Linux Changelog: shadPS4 0.5.0 Released, Bloodborne Playable

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  • เผยแพร่เมื่อ 6 ม.ค. 2025

ความคิดเห็น • 10

  • @MrSuvvri
    @MrSuvvri 6 วันที่ผ่านมา +1

    hey awesome stuff, thank you for the video! :D

  • @hectop9593
    @hectop9593 6 วันที่ผ่านมา +1

    LETSGOOOOOOOOOOOO

  • @dimitrisspiridonidis3284
    @dimitrisspiridonidis3284 5 วันที่ผ่านมา

    Amazing!!!

  • @jyubei_ichimonji
    @jyubei_ichimonji 6 วันที่ผ่านมา

    Great video, thank you for showing this! Love to see the progress that was made on bloodblorne in such a short time.
    Is it my impression or were the actions/SFX sounds out-of-sync with the actions you made? Was just wondering if it's due to the game, or some capture settings.
    Cheers mate and wish you a happy new year! 😁

    • @necuz
      @necuz  6 วันที่ผ่านมา +1

      Yeah, the audio is early, which is usually not the sync issue you get. It's a bit of both reasons compounding, but ultimately the 60 fps patch and unstable performance. I wanted to leave it on to show how close it is to being stable. Happy new year to you as well!

  • @opium_maga
    @opium_maga 7 วันที่ผ่านมา +1

    are you using a special fork to run bloodborne on linux, or you just downloaded the default version of emulator from official repo?

    • @necuz
      @necuz  7 วันที่ผ่านมา +1

      The Bloodborne fork stuff has been merged into this release

  • @krzychufiter3764
    @krzychufiter3764 2 วันที่ผ่านมา

    Hi i have ryzen 7 3750h, gtx 1660ti and 16 GB but i have 6-8 fps it's to weak for bloodborne ? ;/

    • @necuz
      @necuz  2 วันที่ผ่านมา

      I also tried it on Steam Deck which has a very similar CPU, but had to go down to 480p in order to get something close to playable.

    • @krzychufiter3764
      @krzychufiter3764 2 วันที่ผ่านมา

      Ok thx ;( ​@@necuz