THINGS GOOD PLAYERS KNOW

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  • เผยแพร่เมื่อ 2 ธ.ค. 2024

ความคิดเห็น • 68

  • @_kuni
    @_kuni ปีที่แล้ว +10

    On the terminology front: I don't how how much of this to chalk up to regional vs game-specific lingo, but various NA competitive FPS scenes use "lit" to describe enemy players at very low health. Thanks for the vid!

    • @tonomrwong
      @tonomrwong  ปีที่แล้ว +2

      Yes true, like lit 20 I will pin this comment

  • @emersonringrose8480
    @emersonringrose8480 ปีที่แล้ว +3

    Good shit

  • @inconsideratebox3000
    @inconsideratebox3000 ปีที่แล้ว +3

    Commented this on a similar video a while back, but even to this day, I'm still learning to do to be _"active"_ while I play. When I say active, I mean playing with a conscious. An easier definition of active play would be knowing the opposite of active play, which is inactive play, or _"auto-piloting"._
    A majority of these tips can only be accessed with active play. Passive aim, info peek, reading; all of this requires planning, decision making, and guessing. If you're auto-piloting, you won't do any of this nor be aware when you can perform these tactics, which is why inactive play causes such a massive disadvantage.
    Most players who struggle in BBR most might be suffering from inactive play. I'm used to arcade-y FPS' like, CoD, Titanfall, or Battlefield, of which are tailored towards inactive players. That's not bad per-say, just means those games are more casual and are generally easier to play, but BBR is not exactly on the same level. BBR is more casual than something like Insurgency or Squad, but still requires more thinking than the aforementioned games. This is mostly caused by BBR's lobby size and map design, with the mechanics and gunplay putting some nice cherries on top of the active play requirements.
    *Lobby size* is easy to explain. The more players, the harder it is to account for the enemy, predict where they are, and know the frontlines. One more player means one more chance the enemy can counter your measures, no matter the skill level of said player.
    *Map design* may be foreign to casual players but is very much understood by any super-mega-sweatlord. BBR has rather complicated maps, with a lot of elevation, off angles, flank routes, and chokepoints. On top of that, maps are fully destructible, meaning flanks and off angles can be made manually, of which are impossible to account for.
    Maps are definitely the hardest part about BBR imo, and the only real way you can improve at this is to play the game. More experience equals more knowledge of the map and what is not natural on a map. You can also play very slow, checking every corner and making sure your movement is safe, but you'll need to be a literal monk to do that. I normally play very defensively and not even I have the patience to move slow yet safe 24/7.
    *Gunplay* and *mechanics* make up the final levels of the BBR skill ceiling. You die very fast in this game, and you don't have access to insane movement techniques to counter it. No dives, slides, tactical sprints, or wallrunning. No bigass mechs either. It's very easy to be punished harshly in this game, and there isn't a lot of goofy techs you can abuse to evade your inevitable death _(besides spinning around like a lunatic),_ so any wrong move can get you killed very easily. On top of that, you have to put time into your roles, objectives, and plan if you're a squad lead. It's quite a lot, not easy to balance either.
    With all of these factors at play, it's gonna some brainpower to ensure your victory in BBR. The first step is to wake yourself up during play and start thinking. When peeking, think about the info you receive. When moving, check the map and plan your next steps. When in combat, choose the weirdest angle to hold. All of this requires some type of active play, and the only way to learn active play is to try. It's like starting a new habit; it's unnatural at first, so you need to force yourself to do it, but do it enough and it'll be a second nature.
    Loved this video and love your content!

  • @223rockmaster
    @223rockmaster ปีที่แล้ว +6

    I really like the in depth fundamental demonstrations.

  • @the_originalone
    @the_originalone ปีที่แล้ว +8

    Even after my first prestige, i still feel i do mess up with some of things, so glad to see a indepth video on this type of stuff. Appreciate the vid man, might learn something from this o7.

  • @HUkR-uw6ly
    @HUkR-uw6ly ปีที่แล้ว +3

    Hi Wong, I have a tip many people dont know. In most shooters, your peripheral vision has longer distance than your straight forward vision. So as a sniper, always check the far distance by looking slightly sideways.

    • @tonomrwong
      @tonomrwong  ปีที่แล้ว +1

      That is true! Especially with higher FOV

  • @Bozebo
    @Bozebo ปีที่แล้ว +2

    Missed: your own silhouette

  • @bootscatsbootscatsboots
    @bootscatsbootscatsboots ปีที่แล้ว +1

    Thanks, Wong!

  • @tobiasladdarn1959
    @tobiasladdarn1959 ปีที่แล้ว +4

    I feel like ”reset” could be a commonly used FPS word. Don’t know how common it is in battlebit. Typically just means your low hp, out of ammo or in a bad spot and need to reset which is often walking back into another position/spot(often safer spot) and taking your time doing whatever it is you need to do in order to reset. If someone is saying this it is likely said to give you/others heads up that you will be alone or that he can’t help you anymore. ”Need to reset, low ammo”. ”I’m too exposed, need to reset.”.

  • @Krydolph
    @Krydolph 9 หลายเดือนก่อน +1

    One of the hardest things I had to learn back in the day (because it was already a bad habit) and one of the things that did the most to help improve was "keeping the guns up"
    Specially in closer combat games like CS and CoD, MOST players have a tendency to look down. Even when you tell it to them, they won't always see it.
    But when you are running around, your crosshair should be at the height of the enemy upperbody or head, when you move towards a corner or a cover, you crosshairs should be where he is most likely to come out from, or peak from. If your aim is already at point, ot even 90% at point so all you need is a small adjustment, then you will get your shots of a lot faster, and are much more likely to win compared if you first have to move up and over to point at the guy. IF you re both good aimers with good reaction, but all you have to do is push mouse one, and he has to first track you before he can shoot - you will win.
    For the termonology... Maybe I am just not "pro" enough. But I don't like the "tagged 30" - because YOU DO NOT KNOW... you are guessing, what hitbox did you hit? What weapon did you use? what was the exact range? There are games that will tell you how much damage you did, but in most, it is just a guess... Sometimes I do say "He must be oneshot" and usually I am right.

  • @logannicholson1850
    @logannicholson1850 ปีที่แล้ว +2

    How to improve your chance at winning a gunfight 101:
    Utility dump the enemy and make it so they can’t focus on shooting you back.
    Also if enemy has cover try to turn that cover into concealment (like using an RPG against a wall an enemy is hiding behind)
    In all honesty the biggest tip I can give as someone who is quite competent in vehicles and plays a lot of games where vehicle combat is the forefront is situational awareness and crowd control, things like tanks need to keep track of infantry both friendly and enemy while also trying to funnel the enemy into areas where you can best utilise your firepower. Enemy armour should be engaged if you can either A: rapidly aggress and pin them down or B: have plenty of cover and concealment to make the fight messy for your opponent

    • @LebenderZombie
      @LebenderZombie ปีที่แล้ว

      just put c4 on a car and drive into the tank

    • @daemoniaque6640
      @daemoniaque6640 ปีที่แล้ว

      Regarding the RPG comment, yeah, and if you're on the other side of the equation, when you're peaking through a window in a somewhat busy area, or if really you have any doubt that there might be an engineer somewhere nearby (it's probably better to assume it's always the case), avoid taking cover right behind the wall, it got me killed so many times. Maybe lay down behind a desk further back in the room you're peaking from or something.

  • @Bullminator
    @Bullminator ปีที่แล้ว +25

    Things good players know:
    1. NEVER MOVE THE FUCKING RESPAWN CAR ON EDGE OF A SPAWN
    2. Place landmines on stairs that go up and are imposible to see from a angle if player runs up fast
    3. DO NOT REMOVE SANDBAGS YOUR TEAMMATES BUILD (exeption is only when you have to move a veicle) or remove blocks that block the entrance to building.
    4. If you see and hear a gun close and shots go over you, trow a few grenates into that direction and you can get easy kills.
    5. Basic real life driving rule.... the driver is the one who plays music and if you try to play a music over them, they will crash into a mountain due to distraction.
    6. Never go straight in line with another player (unless they use shield) aka lemming
    7. If you see a player in a car with turned off engine and on a gun-- DO NOT DRIVE THAT FUCKING CAR....good players wait and can hold a whole team of enemy players that way solo
    8. Never just flank, but flank flank, as another player may have some idea to flank.. so overflanking is good
    9. Place landmines on enemy players if there is some enemy medic close as they will run to them and blow up (on their bodys)
    10. Use area to your advantage and if possible change the landscape (blow up trees with c4, place fences, make small holes into buildings with pickaxe to use them to shot out)
    ...and much more

    • @LebenderZombie
      @LebenderZombie ปีที่แล้ว +3

      only place the mines inside of buildings that you are going trough. never place them when you and your mates want to stay inside that building. i got so many kills cause some enemy thought "lets place some mines in the room we're in" leading to the mines exploding cause of my granades.

    • @teabrick7384
      @teabrick7384 ปีที่แล้ว

      1a. DON'T USE A 7M TRUCK AS THE SPAWN CAR BECAUSE IT'S TOO VALUABLE SEE POINT 7

    • @s2wuolf508
      @s2wuolf508 ปีที่แล้ว

      You can remove sandbags your teammates build if you know how to make the broken sandbag placement

  • @SUPERKITYFACE
    @SUPERKITYFACE ปีที่แล้ว +2

    good vid man. You explained it well. will help a lot of new players!

  • @MobZwT
    @MobZwT ปีที่แล้ว +28

    How to be cracked? Whip out the scar-h. Deletes battlebit from your enemy's computer

    • @geometryjosh21
      @geometryjosh21 ปีที่แล้ว +1

      Based

    • @Loading77777
      @Loading77777 ปีที่แล้ว +1

      We love the scar baby

    • @CrispyMuffin2
      @CrispyMuffin2 ปีที่แล้ว +1

      I remember the first time i unlocked the Scar, the iron sights was so bad i couldn't even unlock the reflex sight because i could barely see the enemy i was looking at
      Starting to realize i may have missed out lmao

    • @Loading77777
      @Loading77777 ปีที่แล้ว +1

      @@CrispyMuffin2honestly, the scar’s iron sights are pretty good imo

  • @-.Sleep.-
    @-.Sleep.- ปีที่แล้ว +2

    Honestly some amazing explanations in this video, good job man.

  • @PlayerAfricanChieften
    @PlayerAfricanChieften ปีที่แล้ว +2

    Use medic, use meta weapon, enjoy automatically being top 5 on scoreboard consistently

  • @PhoenixRaver
    @PhoenixRaver ปีที่แล้ว +5

    "Shots coming from 65"
    "Enemies at 315"
    The number at the end referring to the compass at the bottom of your screen

  • @Cifer77
    @Cifer77 ปีที่แล้ว +2

    That thumbnail, without knowing what Battlebit is, would be pretty hilarious

  • @lchantry
    @lchantry ปีที่แล้ว +5

    unrelated to video. It snowed here today. Woke up to 3 inches of snow. yay...

    • @f_i_z
      @f_i_z ปีที่แล้ว +2

      A bride was hoping for snow on her wedding day. She hoped and prayed but there was no snow during her wedding. When asked why she wasn't upset about it the next day she said "well, it might not have snowed during the wedding but I got 6 inches that night."

  • @jankucera8505
    @jankucera8505 ปีที่แล้ว +1

    juking is an important last resort, the engine can't handle quick movement so it disqualifies most fire towards a rapidly moving object

  • @GoodRNG
    @GoodRNG ปีที่แล้ว +2

    Easiest way to become OP:
    WWMRD
    WHAT WOULD MR WONG DO

  • @zamzar101
    @zamzar101 ปีที่แล้ว +1

    Wide peeking is pulling back then peeking, thus peeking a wider angle

    • @tonomrwong
      @tonomrwong  ปีที่แล้ว

      The concept you are talking about is different to the one I mentioned, but I do know what you mean

  • @fishy508
    @fishy508 ปีที่แล้ว +1

    w key warrior

  • @pixelfriendlybbr
    @pixelfriendlybbr ปีที่แล้ว +2

    battlebit remastered

  • @thecasualviewer5383
    @thecasualviewer5383 ปีที่แล้ว +2

    This video is for me as i come from smite 😂😂

    • @thecasualviewer5383
      @thecasualviewer5383 ปีที่แล้ว +1

      0 overlap in skillset to any other game no cap😢

    • @thecasualviewer5383
      @thecasualviewer5383 ปีที่แล้ว +1

      And your using my fav gun in the clips, perfect video for me 😂😂😂

  • @xianxivfx
    @xianxivfx ปีที่แล้ว +1

    W tut

  • @RemarkaBIL
    @RemarkaBIL ปีที่แล้ว +1

    Lesson learned: helpful teammates should be referred to as "girlfriend."

  • @AGoogleUser-im2xw
    @AGoogleUser-im2xw ปีที่แล้ว +2

    wong bideo

  • @jeevil42
    @jeevil42 ปีที่แล้ว +1

    its funny seeing ppl treat this game like its csgo lol . super tactical and sweaty is weird to see on smth like this

    • @tonomrwong
      @tonomrwong  ปีที่แล้ว

      This video was made to be applied to lots of shooters, and battlebits 4v4 comp, the only reason I used battlebit in the footage is just because I predominantly do battlebit stuff :) Another reason I did a video like this I'd because alot of these tactics are used by the high KPM players, but subconsciously

  • @Titus_
    @Titus_ ปีที่แล้ว +2

    I'm slowly returning back to BB - is there any chance to get a ""meta report""? Lots of changes, lots of patch notes, nerfs and buffs, and to be frank, I'm completely lost all of a sudden

    • @Jason-fp7vi
      @Jason-fp7vi ปีที่แล้ว +1

      I'm not good at battlebit but I'm a big fan all the same and can try to summarize...
      Gun balance is generally very good, very few guns are completely outclassed. The ACR might be the worst assault rifle right now, but it's still good enough to top the scoreboard with the right player
      A lot of people are calling the FAL the best AR right now, very quick time to kill and fast run speed
      Most of the "worst" guns are probably a few of the bolt actions and some pistols. The other types of primaries are honestly all good enough for skilled players
      SMG's were buffed and probably the most "meta' weapons right now, especially playing aggressively with medic
      On that note medic feels kind of unbalanced. Not game breaking, they just run fast, get a lot of weapon options, better self heal, and can still get C4. That's super strong and versatile
      DMR's have been buffed here and there and are perfectly serviceable. The M110 is a 2 shot against normal armour and many calling it OP right now
      As a squad leader with any class you can place a rally point with your build menu, there is no dedicated squad leader class anymore. Very few people are placing these but they can be quite useful

    • @Titus_
      @Titus_ ปีที่แล้ว +1

      @@Jason-fp7vi
      Ah fair, thank you for the little recap! So medic still strong haha Thank you

    • @Jason-fp7vi
      @Jason-fp7vi ปีที่แล้ว

      I don't know what else I could say... Perhaps that as the player base is getting more experienced, you might see people making better use of juking. There's a way to spam jumping and strafing that makes you very hard to hit, and your player model looks like it's almost glitching out
      If you see someones movement looking disjointed and almost like their teleporting half a step, it's likely not lag or hacks, just good juking
      Map voting is now chance based so that a group of players can't do their favourite map on repeat. The votes get distributed, and then the map with the most votes had the highest chance of being played and so o
      People might get ticked about voting random right now because that makes it possible for a night map, people largely dislike night maps
      You get a 10% xp boost for a winning a match, if you keep the streak up that xp boost raises, I think it caps around 30%? This makes a better incentive for playing objectives to win
      There's now the weekly challenges like get 200 kills as X class. Each challenge gives a flag amount of bonus XP, if you complete all the challenges you get a huge xp boost that applies to all your kills assists etc until the next week

  • @paradoxxor7770
    @paradoxxor7770 ปีที่แล้ว +2

    I'm already sweaty enough as it is 😂😂
    Imagine being a try hard, in a Minecraft clone

    • @tonomrwong
      @tonomrwong  ปีที่แล้ว +1

      Honestly I wanted to make a video about FPS fundamentals but most of my viewers watch me for battlebit so I used this game to show it off :)

  • @greyfivenine7005
    @greyfivenine7005 ปีที่แล้ว +2

    Is Aimlabs a good option to improve mechanical skill?

    • @anthonypytlarz4804
      @anthonypytlarz4804 ปีที่แล้ว +2

      For some people, but many other people have a very hard time staying engaged. Deathmatch gamemodes can be both engaging and effective if you focus on improving.

    • @tonomrwong
      @tonomrwong  ปีที่แล้ว +2

      I do think Aim labs can help, personally for me I don't use it much, but it has helped tons of people. IMO time in the server is one of the best things to build good mechanics

  • @Daniel-ld7xs
    @Daniel-ld7xs ปีที่แล้ว +1

    I haven't played in a few months. How do I join your clan/disc? :D

    • @tonomrwong
      @tonomrwong  ปีที่แล้ว

      I'll chuck an invite here now :)

    • @tonomrwong
      @tonomrwong  ปีที่แล้ว +1

      discord.com/invite/H2ygs2u9

    • @tonomrwong
      @tonomrwong  ปีที่แล้ว +1

      To join the clan check the clan invites channel, try an invite and restart your game if it says invalid :)

    • @Daniel-ld7xs
      @Daniel-ld7xs ปีที่แล้ว +1

      Sweet cheers man @@tonomrwong

  • @teabrick7384
    @teabrick7384 ปีที่แล้ว +2

    I just want to know how the hell anyone knows where the enemy is. I'm flanked constantly.

    • @DrSeuss-px3oj
      @DrSeuss-px3oj ปีที่แล้ว +2

      you sort of get a feel for it. if you and your buddies are inflicting heavy casualties, after a minute or so if you see the enemy numbers thinning even though they still hold the point, start looking around, someone will be pissed they had to spawn at another objective and they will be actively hunting you down.
      alternately practice a bit of wisdom from Musashi. if you feel your staring to get tunnel vision pull back and check your surroundings. it will become habit after a while.

    • @utahnl
      @utahnl ปีที่แล้ว +1

      If you're not flanking, expect to be flanked yourself. Use your map to see where your teammates are looking to get info on where the enemy might be, big engagements often need wider flanking, small engagements often need quick and short flanking. Engage, flank/reposition, engage, flank/reposition, rinse repeat. Always keep the enemy second guessing to where you are, the more passive you play the more likely someone else will get a flank on you.

    • @teabrick7384
      @teabrick7384 ปีที่แล้ว

      @@DrSeuss-px3oj cheers! Yeah I think it's the odd spawns that get me. I need to be more aware of where the enemy is coming from, not just where they are.

  • @manuielsotelo7087
    @manuielsotelo7087 ปีที่แล้ว +1

    7:20 ive been reported for doing this lmao