plombo_5
      @Plombo_5 2 ปีที่แล้ว +2

      Did you make it? I just got the game a couple days ago and am fully equipped to make my first blue water crossing!

    • @scaleworksRC
      @scaleworksRC 2 ปีที่แล้ว +4

      @@Plombo_5 yes but took 2 tries and sank on the way from HB to Oasis. I'm not liking the kakam ship so far.

  • @itsumonihon
    @itsumonihon 2 ปีที่แล้ว +17

    I am so glad I found this game. I have played eSail for a year but always wanted it to be larger, and to have a more interesting game component as part of it. sailwind fits the bill exactly, though it's a bit simpler than esail.
    the ability to do navigation like this is wonderful.
    i have also been practicing polynesian starmap navigation which has been impossible in other games due to lack of angle measuring devices like in sailwind. it's been very interesting to apply this stuff i read about in polynesian navigation books. it works.

    • @SimGamerTV
      @SimGamerTV  2 ปีที่แล้ว +7

      The navigation is honestly one of my favorite features of this game. That a person has to do all the navigation from on the ship, and doesn't get any overhead or map view, and just has to work it out from the materials in front of them is perfect.

  • @collinmc90
    @collinmc90 2 ปีที่แล้ว +13

    wow this is genius. It's so simple and so effective. To imagine people doing this ages ago sailing the ocean and not even knowing where the next continent was.. or what even was a continent. lol I get anxious going to the grocery store, not to mention getting on a ship and sailing for the unknown. I love this game lol.

    • @SimGamerTV
      @SimGamerTV  2 ปีที่แล้ว +11

      You make an interesting idea for a game, though. What if the whole world was unmapped, and one had to explore it to find new settlements to trade between? hmm...

    • @DerPinguim
      @DerPinguim ปีที่แล้ว +1

      @@SimGamerTV I think it'd be cool if it had to or three mapped area very far apart with no maps inbetween and items that you could only get from one of the places that are very expensive on the others, this way, you'd eventually have to make the trip and there'd be randomly generated islands and continents inbetween that'd end up being useful

    • @JohnyG29
      @JohnyG29 9 หลายเดือนก่อน +2

      People couldn't accurately use this way of navigation until John Harrison produced his very accurate marine chronometers in the mid 18th century.

  • @elberbrandao6863
    @elberbrandao6863 2 ปีที่แล้ว +3

    I learned a lot from your guides, and I have an idea of how difficult it is to produce this content with quality. Congratulations. Thanks a lot.

  • @furlosifurfox5794
    @furlosifurfox5794 2 ปีที่แล้ว +14

    found this gem of a game a bit ago, love your guides! Thanks a ton SimGamer!

  • @StrelkaArrow
    @StrelkaArrow 2 ปีที่แล้ว +2

    Amazing video thanks a lot, now i can head out into the ocean.

  • @JamesSchettler
    @JamesSchettler 5 หลายเดือนก่อน

    A game like this was a dream when I was young naval fan
    Playing now with pleasure)

  • @Cogitovision
    @Cogitovision 10 หลายเดือนก่อน +1

    Thanks for the video. I'm a new player. I haven't even figured out how to get the crates to line up on the deck or how to put things into inventory slots. Seems like a lot of explanation could be added to a manual, just how to manipulate basic game mechanics like that. This, though, is way more advanced. After I figure out how to manipulate the basic game world, I might be able to afford some of these fancy pieces of equipment.

  • @MeMenno88
    @MeMenno88 2 ปีที่แล้ว +2

    Good guide, appreciate it.

  • @kingaflamez6941
    @kingaflamez6941 10 วันที่ผ่านมา

    In real life the shadow would only tell the latitude during a solstice or at exactly 9:00 or 15:00 right?
    On normal days in real life a shadow traces a curve rather than a straight line. But, since days and nights are always the same length in the game (it is always a solstice), the device tells the latitude.

  • @minh1335
    @minh1335 15 วันที่ผ่านมา

    Thanks for this

  • @adam.sheeres
    @adam.sheeres 2 ปีที่แล้ว +2

    very helpful!

  • @gequitz
    @gequitz 2 ปีที่แล้ว +1

    Thanks