3 PixelArt Techniques/Common Mistakes (Doubles, Jaggies & Outline) (Tutorial for Beginners)

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  • เผยแพร่เมื่อ 20 มี.ค. 2017
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ความคิดเห็น • 468

  • @kamil9339
    @kamil9339 6 ปีที่แล้ว +513

    ur username mean "deathdeath" in french

  • @matthewlewiscomposer
    @matthewlewiscomposer 7 ปีที่แล้ว +538

    I've gotten so much better at pixel art because of your videos (I made my profile picture. Not perfect, has some jaggies but looks better than before)

  • @rarebeeph1783
    @rarebeeph1783 6 ปีที่แล้ว +4

    A tip for math nerds: If you want to draw some type of curve, such as an arc of a circle, that can be expressed as an equation, such as x²+y²=r², you can literally just plug in that equation with the x and y values of the pixels to make a mathematically perfect pixel representation of the curve. Just remember to fix any unwelcome emergent jaggies.

  • @lukel.6582
    @lukel.6582 7 ปีที่แล้ว +167

    That Toad scream startled me.

  • @almostdarkslide3851
    @almostdarkslide3851 4 ปีที่แล้ว +1

    Did you know that for the Jaggies you used the Fibonacci sequence? 1 1 2 3 5 8 13 21, in fact you sum the number with the one just before and you go on. If you don't know this, try to google it, and you will see why it is more natural using it.

  • @fluent_styles6720
    @fluent_styles6720 6 ปีที่แล้ว

    Are you Norwegian?

  • @Temulgeh
    @Temulgeh 7 ปีที่แล้ว +31

    Ive done the technique to avoid jaggies since i started pixel art

  • @panwaja
    @panwaja 4 ปีที่แล้ว

    'make the smaller number the priority' JUST ROUND DOWN

  • @BeardedDev90
    @BeardedDev90 5 ปีที่แล้ว

    my lines are jacky :(

  • @HenryBitzPlus
    @HenryBitzPlus 5 ปีที่แล้ว

    I still can't make the sprites right REEEEEEEE

  • @sweatybabypowderhands843
    @sweatybabypowderhands843 4 ปีที่แล้ว +121

    Making this as a reminder for myself.

  • @AlexaAXAG
    @AlexaAXAG 6 ปีที่แล้ว +215

    TH-cam's recommended wants me to learn pixel art now...

  • @cbanczak
    @cbanczak 6 ปีที่แล้ว +3

    You are a spectacular teacher. Seriously. I loved how you showed "examples" vs. "nonexamples" for each mistake. You took the time to explain why a pixel placement was "good" or "bad", and then followed up by applying that to Sonic! What an awesome video, Mort! Thank you!

  • @FingerboarderZero
    @FingerboarderZero 7 ปีที่แล้ว +698

    5:09

  • @AgamYou
    @AgamYou 7 ปีที่แล้ว +30

    It's wonderful to see you being active again. The live stream was great and this video is so helpful!

  • @beratertural6314
    @beratertural6314 2 ปีที่แล้ว +3

    The heuristics (number rule) you propose for curved lines is real gold! It actually makes a lot of sense, when you think about interpolating gradients of smooth lines at discrete points (if you would reason about it more mathematically.

  • @IZMAUS
    @IZMAUS 7 ปีที่แล้ว +18

    One of my favourite channels. Your teaching style, artwork and design sense are all amazing man. Hoping to make another pixel video of my own soon

  • @matthewmorrison3745
    @matthewmorrison3745 7 ปีที่แล้ว +215

    Helpful guide, alot more useful than alot of other channels.

  • @luiishu535
    @luiishu535 7 ปีที่แล้ว +2

    Awesome stuff, man! I've never seen someone talk about outlines in-depth so much before.