Here we are with your Tips and Tricks guide for Bridget in GG Strive! As always its a big vid so I have provided timestamps for you and feel free to skip ahead to whatever makes sense for you as we cover it all, from going in depth on key normals to everyones favourite thing, FUZZY OVERHEADS, lots of fun stuff for ya. Hope the guide helps you out on your Bridget journey!
@@harrylane4 what are you on about? I'm just stating that the term is high ceiling and not low floor. Another way of saying it is a high learning curve
Just returned to GG and was looking for a Bridget guide and after watching like 4 I found yours and its just such a higher quality, thank you for taking the time to make these more indepth videos
another thing to note about Rodger during loop the loop: if Bridget uses loop the loop when the opponent is using faultless defense in the corner, Bridget will get pushed back but Rodger will not. combine that with being able to roman cancel that super, and it's just another sneaky tool she has in the corner
Wow, perfect timing, I just got into GG a couple days ago, and after working through the missions and beating a round of Arcade I was finally ready to start looking up Bridget tips! I've watched your beginner vid and a couple others, they've really helped me get comfortable with the overwhelming experience of _finally_ getting into a proper fighter after all these years haha. Bridget pushed me over the edge, I had to finally jump in! So thank you! Now I'm off to check out more of your backlog, gotta get Strive and its ways into my brain
Same! It’s…a lot. Bridget plus Pat Gill’s video over on Polygon finally gave me the push to try to break into the genre. I’m glad there are some guides online, because it’s intimidating as hell. At least I’ve got a good character theme to listen to during my hours in training mode.
Thanks so much for this guide! The section on yo-yo setups, in particular the TK rolling movement, help a lot. Just labbing those options has really improved my play with Bridget.
ive had tons and tons of fun labbing her but god i know your video is gonna level my tech up like it did with testament!! great work as always roofle!!
I've been too hooked on KoF to play Strive lately but this guide is awesome. I'm excited to learn Bridget soon, especially after seeing how much freedom you have over her movement
Now a mystery is when will the other DLC characters come out? According to the roadmap 2 of the next 3 are out before the end of the year. Maybe there might be a spooky vampire character coming out for Halloween...
Tried her out in training mode for a little while, the combos are so fun to come up with I might actually just play her for a while. Love these guides! Also sidenote, funny to hear the kickstart oki being described as " _heavy_ frame advantage" in a post-Slayer Master's Hammer world.
For the first time I think I finally found a main am not that good at fighting games but Bridget was surprisingly mostly easy for me to learn thanks for the vid!
Man I had no clue how to kara cancel, but thanks to your video I figured it out thank you, every video I saw was so bad at explaining it or assumed you already knew how to kara.
Xenoblade 3 has consumed my soul for the last two weeks, so I haven’t had as much time to hit the lab with Bridget as I’d like. So yeah, thanks for the video. This should hopefully get me up to speed regarding her gameplay.
Bridget made me buy the game altogether. Slept on Strive all this time, "oohh, new GG looks pretty sexy" but that was about it. Then suddenly my feeds are all just swept by Bridget. I now have the game, the DLCs, the soundtrack and a stick.
Killing Machine does not suck, it is super useful to tag at the end of combos to break the glass, and assuming that you had auto-revocer fully on, it is a hard knockdown.
Bridget is low damage by design because she can easily steamroll and overwhelm once you get one knockdown, Corner carry is huge and basically consider wallbreaks as part of your damage most of the time.
Maybe you touch upon this in the video and it should also be stated that i'm aware that this almost certainly doesn't work but nonetheless ever since i saw the character breakdown video from arcsys i was wondering if you could use the fact that you can do either a fireball or a setup with the yo-yo as a mix-up tool. Maybe if you get a knockdown and throw the yo-yo with meaty timing you could force your opponent to guess as to whether or not they have to block the yo-yo as they get up. If they block it, you get free pressure/blockstrings etc. If they wake up blocking, expecting it to be the fireball but it's actually the setup yo-yo then you might be able to get a free grab/command grab. If they get hit by the fireball, hopefully you can combo off of it or maybe use it as a reset of some sort and lastly if they wake-up hitting buttons expecting it to be the setup yo-yo maybe they get hit because it was actually the fireball or they mash buttons and you call them out and block it and punish.
I say this about all characters but Bridgets probably not gonna be nerfed at all. They learned their lesson after they put Goldlewis in the ground for the best part of a year and since then there has never been a massive nerf to a character that didn't deserve it.
Started watching, will need to continue later but for now, I'll throw Return of The Killing Machine here an additional bone: Roger will always fly towards the enemy, whatever that direction is. So the one place where this can be applicable is if you end up comboing a bit weird and, say, juggle your opponent too far. Well, fear not, Roger will find them and tickle them!
I like using it to as a long range punish then just run or ksmh to get right on top of them, great against people who play really far back and try to zone.
just bought GG, this is my first fighting game, evo was super hyped and bridget's trailer convinced me to buy the game, she looks so fun to play, i played the tutorial and some missions and it seems like a pretty hard game to learn, wish me luck
Learning fighting games in general is pretty hard at first but this will build you a base that will make learning other games in the future easier. Take it step by step, work on the fundamentals first (getting consistent execution, spacing, blocking, learn the gatlings, etc...), that will already take you a long way. You can save Roman Cancels and such advanced mechanics for later, you don't need them until you get pretty high into the rankings. It's a very rewarding game so take your time and most of all just have fun with it.
@@rooflemonger omg haha I didn’t know if anyone else noticed. Either way always good videos, I’m fairly new to your videos but I’m getting into fighting games, love the breakdown of characters etc.
i just cant time the roll into the mixup properly ever. It feels like it's a shot in the dark whether or not i get a high or a low. even when I do it properly and combo, i've traveled too far forward so the yoyo coming back either misses entirely or my opponent is on the opposite side of me. How does anybody time the jK properly?
To anyone who may listen. I am trying to get into playing Bridget and need a bit of assistance. I am a pretty bad fighting game player, and I have a tendency of spamming buttons instead of just clicking correct inputs on time. Does anyone have any tips to help a lonely button spammer like myself? For more info; I do use combos, I just can’t stop spamming because i get too nervous. This is holding me back a ton
Just don't try or expect to win. Consider attempting your combo all the way through, with as minimal spamming as possible, a win. It's muscle memory, so you need to train your brain to auto-fire it out. Not pressuring yourself to win might help your nerves.
Everyone is like this at first because it's a pretty fast game and because your knowledge of the game is limited, you have to process a lot of information that you don't understand, and our brains really don't like that, especially when your health bar is getting destroyed. My best advice would be to simply know your simplest options. For example a simple block into 2K is often one of your best options to get out of pressure, instead of trying to go for strong moves or spending meter. Complex and fast execution is really not required in GGST until pretty high rankings. You can even sleep on Roman Cancels for a while. Same for combos, it's totally fine to start with simple ones that are easy to integrate into your gameplan, even if they're not the strongest, because as you play and learn you can then build on what you have. So if you can intergrate a simple combo into your gameplan, you'll be able to do consistent damage and replace it with more complex combos later. Beginners usually try to press buttons like crazy to put a big pressure on their opponent, but most attacks in the game are actually very punishable (on block or on whiff), so as soon as you go against somone who knows how to punish, you get absolutely destroyed. Most characters have a few moves that are their safest options, and that's usually what you want to learn first, and keep the more risky moves for your combos. You'll have the oportunity to do more later, but at first this is a good way to understand your options. ALSO you don't play to win, you play to learn. Even if you loose the match, if you managed to use in a real match something you're currently learning, that's really a win. Of course we all want to win, but learning is more important. So overall I would say take it step by step, learn simple offensive/defensive/neutral options at first so you can really understand everything you do and pull them out consistently in matches, try to punish mistakes when you can, and then build on that. You'll see yourself make progress crazy fast and you'll have much more results by playing a slower game.
I stopped playing month when the game came out idk i loved the game mained ramathal and was like tower 8 im gunna have to download this again been seeing alot of new characters
Thanks for all the detailed guides you always make bro, been hyped for bridget but he´s definetly not as easy as others and felt a little stuck ,so this will help a lot
Jump S is basically the defacto jumpin, crouch HS is alright anti air but if you use it as the default anti air you will also get blown up a bunch as its slower. Gotta weigh the risk
@@rooflemonger I appreciate it! As a trans woman I would love nothing more than for the existence of people like me to not be considered a culture war issue :/ I just want to learn how to be less terrible at a fighting game XD
i have never played guilty gear ever but i always love watching GG players fight each other. I have especially been fascinated with Bridget's moveset. he is pretty adorable to watch and i can only guess how frustrating it is to fight him too! ^_^
@@brony4869 well he's always been a he from original the Bridget story line. Also he corrects the fighters he faces by saying he's a boy and not a girl. But either way what ever pronoun you want to use is your choice.
@@kikaogbechie5292 That's how trans people work―they were one gender, now they've transitioned to another. Bridget is trans, a trans woman. She's a she now, that _is_ the pronoun of her choice
@@kikaogbechie5292 "he corrects the fighters he faces saying he's a boy" She says this to Goldlewis towards the beginning of her arcade mode because she's still at the time unsure of what she wants to do. Remember, she's lived as a boy, and her story was about her trying to gain acceptance as a man/dispell the town's superstition because it's what she thought would make her parents happy (they were apologetic and felt bad for having to raise her the way they did.) She accomplished her goals, and had everything- the town's acceptance, made her parents happy, but she didn't feel right. Doing this for them didn't make *herself happy*. That's what her story is about in Strive. It's what her song is about, and how she starts out in the beginning of her arcade route; She leaves her town and parents and sets out on another journey, this time to discover herself and find what makes her happy, which resolves with her admitting she wishes to be a girl. Not for her town, not for anyone else, but for herself. She decides. That is the resolution of her entire character arc, and it's a very positive message. The perfect ending to the arcade is something some people bring up. It's not a "good ending" like some people claim (there are no bad endings in strive, you just get further in arcade mode and get additional dialogue). Said additional dialogue in the perfect ending supports her identity as trans, as she talks with Ky about how she hasn't come out to even her parents yet (this would not make sense if she was coming out as a boy, because she's already known to them at the time as a boy). Ky talks about his experience as a gear and what it was like to be true to himself and to come out about that publicly and how it's hard. I'm not sure how anyone can deny any of this in good faith, but there are a lot of very rude people spreading misinformation just to hate. Hope this helps!
@@Bwooke well as far as the story arc goes, Bridget himself is never 100% clear or states that he is a trans person. If the story somehow included a part where he says "no I am not a boy and I am a trans woman/girl", then I would agree with you. But the fact of the matter is, there is a version, even in GG strive where he explicitly says he's a boy ie when GL flirts with him. This tells me Bridget maybe is still confused and always has been about his gender identity, or Bridget is literally a troll and is trolling the GG community and actually thrives on us in fighting about his gender. 😄
Here we are with your Tips and Tricks guide for Bridget in GG Strive! As always its a big vid so I have provided timestamps for you and feel free to skip ahead to whatever makes sense for you as we cover it all, from going in depth on key normals to everyones favourite thing, FUZZY OVERHEADS, lots of fun stuff for ya. Hope the guide helps you out on your Bridget journey!
I think you missed one thing in your overview. One of Bridget's core strengths is having the best walk animation in the game. Truly meta-defining.
I watch all your videos just to find a characters weakness because I can't be bothered to go through a character in training mode
I know the bear cycle is a bad super but it is the perfect gimmic against Goldlewis
Bridget sounds like the perfect example of a low floor high ceiling character. Love the complexity.
Sure the term is just high ceiling
@@fauxz3782 no sir. The low floor is equally important to my point.
@@fauxz3782 plenty of high ceiling characters are incredibly difficult to pick up. Look at any puppet character.
@@harrylane4 what are you on about? I'm just stating that the term is high ceiling and not low floor. Another way of saying it is a high learning curve
@@fauxz3782 they said low floor high ceiling lmao
Just returned to GG and was looking for a Bridget guide and after watching like 4 I found yours and its just such a higher quality, thank you for taking the time to make these more indepth videos
Started the game 2 days ago and thank you for this guide as it really improved me as a Bridget player
Same lol. Nice pfp btw
Stay winning, Bridget
amazing pfp
another thing to note about Rodger during loop the loop: if Bridget uses loop the loop when the opponent is using faultless defense in the corner, Bridget will get pushed back but Rodger will not.
combine that with being able to roman cancel that super, and it's just another sneaky tool she has in the corner
Wow, perfect timing, I just got into GG a couple days ago, and after working through the missions and beating a round of Arcade I was finally ready to start looking up Bridget tips! I've watched your beginner vid and a couple others, they've really helped me get comfortable with the overwhelming experience of _finally_ getting into a proper fighter after all these years haha. Bridget pushed me over the edge, I had to finally jump in!
So thank you! Now I'm off to check out more of your backlog, gotta get Strive and its ways into my brain
Same! It’s…a lot. Bridget plus Pat Gill’s video over on Polygon finally gave me the push to try to break into the genre. I’m glad there are some guides online, because it’s intimidating as hell. At least I’ve got a good character theme to listen to during my hours in training mode.
Bridget is cute and super fun.
I can barely imagine the time to create such a guide
The big guides... they take a while to make 👴
Thanks so much for this guide! The section on yo-yo setups, in particular the TK rolling movement, help a lot. Just labbing those options has really improved my play with Bridget.
BRISKET GUIDE!!!!! TYSM!!!!!!!!!
ive had tons and tons of fun labbing her but god i know your video is gonna level my tech up like it did with testament!! great work as always roofle!!
Love Bridget, so thanks for taking the time to make this Guide helping me improve buddy
I've been too hooked on KoF to play Strive lately but this guide is awesome. I'm excited to learn Bridget soon, especially after seeing how much freedom you have over her movement
*his
she’s so fun to play with AND against !! her animations are all suuuuper cute too, she’s up there with testament as one of my favorite dlcs ♥️♥️
@@RastaWayne-di4sj it's cuz ditto matches end up being a one move fiesta
@@RastaWayne-di4sj i’m new to the game and not very good i just think it’s fun whether or not i win :(
Now a mystery is when will the other DLC characters come out? According to the roadmap 2 of the next 3 are out before the end of the year. Maybe there might be a spooky vampire character coming out for Halloween...
Sadly I’m not good with all-rounders..
This guide is great! I've got a ton of games on this character now and there was still a bunch of things I picked up from this. Thanks
Finally! I've been F5ing your channel for a week straight waiting for this to drop. *_Now I'm MOTIVATED_*
Virgil approves
Tried her out in training mode for a little while, the combos are so fun to come up with I might actually just play her for a while. Love these guides!
Also sidenote, funny to hear the kickstart oki being described as " _heavy_ frame advantage" in a post-Slayer Master's Hammer world.
Great video! Super helpful. There was so much stuff I didn't even know about. These videos are always useful, I look forward to the next one.
I think the most important thing is to not use kickstart in neutral unless you’re ready to break early. Otherwise you’re throwing your life away
This has definitely been my experience lol
Downloaded the game for everyone's favorite slow roast, appreciate this video!
For the first time I think I finally found a main am not that good at fighting games but Bridget was surprisingly mostly easy for me to learn thanks for the vid!
Thanks for the guide! Been playing her a little and felt like I was starting to get a good grasp of how to play, but still learned a fair bit!
*him
Man I had no clue how to kara cancel, but thanks to your video I figured it out thank you, every video I saw was so bad at explaining it or assumed you already knew how to kara.
Xenoblade 3 has consumed my soul for the last two weeks, so I haven’t had as much time to hit the lab with Bridget as I’d like. So yeah, thanks for the video. This should hopefully get me up to speed regarding her gameplay.
I got partway through chapter 4 in Xenoblade 3 then Evo happened and then just tons of work and I haven't been able to pick it back up yet. EUNIE GANG
@@rooflemonger I’m more of a Taion guy personally. But while he’s Black Excellence, Eunie is Black Air Force Activity.
@@Neoxon619 Taion is a nerd, therefore my sworn enemy.
@@rooflemonger Which balances out Eunie being a menace.
@@rooflemonger imagine choosing Eunie when gym rat Sena is right there....
She looks fun
Who would have thought Bridget would be the one to get me trying to climb the tower and going for plat, lol
Bridget made me buy the game altogether.
Slept on Strive all this time, "oohh, new GG looks pretty sexy" but that was about it. Then suddenly my feeds are all just swept by Bridget.
I now have the game, the DLCs, the soundtrack and a stick.
I love flying to the yoyo and canceling it into rodger dive for a cheesy block mixups
OMG the poki section is literally the missing piece no one talks about. Absolutely goated
I cannot wait to play this!!! 🎉🎉🎉 despite this coming out ages ago, I 100% want this!
Killing Machine does not suck, it is super useful to tag at the end of combos to break the glass, and assuming that you had auto-revocer fully on, it is a hard knockdown.
Also a super safe neutral skip if you don’t break the wall with super or wild assault
brisket❤
I just started taking guilty gear and this has been a big help with learning a new game
Thank u for explaining how to do the Kara cancel , that has been driving me crazy lately, cuz I didn’t know how to do the inputs
roofle, you deserve more subs and viewers! good info and soothing voice
🙏
Thats the exact corner to corner combo that I labbed out. Shouldve just checked your video it wouldve saved me so much time!
Just what the doctor ordered! Bridget is fun but I'm doing NO damage. ROCK the BABY
Bridget is low damage by design because she can easily steamroll and overwhelm once you get one knockdown, Corner carry is huge and basically consider wallbreaks as part of your damage most of the time.
@@rooflemonger If only they applied that logic to Ramlethal and Happy Chaos
@@Ephelle And Zato.
25:06 I knew there was a reason I kept thinking her yoyo still hits when she gets hit lol
Imagine not owning the game yet you watch the guide for when you get the game 😔
Aight I now own the game :D
Love how she has blanka ball.
Maybe you touch upon this in the video and it should also be stated that i'm aware that this almost certainly doesn't work but nonetheless ever since i saw the character breakdown video from arcsys i was wondering if you could use the fact that you can do either a fireball or a setup with the yo-yo as a mix-up tool. Maybe if you get a knockdown and throw the yo-yo with meaty timing you could force your opponent to guess as to whether or not they have to block the yo-yo as they get up. If they block it, you get free pressure/blockstrings etc. If they wake up blocking, expecting it to be the fireball but it's actually the setup yo-yo then you might be able to get a free grab/command grab. If they get hit by the fireball, hopefully you can combo off of it or maybe use it as a reset of some sort and lastly if they wake-up hitting buttons expecting it to be the setup yo-yo maybe they get hit because it was actually the fireball or they mash buttons and you call them out and block it and punish.
Getting into Strive more because of the best girl :3
I say this about all characters but Bridgets probably not gonna be nerfed at all. They learned their lesson after they put Goldlewis in the ground for the best part of a year and since then there has never been a massive nerf to a character that didn't deserve it.
Started watching, will need to continue later but for now, I'll throw Return of The Killing Machine here an additional bone:
Roger will always fly towards the enemy, whatever that direction is. So the one place where this can be applicable is if you end up comboing a bit weird and, say, juggle your opponent too far. Well, fear not, Roger will find them and tickle them!
I like using it to as a long range punish then just run or ksmh to get right on top of them, great against people who play really far back and try to zone.
love bridget shes so cool
fuckin love this character
If you tk roll you can get a safejump S instead of letting roll hit meaty
I kind of like how your buttons are set up. I might try this. I’m just starting ggst
roofle the goat
Return of the killing machine is plus on block which makes it useful for ending block strings
You might as well spend that meter on RC if you want plus frames.
@@Ephelle yeah your not wrong but i feel like it's too early in the game to just discount a super as "it sux lol"
@@slimeysquidd It has its uses. You can whiff punish almost anything with it. It's also nice for deleting Goldlewis drone. It just does no damage.
@@Ephelle i love using it because it's really funny how no one expects me to just throw it out for no reason
I left like 👍
hooray
Nice vids. I'd like to see more tips and tricks for some older characters from roster.
just bought GG, this is my first fighting game, evo was super hyped and bridget's trailer convinced me to buy the game, she looks so fun to play, i played the tutorial and some missions and it seems like a pretty hard game to learn, wish me luck
Same same!
Learning fighting games in general is pretty hard at first but this will build you a base that will make learning other games in the future easier.
Take it step by step, work on the fundamentals first (getting consistent execution, spacing, blocking, learn the gatlings, etc...), that will already take you a long way.
You can save Roman Cancels and such advanced mechanics for later, you don't need them until you get pretty high into the rankings.
It's a very rewarding game so take your time and most of all just have fun with it.
Kickstart My Heart is a Mötley Crüe song
dem pokes
Rooflemonger is Chef John from Food Wishes?
I get that a lot
@@rooflemonger omg haha I didn’t know if anyone else noticed. Either way always good videos, I’m fairly new to your videos but I’m getting into fighting games, love the breakdown of characters etc.
i just cant time the roll into the mixup properly ever. It feels like it's a shot in the dark whether or not i get a high or a low. even when I do it properly and combo, i've traveled too far forward so the yoyo coming back either misses entirely or my opponent is on the opposite side of me. How does anybody time the jK properly?
What's the font you used in the thumbnail? I've been looking for it but can't find the exact one
To anyone who may listen. I am trying to get into playing Bridget and need a bit of assistance. I am a pretty bad fighting game player, and I have a tendency of spamming buttons instead of just clicking correct inputs on time. Does anyone have any tips to help a lonely button spammer like myself?
For more info; I do use combos, I just can’t stop spamming because i get too nervous. This is holding me back a ton
Just don't try or expect to win. Consider attempting your combo all the way through, with as minimal spamming as possible, a win. It's muscle memory, so you need to train your brain to auto-fire it out. Not pressuring yourself to win might help your nerves.
@@Gnosis878 hmm, interesting. I’ll give it a shot
This is really good advice. Treat everything like practice, rather than fixating on the health bars and panicking. I’ll give this a try!
Everyone is like this at first because it's a pretty fast game and because your knowledge of the game is limited, you have to process a lot of information that you don't understand, and our brains really don't like that, especially when your health bar is getting destroyed.
My best advice would be to simply know your simplest options. For example a simple block into 2K is often one of your best options to get out of pressure, instead of trying to go for strong moves or spending meter. Complex and fast execution is really not required in GGST until pretty high rankings. You can even sleep on Roman Cancels for a while.
Same for combos, it's totally fine to start with simple ones that are easy to integrate into your gameplan, even if they're not the strongest, because as you play and learn you can then build on what you have. So if you can intergrate a simple combo into your gameplan, you'll be able to do consistent damage and replace it with more complex combos later.
Beginners usually try to press buttons like crazy to put a big pressure on their opponent, but most attacks in the game are actually very punishable (on block or on whiff), so as soon as you go against somone who knows how to punish, you get absolutely destroyed. Most characters have a few moves that are their safest options, and that's usually what you want to learn first, and keep the more risky moves for your combos. You'll have the oportunity to do more later, but at first this is a good way to understand your options.
ALSO you don't play to win, you play to learn. Even if you loose the match, if you managed to use in a real match something you're currently learning, that's really a win. Of course we all want to win, but learning is more important.
So overall I would say take it step by step, learn simple offensive/defensive/neutral options at first so you can really understand everything you do and pull them out consistently in matches, try to punish mistakes when you can, and then build on that. You'll see yourself make progress crazy fast and you'll have much more results by playing a slower game.
@@JM-vl3cy well explained. Ill give these a shot soon
do you have a combo command guide for bridgest?
Do you think it’s worth it to buy guilty gear strive right now
I stopped playing month when the game came out idk i loved the game mained ramathal and was like tower 8 im gunna have to download this again been seeing alot of new characters
Thanks for all the detailed guides you always make bro, been hyped for bridget but he´s definetly not as easy as others and felt a little stuck ,so this will help a lot
She's*
Thoughts on her jumping normals (and crouch hs)?
Jump S is basically the defacto jumpin, crouch HS is alright anti air but if you use it as the default anti air you will also get blown up a bunch as its slower. Gotta weigh the risk
@@rooflemonger sweet thanks
I've been playing Bridget since day 1. She is awesome and extremely fun to play. But I feel like she will get nerfed soon.
she
She :D
thanks for the guide RM! been fighting against him alot with my Testament, after this watching this guide will try my Zato1 vs him next
her*
calling her by she/her pronouns. based
Fuck em transphobes 😎
I have a feeling that the comment section will be a war
If Max’s Bridget videos are any indication, this is probably the easiest prediction known to humankind.
anyone acting stupid will be removed, simple as that. I only care about the game, not internet culture war crap.
@@rooflemonger me too I can’t even enjoy a single bridget video or tweet in peace
@@rooflemonger I appreciate it!
As a trans woman I would love nothing more than for the existence of people like me to not be considered a culture war issue :/
I just want to learn how to be less terrible at a fighting game XD
@@lilithhills566 this. So much this. We just want the same respect granted to anyone else and to ultimately be treated the same.
Ah, Brisket Bisquit Basket Guilty Gear, one of my favourite fighting game girls.
i have never played guilty gear ever but i always love watching GG players fight each other. I have especially been fascinated with Bridget's moveset. he is pretty adorable to watch and i can only guess how frustrating it is to fight him too! ^_^
Her. In her aecade mode she comes out as a trans girl. And then her in game bio and such uses she/her pronouns
@@brony4869 well he's always been a he from original the Bridget story line. Also he corrects the fighters he faces by saying he's a boy and not a girl. But either way what ever pronoun you want to use is your choice.
@@kikaogbechie5292 That's how trans people work―they were one gender, now they've transitioned to another. Bridget is trans, a trans woman. She's a she now, that _is_ the pronoun of her choice
@@kikaogbechie5292 "he corrects the fighters he faces saying he's a boy"
She says this to Goldlewis towards the beginning of her arcade mode because she's still at the time unsure of what she wants to do. Remember, she's lived as a boy, and her story was about her trying to gain acceptance as a man/dispell the town's superstition because it's what she thought would make her parents happy (they were apologetic and felt bad for having to raise her the way they did.)
She accomplished her goals, and had everything- the town's acceptance, made her parents happy, but she didn't feel right. Doing this for them didn't make *herself happy*. That's what her story is about in Strive. It's what her song is about, and how she starts out in the beginning of her arcade route; She leaves her town and parents and sets out on another journey, this time to discover herself and find what makes her happy, which resolves with her admitting she wishes to be a girl. Not for her town, not for anyone else, but for herself. She decides. That is the resolution of her entire character arc, and it's a very positive message.
The perfect ending to the arcade is something some people bring up. It's not a "good ending" like some people claim (there are no bad endings in strive, you just get further in arcade mode and get additional dialogue). Said additional dialogue in the perfect ending supports her identity as trans, as she talks with Ky about how she hasn't come out to even her parents yet (this would not make sense if she was coming out as a boy, because she's already known to them at the time as a boy). Ky talks about his experience as a gear and what it was like to be true to himself and to come out about that publicly and how it's hard.
I'm not sure how anyone can deny any of this in good faith, but there are a lot of very rude people spreading misinformation just to hate.
Hope this helps!
@@Bwooke well as far as the story arc goes, Bridget himself is never 100% clear or states that he is a trans person. If the story somehow included a part where he says "no I am not a boy and I am a trans woman/girl", then I would agree with you. But the fact of the matter is, there is a version, even in GG strive where he explicitly says he's a boy ie when GL flirts with him.
This tells me Bridget maybe is still confused and always has been about his gender identity, or Bridget is literally a troll and is trolling the GG community and actually thrives on us in fighting about his gender. 😄