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Nice!
, Geologie bravissimo
Grazie, Sandro
Superb work my friend.
Oh it is really pretty cool.Thank you GOGOLERIUS. You are a good 3D modeling teacher!
Thank you very much Zixuan. I am not a teacher. I just share my experiments:)
Wonderful, my friendPlease, is there a free Octa Render version
i would love to see some kind of sushi modeling in the future🍣🍣🍣. great work!
Hi rynorigami and thank you.
cool!
Nice tutorial
Thank you very much Fitim.
SUPER!
Thank you very much MrWinglory.
nice work
Thank you very much Bizmail.
I Like Ice Cream..Yummy
Hello, where I can get LiveViewer?
Hello, Can I know your mail adress?
@@gogolerius epkrvs@gmail.com
i could not find loop/path cut :(
i found i think knife and loop/path cut is same i am using different version of this program
i love you
Thank you 신한솔.
I only have r17 and not all the fancy plugs ins so cant learn from this. Cant make cone texture
You dont need octane to do it. it is tile shader belongs to C4d standart shader. you can add it to displacement parametre of the normal materyal
Nice!
, Geologie bravissimo
Grazie, Sandro
Superb work my friend.
Oh it is really pretty cool.Thank you GOGOLERIUS. You are a good 3D modeling teacher!
Thank you very much Zixuan. I am not a teacher. I just share my experiments:)
Wonderful, my friend
Please, is there a free Octa Render version
i would love to see some kind of sushi modeling in the future🍣🍣🍣. great work!
Hi rynorigami and thank you.
cool!
Nice tutorial
Thank you very much Fitim.
SUPER!
Thank you very much MrWinglory.
nice work
Thank you very much Bizmail.
I Like Ice Cream..Yummy
Hello, where I can get LiveViewer?
Hello, Can I know your mail adress?
@@gogolerius epkrvs@gmail.com
i could not find loop/path cut :(
i found i think knife and loop/path cut is same i am using different version of this program
i love you
Thank you 신한솔.
I only have r17 and not all the fancy plugs ins so cant learn from this. Cant make cone texture
You dont need octane to do it. it is tile shader belongs to C4d standart shader. you can add it to displacement parametre of the normal materyal