Megami Tensei 2 - OMEGA

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  • เผยแพร่เมื่อ 24 ธ.ค. 2024

ความคิดเห็น • 34

  • @Argonisgema
    @Argonisgema ปีที่แล้ว +14

    I feel like 0:43 and beyond sounds like someone giving themselves to the music and just going ham with an electric guitar.

  • @HakoVadim6855
    @HakoVadim6855 2 ปีที่แล้ว +32

    This is the perfect music for final battle. Nothing sad or glorious-only immense power of your enemy, that is literally God himself, punishing your for your sins.

    • @ThereWasNoFreeName
      @ThereWasNoFreeName 8 หลายเดือนก่อน +1

      And in Shin Megami Tensei V it was downgraded to regular boss fights.

    • @optimaltt6070
      @optimaltt6070 4 หลายเดือนก่อน +1

      Eh, it's.....fine? Doesn't feel that powerful. Like I'm fighting a Black Frost. How is this "perfect" or even remotely good for a final battle?

  • @agreentako4276
    @agreentako4276 3 ปีที่แล้ว +64

    This is too good to be famicom music...

    • @mammothplant
      @mammothplant 3 ปีที่แล้ว +27

      *too good to be NES music
      The Famicom had a superior soundchip to its American counterpart, making songs like this possible. This could not be done on a NES.

    • @EmiCheese
      @EmiCheese 3 ปีที่แล้ว +31

      Also the game itself had a soundchip on the cartridge itself. It was a lot of work and let's say it was really worth it.

    • @LordIvul
      @LordIvul 3 ปีที่แล้ว +15

      @@mammothplant well, yes and no. Famicom had 1 more sound channel, but that made hardly any difference when compared to NES. But, Famicom supported external chips used inside cartridges and some games made use of it, increasing number of sound channels to as many as 8, like we hear in the above song, or in Akumajo Densetsu (jp version of Castlevania 3).

    • @mammothplant
      @mammothplant 3 ปีที่แล้ว +6

      @@LordIvul Right, gotcha. On that note, Castlevania 3 was an interesting example because a lot of the tracks in the NES version seemed to make a conscious effort to compensate for the inferior soundchip by adding effects to make the songs sound more interesting; I actually kind of prefer the NES version's soundtrack for this reason. A good example of this is how Overture (the first phase of Dracula's battle theme) adds an extra counter-melody in the NES version.

    • @thesmugargonian5357
      @thesmugargonian5357 2 ปีที่แล้ว +1

      well this game had a special sound chip like castlevania 3

  • @mr.vicega
    @mr.vicega 2 ปีที่แล้ว +51

    the virgin shin megami tensei 2 boss battle theme, that is reutilized again and again even for YHVH VS the chad megami tensei 2 boss battle musice, that has a unique theme just for the final boss

    • @Richter451
      @Richter451 2 ปีที่แล้ว +9

      somehow it feels like the snes games had less budget than the nes one lmao

    • @poopoo-dk4hu
      @poopoo-dk4hu 2 ปีที่แล้ว

      @@Richter451 yeah of course it did, it was technically just a port lol

    • @MastaGambit
      @MastaGambit 2 ปีที่แล้ว +6

      @@poopoo-dk4hu wtf does this even mean, what is SMT 2 a "port" of lol

    • @poopoo-dk4hu
      @poopoo-dk4hu 2 ปีที่แล้ว +10

      @@MastaGambit ahh my bad i misread, I was thinking he was talking about the nes megami tensei games that got ported to snes lol didn't realize he was talking about all the snes games

    • @mapmakerlich
      @mapmakerlich 2 ปีที่แล้ว +10

      In OG MT2 Satan also uses this theme.

  • @BalanceHeroSMT
    @BalanceHeroSMT ปีที่แล้ว +9

    First time attacking and dethrone God

  • @austinpaxman6379
    @austinpaxman6379 2 ปีที่แล้ว +11

    Man this track is TOUGH 😤

  • @danilolopez9203
    @danilolopez9203 3 ปีที่แล้ว +6

    Holy christ!

  • @XandyEhhh
    @XandyEhhh 3 ปีที่แล้ว +6

    BANGER

  • @Crusader-m8y
    @Crusader-m8y ปีที่แล้ว +7

    Obey or Fight?

    • @nr2676
      @nr2676 ปีที่แล้ว +4

      Law Hero: Obey
      Chaos Hero: Fight
      Neutral Chad: ...