NO LAG, INSTANT POWER! - Turbo Fuel Factory! - Let's Play Satisfactory Update 8!

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  • เผยแพร่เมื่อ 28 ก.ย. 2024

ความคิดเห็น • 167

  • @bugra3sby
    @bugra3sby 5 หลายเดือนก่อน +19

    I binge-watched all 19 episodes in just 3-4 days, like a movie marathon. Your narration is outstanding. I had tried many of these builds myself, but they were all over the place. You’ve organized them beautifully, like a well-crafted book. It was such a joy to watch! Can't wait for more episodes.

    • @wolfenn1989
      @wolfenn1989 5 หลายเดือนก่อน +4

      same here, the amount of preparation going into these builds is insane! I went from spaghetti to organized (or so I thought) then I watched this series...

    • @christophermcguffey2514
      @christophermcguffey2514 2 หลายเดือนก่อน +1

      I agree!

  • @raelynne79
    @raelynne79 6 หลายเดือนก่อน +10

    Good explanation of the fluid mechanics. As someone who works in real chemical engineering, the lack of pressure (and genuine backflow valves) winds me up!

  • @khrow83
    @khrow83 4 หลายเดือนก่อน +2

    Been binging the whole series so far in the past few days. I just imagine you saying in a Darth Sidious voice. "Show them the full power of our copper factory." That was the vibes at the end once you had the power.

  • @Pencz.
    @Pencz. 6 หลายเดือนก่อน +8

    Happy birthday to Darren's mom!

  • @RiCotto78
    @RiCotto78 6 หลายเดือนก่อน +2

    So it's been 3 days I have watched all of your satisfactory update 8 videos and first of all AWESOME! Love your video and how you do entertainment! Second all the factory you built! Tried to follow some plans and worked fine. Thx for these videos!

  • @lpeabody
    @lpeabody 6 หลายเดือนก่อน +30

    I love this series! Easily my favorite Satisfactory content producer.

    • @thevids76
      @thevids76 4 หลายเดือนก่อน +2

      100% agree, planning and commentary is on point. No other satisfactory content comes even close to this

  • @pakral
    @pakral 5 หลายเดือนก่อน +1

    Hi Darren, I follow your satisfactory let's plays for quite some time now. (read: I watched every bit) Man this game got me so hooked. :) I really enjoy watching your content. Especially your first take on update 8 though. Comparing this series with the former, one can clearly see your progress as a creator and a fixit engineer. Your builds are well-thought and executed. This however makes your current episodes a bit clean. I just speak for myself here, but i really enjoyed your let's play-moments during the last season. Sentences like "why am I so bad at math?!" keep me smiling 'til today. So I was wandering, if it is maybe time for a special? A video where you put your "boring/not-so-boring" prework on the screen? A kind of "Darren behind the scenes" maybe? A Video including your layout process, figuring out numbers, searching build locations. In the end, I enjoy most seeing you "winging" it. Your personality and your small imperfections at this, makes me relate even more!
    But that's just my thought. I just wanted to bring this up - because right now, you are my go-to TH-cam! Keep it up! Cheers mate!

  • @FitzChivalry
    @FitzChivalry 2 หลายเดือนก่อน

    The explanation on pipes was really good. I just made my first oil refinery today and figured this out myself in the same way, quite a frustrating mechanic but pretty easy to overcome.

  • @ashleymartin3260
    @ashleymartin3260 6 หลายเดือนก่อน +1

    Hope you have/had a good time with the fam!

  • @eighttimesnine
    @eighttimesnine 6 หลายเดือนก่อน +2

    what i got from the fluid mechanics explanation is that fluids in satisfactory are each some sort of slime

    • @adamwalker3560
      @adamwalker3560 5 หลายเดือนก่อน

      Each segment of pipe is a container, and fluids slosh back and forth through them, so you basically have to fill each pipe completely before the flow rate stabilizes. It's a great example of what would happen to your water line if it wasn't pressurized.

  • @Comqromized-Greg
    @Comqromized-Greg 2 หลายเดือนก่อน

    Its super ironic, because pipes and pressure is an extremely good analogy for explaining electricity and batteries irl and in satisfactory

  • @louissherwood5221
    @louissherwood5221 5 หลายเดือนก่อน

    Hope you haven't burned out on this, looking forward to your next vid in the series.

  • @jordanhoman0212
    @jordanhoman0212 4 หลายเดือนก่อน

    1:39:34 that's as good as it gets since those last 2 are effectively load balanced once the rest are full

  • @gemmel3197
    @gemmel3197 6 หลายเดือนก่อน +2

    I think you should have gone with belts for the coal and sulfur. Don't get me wrong I think the road looks great but remember the item limitation in the game. Your roads are item dense. You maybe only halfway finished with what you want to build and come up against the limitation so you need to conserve. Love your content.

  • @reamondewit5892
    @reamondewit5892 6 หลายเดือนก่อน

    thanks for the upload darren . have a great weekend and enjoy your mom,s birthday

  • @Fearnzzy
    @Fearnzzy 6 หลายเดือนก่อน +1

    Iv bin following the vids did u ever get round to fully powering up the coal power plant or whats the update mybe you did it in a stream and i missed it
    Great vids fyi

    • @WhatDarrenPlays
      @WhatDarrenPlays  6 หลายเดือนก่อน +1

      Coal is running at 6000MW which is as good as it can until I get mk3 miners. Then it can run at 12000mw! And thanks!

  • @marktheman2000
    @marktheman2000 6 หลายเดือนก่อน +1

    you need to make a follow up video where you have the same number of bottles of water in real life as you do pipes in some mega plumbing adventure , and epic build so far.
    Can't wait for nuclear powered trucks ☢🚚

  • @ceratch
    @ceratch 6 หลายเดือนก่อน

    what a great episode for easter :-)

  • @brokedude9999
    @brokedude9999 4 หลายเดือนก่อน

    Curious??
    Wouldn't placing between the refinery and main inlet busline pipe, a small reserve tank solve the fluid availability issue?
    Like incorporating a reserve tank into the refinery....
    This way there's already a supply on hand for each machine.
    Then placing a large reserve tank at the end of the outlet busline to collect, and redistribute elsewhere.
    Following Your bottle flow rate analogy- You can regulate the start up procedure with supply on hand or Just in Time Logistics (J.I.T.L.)
    There's a open spot on top of each refinery that should be enough space for a reservoir system.
    It's just a Matter of working out the Blueprint, Functionally, and Esthetics

  • @jmiogo
    @jmiogo 6 หลายเดือนก่อน

    Such a great channel. Thank you!

  • @jamesmyers777
    @jamesmyers777 28 วันที่ผ่านมา

    Fluid buffers bro, fluid buffers 🙂

  • @Lorenzo-rg2rp
    @Lorenzo-rg2rp 6 หลายเดือนก่อน

    Guys I have a question because I’m really confused about the whole pipe thing, say you have a setup like this 🫙->⚙️⚙️-> ⚙️⚙️-> ⚙️⚙️
    The jar represents fluid buffer
    The cogs represent machines that use 100m2 per min so 600m2 per min total.
    Say your input is 600m2. Why does this not work then? Because I thought that it just works like a manifold. You pump the first machine full, and then the remaining part will fill up the piper behind the machine, until it reaches the next machine in the row. Is this not how it works?

  • @solhoot
    @solhoot 6 หลายเดือนก่อน

    I made the same factory, well almost...:P tnx for help ! I upload it in 11 hours :D

  • @TIGRETONICO
    @TIGRETONICO 4 หลายเดือนก่อน

    Woudnt It be easier to leave the engines unhooked to power rather than on standby?
    As far as I understand they don't turn on if they are not connected to power, and hooking up cables would be faster than pressing the standby button.

  • @thalandor46
    @thalandor46 5 หลายเดือนก่อน

    1:16:17 Wait wait wait, was your wait time set to 14 THOUSAND seconds!? That's nearly 4 hours of not picking up rubber! And 8000 is still over 2 hours. No wonder you were running short!

    • @WhatDarrenPlays
      @WhatDarrenPlays  5 หลายเดือนก่อน +1

      I only make 20 per min, and a truck holds 9600. It would take 28000 seconds to fill a truck

    • @thalandor46
      @thalandor46 5 หลายเดือนก่อน

      @@WhatDarrenPlays [Stares in math] ...ok yeah, I THINK that checks out. Chances are my brain was filling in your new polymer numbers instead of the 20/min reality. In which case, maybe wait times are just bugged at that large scale? [Speculation] It wouldn't surprise me if they used some sort of estimation, especially for trucks that are far enough to be unrendered, that ends up being flawed and unreliable as wait times get into hours long. Some quick googling also suggests that wait times might reset when you load a save, which could be devastating if you load in the middle of your 4 hour wait. But none of those reports are recent, so I'm really just grasping at straws at this point.

  • @jeffreyspinner9720
    @jeffreyspinner9720 6 หลายเดือนก่อน

    I would have liked to have seen how you set up the truck routes, cause I'm back from many years ago, never got the trucks right, and it was buggy at the time... (THAT long ago)... do you have in this series or other content how you set up truck routes and stuff? I like your explanations, when you do explain things.
    I had to wait until drones to use autonomous deliveries in my current play thru, and I do like them. I just wonder about trucks, and Idk if I'll ever do trains given the 2D version of this game, aka, Factorio gave me train PTSD... Factorio is complex, but I came back to Satisfactory because I didn't enjoy the extra complexity in the end.
    That being said, the extra complication of making roads, or train tracks, when I might as well just make belts cause I literally have to path the whole way anyways doesn't make sense to me, _other than for aesthetic purposes..._ I'm very Austrian/German about things, i.e., Idc about make things pretty, concentrating on function over form (though you guys on ytube have made me like the perfect belt turns going 2 steps back and then belting things up...), but for 1.0 I may get the "make it pretty too bug..." It's kinda like everything I do irl, first get it to work, then if possible, make it pretty too.
    Thanks for any reference to your content, and/or anyone else who points me in the right direction about truck pathing.

  • @AOD_AnkGrooger
    @AOD_AnkGrooger 5 หลายเดือนก่อน

    28:16
    36:50
    1:12:44

  • @nsgkjwrf7392
    @nsgkjwrf7392 5 หลายเดือนก่อน +1

    Hey Darren, why do you drive on the wrong side of the road?

    • @WhatDarrenPlays
      @WhatDarrenPlays  5 หลายเดือนก่อน +1

      I’m stupid

    • @nsgkjwrf7392
      @nsgkjwrf7392 5 หลายเดือนก่อน

      @@WhatDarrenPlays are u a brit in disguise?

  • @saglike93
    @saglike93 5 หลายเดือนก่อน

    Is it still not possible to zoop blueprints?

    • @WhatDarrenPlays
      @WhatDarrenPlays  5 หลายเดือนก่อน

      Nope!

    • @saglike93
      @saglike93 5 หลายเดือนก่อน

      @@WhatDarrenPlays sadness…..

  • @OpenCourse556
    @OpenCourse556 4 หลายเดือนก่อน

    I just do not understand fluid dynamics in this game. I'll have everything primed, everything set up the exact same way, and 3 out of the 4 Industrial Fluid Buffers holding the Turbo Fuel will stay at 100% full sending out as much fuel as they take in, then I'll have the 4th one dump fuel like there is a hole in the pipes.
    Everything is the exact same. It was all turned on at the same time, the same way. Nothing is different, but the third fluid buffer out of 4 is just crazy!

  • @LightningA98
    @LightningA98 6 หลายเดือนก่อน

    UNLIMITED POWER!!!! >:D

  • @QualityBabyMaker
    @QualityBabyMaker 5 หลายเดือนก่อน

    when is the next video coming? 🍿🍿

  • @lumberjack9790
    @lumberjack9790 6 หลายเดือนก่อน

    Les gooo

  • @christophermcguffey2514
    @christophermcguffey2514 2 หลายเดือนก่อน

    :)

  • @XxBR00KSYxXGaming
    @XxBR00KSYxXGaming 6 หลายเดือนก่อน +24

    Not just ULTIMATE POWER but time for the copper and caterium factory to finally get turned on!

    • @HaveADankDay
      @HaveADankDay 6 หลายเดือนก่อน

      Agreed. I’m about 70 hours in. Went to build a decent sized sulfur/caterium complex and realized I didn’t have the power for it, even with a 18 coal generators and 35 backup batteries. So I really had to dig in and get to the bottom of my grid layout. Might actually have a few factories run their own grids and see where that gets me

  • @syco7274
    @syco7274 6 หลายเดือนก่อน +17

    1:00:00 thats just how power works irl too, you can store 100MWh which means you need to give it 100MW for 1h for it to be full, 50MW for 2h or 200MW for 0.5h. Same for discharging theoretically it can provide 1MW for 100h or 20MW for 5h etc. We use the same system in real life but usually with kilo watts as a normal human doesn’t use mega watts on a daily basis (I havent finished the video yet, so he might explain it anyway)

    • @zorggn
      @zorggn 6 หลายเดือนก่อน +3

      IIRC, the power storages, while not having a discharge limit, they do have a 100MW charge limit, so you can't make them charge faster even if you have more than 100MW of surplus power.

    • @TomReeveRI
      @TomReeveRI 6 หลายเดือนก่อน +3

      For the non-technical, MWH (megawatt-hours) are just like the old "man-hours" unit of labor. A project that takes 100 "man-hours" can be done by 1 person in 100 hours, 5 people in 20 hours, etc. 100 MWH of battery power stored will power a grid that consumes 100 MW in 1 hour, grid that consumes 200 MW in 1/2 hour etc.
      For practical pioneers, (hours you can run on batteries) = (# MWH stored in batteries) ÷ (total power consumption of your grid)

    • @CauseOfBSOD
      @CauseOfBSOD 3 หลายเดือนก่อน +2

      @@zorggn yeah, each power storage has a 100MW charge limit (so a full charge takes a minimum of 1 hour), but has no discharge rate limit (so if you accidentally destroyed the power pole connecting your power plant to the rest of the grid and only ever built and charged one power storage elsewhere a while ago, and your factory consumes 1GW then it will run the entire factory, but only for one third of a second if i did my calculations correct)
      this isnt like chemical batteries (which have a discharge rate limit in addition to a charge rate limit, hence why gaming laptops often severely limit GPU performance on battery power - its not to make the battery last longer, its to not destroy the battery), however it is implied that the power storages in Satisfactory are flywheel-based (why else would they require stators to build), which don't have the same discharge rate limitations (although charge rate, max charge, self-discharge rate and similar are controlled by things like charge motor torque and max RPM, drag and friction on the flywheel - max discharge rate is also limited by how much current your cables can supply, which isnt something satisfactory cares about anywhere else though).
      also, power storages will charge slower if there is not enough excess supply in the grid (i believe its an even split between all power storages that are not fully charged, regardless of the charge level of each individual power storage i.e. if you have two power storages, one of which is charged 25% and one of which is newly built and thus fully discharged, and a 150MW power excess on the connected grid, each power storage will charge at 75MW rather than providing the full 100MW to the new power storage and 50MW to the power storage charged to 25% until they both have the same charge level and then charge them both at 75MW until full)
      Finally, as @TomReeveRI noted, energy (measured in watt-hours) is defined as the product of power supplied (measured in watts) and time (measured in hours), so 1 watt-hour of energy is equivalent to 1 watt of power supplied for 1 hour (1 times 1 is 1), or 2 watts of pour supplied for half an hour (2 times 0.5 is 1), or a quarter of a watt of power supplied for four hours (0.25 times 4 is 1), et cetera.

    • @CauseOfBSOD
      @CauseOfBSOD 3 หลายเดือนก่อน +1

      The simplicity of the watt-hours calculation is one of the cool effects of using compound units derived from base units (and the base quantities that define them) - calculations of equivalent simplicity exist for many other units

  • @joshvaughan3403
    @joshvaughan3403 6 หลายเดือนก่อน +7

    I started following the videos in my own playthrough a few months back, hoping I can get caught up soon enough. I figured after all these hours, I ought to join the channel finally, you've earned it mate!

  • @stevenarvizu3602
    @stevenarvizu3602 3 หลายเดือนก่อน +3

    I’m glad you built in a failsafe for the generators so you can restart it easily.
    I made that mistake with my first coal power plant, if I ever broke a fuse I would have to run all the way to the power plant, turn off all the generators, wait for them to fill up again, THEN turn them on and hope that whatever tripped the fuse was fixed properly.
    This is a much more elegant design 👍🏻

  • @Wease245
    @Wease245 6 หลายเดือนก่อน +5

    Fluids in this game trigger me so bad 😂 I did a mega turbo fuel power plant. 1800 oil, 3000 compacted coal. And my goodness the backfilling can be so annoying. When some machines just refuse to drain despite the fact that all the maths seems so add up. Some stuff works fine for ages then suddenly doesn’t. So many hours. Fingers crossed yours stays good. It certainly looks a lot better than mine 😂

    • @CookingWithJackDaniels
      @CookingWithJackDaniels หลายเดือนก่อน

      Now imagine it on a dedicated server when the pipes would just break sometimes. I did a similar build and had to be content that it would break sometimes and I should just build a ton of fuel storage just in case

  • @Lord_Sunday
    @Lord_Sunday 6 หลายเดือนก่อน +4

    I loved your road design so much that I adopted it for my own world. They are so versatile and I honestly prefer them over trains for most things.

  • @sideways_addict
    @sideways_addict 6 หลายเดือนก่อน +4

    Hey Darren, just wanted to drop a few words of gratitude towards you, I really enjoy watching your let's plays! You accompanied my own playthroughs many times, first be it Anno 1800, then Satisfactory. I dont always watch entire series because well, life, and then can get lengthy but whenever I get hooked on Satisfactory again I'm always coming back to your channel.
    Just watched a first episode in this series and even having 300+hrs in this game I still enjoyed you hooking up some first iron chains without the foundations.
    Also you did a really amazing job on improving these series with the timelapses when needed and overall pacing

  • @Paehrin
    @Paehrin 5 หลายเดือนก่อน +3

    When I'm at weird height, for stairs, what I do, instead of having them clip through the ground, I start them from both side (so bottom and top, and have at some point 2 stairs clip into each other. I think it looks okay, the only thing is some of the railing has double poles, but it's pretty discrete.

  • @SkDragon360
    @SkDragon360 16 วันที่ผ่านมา +1

    Came to say thanks for the videos, i have been playing this game since day one and with your videos i have learned so much. Also thank you for the blueprints, it really makes my map feels like you were around helping me hehe. Salutes from Puerto Rico :D

  • @rgreerjr
    @rgreerjr 6 หลายเดือนก่อน +3

    Happy Birthday Darren's Mom

  • @michaelaudley7562
    @michaelaudley7562 3 หลายเดือนก่อน +2

    There is pressure in the game. That's why you have to back fill pipes. A pipe that isn't full won't have full pressure, that's why you have to back fill. When you fill all your machines and all your pipes you're creating pressure. I know it doesn't seem intuitive, and it is a simplified version of how it works in real life, but if you consider the pipes in your house, they are always full of water, not just when you open your taps. Pipes in the game work the same way.

    • @SineN0mine3
      @SineN0mine3 2 หลายเดือนก่อน

      I found the water bottle analogy confusing at first, obviously pipes are just containers for water!
      What he meant was, each pipe is like a jug (or bottle) which pours into the next one to fill it. Real pipes don't work like that as they are continuous.
      In the game, each segment works like a seperated container which slows the whole process down and seems to be the main cause of confusion.
      IRL it wouldn't take such a long time for the fluid at one end of the pipe to affect the other end, it would essentially be instantaneous.
      I assume the game simulates it like this because real fluid simulations would kill your CPU, it's definitely less intuitive than actual real life plumbing.
      For example, if you had a machine consuming liquid on the ground and placed a reservoir above it for back up (in case the main supply is interrupted) it wouldn't matter how full it was, the machine would be supplied properly so long as the main supply is flowing.
      In the game, the fluid buffer will need to fill somewhat before the next pipe will begin to receive water, which doesn't make sense because gravity would naturally pull it directly into the pipe.
      In this simplified version of physics, it's necessary to maintain a higher flow rate in the pipes leading to the machine than it requires, because otherwise it will be supplied inconsistently due to the delay in the fluid's movement.

    • @420BongHit
      @420BongHit 2 หลายเดือนก่อน

      Water towers work for everyfluid, u can also use one pipe to pump it up and have it flow down n create headlift

  • @MinecraftRedstoner2
    @MinecraftRedstoner2 6 หลายเดือนก่อน +2

    1:11:10 also, if the generator is not hooked up to a power network it will still fill up with fuel, it just wont run, no need to turn off the power switch in them. Just let them fill up and then connect them to power.

    • @Idleness76
      @Idleness76 4 หลายเดือนก่อน

      Came to say this 👍

  • @IainB
    @IainB 6 หลายเดือนก่อน +2

    I have been holding off finishing up the copper and caterium factory (which has delayed the parts factory getting parts) until we have this setup. Haven't even hit play yet, take my like!

  • @bil3977
    @bil3977 6 หลายเดือนก่อน +2

    hey darren, if u get a chance to read this, is there any use for smart plating? i’m following along with ur series (mostly) and i got like 5 full containers of it

    • @user-zp4ge3yp2o
      @user-zp4ge3yp2o 6 หลายเดือนก่อน

      I think it might be used for a later space elevator cargo part. Or just sink it for tokens, can always make more

    • @nr.17
      @nr.17 6 หลายเดือนก่อน +1

      Smart Plating needed for modular engines in the next phase

    • @raelynne79
      @raelynne79 6 หลายเดือนก่อน

      It's only for space elevator items, but it's a component of higher tier space elevator items so worth keeping.

    • @shahzaibkhawaja6903
      @shahzaibkhawaja6903 6 หลายเดือนก่อน

      smart plating is exclusively used in space elevator parts, we dont need it in any other production chain

    • @WhatDarrenPlays
      @WhatDarrenPlays  6 หลายเดือนก่อน

      Space Elevator parts only! So it is needed, but in finite amounts.

  • @belsherivera9782
    @belsherivera9782 6 หลายเดือนก่อน +2

    Top five channels on TH-cam ngl

  • @marcus.thoren
    @marcus.thoren 5 หลายเดือนก่อน +1

    Why is your inventory so crammed? I mean, do you have UI set on low? You only have 6 boxes in a row. I have 9, so I don't have to scroll inside my inventory, but you do. How come you choose to have it like that? 🤔

    • @WhatDarrenPlays
      @WhatDarrenPlays  5 หลายเดือนก่อน +1

      So its easier to view on TH-cam

    • @marcus.thoren
      @marcus.thoren 5 หลายเดือนก่อน

      ​@@WhatDarrenPlays Ooh, makes sense! Thanks for clearing that up for me ❤

  • @focuz0ndis17
    @focuz0ndis17 12 วันที่ผ่านมา +1

    Is this build still accurate in 1.0? I tried it and after an hour or 2, about 13-15 generators shut off due to lack of fuel

    • @dayrondelgado2545
      @dayrondelgado2545 11 วันที่ผ่านมา

      No, now each generator burns 7.5 m3 per minute instead of 4.5. This exact build now only supports about 88 generators instead of 136

  • @jordanhoman0212
    @jordanhoman0212 4 หลายเดือนก่อน +1

    59:18 Regarding power storage (PS):
    They take as much excess power as they can.
    This is done equally across all PS on the network. (If you have 50MW excess, and you have 50 PS, they each charge at 1MW)
    They can each hold 100MWh
    They can each charge up to 100MW (1h is their fastest full charge time)
    They can discharge as fast as needed (a single full PS can power a 6000MW factory for 1 min)
    So, your 50 PS blueprint can handle 5000MW charging until they store 5000MWh. Then it can discharge it as slow or fast as needed.

  • @mattclark6037
    @mattclark6037 6 หลายเดือนก่อน +1

    Well done! This gave me so much great advice for smoothing out my own turbo fuel plant. Thanks bub

  • @Sorcha10
    @Sorcha10 3 หลายเดือนก่อน +1

    The exciting conclusion of the Turbo Fuel factory! Loving the videos, Darren. Can't wait for 1.0 and whatever you have planned.

  • @bobbygodiva
    @bobbygodiva 6 หลายเดือนก่อน +1

    Have you thought about using the infinite zoop add on? It’s not really game changing and the way you plan your foundations it would save you a bunch of time.

  • @glennog
    @glennog 6 หลายเดือนก่อน +1

    Yup, horizontal to vertical, the clue is there in the name. It goes horizontally first, from your start point, then goes vertical.

  • @zuppinator134
    @zuppinator134 5 หลายเดือนก่อน +1

    Hello Darren,
    I really love your satisfactory videos! Could you tell me when you will upload new episodes?

  • @TRPLD
    @TRPLD 6 หลายเดือนก่อน +1

    Great video! What is the song at around 32:45 called? I like it!

    • @WhatDarrenPlays
      @WhatDarrenPlays  5 หลายเดือนก่อน +1

      Supercars by Simon Folwar - musicvine.com/track/simon-folwar/supercars

    • @TRPLD
      @TRPLD 5 หลายเดือนก่อน

      @@WhatDarrenPlays Ty!

  • @bil3977
    @bil3977 6 หลายเดือนก่อน +1

    Have u got a computer factory in one of ur mega factories? if so, what episode/factory?

    • @WhatDarrenPlays
      @WhatDarrenPlays  6 หลายเดือนก่อน +1

      In this video I built a makeshift factory where trucks deliver in all kinds of materials and I very slowly make computers amongtst other things. It was built to provide the parts for this turbo fuel factory

    • @bil3977
      @bil3977 6 หลายเดือนก่อน

      @@WhatDarrenPlaysthanks. i’m working on my own design for a computer factory but it’s my first satisfactory world so it’s not very advanced. know or any good designs?

    • @WhatDarrenPlays
      @WhatDarrenPlays  6 หลายเดือนก่อน

      Hmm of course I’m sure youtube has some recommendations but I’ve done one before here: th-cam.com/video/K2LPutXSs3A/w-d-xo.htmlsi=G7YWHMCgFEolFv9P

  • @d4rksyndicate
    @d4rksyndicate 5 หลายเดือนก่อน

    hm, about the part where the liquid is not going at full speed, If i may guess and "state" that there is a way of actually force it without having to "fill up" the system.
    1. You create a buffer alongside the whole thing, The buffer works at max speed no matter the side it drains from.
    2. You can also "push" or "pressurize" the speed buy bottling up some liquid, and create a loop that de-bottles and "pushes" in to the the pipe. sorry for not using the machine name.
    build a buffer and drain from the buffer directly, if you need more "push" add a bottle-machine to bottle up oil and then de-bottle it and re-introduce it to the pipe.
    i will try this myself. Ill get back to you if this works.
    Update 2024-04-16
    Here test it yourself
    Example
    Pipe> Buffer> Pipe> 9xRefineries> Pipe> Buffer> Back in to it self Vs Pipe>Buffer>1xRefinery>Buffer>1xRefinery>Buffer>1xRefinery>Buffer>back in to it self.
    Bonus That you can try is to add a packager in the start of your loop and make sure that the "excess" liquid that supposedly comes back is packaged and then is getting unpackaged back in to the loop. If you loop is bigger than 9 machines a packager should be at the start of each lineup/segment of machines. That way you can keep the flow at high peek on each row of machines.

  • @rptrrwr
    @rptrrwr 4 หลายเดือนก่อน

    um, idk if this is something someone brought to your attention or if it was patched, but I usually set up my generators. They're "switched on" (ie, I didn't go through and turn them all to standby, I literally just placed them.) but NOT connected to power via a cable. They fill to max, and then I just attach them w/ a cable to a power pole when they're all filled and they all start up. not sure if that helps anyone for the future.

  • @R.Daneel
    @R.Daneel 6 หลายเดือนก่อน

    I haven't played this for ages, but I'm pretty sure you can check off an item in a check list just by clicking between the [ ]. You don't need to edit the list every time just to add an [X]. Am I missremembering?

  • @Toughbeard
    @Toughbeard 3 หลายเดือนก่อน

    when ever I build any building I always build them with backup for the items they require and storage for their product. for example, for refineries I build tanks and storage units infront and after the refinery plus batteries then I prefill the input storages. this way the buildings keep running regardless of what other are doing. start running water pumps and fill the tank, start running the miners for coal and sulfur. but like you said pipes are harder to deal with requiring more thought and backup.

  • @jasonhunter3429
    @jasonhunter3429 6 หลายเดือนก่อน

    helpful way of describing fluids, could you use the belts as a visual cue, like having a mk3 belt with a mk1 belt input or trucks dropping off items intermittently? 🤔

  • @Airick29
    @Airick29 5 หลายเดือนก่อน

    So, I read somewhere that you can make fluid mechanics a little better by feeding a manifold from both ends. I've been splitting my inputs and running one all the way down to the other side. I have no idea if it is helping.

  • @jordanhoman0212
    @jordanhoman0212 4 หลายเดือนก่อน

    You could also leave all the generators on, and block the fuel until your buffer is full. Then open the valves to fill them all very quickly.

  • @Bigmandan420
    @Bigmandan420 5 หลายเดือนก่อน

    1:29:00 "that trickle down effect" so you're saying that this power plant is like the oil equivalent of reganomics then? 🤣

  • @Ghanendolf
    @Ghanendolf 5 หลายเดือนก่อน

    Hey darren i followed your anno 1800 walkthrough from begin till end and i loved it wil you play it again in the future ❤❤❤

  • @BananaTwin_100
    @BananaTwin_100 4 หลายเดือนก่อน

    1:27:35
    "the way we are gona back this upp is that eventualy this will be backed upp" -Darren

  • @o0BLACKBAT0o
    @o0BLACKBAT0o หลายเดือนก่อน

    So small, still impressive but i made a 50k mw one 😀 (i love suffering ig)

  • @jdrakemusic
    @jdrakemusic 5 หลายเดือนก่อน

    Was there a video where you explained how you get your signs to show how much of an item you have?

  • @CauseOfBSOD
    @CauseOfBSOD 3 หลายเดือนก่อน

    13:01 could also be that the lighting got baked on those reinforced iron plates by mistake

  • @jarno8608
    @jarno8608 4 หลายเดือนก่อน

    if only you didnt have to mention 20 times the future plans for your mk5 belt

  • @Trentwhetsel
    @Trentwhetsel 5 หลายเดือนก่อน

    Can't wait for what's next!

  • @RubiconDota
    @RubiconDota 4 หลายเดือนก่อน

    My other self can't accept the flying manta clipping the road 😉

  • @VS_1997
    @VS_1997 5 หลายเดือนก่อน

    Hey Darren, why don't you upgrade the coal power plant to full capacity?

  • @ohthelag80
    @ohthelag80 6 หลายเดือนก่อน +1

    What's all this no Lag business 😂

    • @WhatDarrenPlays
      @WhatDarrenPlays  6 หลายเดือนก่อน

      The power facility turns on and runs at 100% all at once. It doesnt fluctuate or sputter, the powerline is consustent right from the start. So that’s the “no lag”

    • @ohthelag80
      @ohthelag80 6 หลายเดือนก่อน +1

      Just a joke because of my name. it's all good
      @@WhatDarrenPlays

    • @WhatDarrenPlays
      @WhatDarrenPlays  6 หลายเดือนก่อน

      Ohhh my bad! I didn’t even read the name! 🤦🏻‍♂️

  • @trolololoolable
    @trolololoolable 2 หลายเดือนก่อน

    the refuling coal should really be set to overflow

  • @shimo_96
    @shimo_96 5 หลายเดือนก่อน +1

    1:43 where you're talking about power storages, they operate by storing 100 megawatt hours each. The charge rate is dependent on excess power, and so is the discharge rate. If you had one power storage, and fully charged it before connecting it to a power grid consuming 1 megawatt, it would take an hour to discharge the power store.

    • @WhatDarrenPlays
      @WhatDarrenPlays  5 หลายเดือนก่อน +1

      Does this mean you could charge instantly? If i had 50000mw in excess, how long does it take to charge one power storage?

    • @shimo_96
      @shimo_96 5 หลายเดือนก่อน

      @@WhatDarrenPlays Technically, yes you can charge power storages instantly. As far as I understand it, power storages work similarly to fluid buffers, meaning that they soak up all of the excess power on the grid and store it until they're fully charged, as they have no limit to how quickly they can charge or discharge.

    • @kareemashraf-
      @kareemashraf- 5 หลายเดือนก่อน +1

      @@shimo_96 nope they do have a max charge rate of 100mwh so the fastest you can charge one is 1 h no matter how much power you give it (they have an unlimited dischrage rate)

  • @TreQuitine
    @TreQuitine 5 หลายเดือนก่อน

    12:17...just like the highway in Cars

  • @wesmazerall195
    @wesmazerall195 5 หลายเดือนก่อน

    i hear minecraft in the background

  • @AdamMiranda-v9r
    @AdamMiranda-v9r 2 หลายเดือนก่อน

    wait... how do you think pressure works in the real world? @56:10 No I would argue pressure in the real world works more like in satisfactory than whatever you were describing. Oh.. but... I completely agree with your conclusion and solution. If you do a follow up look up "Bernoulli Principal/ Bernoulli's law"

    • @WhatDarrenPlays
      @WhatDarrenPlays  2 หลายเดือนก่อน

      Pressure in the real world works in pipes as a pull force more than a push force. There’s no pull in Satisfactory. There’s no vacuum of air. Pumps just add 20m headlift, they dont move liquid horizontally.

  • @Loan--Wolf
    @Loan--Wolf 6 หลายเดือนก่อน

    happy born on day Darren's mom

  • @adamwalker3560
    @adamwalker3560 5 หลายเดือนก่อน

    It's rather interesting seeing the difference between my own playthrough and yours, as I opted to start in the Northern Forest and I'm not strictly following along. At this same location, I built my first plastic and rubber factory, but then used the heavy oil residue to make petroleum coke and fed them into coal generators, giving me 5500 MW power, serving as my main power supply pre-fuel. Also, since I started in the Northern Forest, I couldn't effectively use trucks and roads in the early game (even you are forced to build mostly above the terrain, and the hostile locals), so I adapted to using power lines (as ziplines) and skipping trucks in favor of trains.
    In any case, your explanation on fluid dynamics is great, but also remember that each segment of pipe has a fairly significant amount of storage, so that is part of the reason why some of the backfilling took so long, as they had probably as much turbofuel/fuel/crude oil as those industrial buffers.

  • @SnootsTheKobold
    @SnootsTheKobold 6 หลายเดือนก่อน

    I'm pretty sure Satisfactory Calculator will let you batch put machines on Standby or take them off Standby. I know you're playing this vanilla, but I feel like that is a tool anyone could use and would make things like this so much easier for you.
    Thanks for a great series!

  • @boesgaardcb
    @boesgaardcb 6 หลายเดือนก่อน

    Man as great as always! Im almost getting annoyed at how damn quickly and smoothly you switch, build and connect stuff up ^^ im never gonna get that fast =P oh aaaand im still hoping youll go ham on trains soon! Happy easter!

  • @X6HEADEDHYDRA
    @X6HEADEDHYDRA 5 หลายเดือนก่อน

    Very nice design and fills my power needs. As i preparing to do my recource lines I realised that the space to the right of the assmblers was perfect for Drone Ports!!! So i went Hell Yeah, lets use drones to ship Coal and Sulfer. 😂

  • @MinecraftRedstoner2
    @MinecraftRedstoner2 6 หลายเดือนก่อน

    If you want to connect the pipes at the oil Pumps better you can build a pipe that runs across close to the output of the Oil pump then CTRL snap a pipeline junction to the Output. After that remove the excess pipes at the side and connect the output to the pipeline junction. Then you can run the pipe as normal. This way the pipes will always come out straight out of the oil pumps. You can do the same with Miners by running a belt across the output and control snap a merger on that belt.

  • @lifeankit
    @lifeankit 6 หลายเดือนก่อน

    Hey Do you think it would make sense to use Smart Splitters for Coal where they are filling up the Truck station. This way they will fill the machines faster I think.

  • @AsidsTechTips
    @AsidsTechTips 6 หลายเดือนก่อน

    Happy Birthday Mom, Cheers for trying to get the video done as quick as you could, We "I" really appriciate it, Flying back to Ireland, I was sure you were Irish from the accent, Where in eire are you from? I'm a Greystones man.

    • @WhatDarrenPlays
      @WhatDarrenPlays  6 หลายเดือนก่อน

      Thanks! Dublin, on the Meath border near Balbriggan

  • @popydev
    @popydev 5 หลายเดือนก่อน

    You're making your life too complicated with fluids. yeah, when you start your factory, the fuel will go back and forth resulting in the last refineries not having liquid. But as you are producing as much as you aim to consume, every second the end-of-line refineries are not working, the total liquid in the pipe system increases, up until the point where it becomes full enougth to constantly fuel all refineries (reaching equilibrium)

    • @WhatDarrenPlays
      @WhatDarrenPlays  5 หลายเดือนก่อน

      Not true, I have developed all these extra steps after many, many hours working out why certain things don't fill. Ulike a manifold system with belts, the machines will actually never fill completely.
      If you have a cup of water that is half full, and you pour 100ml in from the top and drain 100ml from the bottom, the cup will never fill. Because the machines have an inventory space of 50, the entire line consumes more than what the machines consume per minute. Unless you fill them completely so the inventory of the machine doesn't matter, then you'll always have problems with machines turning on/off if you try feed them the exact amount of liquid they all consume. This isn't an issue if you were filling them even slightly more than they consumed, then it'd be fine. But the exact amount? Nope.

    • @popydev
      @popydev 5 หลายเดือนก่อน

      @@WhatDarrenPlays Your analogy of feedin 100 while removing 100 doesn't hold : it will only consume 100 if all of your generators are online. If they are not, then you consume less than you put into. The equilibrium of your setup is not dependant on the starting conditions, and you'll reach it no matter which way you start up your facility.
      What could be a problem is flui throughtput limitations due to the way it's calculated (usually in this kind of game, a pipe will flow toward an adjacent pipe only if it has more water in it, and will transmit a portion of the difference), and having the whole pipe filled before starting it up will in now way increase pipe throughput. I'm not aware if somebody did the math around this in the Satisfactory world, but you have the same thing in Factorio where you loose throughtput for each pipe section, and the only way to keep it at a reasonable value over long disatnces is adding pumps (as a pump will pump regardless of the levels).
      It's kinda scary that our hobbies are more complicated than our jobs tho xD

  • @ForthrightSatire288
    @ForthrightSatire288 6 หลายเดือนก่อน +17

    You have hitted 100k a while ago but you haven't showed your silver play button where is it

    • @Yellowfellla
      @Yellowfellla 4 หลายเดือนก่อน +1

      You don’t just get it you have to order it

    • @ForthrightSatire288
      @ForthrightSatire288 4 หลายเดือนก่อน

      @@Yellowfellla he hitted 100k almost 1 year ago

    • @legendaryone696
      @legendaryone696 3 หลายเดือนก่อน +1

      ​@@ForthrightSatire288 "hit" ❤

  • @Cyril_Sneer
    @Cyril_Sneer 5 หลายเดือนก่อน

    Hi...
    So if i understand correctly, the release belt is the same as just switch off the assemblers that make compact coal, right!? 🤔

    • @WhatDarrenPlays
      @WhatDarrenPlays  5 หลายเดือนก่อน

      Yep, but if you do that, then your miners will get backed up. This will cause them to periodically go on and then off causing a bump and dip in your power demand. Not a problem if you dont mind, but i like to keep power production and power consumption as steady as possible.

    • @Cyril_Sneer
      @Cyril_Sneer 5 หลายเดือนก่อน

      @@WhatDarrenPlays thanks for the fast answer. Yup i am aware of that. I try to have the miners on the same powernet like the consumers. So if there is no other consumer on the miner, i would make it so. (to save recourses)
      But the effect/outcome is the same. That was the important part for me.
      I always will/must understand everything... 🙈😜

  • @martinohnenamen6147
    @martinohnenamen6147 6 หลายเดือนก่อน

    Another interesting one with some new concepts and information for me, which is always good :)

  • @Alexwhi0200
    @Alexwhi0200 5 หลายเดือนก่อน

    Did I hear the Factorio OST??

    • @WhatDarrenPlays
      @WhatDarrenPlays  5 หลายเดือนก่อน

      Must be your imagination…

  • @sosoft5558
    @sosoft5558 5 หลายเดือนก่อน

    Thank you so much for explaining how pipes works !

  • @jamikellburns4551
    @jamikellburns4551 6 หลายเดือนก่อน

    Let's go! "Like and comment for the engagement"

  • @maicito123
    @maicito123 6 หลายเดือนก่อน

    Darren i love your video series! pls never stop ❤

  • @Icericeflag
    @Icericeflag 5 หลายเดือนก่อน

    Cant you ctrl C while looking at desired setting on the generators and then ctrl V the rest of them? Or am i dumm

    • @WhatDarrenPlays
      @WhatDarrenPlays  5 หลายเดือนก่อน +1

      Generators dont let you do that for some reason

    • @Icericeflag
      @Icericeflag 5 หลายเดือนก่อน

      @@WhatDarrenPlays ohh im near the stage where i setup 160 generators, been a while since i setup this many. I recall something about just using the copy settings. Maybe im remembering wrong, ill comment again when i get there :D

    • @Icericeflag
      @Icericeflag 5 หลายเดือนก่อน

      @@WhatDarrenPlays well i be dammed, sorry my bad, i guess i remember wrong or some changes happened and you can no longer copy paste on generators

  • @GustavoArg
    @GustavoArg 5 หลายเดือนก่อน

    I was afraid that after this you would get a little tired of the game. Unfortunately I was right.

    • @WhatDarrenPlays
      @WhatDarrenPlays  5 หลายเดือนก่อน +3

      Not the case! New video this week!
      I just had the very rare opportunity of getting sent Manor Lords and Frostpunk together at the same time. I play a variety of games on the channel, not just one series and I’ll always tell people if one is ending.

    • @GustavoArg
      @GustavoArg 5 หลายเดือนก่อน

      @@WhatDarrenPlays well thats some good news!!!

    • @louissherwood5221
      @louissherwood5221 5 หลายเดือนก่อน

      @@WhatDarrenPlays Good to hear, I saw the other 2 games on your channel and thought you might be getting burned out. This has been the best set of Satisfactory videos I've seen, keep it up!