This is the final version for the sliders . Since I’ve created these I haven’t felt the need or urge to change anything. If something needs changed, it’s going to be in the superstar Ai tendencies. All the sliders are calibrated to work based on the Ai tendencies. Follow the guide for references!
@@dubc2922 funny thing is the values do the opposite. The lower the value the harder to kick out . These were calibrated for card status. Nobody wants a jobber/ mid carder having 20-30 min matches. Realistically they only get 5 mins on tv.
This is probably the best sliders I've tested yet. Classic matches especially if you turn down the post kickout recovery for both player and AI (which I did). Longer matches too and a bit difficult if you let your guard down. For modern matches, stun gain is perfect the way it is especially if you want your opponent to dive from the ring as it is with modern wrestling.
What should I adjust if I want the ai or player to stay down for a while after some moves or finishers because they get up right away makes no sense ??
Bro everything is fine I hit 3or 4 finisher I win I like it but I don't lose any game against AI if my opponent hit 5 or six finisher I easily come back how can I change this place reply
Taking a poll Which Ai Tendencies do you want to see next? Wcw / nWo pack (Sting, Raven, Goldberg, Hogan, Hall, Nash) Or Wwf pack (Stone Cold, Rock, Owen Hart, X-pac, Chris Benoit , Kane)
Kick out zones are way too easy when my opponent hits their finisher, even the first 2 finishers are easy kickouts, is this meant to be? What should i do
These aren’t good at all. Three matches in a row watching AI vs AI, and the match ratings at the end were 3 stars or less. We seriously need sliders that can have match ratings of 4 or 5 stars because I can tell you all that these sliders don’t do it.
@@realdealastrology9 did you change any of the Ai tendencies? Are the matches ending on finishers? The stars don’t matter just means longer matches. Check out version 3 for longer marches.
@@doctorthuganomics_daredevil dives he doesn’t really do and if he does it’s rare that’s why it’s low, so it won’t be one of the first things he does or frequently does.
This is the final version for the sliders . Since I’ve created these I haven’t felt the need or urge to change anything. If something needs changed, it’s going to be in the superstar Ai tendencies. All the sliders are calibrated to work based on the Ai tendencies. Follow the guide for references!
Only thing i see bro is your post kickout damage is to high the will stay down for regular moves it needs to be between 30-40.
@@dubc2922 funny thing is the values do the opposite. The lower the value the harder to kick out . These were calibrated for card status. Nobody wants a jobber/ mid carder having 20-30 min matches. Realistically they only get 5 mins on tv.
@@2KDay the lower the value the easier it is to kickout bro honestly go test it out. I’m just trying to help.
@dubc2922 for me the lower was harder
@@ryanjenki7948 yeah that’s why I said between 35-41 I personally have mine at 37
This is probably the best sliders I've tested yet. Classic matches especially if you turn down the post kickout recovery for both player and AI (which I did). Longer matches too and a bit difficult if you let your guard down.
For modern matches, stun gain is perfect the way it is especially if you want your opponent to dive from the ring as it is with modern wrestling.
@@shamelessplug06 thank you for your feedback! 💯
I just had a banger with Liger and Eddie, really fun, thanks dude
These slides are amazing I love them I’ve had so much fun with them
@@lukesvlogchannel5514 🤘🏻💯
Which wrestlers Ai tendencies do you want me to post next!??
By class: Heavyweight, light heavyweight, super heavyweight, cruiserweight
Seth rollins
amazing sliders, now im enjoying the game !
Glad I could help improve the gameplay! Make sure u sub for more videos like this!
What about the ai settings for the wrestler, how do I know which tendencies also match their personalities
This is exactly what I’m looking for as well
What should I adjust if I want the ai or player to stay down for a while after some moves or finishers because they get up right away makes no sense ??
It not realistic like wrestling empire
Thank you for you help 1 more questions do. Do sliders work in gm mode . Thanks again for your help
@@bobbytrippett6684 good question, not 100% but I think so.
Bro everything is fine I hit 3or 4 finisher I win I like it but I don't lose any game against AI if my opponent hit 5 or six finisher I easily come back how can I change this place reply
I ask myself too
Taking a poll
Which Ai Tendencies do you want to see next?
Wcw / nWo pack (Sting, Raven, Goldberg, Hogan, Hall, Nash)
Or
Wwf pack (Stone Cold, Rock, Owen Hart, X-pac, Chris Benoit , Kane)
If I change it to 90 stun gain won't mess up sliders will they it really good I don't like them getting up to quickly.
Kick out zones are way too easy when my opponent hits their finisher, even the first 2 finishers are easy kickouts, is this meant to be? What should i do
I ask myself too
i kinda like em bc it provides more room to make a story out of the match lol
These aren’t good at all. Three matches in a row watching AI vs AI, and the match ratings at the end were 3 stars or less. We seriously need sliders that can have match ratings of 4 or 5 stars because I can tell you all that these sliders don’t do it.
@@realdealastrology9 did you change any of the Ai tendencies? Are the matches ending on finishers? The stars don’t matter just means longer matches. Check out version 3 for longer marches.
AI trends guide is an incredible tip. However, I wonder this; For example, you did this for CM Punk around 10-40, why?
@@doctorthuganomics_ for which tendency?
@@2KDay ring ringside springboard/dive
@@doctorthuganomics_daredevil dives he doesn’t really do and if he does it’s rare that’s why it’s low, so it won’t be one of the first things he does or frequently does.
Do you have to change the AI combo tendency on every superstar?
Can I use the same numbers of the ai tendency that you change on CM Punk to every superstar?
@@Xorcism-v9m I would play a match first and start there. Whether you want to turn them up or down.
Im finding matches slightly on the easy side, what settings should i tweak?
@@NVO12 what parts of the match feel easy? You kicking out? Reversing? Getting the 3 count? Etc
@@2KDaykicking out and reversals are a but easy yeah
@@NVO12 turn your pin system sliders back to default all at 50 . Same with reversals
@@2KDayhow can I set the pin system to 50. I can't find anything where wad of pin is written
Any way to get the Al to stop doing so much Irish Whips?
@@Troubled_Paradise go in the moveset and turn off the rebound ducking and jumping when they run towards you.
Ai vs ai mstches stays to long they still kick out after get hit with 4 finishers why?even player vs ai same thing.
@@thegamingzone5963 depends on the attributes of who’s in the match. I’ll be dropping a new video on attributes about card status.
@2KDay ok hurry hope u test it out also so we all can see how to work it.
So how do y’all feel about version 4 vs version 3?
Topped version 3 for sure
Just make Version 5 more difficult im tryna lose at times make it competitive
@@UnknownPaperRoute put all pin mini games at default 50 . Post kick out player 50 -65 , finished reversal rate 75 .
@@2KDay bet appreciate that
I feel like version 3 is a lot better if your trying to reach the more realistic side. For competitive matches and challenges version 4 takes the W
Will these transfer over into universe mode?
@@jayblocks1 yes they will
@@2KDay Awesome, gonna try em out. Thanks!!!!
Goodmorning how your day going. If I put stun gain at. 90 with these settings will still play realistic..
@@bobbytrippett6684 it changes the dynamics , i prefer it off. And with it off it still happens after finishers .
Sorry to bother you. But what are these sliders supposed to do. I dont understand sliders very well😢
@@bobbytrippett6684 to make the Ai play more realistic.
A.I. tendency sliders determine how of often a superstar uses certain tactics.
Why does your? rvd Look different
@@ACW1971 it’s a mod
@@2KDay ho okay
Very bad sliders not realistic at all.. my character gets hit with 2 finishers but i still get up before 1 count
@@crazystanceboy9048 change the pin sliders to default then
@@2KDay how?
What momentum to use fast slow normal
@@bobbytrippett6684 fast sig , normal finisher
My matches are 40min
@@Garyplayz215 shouldn’t go past 15- 20 mins unless it’s 6/8 man tags
stop using ai voices just speak for yourself
@@Nok1me there was zero Ai voice on this
Can go hard on cpu or take a easy on them. Can cpu defend themselves good. With these sliders
@@bobbytrippett6684 yes the AI will defend themselves based on who’s the wrestler the cpu is playing as
To play more realistic download 2k19 😂
For real
Why
2019 has better in depth attribute options and chain wrestling which does make the matches feel more realistic, wish 2k would add all of that in
@@2KDaybro how to get 2k19 🥲, steam had discontinued wwe 2k19 !!! Any other way to get it brother ? I’m really missing it
@@2KDay how to get this in 2024🥲, steam had already discontinued it , any other way to get it ? Missing 2k19 very hard.