character turns white when you hit the juggle limit. If you go for a 5th jump M in this combo it will happen. You just have to experiment and see what works.
it seems like you get charge a little bit before the halo turns white. I start the down charge right before back heavy connects. I play charge characters in a lot of other games so I'm used to charge buffering.
Ina has been out for a day and this already exists 😭
I can never escape the Garudyne combos, no matter how far away from P4AU I run.
any chance someone has the combo here in notation? would love to learn it, but im too lazy to go through and map out all the inputs myself lol
5M > 2M > 4H > 3H > [2]8M > 5L > 214L > [2]8M > 5L > 2H > j.M > (4M > j.M)3x > 5L > 4H > 214L > 214H > 236H (start charging [2]8M after inputting the first 4H but before it hits)
mmmmhhh, how did it not turn white. Does that only happen when you use the same 3 attacks ?
character turns white when you hit the juggle limit. If you go for a 5th jump M in this combo it will happen. You just have to experiment and see what works.
Was she patched, or how are you doing the suffering attack before the halo turns white?
it seems like you get charge a little bit before the halo turns white. I start the down charge right before back heavy connects. I play charge characters in a lot of other games so I'm used to charge buffering.