This is a very bad thing in my opinion, because you dont want to kill a multiplier when zombies are still around it, but maybe you need a drone to spawnkill elite grenadiers but it kills multiplier
Some ideas to nerf these 2 without making them horrible in every game mode -Add collision or contact enemies since Slammers hammer doesn’t count as any damage type (correct me if I’m wrong) & add more stun resistant enemies to the game. This can also effect spawner towers when they collide -Final level decrease the stun duration ability to 2.5 seconds and the damage to 1000, 100 burn DPS for 10 seconds. Self explanatory -Ghost should get nerfed by adding more jammers I guess lmao. Or make her drones be able to be damaged. -As for Cost efficiency, I feel that it’s alright, since bullet resistant enemies already exist. If yall have any other ideas or suggestions, tell me
@@Zellnoob I’m fairly certain, as you can use bottom path LG for the massive splash, decloak, and high burst of laser damage, then get top path LG for the same but pierce, splash, and additional stuns on top of the ones Slammer offers
ghost passively decamos with drone, even things that instantly spawn laser gunner you have to wait for them to spawn and by that point they will most likely be out of range, it's very strong when you play on an impossible map for example as you dont need to micro the ability, things just spawn decamo'd
Day 5 of asking for: Operation: Expendable The GDA has wasted too many well trained and equipped men here, so, they decided to initiate the Expendable Doctrine. The you can use any tower besides some exeptions as long as they dont have over 2K HP and 50K total cost Exeptions are: ZED, Medic, XWM Turret Powerups: 1 Striker Rush Rewinds: no Mode: Endless wave 35 Map: Easy to Impossible (no apocalypse)
Hiya kuri, so... I have actually tried to use farm, and... I quess im good? I'd just... Uh... Get 2-1 all farms and... That's all, but... I need a good early game tower, as well as mid game (if i need), so... Yeah. I hope you'll give me a suggestion on what early game tower i should use. (and yk, i only have towers to jugg. (as well as might get an artillery (and what i meant there is to what tower i buyed before buying another)))
*day 23* -Original comment from operation knockout Operation: *-one shot-* Bring: railgunner warship xwm turret golden juggernaut artillery slammer Modes: expert, elite Maps: -oil rig -research base Rules: -Keep one or two shotting everything besides the bosses but try to kill the boss asap, -No power ups but only two cash crates can be used, -no rewinds Description for one shot. “Operation one shot, basically in the name, but its mostly one shottying every thing, even the first waves, one shot everything, kill every enemy within seconds, kill the bosses asap, no leaks no nothing, just win.”
I love it when ghosts drones kill every single multiplier because of “special targeting”
This is a very bad thing in my opinion, because you dont want to kill a multiplier when zombies are still around it, but maybe you need a drone to spawnkill elite grenadiers but it kills multiplier
100 billion elite grenadiers go crazy ;)
i like how the drone is supposed to have smart targeting, but it targets multiplers which is the last thing you want to target.
@@The_Basic_Bee FIVE, HUNDRED, GRENEDIERS.
sesbian lex (real)
Ponytail Perfect (i know slammer doesn't have a ponytail but it closely resembles one)
Why are people saying perfect couple 💀 not gonna matter when a giant metallic war machine fires at you
War machine is not real😔
@@krip_gaying I was talking about mkll
@@Nachi-Bloxmk2 is mid
@@krip_gayingm in mk2 stands for MID
I finally stopped being rear admiral :D
G ranger solo
booooooring!
@@kurindor 🗿
slammer nerf in a few weeks is gonna be the end to it all
My dumbass thought you said you were going to end it in a few weeks💀
Some ideas to nerf these 2 without making them horrible in every game mode
-Add collision or contact enemies since Slammers hammer doesn’t count as any damage type (correct me if I’m wrong) & add more stun resistant enemies to the game. This can also effect spawner towers when they collide
-Final level decrease the stun duration ability to 2.5 seconds and the damage to 1000, 100 burn DPS for 10 seconds. Self explanatory
-Ghost should get nerfed by adding more jammers I guess lmao. Or make her drones be able to be damaged.
-As for Cost efficiency, I feel that it’s alright, since bullet resistant enemies already exist.
If yall have any other ideas or suggestions, tell me
drones should be able to be destroyed by shockers & slowly drift from jammers, since, y'know.. they are jamming the controls
the best duo
(NOT COUPLE!!!)
couldn’t this strategy also be done with Laser Gunner
@@amaadfastboom maybe
@@Zellnoob I’m fairly certain, as you can use bottom path LG for the massive splash, decloak, and high burst of laser damage, then get top path LG for the same but pierce, splash, and additional stuns on top of the ones Slammer offers
ghost passively decamos with drone, even things that instantly spawn
laser gunner you have to wait for them to spawn and by that point they will most likely be out of range, it's very strong when you play on an impossible map for example as you dont need to micro the ability, things just spawn decamo'd
@@kurindor ooooo good to know, thank you!
I’m planning on making my own creative operation for you soon, so, until I do, have fun!
Day 5 of asking for:
Operation: Expendable
The GDA has wasted too many well trained and equipped men here, so, they decided to initiate the Expendable Doctrine.
The you can use any tower besides some exeptions as long as they dont have over 2K HP and 50K total cost
Exeptions are: ZED, Medic, XWM Turret
Powerups: 1 Striker Rush
Rewinds: no
Mode: Endless wave 35
Map: Easy to Impossible (no apocalypse)
Now get edj and substitute commander and women gaming 😎😎😎
Don’t forget xwm and Cyro ranger
perfect 💀
Hiya kuri, so... I have actually tried to use farm, and... I quess im good? I'd just... Uh... Get 2-1 all farms and... That's all, but... I need a good early game tower, as well as mid game (if i need), so... Yeah.
I hope you'll give me a suggestion on what early game tower i should use. (and yk, i only have towers to jugg. (as well as might get an artillery (and what i meant there is to what tower i buyed before buying another)))
Depends on the mode you're going to use it for, for easy-elite it's operator, for expert it's laser gunner
@@crazy_dead_inside9581 uh huh... Ok, ty for suggestion, but also open for more suggestions
yuri
commander and conquer yuri's revenge
drone and slammer*
*day 23*
-Original comment from operation knockout
Operation: *-one shot-*
Bring:
railgunner
warship
xwm turret
golden juggernaut
artillery
slammer
Modes: expert, elite
Maps:
-oil rig
-research base
Rules:
-Keep one or two shotting everything besides the bosses but try to kill the boss asap,
-No power ups but only two cash crates can be used,
-no rewinds
Description for one shot.
“Operation one shot, basically in the name, but its mostly one shottying every thing, even the first waves, one shot everything, kill every enemy within seconds, kill the bosses asap, no leaks no nothing, just win.”
whyd you kill my slug
I am sorry The Basic Bee
skibidi baddies
more like perfect couple 😊
Welp Let's Kill It.
no
yes
@@NYSBelisle
@@Backsh0tter2000no
no
Perfect couple 🏳️🌈🏳️🌈🏳️🌈
Naww
Hell Naww
hell no
@@krip_gaying nahhh
please never make a comment here EVER again.