I Fixed my V8 Piston Engine Based on Your Suggestions and the Results are Amazing!

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  • เผยแพร่เมื่อ 28 พ.ย. 2024

ความคิดเห็น • 197

  • @kANGaming
    @kANGaming  ปีที่แล้ว +69

    What other things should we build in Scrap Mechanic?

    • @r0ug374
      @r0ug374 ปีที่แล้ว +7

      make an inline 3

    • @Unknown-Number
      @Unknown-Number ปีที่แล้ว +8

      Double bearings to lock the shaft instead of a stall out

    • @llwi-l
      @llwi-l ปีที่แล้ว +2

      A fair ride.

    • @suspectgaming1748
      @suspectgaming1748 ปีที่แล้ว +3

      try a one cylinder engine could be cool

    • @РустемСиразов-м9м
      @РустемСиразов-м9м ปีที่แล้ว +3

      Slap 2 i4 together. I mean, smth like a boxer. i4 with mirrored pistons. Giant, but may work in challenge mode.

  • @Ben_Bingo
    @Ben_Bingo ปีที่แล้ว +115

    Sup, one of the dyno creators here, about the "jamming through" the engine will actually be able to apply that torque, the reason you only see it at a low rpm is because that specific engine will only be able to apply max torque at a low rpm. You are actually partially correct with physics being jank as there is a phenomenon that will keep an engine rotating no matter how much torque you apply at a certain speed above 0 which is a function of the torque that the engine applies, we combat this by raising the target rpm automatically according to the current torque the dyno applies (that's what the red [A] symbol is for, it also turns into a blue [M] when you manually adjust). If you dont want the torque after the engine stalls and slows down to its base speed, you can increase the target speed on the dyno screen, so the dyno will instead dyno to that speed and not the base speed.
    Good engine btw!

    • @ShawnF6FHellcat
      @ShawnF6FHellcat ปีที่แล้ว +1

      Good to know...

    • @alexistaboada5759
      @alexistaboada5759 ปีที่แล้ว +3

      I'm so surprised people haven't found the target speed function it's super useful for tuning the engines under load. I actually build engines irl so I guess playing around with it was 2nd nature :)
      . I highly appreciate your dyno it's made me return to scrap to build engines again and I truly miss this thank you so much all my friends got it too bc of the dyno your creations is game changer for the game thank you so much!!!!!!

  • @snayck4450
    @snayck4450 ปีที่แล้ว +29

    There is a blueprint and part editor tool on the workshop. I really reccomend checking it out if you haven't already.

    • @AlechiaTheWitch
      @AlechiaTheWitch ปีที่แล้ว +2

      A pink connection tool right

    • @snayck4450
      @snayck4450 ปีที่แล้ว +2

      @@AlechiaTheWitch yeah I think

    • @stevenandres9824
      @stevenandres9824 ปีที่แล้ว

      @@snayck4450 do you have the name of the mod or modder?

    • @Deniz69567
      @Deniz69567 ปีที่แล้ว

      bingo's blueprint editor
      @@stevenandres9824

    • @Ben_Bingo
      @Ben_Bingo ปีที่แล้ว +3

      ​@stevenandres9824 I believe he's talking about my mod, it's called bingo's block and part editor

  • @patrickfleming8200
    @patrickfleming8200 ปีที่แล้ว +36

    You and Hyce should start up the RO Online series again on the new map

    • @LoPhatKao
      @LoPhatKao ปีที่แล้ว +5

      Hyce can't to avoid any conflict of interest as Century of Steam is a direct competitor

    • @OriginalPiMan
      @OriginalPiMan ปีที่แล้ว +4

      I haven't heard any suggestion of conflict of interest concerns. Which makes sense, since he still plays Derail Valley.
      What I have heard is that Hyce doesn't *want* to play Railroads Online because the game is bad.

    • @LoPhatKao
      @LoPhatKao ปีที่แล้ว +1

      @@OriginalPiMan well that too, he hates rro
      But since he also used to be part of rro team, I'd avoid it just in case keume wanted to do a cease and desist

  • @davidannen7448
    @davidannen7448 ปีที่แล้ว +1

    I had a 1970 F100 with a 302 CI v8 back in the day. It was a 2 barrel carb from the factory. It was rated at 128 hp. You're getting into the realm of real engines.

  • @A-a-ron01220
    @A-a-ron01220 ปีที่แล้ว +10

    You should make a vehicle test rig for testing under actual load. Would be able to test top speed and torque in a real scenario and you can test new gearing options.

  • @idiotbutransrights
    @idiotbutransrights ปีที่แล้ว +5

    Oh thats so cool, and with the preset timing wheel angle you could make an artificial "up and down shift" by just having preset angles

  • @1mariomaniac
    @1mariomaniac ปีที่แล้ว +2

    Congratulations! Your V8 makes more horsepower than a mark 1 VW Golf.
    Edit: seriously though good job! And I really enjoyed this video keep up the good work! 😁

  • @SPEXWISE
    @SPEXWISE ปีที่แล้ว +16

    Advance the coding wheel 36 degrees per step for all 10 steps and loop it. Put the controller on slow loop and you'll get way over 300 rpm.

    • @_miobrot_603
      @_miobrot_603 ปีที่แล้ว +1

      Pistons have a maximum speed, so the only way to get higher rpm is to speed up pistonsn or decrease stroke length.

    • @Deniz69567
      @Deniz69567 ปีที่แล้ว +1

      nah, you can't. It's the limit for conventional engines unless you've made it short stroke

  • @Ghostly-m4m
    @Ghostly-m4m ปีที่แล้ว +26

    I love these piston mechanics videos kan. So much to learn and explore. Keep up the good work❤.

  • @N0V-A42
    @N0V-A42 ปีที่แล้ว +12

    More piston engines! I love learning about SM piston engines with you.

  • @blueflame_sm
    @blueflame_sm ปีที่แล้ว +1

    Finally a well designed engine from kAN, I'm proud of you.
    Now it's time to move on to some cool stuff to try out next:
    Double bearing clutch:
    Using these you'll be able to make an engine that can run forward, reverse and stationary. This is done by having the controller set up for maximum forward and reverse, controlled by a seat. Then you power the double bearing clutch when either forward or reverse is pressed (WS-converter).
    WS-converter:
    Can be made in various ways, but one of the best is using looped, blueprint-edited fast controllers. No further spoilers.
    Better engines to maximize RPM:
    Inline and inline-like engines are fun, but they are not the best design for maximum RPM (, torque and power). Now that you've built an engine without logic gates it's time to jump into building Kein Engines, which is basically a hybrid single- and double-stroke engine (or even half- and quarter-stroke with good tuning). Feel free to ask me or, even better the original creator, Kein about them.
    Finally, the smaller challenge:
    Make this engine smaller. I know from experience that it can easily fit in a 6x5x4 area, and 5x5x4 isn't too much to ask for either. These sizes are attainable using ur current techniques, plus moving blocks in blueprints. I recommend the usage of Bingo's blocks and parts editor for this, but you can also paint the block a different color to locate it in the blueprint file.
    Edit:
    120HP for 8 pistons is still kinda bad. 200HP is easily doable, 240 should be around optimal.

    • @aMisterGoose
      @aMisterGoose ปีที่แล้ว

      Bro just said kan you are bad in the nicest way

  • @mikrieltje
    @mikrieltje ปีที่แล้ว +5

    I love how kan kinda created the piston engine and now he is learning things from others

    • @SteffedPepper
      @SteffedPepper ปีที่แล้ว +1

      What do you mean that he "created the piston engine"? Maybe I'm missing some backstory.

    • @SteffedPepper
      @SteffedPepper ปีที่แล้ว +1

      "My father would claim outrageous things; like he invented the question mark"

    • @mikrieltje
      @mikrieltje ปีที่แล้ว +1

      @@SteffedPepper when he started his first survival sm series he made a piston powered car and he kinda made it populair

    • @carcyaxon5532
      @carcyaxon5532 ปีที่แล้ว

      @@mikrieltje He actually started making piston engines 6 years ago, years before survival came out and actually just after pistons were added to the game

  • @fixyourautomobile
    @fixyourautomobile ปีที่แล้ว +2

    The clever solution here would be a flat-8 for packaging reasons. I've had good success with flat configurations.

    • @fixyourautomobile
      @fixyourautomobile ปีที่แล้ว

      Side note, I downloaded someones flat-8 design and applied the same logic as the video. Same results. Jumps from 200 to 300 rpm

  • @kfed9834
    @kfed9834 ปีที่แล้ว +6

    Its astounding that scrap mechanic doesnt just let you turn sensors off yet, you wouldn't have to stall the timing wheel or whatever, youd ve able to just turn on or off the sensors

    • @nikkiofthevalley
      @nikkiofthevalley ปีที่แล้ว +1

      You can, with logic gates. You normally don't need to turn off sensors directly. It's just that the logic gates add 1/40th of a second of delay, so the timing is too off for the engine to work.

    • @kfed9834
      @kfed9834 ปีที่แล้ว

      @@nikkiofthevalley well I mean mainly just to have a pure off state, so if you have the "delay" go from the switch to the sensors and not from the sensors to the pistons there theoretically shouldn't be delay right?

  • @xEternalSaltx
    @xEternalSaltx ปีที่แล้ว +3

    Your videos make me wanna try piston engines on stream. Your awesome thank you for the knowledge.❤❤❤

  • @60NineK
    @60NineK ปีที่แล้ว +1

    I think this has become a whole new chapter on your channel :)

  • @Wheagg
    @Wheagg ปีที่แล้ว

    I've actually made a 200hp electric car now. Two motors, so no differential. RWD. Pretty good. I really wanna see you tackle electric motors too.

  • @Deniz69567
    @Deniz69567 ปีที่แล้ว +1

    you should try and stretch the pistons for more power and efficiency

  • @draconiumnova5110
    @draconiumnova5110 ปีที่แล้ว +2

    You should challenge yourself to make the best piston engine possible without blueprint editing

  • @ShawnF6FHellcat
    @ShawnF6FHellcat ปีที่แล้ว

    I like to use a compact version of that 90 degree drive shaft thing you made some time ago, but it doesn't allow for independent wheel spin though, but it can handle rpms quite nicely.

  • @tyreni
    @tyreni ปีที่แล้ว +1

    Piston school continues!

  • @РустемСиразов-м9м
    @РустемСиразов-м9м ปีที่แล้ว +3

    You can make boxer engine in challenge mode. No need in 90° rotation, just duplicate i4 on the other side

    • @ducewags
      @ducewags ปีที่แล้ว

      @user-cz9pr1uj1g A boxer 8cly, well it has been done in the real world. I say give it a try in scrap.

  • @basketcasejacegaming8673
    @basketcasejacegaming8673 ปีที่แล้ว

    Once you’re happy with the design of one of these crazy engines, I would LOVE to see you test these in your survival world with Kosmo. It would be really cool to see how many veggie crates this thing could pull once it’s been optimized.

  • @thecrazyguy3537
    @thecrazyguy3537 ปีที่แล้ว +1

    Do a 60 degree V8

  • @killer_whitehawk1016
    @killer_whitehawk1016 ปีที่แล้ว

    I’m extremely happy you fixed it

  • @AAA-pz3ec
    @AAA-pz3ec 11 หลายเดือนก่อน

    as soon as the second chapter comes out i'm putting the engine on rails, hooking it up to a electric generator, and having a diesel-electric engine that runs for completely free

  • @tec021990
    @tec021990 ปีที่แล้ว +1

    Id like to see how efficient you could make a survival piston engine with the knowledge youve been acquiring?

  • @S己G
    @S己G ปีที่แล้ว +1

    It's almost reaching the horsepower of those god awful V8s that some American cars had during the fuel crisis of the 70s!
    I know it doesn't sound impressive when you say it that way, but it is.

  • @mattymerr701
    @mattymerr701 ปีที่แล้ว +10

    It's dust, not smoke, just so it makes more sense why it appears. Like a dust clud when something hits the ground

  • @demonrunner802_games
    @demonrunner802_games ปีที่แล้ว +1

    Do you think you can make a x 16?

  • @kobitz9001
    @kobitz9001 ปีที่แล้ว

    I'm so glad kAN finally made some pseudo-gears with controller + seat + timing plate.

  • @ScottaHemi440
    @ScottaHemi440 ปีที่แล้ว

    oh i'm gonna hvae to try that controler seat thing! probably gonna keep the logic gates though i like being able to fully turn the thing off.

  • @justinpatterson5291
    @justinpatterson5291 ปีที่แล้ว

    Now we need that X8 engine you were talking about. A demon engine alternative.

  • @Flyguy779
    @Flyguy779 ปีที่แล้ว +6

    i'd love to see some thruster based piston engines tbh.

    • @Psycorde
      @Psycorde ปีที่แล้ว

      I personally prefer things that make sense with survival economy in mind, practical stuff

  • @jessealan1873
    @jessealan1873 ปีที่แล้ว

    For those wondering what that is in eagles, that’s roughly 3171.5 ft lbs. Essentially we’ve got a monster diesel.

  • @rommelfcc
    @rommelfcc ปีที่แล้ว

    @KAN
    Back when I was making a 16 legged walker in Space engineers (SE).
    One of the versions I made, I used pistons to change the leverage of the conrod, was really good at adjusting speed while running, you could do something similar with the timing

  • @pontushaggstrom6261
    @pontushaggstrom6261 ปีที่แล้ว

    KAN! Railroads online got a new update, with a brand new map. Looks awesome. Will you do a series on it? I know gettin g hyce back on the railroads online train is gonna be hard, but no one is posting content on it rn!

  • @ryanryan838
    @ryanryan838 ปีที่แล้ว +1

    To avoid the blueprint edit make a pass through and apply a controller to the bearings. This allows you to set the shift at any angle fun fact you can also make a limited range free bearing with the same method

  • @ThomasG092
    @ThomasG092 ปีที่แล้ว

    9:45 Reverse is not as fast as forward, because the firering order is wrong, you can't change direction without some logic, because the firering order is different depending on which way the motor runs. Your pistons is offset 90 degrees, which means the firering order should be 90 degrees apart, but the way you have it setup, you are forcing one side to extend either to early or to late.

  • @N1gxtm4r3
    @N1gxtm4r3 ปีที่แล้ว +1

    I want to see a Test of that Engine with the Pistons Copied to the other side

  • @ducewags
    @ducewags ปีที่แล้ว

    200rpm is 2 times the speed of a ship prime mover engine, if anyone wanted to know,
    Now lets go for the hp and tq of a prime mover engine, lets do it. Thanks for the shows KAN.

  • @thinmintaregreat4777
    @thinmintaregreat4777 ปีที่แล้ว +1

    Hope everyone has a good day

  • @stellarity9735
    @stellarity9735 ปีที่แล้ว

    Maybe a flat 8 or 12 for the speed test, could make it work like the v8 but it’d be easier to build in challenge editor also be easier to see connections to make it a boxer if you wanted, could potentially even set it as a half boxerhalf conventional split. Many a great irl super cars us flats so there must be some advantage

  • @Gollet95
    @Gollet95 ปีที่แล้ว

    Did the connection on left and right bank go to the same sensors or did i see wrong? wouldnt that mean one bank fires early and the other late? there should be a 90 degree offset, so for example 1L and 1R doesnt follows the same sensor, but they are 90 degree offset from each other so it should be 1L and 2R?`or am i completely wrong?

  • @nevernether3368
    @nevernether3368 ปีที่แล้ว

    I think if you attach a gearbox to the Dyno you might be able to calculate the actual speed rather then the 301 max

  • @lindor941
    @lindor941 ปีที่แล้ว

    I wonder wether it's better to have four pairs of 90° offset pistons which fire simultaneously or eight individual 45° offset pistons which fire one at a time

  • @PDsPCRepair
    @PDsPCRepair ปีที่แล้ว

    Kan, are there any of your older videos where you give us some kind of baseline or reference and put a normal Scrap Mechanic engine hooked to a bearing and hooked it to your dyno so we can see what they output given different slider settings?

    • @PDsPCRepair
      @PDsPCRepair ปีที่แล้ว

      @@DianaTheLance Thank you. I appreciate you advising this.

  • @justinreher1500
    @justinreher1500 ปีที่แล้ว +1

    Kan 4 of those pistons still have the wrong timing the way there currently wired. they need to be advanced by one sensor since they're 90degree offset. the torque should go up possibly the max rpm too.

    • @traugdor
      @traugdor ปีที่แล้ว

      Was going to comment to say this, but you are correct.

  • @dogclark1770
    @dogclark1770 ปีที่แล้ว

    i have a idea for the speed challenge use the stabilizer to not turn at all

  • @piraterubberduck6056
    @piraterubberduck6056 ปีที่แล้ว

    If you can't turn the shaft to get the offset, then why not the outside frame?

  • @IBims1Erdnuckel
    @IBims1Erdnuckel ปีที่แล้ว +3

    Hey kAN not sure if u addressed this but in the last few videos some people mentioned that the Dyno has a default refresh rate of 5Hz.
    As a result the RPM is capped at
    5Hz * 60sec = 300 RPM.
    This is what we see your max Speed at in most of these tests.
    Could you try to increase it? Would love to see the true RPM ^^
    Edit: Thanks @MrScorpianwarrior i have looked into it and it seems i confused the screen refresh with scan refresh.
    Thanks for the input!

    • @60NineK
      @60NineK ปีที่แล้ว

      Hold on if this is true that's big!

    • @MrScorpianwarrior
      @MrScorpianwarrior ปีที่แล้ว +2

      I just tested it, a max speed gas engine has a speed of 701RPM. Not sure your theory holds up entirely.

    • @nikkiofthevalley
      @nikkiofthevalley ปีที่แล้ว

      Nope. The refresh rate of the dyno itself is much higher. (and might actually be infinite if it's directly reading the angular velocity values from the game itself)

    • @davidaugustofc2574
      @davidaugustofc2574 ปีที่แล้ว +1

      Because there's few engines that go above that?

    • @Ben_Bingo
      @Ben_Bingo ปีที่แล้ว +2

      One of the creators of the dyno here, the 5Hz only effects the update rate of the screen, all calculations happen 40 times per second, the 300 rpm cap is just a limitation of piston speed.

  • @mp3_jpg
    @mp3_jpg ปีที่แล้ว

    I just like to think of the engine vibrating when you stall it as a real vehicle idling.

  • @Shardian1176
    @Shardian1176 ปีที่แล้ว

    Types of Engine:
    V-Engine
    W-Engine
    H-Engine
    U-Engine
    Rotary Engine
    X-Engine

  • @overallknox9450
    @overallknox9450 ปีที่แล้ว

    You should look at the new Railroads Online Map!

  • @kihgu
    @kihgu ปีที่แล้ว

    are the pistons sharing the crank pin?

  • @evil_me
    @evil_me ปีที่แล้ว

    Could you add logic the sets the timing based off rpm?

  • @Wheagg
    @Wheagg ปีที่แล้ว

    did you replace the physics sound with bonk sfx

  • @Spudstered
    @Spudstered ปีที่แล้ว

    I would recomend having each piston at a 45* ofset on the crank to more evenly distribute the power, akin to a steam engine

    • @jonnylaw4569
      @jonnylaw4569 ปีที่แล้ว

      In my testing, 45* is a bit slower. I believe the extending speed and retracing speed are not equal on the pistons. I could be wrong though. I've only done this test on a couple engines

  • @cmc3346
    @cmc3346 ปีที่แล้ว

    Maybe try different firing order? 18436572 gm. Or 13726548 ford. Piston order if different between the two for the v-8

  • @senorporko3299
    @senorporko3299 ปีที่แล้ว

    man you should try testing an I6 or V12 engine

  • @CaptainS0305
    @CaptainS0305 ปีที่แล้ว

    Just for the Americans watching, including myself, 4300 Nm of torque is 3171.5 ft-lbs. of torque

  • @crovax_gamer9937
    @crovax_gamer9937 ปีที่แล้ว

    Good afternoon, I really like all your content. How about putting 8 sensors, one for each piston, so you can get the 8 strokes you need for the pistons to work individually? Sorry for the errors, I'm using Google Translate.

  • @CryoiX
    @CryoiX ปีที่แล้ว

    Heres a idea try for fun building a realistic engine not a piston engine but a realistic engine with a crank shaft piston head flywheel fuel injectors all of it and make it clear so you can see all of it may be fun to try

  • @stevenandres9824
    @stevenandres9824 ปีที่แล้ว

    I wonder how your rotary engine would do with four (4) + rotors.

  • @dasdeutschefinanzamt
    @dasdeutschefinanzamt ปีที่แล้ว

    you should start putting these things in cars

  • @wasilek9499
    @wasilek9499 ปีที่แล้ว

    try to put 2 piston for one cylinder (one on top of the other) to increase rpm

  • @god-_-speedentertainment5514
    @god-_-speedentertainment5514 ปีที่แล้ว

    man i love these videos

  • @soulreaper7312
    @soulreaper7312 ปีที่แล้ว +1

    Never been so early to one of your videos

  • @Biplane237
    @Biplane237 ปีที่แล้ว

    You might want to hook up a electric engine to the timing wheel and the seat to have vareable timing

  • @MI.N.T
    @MI.N.T ปีที่แล้ว

    Now make a car with that motor in it. Then try to add t3 concrete and see how much the motor can take so you can try under real weight

  • @termisher5676
    @termisher5676 ปีที่แล้ว

    You cna edit blueprint in challange mode by changing save file

  • @pendragfohmr8987
    @pendragfohmr8987 ปีที่แล้ว

    couldn't you put the sensors on the switch?

  • @Waterdog37
    @Waterdog37 ปีที่แล้ว +1

    I built a really good and compact V8 engine and I will soon upload it with the name of V8PE please check it out!

  • @trishacalkins2513
    @trishacalkins2513 ปีที่แล้ว

    Did you know there is a new update for railroads online ? It just came out

  • @gsestream
    @gsestream ปีที่แล้ว

    what a tool :) the engine. the engine could have two wheels as the timing wheels, simple axle bearings.

  • @sniperplays8304
    @sniperplays8304 ปีที่แล้ว

    What if u use pipes for the timing wheel

  • @DoubsGaming
    @DoubsGaming ปีที่แล้ว

    Mini challenge if anyone is interested.
    Is there a way to make a WASD converter in vanilla survival without the consumption of batteries or gas, etc.
    I know that all else being equal the one thing that annoys me is the fact whatever you do, you have to use a botton to go forward.
    Also if someone finds out how to have a variable input from a single button/switch/W from seat you get bonus points lol.

    • @kANGaming
      @kANGaming  ปีที่แล้ว

      You can make one with controllers which don't consume gas or electricity. If you hook a seat directly into a controller W/S will control the angle. A/D is handled with a bearing that rotates between 2 sensors

  • @Osono2diWorld
    @Osono2diWorld ปีที่แล้ว

    You can just disable the sensors using a not gate to turn off the engine

    • @ScottaHemi440
      @ScottaHemi440 ปีที่แล้ว

      how would that work? I don't think anything can be wired to the sensor. only from the sensor???

  • @Nishye501
    @Nishye501 ปีที่แล้ว

    Wait at the start it looked like the rpm went up when you disconnected it at the start

  • @davidgreen3549
    @davidgreen3549 ปีที่แล้ว

    Love this content 👍🏽

  • @sicnarf2000
    @sicnarf2000 ปีที่แล้ว

    Whats up Kan, My name is Guys

  • @Adder6112
    @Adder6112 ปีที่แล้ว

    Man wedge gang was foiling kANs piston engines this whole time

  • @gail_blue
    @gail_blue ปีที่แล้ว

    It helps your brain not explode if you color-code the sensors to the pistons.

  • @AngrySheepify
    @AngrySheepify ปีที่แล้ว

    It's not boxer xd, boxer it's only for flat engines H6 H4, thats V8 90° with 22,5° offset.

  • @Unknown-Number
    @Unknown-Number ปีที่แล้ว +3

    Double bearings to lock the shaft

  • @unclewillcorp227
    @unclewillcorp227 ปีที่แล้ว

    Need to look at a actual v8 engine pistons are off set could look into a firing order as well

  • @NickName212
    @NickName212 ปีที่แล้ว

    make a tank with the v8 since most tanks use that engine

  • @Nortio
    @Nortio ปีที่แล้ว +1

    I watch these videos bc I love this stuff and it's super interesting to learn but I always get bummed out at the end when you don't actually apply it to a car or something. Or compare it to just a regular gas engine.
    Like are piston engines actually any better??? Why go through all the trouble building one if it's functionally worse?

    • @nikkiofthevalley
      @nikkiofthevalley ปีที่แล้ว

      They can be better than a gas engine. There's piston engines out there that are easily 5x as powerful than a gas engine.

  • @gabeevers8281
    @gabeevers8281 ปีที่แล้ว

    Mechanical-Piston Engine box locomotive?

  • @maxdax55
    @maxdax55 ปีที่แล้ว

    Double piston per piston. That will double your rpm.

  • @matthewmonkhouse9147
    @matthewmonkhouse9147 ปีที่แล้ว

    You really shall try and put your V8 in a car

  • @Boomtime-d1q
    @Boomtime-d1q 9 หลายเดือนก่อน

    Is it me or does that radial engine not even work like an actual radial engine would

  • @Goliath83
    @Goliath83 ปีที่แล้ว

    you can use a mod piston with no strength to lock the cylinder pistons on an up/down path, then you can use thrusters for "combustion"
    :)

  • @angelfaull2756
    @angelfaull2756 ปีที่แล้ว

    A piston powered motorcycle.

  • @Skidragon
    @Skidragon ปีที่แล้ว +2

    Build a actual car to go with the engine

  • @loomko
    @loomko ปีที่แล้ว

    i dont understand why you would want 2 pistons that are 90 degrees off from one another firing at the same time

  • @wisnoskij
    @wisnoskij ปีที่แล้ว +1

    I dont know why you keep mentioning how logic is bad because 1 tick. The delay cannot matter, it just changes the timing wheel and you are winging the timing wheel anyways.

    • @kANGaming
      @kANGaming  ปีที่แล้ว +7

      Apparently once you get into higher RPMs the extra tick becomes so slow your timing wheel has to rotate more than 360 degrees. Of course I've never tested this I've just been told this is what happens :P

    • @zynstein
      @zynstein ปีที่แล้ว +4

      Matters at higher speeds. Once you're at more than a certain speed the logic cannot turn on and off fast enough to keep up with the engine. It bottlenecks you. Doesnt matter too much right now with what kans working with cause like you said, winging the timing wheel, there's other things bottlenecking the rpm to a lower point than the logic bottleneck.

    • @wisnoskij
      @wisnoskij ปีที่แล้ว

      @@zynstein Wait, does that mean that the sensors are faster than the games tick logic and can turn on more than 1 time per tick?

    • @zynstein
      @zynstein ปีที่แล้ว

      @@wisnoskij Nah, there's still a cap. Put it this way. 1 tick for the sensor to update, 1 tick to ping the logic, 1 tick to update the piston becomes 1 tick for sensor, 1 tick for piston.
      The game runs at 40 ticks a second so the less time it takes for the signal to reach the piston the more times it can proc in a second. a 3 tick system can go just over 13 times in that second, a 2 tick one can go 20.
      I dont play the game myself, just watch on yt really so it's entirely possible I've got some specific details wrong but I come from minecraft redstone and it's a very similar idea

  • @rtyyyyb
    @rtyyyyb ปีที่แล้ว

    so whos gonna tell him his "v8" is technically a i8

    • @paragbanothe7111
      @paragbanothe7111 ปีที่แล้ว

      It is L8

    • @rtyyyyb
      @rtyyyyb ปีที่แล้ว

      no its a i 8 as the config he has would be physically impossible

  • @termisher5676
    @termisher5676 ปีที่แล้ว

    Why limit yourself to v8? Let's do v16