Hey Tom, in case my suspicion is correct and you indeed did fix the left/right audio balance and it didn't just magically fix itself: thank you so much! Looking forward to watching the entire video :)
Great video and great camera work! Btw, it's the owner of the unit with Resilient who chooses which dice are re-rolled. Also, the range for Inspiring is only 6", not 12".
@@TomsTabletopBunker Awesome! I’m new to Firefight and you guys are about the only ones doing battle reports on it. I didn’t see the thank you button on your video though… wanted to show my thanks!
Great game and video! I had the following questions. It is game interest on the rules and not meant to nitpick. In min 6:54, did the Mortar Truck pin the unit when it hit on a 7 (later in the video, it seems like you guys did pin it.)? In min 20:44, the rainmaker's hew beamers are antitank correct? You didn't score them as anti-tank and were rerolling for heavy armor 5+. How did the Anti-tank infantry spirit/charge with a pin marker at 21:30 (same unit pinned by the Mortar truck)? In min 27:00, gun track hitting on 6s with slow reload on a vehicle? You rolled a 7,8, so it didn't affect the game. in min 28:43, Can you reroll a reroll? You rerolled the sniper shot because of a Marksmen (1s) and then rerolled the same missed dice because of weight of fire. In minute 30:38, Should the Marauder commandos receive a second nerve roll because of the Marauder close combat guy in the building? (no, inspiring and command orders are only in the building.) It seems like you played it correctly. In 36:19, the rainmakers pinning the GPCS weapons might make a huge difference. The weapons team might need steady aim unless the GPCS player bought an Engineer support. The weapon teams will hit on 8s if pinned. It didn't seem like it affected the game because he rolled an 8 or had an engineer still alive. 50:15, I think the Ork Hew beamers could shoot with a short action on 8s against the strider.
Both are super easy to get the basics of and both are great games. Personally I think I prefer Firefight but that's cause I'm a Sci-fi nerd! But I can't wait to get my Dwarves out and give them a go
Thanks!
Hey Tom, in case my suspicion is correct and you indeed did fix the left/right audio balance and it didn't just magically fix itself: thank you so much! Looking forward to watching the entire video :)
Please let us know if it's ok all the way through. I changed audio settings while editing 🙂
I like the camera work fellas! It’s more immersive to get close and it’s super clear!
Thankyou 🙂
We are looking for a dice box camera next to make the rolling bit easier 🤣
@@TomsTabletopBunker I hear you. The camera was really clear though! I could see the dice numbers.
Watching this at 5am in Thailand... worth it!
Glad you enjoyed it!
Dedication
Great video and great camera work!
Btw, it's the owner of the unit with Resilient who chooses which dice are re-rolled.
Also, the range for Inspiring is only 6", not 12".
Thanks for the clarification. Will try to remember that for next time.
Thanks for the content guys!
We hope you enjoy it and will be back with more very soon 🙂
@@TomsTabletopBunker Awesome! I’m new to Firefight and you guys are about the only ones doing battle reports on it. I didn’t see the thank you button on your video though… wanted to show my thanks!
I guess it’s not available during a live! Found it afterwards! Lol
Well Done, Loved the report and keep them coming.
Thanks Mike.
We will be playing game 3 very soon 🙂
Love the new table fellas! Can’t wait to get my marauders painted up, this was very inspiring!
Glad you enjoyed it 🙂
@@TomsTabletopBunker best moment was “always hits on 4’s”
….
3,2,1,1
@@DreadPathZone Rob is accepting dice donations via Facebook
Great battle report fellas
Thanks mate 👍
Thanks lads - another great report 👍
Thanks and glad you enjoyed it 👍
I was hoping for another Hulk vs Ranger beat-em-up, but this works too 😊
Haha yeah Rob certainly has a thing with Hulks
Great BR! Thanks!
Glad you enjoyed it 🙂
Great game and video! I had the following questions. It is game interest on the rules and not meant to nitpick.
In min 6:54, did the Mortar Truck pin the unit when it hit on a 7 (later in the video, it seems like you guys did pin it.)?
In min 20:44, the rainmaker's hew beamers are antitank correct? You didn't score them as anti-tank and were rerolling for heavy armor 5+.
How did the Anti-tank infantry spirit/charge with a pin marker at 21:30 (same unit pinned by the Mortar truck)?
In min 27:00, gun track hitting on 6s with slow reload on a vehicle? You rolled a 7,8, so it didn't affect the game.
in min 28:43, Can you reroll a reroll? You rerolled the sniper shot because of a Marksmen (1s) and then rerolled the same missed dice because of weight of fire.
In minute 30:38, Should the Marauder commandos receive a second nerve roll because of the Marauder close combat guy in the building? (no, inspiring and command orders are only in the building.) It seems like you played it correctly.
In 36:19, the rainmakers pinning the GPCS weapons might make a huge difference. The weapons team might need steady aim unless the GPCS player bought an Engineer support. The weapon teams will hit on 8s if pinned. It didn't seem like it affected the game because he rolled an 8 or had an engineer still alive.
50:15, I think the Ork Hew beamers could shoot with a short action on 8s against the strider.
More please !!!!!!
Filming again Tuesday 🙂
Bit of a random question but hopefully you guys will know. Whoch os easier to learn. Kings of War or firefight
Both are super easy to get the basics of and both are great games. Personally I think I prefer Firefight but that's cause I'm a Sci-fi nerd! But I can't wait to get my Dwarves out and give them a go
@@robhacker8882 thank you for the response, have a great day
Both are very similar to each other and have some cross over rules.
@@TomsTabletopBunker But if you had a to choose one or the other to learn which would it be ? and why
Your unpainted miniatures are realy screwing with my selective ocd!
Yes I can say the Marauders no longer have any unpainted models the GCPS however....
You can paint them desert camo!