Apt game to play especially in these times. I'm glad you decided to do this. Thank you very much for this from an African American member of the community. Be safe and be well.
Great job on this. I can see how your brain can turn to mush trying to save and not get caught, especially when the spot you move to requires 2 catchers to move at once. Overall much respect to the designer for the care of this game.
I had forgotten how great this game is. Gaining money during actions is hard to remember, but I understand they don't want you to be able to spend them that round. At 36:45, the blue hexagon slavecatcher moves also, which would've caught the slave in western Pennsylvania. As a US History teacher, there are a ton of subtle choices that I love. The 3 eras are each shorter than the previous, since the abolitionist movement accelerated over time. Magically getting money when entering cities seems weird, except that fundraising was easier when escaped slaves passed through town. The support tokens seem like an artificial mechanism to slow down the game, except they abolitionists had to spend time and money building popular support. The last era is during the Civil War, so fundraising only cares about Northern cities instead of Southern spaces.
@@OneStopCoopShop I realized that the last few pages of the rulebook (at least in the pdf version I found online) has an essay on the historical background.
I am just learning the game but in round three, doesn't the red card prevent you from moving people into blue areas with conductors? Were you moving them in another way?
This is one of the best game I have. The historical part is huge : when I play, I just have to read every card. Thank you for the video.
That is so awesome and I agree such a great game! Thanks for watching!!
Apt game to play especially in these times. I'm glad you decided to do this. Thank you very much for this from an African American member of the community. Be safe and be well.
Thank you so much Jonathan and I agree hence why I wanted to pull it out! Thank you for watching and stay safe and well!
@@OneStopCoopShop Very much appreciated. You're welcome.
Great job on this. I can see how your brain can turn to mush trying to save and not get caught, especially when the spot you move to requires 2 catchers to move at once. Overall much respect to the designer for the care of this game.
Totally agree and thanks so much for watching!
I had forgotten how great this game is. Gaining money during actions is hard to remember, but I understand they don't want you to be able to spend them that round.
At 36:45, the blue hexagon slavecatcher moves also, which would've caught the slave in western Pennsylvania.
As a US History teacher, there are a ton of subtle choices that I love. The 3 eras are each shorter than the previous, since the abolitionist movement accelerated over time. Magically getting money when entering cities seems weird, except that fundraising was easier when escaped slaves passed through town. The support tokens seem like an artificial mechanism to slow down the game, except they abolitionists had to spend time and money building popular support. The last era is during the Civil War, so fundraising only cares about Northern cities instead of Southern spaces.
Thanks for the catch! And thank you for the insight that is awesome! I feel like they did a great job writing the theme into the mechanics!
@@OneStopCoopShop I realized that the last few pages of the rulebook (at least in the pdf version I found online) has an essay on the historical background.
Yup in love that they did that!
Thanks for the playthrough, Colin! I eventually want to get this game.
Thanks for watching Tom! It's one that id recommend trying at least!
Just picked up a copy of this used. I don’t have the wooden slave catcher pawns and not sure why. Great playthrough!
Thanks for watching!!
My daughter and I loved this one as well, but after multiple plays the theme just got to be too much for us.
Great play through as usual, Colin!
I totally get that!! Thanks so much for watching Stasia!
Emotionally brutal, amazing game
Agreed 100%!
A coop version with the actual Monica on video would have ben fun ;)
So it would! Thanks for watching Franck!
I am just learning the game but in round three, doesn't the red card prevent you from moving people into blue areas with conductors? Were you moving them in another way?
Gosh I just don't remember sorry!
@@OneStopCoopShop After further review, I believe the card didn't activate until it was removed. my bad!!
At 42:19 you forgot to move the blue slavecatcher
Sorry for the miss!
I think you need to get more lighting. With that muted board it looks dim and hard to see details.
Thanks for the feedback!
@@OneStopCoopShop Thanks for making great playthroughs. I’m a big fan of your channel.
Really appreciate you watching and commenting! And feedback to make better vids is always welcome!
Haha! If only I could think smarter but meh. The board is a challenge to record I think!
at 24:30 should it have be 10$ not 9$ D.C. had 1 in it ?
I don't think so since DC does not have the green background. But I'm not certain!