Reapers Ace DevLog 1
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- เผยแพร่เมื่อ 24 พ.ย. 2024
- Hi guys, I just started and there is alot to learn how to make these devlogs more engaging etc but in time we will get there ;P thanks for watching so far
In the mean time please check out reapers ace on steam and leave a wishlist if you like what you see
store.steampow...
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looks pretty good excited to see more
Nice new project to get overly obsessed over
Procedural puzzles?! Infinite puzzle game. Want
0:01 you should *probably* rework the order of that intro title card
FIRST THING I THOUGHT BRUH
@@timoman6 the fact that that particular E is the last letter to appear too
I came here just to say this too, lmao
Since youtube animates the start of the video as the thumbnail, I hovered and just saw "Rape"
Haha well that js more than true 😅 I question it is true that you get blind when you handle all that stuff
Looking awesome, keep it up! 🦾
thank ;)
You're clearly leveling up your dev skills, but maybe hit up a few more shrines to boost that stamina wheel! Game scope can be as relentless as a Lynel charge-gotta make sure you don’t run out of stamina halfway through! Jokes aside, it's looking amazing. Keep it up!
thanks hehe yeah trust me... game scope and feature creep are a constant enemy haha
Hey, i like the idea of this game and i really liked the players sword swinging animation. I think a good idea is to make the puzzle pieces elemental themed like for example making magnetic pieces of puzzles lightning themed so it fits your magic combat. Also I like the idea of spells slowing getting worse the more rounds you use them and if you wanna make the game more melee weapon oriented I think it would be a cool idea to make your spells be cast through your weapon like for example with that flame burst spell you were using instead of shooting it out of your hand your sword turns red and it shoots out the flames. other then that i really like the idea of the game and i hope it does well, also that time slow spell looked broken.
hey :) yes it is so much trial and error ;P each wepon actually always has one special skill build in. diffrent spells or actual blocking etc... but still alot of testing stuff out :) hope to get it out as a small demo for people to actually try and feedback sometime beginning of next year hehe
I noticed that a lot of the elements, such as the colored totem puzzles, had collision. I'd be careful if you're thinking of giving players a way to increase their speed since they might be able to use it to launch/clip themselves out of bounds.
... You might also want to change the video intro a bit. Specifically, the order of the first four letters that appear.
hey you might want to change the order that those letters come in during the intro x_x
😂😅 not a native speaker so didn't notice 😂😂 will change it soon
Change your title card/ animation for your video. I hovered the thumb and it immediately spells out non consensual acts against a person in four letters. Sure, you got me clicking because of it, but it's not a good look because I only came here to tell you to change it... like many others.
😂😂 well never thought of it that way, not a native English speaker so didn't really notice haha