PS5 Updates and Features The native PS VR2 (PS5) version of Swordsman will receive all future game updates, but also feature: full native resolution rendering. Increased level of detail for characters, weapons, and environments. Adaptive triggers (for special attacks and later the use of bows and crossbows). . HMD haptics (for damage intake and later headbutt and environmental effects). Thumbstick locomotion (a much better experience than PS VR1). Ground-level tracking for an accurate and immersive VR game space experience. Sitting mode (or eye-level tracking) will still be available for preference or accessibility reasons this is more like the pc version😊
Can you see much of a difference with the psvr2?
PS5 Updates and Features The native PS VR2 (PS5) version of Swordsman will receive all future game updates, but also feature: full native resolution rendering. Increased level of detail for characters, weapons, and environments. Adaptive triggers (for special attacks and later the use of bows and crossbows). . HMD haptics (for damage intake and later headbutt and environmental effects). Thumbstick locomotion (a much better experience than PS VR1). Ground-level tracking for an accurate and immersive VR game space experience. Sitting mode (or eye-level tracking) will still be available for preference or accessibility reasons
this is more like the pc version😊