Worst MMO Ever? - Shroud of the Avatar: Forsaken Virtues

แชร์
ฝัง
  • เผยแพร่เมื่อ 2 ก.ย. 2020
  • Oh Richard Garriot, what have you become?
    #####
    Patreon: / joshstrifehayes
    Twitch: / joshstrifehayes
    Discord: / discord
    Twitter: / joshstrifehayes
  • บันเทิง

ความคิดเห็น • 1.5K

  • @catdude5567
    @catdude5567 3 ปีที่แล้ว +2476

    Writing a 2nd paragraph to explain why you didn't have time to finish the first paragraph sounds like a Monty Python skit.

    • @Scitch87
      @Scitch87 3 ปีที่แล้ว +147

      "The Castle of AAAAAAAARGH" comes to mind. xD

    • @voilvelev6775
      @voilvelev6775 3 ปีที่แล้ว +54

      Ye, its actually great. I think it couldve been an intentional joke :D

    • @chrismanuel9768
      @chrismanuel9768 3 ปีที่แล้ว +35

      Lord British is hilarious, so I wouldn't doubt it was on purpose

    • @doltBmB
      @doltBmB 3 ปีที่แล้ว +27

      Obviously she was interrupted while writing, the interruption made what she was writing irrelevant. She was then able to finish the letter at a later time, writing about something else because the situation had changed.

    • @AdamOwenBrowning
      @AdamOwenBrowning 3 ปีที่แล้ว +15

      @@doltBmB If she was able to finish the letter, she wouldn't have left a paragraph end with a single character, she'd tie that up somehow then keep writing.
      when you're texting do you just end mid se
      then expect people to understand it when you get back to it without finishing the mid-sentence?
      Hopefully you can see how little sense this makes in natural, normal human written communication by being confused at this comment

  • @nathanwinters2400
    @nathanwinters2400 3 ปีที่แล้ว +675

    9:23
    Creepy Guy: "Don't worry, I won't hurt her..."
    Josh: "Cool, but I can't promise she won't hurt you."

  • @theonelincoln
    @theonelincoln 2 ปีที่แล้ว +124

    “She’s forced to stand in a burning zombie infested village while Mr. Vengeance Night Batman goes absolutely ham on this training dummy” It be like that sometimes

  • @bennemeth625
    @bennemeth625 3 ปีที่แล้ว +989

    I hate that I remember this but the candle thing makes sense, the artifact associated with the virtue of love in Ultima is the candle of love.

    • @hotaru8309
      @hotaru8309 3 ปีที่แล้ว +68

      Remembering game trivia is good.

    • @tofuro9736
      @tofuro9736 3 ปีที่แล้ว +67

      I believed Love (and candle as its symbol) is one of the three principles within the Ultima world, rather than virtues. Honestly, the Ultima series were way better than this abomination, so don't feel bad remembering those principles/virtues.

    • @bennemeth625
      @bennemeth625 3 ปีที่แล้ว +27

      @@tofuro9736 Oh that's right, I forgot about the whole venn diagram thing. And yes, it's sad to see such a unique series ending up as a nostalgia bait cashgrab. I'm surprised Hayes didn't mention the time LB used kickstarter money to go to space.

    • @PenguinDT
      @PenguinDT 3 ปีที่แล้ว +28

      @@bennemeth625 Actually, he didn't use KS money on that. The space trip was earlier - amidst the Tabula Rasa development. If I recall right, his absence from... the planet... was used as tool to boot him from that project.

    • @alwaysabiggafish3305
      @alwaysabiggafish3305 2 ปีที่แล้ว +7

      @@bennemeth625 the space thing actually has a bit more to it than what we've been hearing recently - his dad is a famous astronaut, so he would have been brought up in that world I imagine

  • @aq1678
    @aq1678 3 ปีที่แล้ว +319

    "I tried using the flirt emote on Kinsey, but nothing happened... *yet*."
    Perhaps he should have tried it on a chicken.

    • @JohnSmith-ox3gy
      @JohnSmith-ox3gy 2 ปีที่แล้ว +8

      As a wise Echidna once said "OH NO!"

  • @MrAnihillator
    @MrAnihillator 3 ปีที่แล้ว +142

    Mr Vengeance Night Batman is awesome. I never expected a game would even think of doing this.

  • @idminister
    @idminister 2 ปีที่แล้ว +460

    "he is a farmer, why is he close to a chicken"
    well before the era of modern chicken production, they were rarely killed as chicken eggs as a constant resource far outweighs the value of a one time meat meal

    • @stuglife5514
      @stuglife5514 2 ปีที่แล้ว +58

      Even then, it’s the same with rural people now a days who own chickens. My ex’s family owned quite a few for fresh eggs. They lived up in the mountains

    • @HollowGolem
      @HollowGolem 2 ปีที่แล้ว +65

      @@stuglife5514 My wife's family raised chickens, and kept them alive until the rooster raped them to death, usually.
      Also, roosters are bastards.

    • @stuglife5514
      @stuglife5514 2 ปีที่แล้ว +21

      @@HollowGolem Roosters are bastards for sure. But surprisingly their rooster was alright, just a bit defensive. Usually it was the yotes who got to them. Went out with my rifle to help them since they didn’t have any guns to deal with the yotes

    • @Zeverinsen
      @Zeverinsen 2 ปีที่แล้ว +4

      @@HollowGolem Fkn HATE roosters.

    • @TheUnseenPath
      @TheUnseenPath 2 ปีที่แล้ว +5

      Well since you’re raising them it’s not a one time meal.

  • @moeheil8839
    @moeheil8839 3 ปีที่แล้ว +95

    "I think she's safer than he is..." Im dying of laughter over here! 😂😂😂🤣🤣

  • @animorph17
    @animorph17 3 ปีที่แล้ว +390

    "How goddamn awful my character's butt is"
    The dangers of not having a 1st person perspective. Forced to look at a single butt all the time.

    • @mikoto7693
      @mikoto7693 3 ปีที่แล้ว +47

      Well, quite a few of my male friends pick sexy cat girl avatars when playing MMOs so they have a nice butt to stare at.

    • @moreauclement9702
      @moreauclement9702 3 ปีที่แล้ว +57

      @@mikoto7693 "If you have to look at an ass for multiple hours, you might as well look at a nice ass"

    • @xenogorwraithblade2538
      @xenogorwraithblade2538 3 ปีที่แล้ว +19

      @@moreauclement9702 My reasoning exactly.

    • @Dracowinges
      @Dracowinges 3 ปีที่แล้ว +11

      @@moreauclement9702 Same

    • @univ1733
      @univ1733 3 ปีที่แล้ว +11

      I mean...if it's a good butt, no one would complain.

  • @user-st6nb3bo2x
    @user-st6nb3bo2x 3 ปีที่แล้ว +424

    There is an actual technique in violin playing where you bounce the bow while playing it, to produce very sharp, quick notes that don't link together like normal violin playing. It's called spicatto, and it's not seen all that much( in my admittedly limited experience as a violin player), though it beats inserting rests everywhere when you don't want to produce a continuous sound.

    • @gregorhellmundt9559
      @gregorhellmundt9559 3 ปีที่แล้ว +13

      Pretty sure they just used a violin synth and those sound awful when playing legato.

    • @westingtyler1
      @westingtyler1 2 ปีที่แล้ว +8

      @@gregorhellmundt9559 then the sota musicians should to get themselves some of that Session Strings, ProjectSam Symphobia, or Ostinato Strings VSTs to get that good string legato. I have those expensive kits, but i'm still learning how to use them.

    • @gregorhellmundt9559
      @gregorhellmundt9559 2 ปีที่แล้ว +6

      @@westingtyler1 yeah I haven't worked with synth strings in a while but in my experience you just need to trick the program by moving the legato notes to slightly before the beat. The difficulty lies in finding how much before the beat the note needs to start.

    • @lacrosseman02
      @lacrosseman02 2 ปีที่แล้ว +9

      Spiccato, but yes.

    • @edraith
      @edraith 2 ปีที่แล้ว +2

      martellato and spiccato, not "spigaddo" like a seppo would say :(

  • @brainstormsurge154
    @brainstormsurge154 3 ปีที่แล้ว +870

    First time I've seen an escort NPC actually be the one escorting you. Not only that they're a little girl that would gladly watch the burning building consume her if you didn't come and say, "Let's leave." Truly fascinating. Too bad you can't just make her a companion you can keep.

    • @hjalfi
      @hjalfi 3 ปีที่แล้ว +40

      I do wonder what would happen if you just clicked on the boat without talking to the quest reward NPC. Is the game well-written enough to gate access to the boat to having completed the quest?

    • @Zarryon12
      @Zarryon12 3 ปีที่แล้ว +2

      Arya from GoT came to mind.

    • @joz534
      @joz534 3 ปีที่แล้ว +20

      Gothic I and II,
      There are characters that lead us to another areas in game and murder everything on the way we can agrro.
      We get the exp

    • @platynowa
      @platynowa 3 ปีที่แล้ว +4

      This is how paralysing fear works, and many people die because of it, especially children or elderly. The first paragraph might not be finished because the author got distracted and then started to write about something else. Well, in the Middle Ages not many people could write, and the paper expensive, but SOTA is more based in a steampunk alternative reality - which considering some appliances and clothing pieces is post XIX century style. In XIX many people could write and wrote a lot of letters especially during the time of war or other important events, and it was not like the mailbox or a mail man was on every corner, in SOTA cities public mailboxes are in banks. So complaining that people there had letters is like complaining XXI century people had cellphones with them. Shots are not always aimed, but aiming can be better or worse, you can also aim at multiple targets using AoE etc. SOTA is not perfect, but at least the developers tried to put some depth into the game.

    • @Warrior_Culture
      @Warrior_Culture 2 ปีที่แล้ว +10

      @@platynowa "Paralyzing fear" is not actually a medical or psychology term. In fact it's not a term in any field of research, it's just a known symptom of terror and used as a description to emphasis how scary something is. Which is why there are no statistics regarding how many people experience it, why, or how many people die from it. Which makes your first line a baseless assumption.
      Second, is that a serious argument for why everyone has lets on them that ONLY seem to pertain to the quests taking place? His point was that you never find letters about anything else. No letters about lore, no letters about mundane activities, only letters that conveniently dumb exposition on the player about the specific quest taking place. If you're going to use letters as a vehicle for story telling then you have to have letters that seem like they belong in the world and not just about one thing, otherwise you might as well just have a narrator because it accomplishes the same thing and requires less suspension of disbelief.
      Lastly, if someone is shooting a bow they are aiming the shot. It's not a gun; you don't just shoot in the general direction of an enemy with a bow as though you're laying down suppressive fire or destroying cover. Anyone trying to hit a target with an arrow is aiming. So calling an ability "aimed shot" implies that the other shots are not aimed and the person is just blindly firing arrows at random. It makes far more sense if "aimed shot" were for a gun since not all guns require actual aim to be effective. OR to call the ability for a bow something more like "precision shot", implying that extra accuracy is being applied to that arrow.
      I feel like the jokes, the points of his statements, and the logic all kind of went over your head and I'm not sure if that's because you genuinely didn't understand or if it's because you are defending a game that you personally enjoy.

  • @TheTomimt
    @TheTomimt 3 ปีที่แล้ว +211

    If you check Shroud in a single-player mode, you'll get even more of an idea of how bad the idea of letting the players design huge swatches of your game world is. Every town has big tracks of empty land, as the player built stuff stays in the online side of the game. So the big cities you visit are merely a couple of shacks waiting for the building boom to happen.

    • @RolandTHX
      @RolandTHX 2 ปีที่แล้ว +27

      Ah, the Fallout 4 method.

    • @kaydwessie296
      @kaydwessie296 2 ปีที่แล้ว +18

      This can be pulled off, but I think if they do it, singleplayer should have some extra little stand-in buildings. They don't have to do much, but they can be *something*

    • @dizzylilthing
      @dizzylilthing 8 หลายเดือนก่อน +4

      ​@@RolandTHXAt least fallout 4 was a survival game with multiple factions specifically designed around propping up communities (Garvey haters are just not very good at the game)

    • @ceninant
      @ceninant 6 หลายเดือนก่อน +2

      Yes but also no. This was awesome in Star Wars galaxies.

  • @Emperor-of-the-Tuna-Fish
    @Emperor-of-the-Tuna-Fish 3 ปีที่แล้ว +47

    The helmet of love having a candle on it is a reference to Ultima games, where the holy artifact for the virtue of Love is the Candle of Love.

  • @handumf
    @handumf 3 ปีที่แล้ว +262

    To think I spent money to buy this crap because of my childhood love for Ultima, makes me feel like a "Fresh Zombie"...

    • @NZIGNANTI
      @NZIGNANTI 3 ปีที่แล้ว +28

      They didn't listen to us in the forums, even censored us. It is a shame that the wild west legacy of UO seemed so close to recovering.

    • @balancer182
      @balancer182 3 ปีที่แล้ว +2

      You and me bro. But I only spent a few hundred dollars. I pity those who spent thousands.

    • @cericat
      @cericat 3 ปีที่แล้ว +6

      @@balancer182 I was a kickstarter backer, JFC how did it get here?

    • @i_am_the_monkey_king
      @i_am_the_monkey_king 3 ปีที่แล้ว +2

      @@balancer182 Feel pity for any who spent even a single penny.

    • @AdamOwenBrowning
      @AdamOwenBrowning 3 ปีที่แล้ว +10

      @@balancer182 "only a few" hundred dollars
      intravenous copium

  • @yourikhan4425
    @yourikhan4425 3 ปีที่แล้ว +500

    I was a backer of this garbage. I've also backed Star Citizen years ago.
    These two made me decide to never back a game ever again.

    • @somechannel8275
      @somechannel8275 3 ปีที่แล้ว +18

      SC comes together nicely.. this here wont.

    • @yourikhan4425
      @yourikhan4425 3 ปีที่แล้ว +45

      @@somechannel8275 I agree : it looks like it will be finished some day.
      But I've given money years ago (I don't even recall when) and the direction went everywhere.
      I'm not even sure the "bonus" of backer is worth anything anymore.
      Hence my decision to never back a game again.
      Instead, for any game, I'll wait for the release and reviews from reputable youtubers (never from shills like IGN, RPS, ...) and then decide to buy or not.

    • @Remianen
      @Remianen 3 ปีที่แล้ว +94

      @@somechannel8275 Does that even matter at this point? SC has the unmistakable scent of 'scam' to a lot of people and whether true or not, in this space, perception forms reality. By the time the game comes out (in 2033, at this rate), its specs will be far behind the current standard (and don't tell me they designed the game to run on 3070s when not even Nvidia knew in 2012 the 3070 would be dropping in these conditions) and all non-space visuals will be reminiscent of Duke Nukem Forever. This game isn't anywhere near ready but that's what Early Access used to be for. It was a beta test you paid to be a part of. Nowadays, you're basically paying to be part of an ALPHA test.

    • @somechannel8275
      @somechannel8275 3 ปีที่แล้ว +6

      @@Remianen Dont talk about something you dont know about. "some people said" well.. the game attracted a lot of trolling. Have as look at it, before you rule it out.

    • @Balandrus
      @Balandrus 3 ปีที่แล้ว +77

      @@somechannel8275 I've watched and read plenty of reviews. Enjoy your scam of paying for a ship that may or may not ever exist. Over $300M earned, close to a decade of development, and the game is still in an alpha state. Whales gonna be whales.

  • @vasillisTh
    @vasillisTh 3 ปีที่แล้ว +49

    There was a space shuttle & space combat in Ultima I. I can accept the robot guarding the bridge.

  • @jonrath4731
    @jonrath4731 3 ปีที่แล้ว +168

    I double-click and dissolve, because that's how boats work.
    You sir, won me at that point.

  • @edgepixel8467
    @edgepixel8467 3 ปีที่แล้ว +339

    Now I begin to understand why EA wouldn't let Garriot remaster any Ultima game.

    • @theFLCLguy
      @theFLCLguy 3 ปีที่แล้ว +92

      EA ruined UO. They lost 40% of their subscriptions after their first expansion. They turned a sandbox game into a wow clone. It went from playing to explore and see what you could do to hanging out at the gauntlet. Grinding away for artifacts because all gear was worthless compared to them.
      They destroyed warriors forcing you to play as paladins instead. They tried to make an option to be a necromancer fighter but it's not very effective since the spells require too much mana to cast due to needing str and dex more than int.
      They tried ninjas and samurai but neither are effective against pve and in pvp they are only useful to be exploited like sam vamps.
      Item insurance and LRC destroyed the economy and removed what made mages balanced. You used to have to keep track of regs because you didn't want to bring too much and not have space for loot leading to times when you would run out and have to survive.
      Fuck I miss when UO was just a world to explore.

    • @JustDeichan
      @JustDeichan 3 ปีที่แล้ว +23

      Years later after ultima 10 and nothing changes. They still have no idea how to work with 3d.

    • @zachariahz
      @zachariahz 3 ปีที่แล้ว +1

      @@theFLCLguy You can still do it on freeshards, but it's all razor-botting and such. If you're into that it can be fun. It seems like hard-core shards that are one account/no razor don't last long. UOSecondage was fun years back, no idea what the population is like now.

    • @AFnord
      @AFnord 3 ปีที่แล้ว +36

      @@theFLCLguy I think you're misremembering, UO was still growing after its first expansion, The Second Age. It was the 5th expansion that added things like Necromancers and Paladins. And while controversial, it actually improved player count, though a lot of long time players did leave.
      It should also be noted that EA was there all along for UO (they purchased Origin in 1992, 5 years before UO was first released). And it does not seem like it was really EA itself that was to blame for the changes, but rather the heads at Origin at the time.
      Also, UO was at the time waning in popularity. Games like EverQuest, Asheron's Call & Dark Age of Camelot had really been eating into UO's playerbase and Age of Shadows was a rather desperate attempt by Origin to actually salvage the game and keep it relevant. It had not changed much mechanically in the 6 years it had existed (though the third expansion did pretty much kill the open world PvP).
      EA has done a lot of wrong over the years, but 5th expansion of UO is not really on them

    • @jonathansoko1085
      @jonathansoko1085 3 ปีที่แล้ว +6

      @@theFLCLguy At no point in UO history was it a wow clone. Wtf is wrong with you?

  • @Yattatt
    @Yattatt ปีที่แล้ว +32

    You explained diegetic vs. non diegetic quite oddly. Diegetic things are just things that are actually happening in the world. A sword clashing noise is diegetic because it just happened, while the background music is non diegetic because the hero doesn't just hear music in his head all the time.

    • @cenciende9401
      @cenciende9401 6 หลายเดือนก่อน +1

      Who says they don't?

    • @HappyBeezerStudios
      @HappyBeezerStudios 6 หลายเดือนก่อน

      @@cenciende9401 whhen the hero is in direct contact with the gods, and the heavenly choir keeps having practice sessions.

    • @smithjedediah
      @smithjedediah 6 หลายเดือนก่อน +5

      lol I just commented on this myself. Oddly is generous, I mean he just plain explained it incorrectly.

  • @webbygaming1583
    @webbygaming1583 3 ปีที่แล้ว +97

    "I remembered there was cotton back on chicken-fucker farm..." omg I lost it! XD

  • @CasualSteamGamer
    @CasualSteamGamer 3 ปีที่แล้ว +97

    It's sad to know that Spoony would have made a video on this in an alternate universe.

    • @farenhaid13421
      @farenhaid13421 3 ปีที่แล้ว +26

      And in that universe, he is not an asshole that treats its fans like trash, that would be a good universe.
      I never played an Ultima game, but a reboot would be awesome, imagine a skyrim-like game with fantasy and science fiction shit blended together.

    • @ervinpucchi6951
      @ervinpucchi6951 3 ปีที่แล้ว +1

      @@farenhaid13421 So Elder Scrolls Online meets EVE online?

    • @farenhaid13421
      @farenhaid13421 3 ปีที่แล้ว +7

      @@ervinpucchi6951 yes but more player friendly

    • @commanderuseless1685
      @commanderuseless1685 3 ปีที่แล้ว +5

      @Allison VP He kinda shifted that way, yeah. I don't think he started out that bad...

    • @fingusa
      @fingusa 3 ปีที่แล้ว +4

      After Ultima 8 and 9, it might be better that he does not know about this one.
      I know I wish I did not gain this cursed knowledge, as a long-time Ultima fan.

  • @Arkhandroid
    @Arkhandroid 3 ปีที่แล้ว +150

    I died laughing at the "run around a tree and wait for health to respawn, and then spin around" part.
    I too backed this, and the way things turned out, including the staff attitudes and treatment of us (high paying idiots who supported the game), sorta tarnished my opinion of Ultima as a whole for awhile.
    This game is a complete disaster. The money spent to produce trash is obscene. It's almost criminal.

    • @brianlav1
      @brianlav1 3 ปีที่แล้ว +8

      I so much wanted to like this game. Game became to boring after a while.

    • @Ziegfried82
      @Ziegfried82 3 ปีที่แล้ว +10

      I was excited about this game til I saw the graphics, the combat system, basically everything. It is hot garbage, and it's a shame because I like the old school no hand holding approach...but the game plays worse than the original Ultima Online. Why would anyone choose to play this?

    • @LikaLaruku
      @LikaLaruku 3 ปีที่แล้ว +3

      That's literally my fighting style in Genshin Impact.

    • @Hanneth
      @Hanneth 2 ปีที่แล้ว +5

      I was looking forward to crafting. I quickly found out that the materials to make a crappy item were worth far more than that item. Collecting the materials, selling them then buying the item is cheaper and gives you a better quality item.
      I was so disappointed in this game.
      Yes, I backed it. Now he wants to make an NFT game. *shakes head*

    • @wtfsahandle
      @wtfsahandle 2 ปีที่แล้ว +5

      @@Hanneth Ive essentially lost all respect for Garriott. Between this and the new NFT game it's clear he's lost his mind and should no longer be involved in making games because he has no clue what he is doing anymore.
      Him / Starr / etc. are all past their prime and have never/will never do anything of worth ever again and I am convinced they only succeeded in the past on accident due to being "first".

  • @chrisrobinson1062
    @chrisrobinson1062 2 ปีที่แล้ว +284

    Man, as a player of this game I can't stop laughing.. you literally hit the game on the head with everything we mention to devs, although it can be a pile of shit at times, its our pile of shit and we love it. Ha

    • @GarlyleWilds
      @GarlyleWilds 2 ปีที่แล้ว +86

      "It is our pile of shit and we love it" is... honestly every honest MMO player talking about their favourites, now that I think about it lol

    • @BansheeKing22
      @BansheeKing22 ปีที่แล้ว +18

      @@GarlyleWilds that's how I feel with both wow and swtor. Neither are perfect both have their glaringly obvious faults but I enjoy them anyway lol.

    • @thermalclosure3316
      @thermalclosure3316 ปีที่แล้ว +8

      How do you rationalize that you're playing a shit game, though? Help me understand

    • @GingerBun
      @GingerBun ปีที่แล้ว

      @@BansheeKing22 how can you compare wow to this game lmao

    • @belowaverage3451
      @belowaverage3451 ปีที่แล้ว +14

      @@GingerBun They aren't comparing the games, just how they feel about them

  • @DaybreakTownGSA
    @DaybreakTownGSA 3 ปีที่แล้ว +79

    The "bouncing the bow off the strings instead of actually playing it" is actually a real violin technique (minus the "not actually playing it" part) called spiccato, meant to create distinct notes rather than one note flowing into another. It's not even that bad from the clip you played, but if it's like that the whole time without changing note duration, length or speed, and playing the same loop of the same three to five notes for five hours then I can understand it getting grating

    • @arthas1486
      @arthas1486 2 ปีที่แล้ว +1

      I came here to find this comment lol

  • @ericb3157
    @ericb3157 3 ปีที่แล้ว +54

    "this is what happens when you give players building options!"
    ...
    ...
    ever heard of an old game called Spore, that let players design their own animals and people?
    "penisaurus rex".
    a Meme-worthy absurdity.

    • @JohnSmith-ox3gy
      @JohnSmith-ox3gy 2 ปีที่แล้ว +3

      Couldn't you like import species to spawn randomly from online?

    • @westingtyler1
      @westingtyler1 2 ปีที่แล้ว +4

      @@JohnSmith-ox3gy yes, the default was that your universe in Spore would be populated with other players' creatures, civilizations, etc. you could disable the content marked adult. Will Wright called Spore a "massively single player online game."

    • @BigPuddin
      @BigPuddin 2 ปีที่แล้ว +1

      The perfect organism. It's perfection matched only by its hostility.

    • @blither4656
      @blither4656 ปีที่แล้ว

      I would commit unspeakable crimes for a Spore 2

  • @The-Gnome-King
    @The-Gnome-King 3 ปีที่แล้ว +79

    I was a huge fan of Ultima, so much so that I had an online comic called "Sosarian Tales" which was advertized though UO Stratics for some years and met my partner of 15 years whom was a member of UO Auction through the game.
    When I heard he was releasing a new spin on his creation I was hugely excited about the concept of throwing myself back in to his world.
    Wow, what a f**cking disappointment. He made a huge mistake of allowing some of the largest contributers be a part of what was included in the game and it ended up being this mash of steampunk, medieval, scifi poop that played like dogshit. I was pretty gutted. In the end I went with shards online as it was the closest to the old uo I remember, but even that just wasnt the same.

    • @ZapatosVibes
      @ZapatosVibes 3 ปีที่แล้ว +12

      If you liked Ultima Online from 1997-1999 and want more with a modern twist, check out Ultima Online : Outlands, a free shard. Super popular and definitely gets you back to those early days, but with modern game design.

    • @luketfer
      @luketfer 3 ปีที่แล้ว +13

      To be fair the original Ultima games had weird mashups, remember how in the first one you find a spaceship fly into space and battled tie fighters...

    • @GodwynDi
      @GodwynDi 2 ปีที่แล้ว +5

      Ultima, the OG isekai

    • @deltav864
      @deltav864 2 ปีที่แล้ว +8

      I think much of UO's succes after a rocky launch was due to Raph Koster (Designer Dragon); he was clearly the brains in that design team. Unfortunately he's pretty much retired from game design and just talks about it in seminars in between writing books and music. (Edit: nvm apparently he's created a company in 2019 to produce a new MMO.)
      One of the best things it had going for itself was it's catering to roleplay; I've got a plethora of great memories from IGM and Seer storylines that played out like a D&D campaign instead of doing the same thing thousands of other players did before you at a ?-npc. At one point I had an unique staff, not some rarity qualification, but an actual one of a kind unique item. Too bad a lawsuit threw a wrench in that whole machine (although I understand they later revived it with paid employees for a while.) When they also chased EQ and changed the PvP from skill to item based I called it quits.
      Unfortunately I don't think any game can capture the same lightning in a jar that was UO simply because the novelty of the internet has worn off; when UO came out I was one of the few in our street that had an internet connection (and pissed off my parents with an 800 buck telephone bill in my first month of playing.) The first time someone complained about lag I thought he was out of stamina because he kept stopping :) We experienced this whole new era of connectivity together through this game and created new friends and some even found romance. Or maybe I'm just cynical about modern game development and full of nostalgia for a game I played during my formative years.

    • @TheBaldr
      @TheBaldr 2 ปีที่แล้ว +5

      @@deltav864 I was going to make the same sorta comment. Raph Koster is a great game designer. He got also got trashed on Star Wars Galaxies: 1. The gameplay was made for a different game, but he managed to make it work with Galaxies, 2. They totally gutted his system to be more like wow, which totally killed the game and it's uniqueness.

  • @captaindapper5020
    @captaindapper5020 3 ปีที่แล้ว +61

    Okay but to be fair, I have never actually seen an animation for enemy spawning. that was neat

    • @Dewydidit
      @Dewydidit 2 ปีที่แล้ว +2

      Wow has Zombies that spring up from the ground as well.

    • @aspektx
      @aspektx 2 ปีที่แล้ว +2

      New World does it for animals, but plants jarringly appear. So quickly that they can trap a player.

  • @Edrobot7
    @Edrobot7 2 ปีที่แล้ว +64

    This episode was heartbreaking, to see how far Richard Garriot’s ambition has fallen.

  • @aethertoast4320
    @aethertoast4320 2 ปีที่แล้ว +115

    The idea of having the quest log be written in the 1st person is actually a really interesting idea. Needs to be done competently, but not a bad idea.

    • @AngersFiction
      @AngersFiction 2 ปีที่แล้ว +7

      It's not an interesting idea. It's an outdated idea that was how all rpg's were done 30 years ago

    • @kaydwessie296
      @kaydwessie296 2 ปีที่แล้ว +20

      I think what they should do is write it like this in the actual journal, but also have something like FF14's little sidebar that just says it outright like "Bring Thing to Mr. Personman in Townshire"

    • @Lord_of_the_sixth_house
      @Lord_of_the_sixth_house 2 ปีที่แล้ว +10

      Pathfinder Kingmaker's quest journal is written from the perspective of the party bard who's writing a book about your adventures. It was a neat concept

    • @Xegethra
      @Xegethra 2 ปีที่แล้ว +5

      Daggerfall did a similar thing. But it was simple and a blend of the character talking and normal instructions. But it got the job done. "I have been asked by Arthurius Copperfield of Knightstower Hill Fighters Guild to go and kill some vermin in The Rat and Bucket in Sharpstone." "I have taken care of the vermin." I may have made up some words there but that's the kind of thing it did.
      It was like the character writing their own instructions, but to make sure they don't forget anything as opposed to an actual journal. There is an actual diary in the game somewhere I think but the quest log was a bit like one anyway.

    • @jamesmeow3039
      @jamesmeow3039 2 ปีที่แล้ว +1

      Skyrim has first person quest log right?

  • @DarthZ01
    @DarthZ01 3 ปีที่แล้ว +18

    As a marksman Hunter main, I've always taken aimed shot to mean you take extra time to draw back further and aim at a particularly vital spot. Hence why it has a cast time.
    Other shots like Arcane shot are just quickly fired at center-mass and rely on the magic, or in some cases poison, on the arrowhead to do the damage.
    And steady shot is just your Hunter firing a simple arrow without drawing back much in order to take a small break to regenerate Focus. Hence why it also has a cast time but does not do much damage and allows you to move while casting.

    • @NieroshaiTheSable
      @NieroshaiTheSable 3 ปีที่แล้ว +1

      Except that's not how bows work. And that your ingame abilities don't take "extra time." And you can use those abilities WITH A GUN ingame. Are you half-trigger pulling?

    • @cenciende9401
      @cenciende9401 6 หลายเดือนก่อน

      Sure, that's what it means, but that doesn't make it any less stupid, of course an archer is going to aim for vital areas to begin with, they would train to do it without thinking. Even something basic like 'power shot' makes more sense, pulling it back further for more power

    • @almightyk11
      @almightyk11 6 หลายเดือนก่อน

      @@cenciende9401 Firing a bow accurately while having something dangerous running at you is difficuly. You don't get much time to aim.

  • @Sarandosil
    @Sarandosil 2 ปีที่แล้ว +9

    ahh, shroud of the avatar. remember when you heard richard garriot was making a game and you were excited to play a good sandbox again, only to find out what you got instead was a bizarre virtual real estate scam?

  • @velasericousland2443
    @velasericousland2443 2 ปีที่แล้ว +22

    One of the points I liked the sound of was the 'complicated' leveling system, I was really hoping this game was going to be a modern Ultima Online. I wanted to much to recreate my animal taming bard who had pet dragons.

  • @Airborne_all_the_way718
    @Airborne_all_the_way718 3 ปีที่แล้ว +342

    after watching all of your Worst MMO ever videos, I have laughed alot at all of them but this one just blows me away from batman to chicken fucker farm, you are simply a wordsmith

    • @billvolk4236
      @billvolk4236 2 ปีที่แล้ว +10

      One thing you can say about Richard Garriott, when he has a bad idea, he commits to it. Kind of like that religious colony of nudist beekeepers who decided to build their commune/apiary in a monster-infested active volcano. That actually happened in an Ultima game.

    • @NightRogue77
      @NightRogue77 2 ปีที่แล้ว +2

      You should check out Skill Up (or Shill Up if u like) if you like a master grasp of the language. THAT dude is the gd Shakespeare of video game commentary. Check out the first 5 or so minutes of his review of “Detroit: Become Human” - if you don’t want to play that game BADLY after that video, you might not have a soul lol

    • @JK-gm6kk
      @JK-gm6kk 2 ปีที่แล้ว

      Don't forget about the zombie birth, done with his best David Attenboro impression

    • @TG-ge1oh
      @TG-ge1oh 2 ปีที่แล้ว

      @@NightRogue77 Oh, and also the Zero Punctuation guy!

    • @TG-ge1oh
      @TG-ge1oh 2 ปีที่แล้ว +1

      @@billvolk4236 This makes me even sadder that I missed out on the Ultima franchise during my early gaming years 😞. Do you think it's possible to find an Ultima game that will run on Windows 10 and won't feel too convoluted to current gen gamer? I'd love to experience some part of the series.

  • @selena311lol
    @selena311lol 3 ปีที่แล้ว +67

    18:32
    “What design do you think a helmet of love will have on the side of it?”
    Me: a heart!
    “Yeah, that’s right. A candle.”
    😭😩

    • @raccoonja5905
      @raccoonja5905 3 ปีที่แล้ว +14

      A chicken would have been great :/

    • @IndianaJoe3
      @IndianaJoe3 3 ปีที่แล้ว +5

      A chicken would have been my guess.

  • @Nate-lm4qw
    @Nate-lm4qw 3 ปีที่แล้ว +27

    After having watched many of your WorstMMO series, I can confidently say this is the funniest one so far. Well done, literally laughing while working for 20 minutes.

  • @Necrius
    @Necrius 3 ปีที่แล้ว +65

    We replaced hyperlink dialogs in favor of "yes/no/sarcasm" ones. Not sure it's better.

    • @omega1231
      @omega1231 3 ปีที่แล้ว +20

      Honestly i think hyperlink dialogue is the superior of the two, that atleast has the illusion of choice, and even if the npc responds to specific words in what you write, you can still roleplay quite effectively with that system, atleast compared to a binary option of "good, bad and the joker"

    • @7dayspking
      @7dayspking 3 ปีที่แล้ว +9

      No we didn't and neither you nor him understand the Hyperlinks. A number of recent RPGs have began reimplementing hyperlinks in Dialogue like Pathfinder Wrath of the Righteous. They make big, intimidating RPGs more accessible, with just a quick movement of the mouse players can gain immediate access to important background story, directions or can learn about game mechanics.
      They aren't an alternative to dialogue responses. Many games with the hyperlinks still use dialogue response and even question trees. They began doing that increasingly through the 90s (as dialogue responses became more common.) and as I said they're bringing it back now.
      The system in Shroud of the Avatar though clearly comes directly from the original Ultima games. It's a 'text parser'. A system used in many 80s and 90s Adventure games and Role playing games. What it was replaced by were scripted dialogue question trees. Though often text commands were sometimes used for more than just to ask about topics. Ironically the hyperlinks in Morrowind were a replacement of the text paser.

    • @cericat
      @cericat 3 ปีที่แล้ว

      @@7dayspking the downside is sometimes what you need to discover is hidden from players so you tend to collect a list of possible keywords to test on every NPC, Morrowind did the same and ow... so yes it can be useful, but not necessarily the best mechanic from a player or design POV.

    • @7dayspking
      @7dayspking 3 ปีที่แล้ว +2

      @@cericat Did you even understand my comment?
      Keyword systems and text parsers are NOT just alternatives to dialogue trees.
      The problem you've identified with Morrowind is the scarcity of non generic question trees and dialogue responses to be able to quickly access this information.

    • @chrismanuel9768
      @chrismanuel9768 3 ปีที่แล้ว +2

      I miss being able to "talk" to NPCs. Getting Paragon Yes or Renegade Yes isn't a choice. Yes, No, Yes But Sarcastic. That's not... choice. Especially when "No" leads to "Be serious!" and then you get the Yes, No, Sarcasm prompt again

  • @skyesfury8511
    @skyesfury8511 3 ปีที่แล้ว +71

    I love the dry wit and humor in your vids. And this series is perfect for that. lol

  • @monsterfurby
    @monsterfurby 3 ปีที่แล้ว +9

    That mushrooms-reversing-controls bit has to be the most quintessentially Ultima thing ever. Those games always loved that kind of meta trolling.

    • @heatherharrison264
      @heatherharrison264 3 ปีที่แล้ว +1

      I immediately thought of Martian Dreams - the same thing happens in one of the dream worlds. Martian Dreams was perhaps the strangest entry in the Ultima series, but in spite of that, it is a great game - certainly far better than the mess that was presented in this video. I haven't tried out this mess of a game, and I don't intend to. Richard Garriott has thoroughly lost his touch - it's sad.

  • @Misc-s5n
    @Misc-s5n 3 ปีที่แล้ว +45

    the game is losing players all the time. i seen on the steam chart player numbers were at 46 couple days ago. damn...just 46....

    • @SteamDeckGameplay
      @SteamDeckGameplay 3 ปีที่แล้ว +9

      And yet...
      "Total Raised: $12,865,148"
      They don't care about losing players, they just need to keep working on the game to get their salary. They've made their money. They don't need players.

    • @roqsteady5290
      @roqsteady5290 3 ปีที่แล้ว +5

      My guess is they were forced to make something so as not to get sued by the backers. The whole thing is a celebrity cash in of Garriot’s name.

    • @GodwynDi
      @GodwynDi 2 ปีที่แล้ว

      @@roqsteady5290 Or as a lot of people find, being a good ideas person can be a hindrance without the editor to scale things back, and a team to implement it.

    • @roqsteady5290
      @roqsteady5290 2 ปีที่แล้ว +2

      @@GodwynDi Wouldn't want to accuse Garriot of outright dishonesty, but he does have a very expensive lifestyle to support including a $30m trip to space. Possibly that kind of thing is not conducive to the kind of attention to detail needed to make decent games. Isn't this what often happens when struggling, passionate artist makes it and becomes corporate overlord?

  • @whinegummi6329
    @whinegummi6329 3 ปีที่แล้ว +15

    The Charlotte is safer than him got me. I spilt water all over my keyboard and i subscribed. This series is pure gold

  • @velnerxi
    @velnerxi 2 ปีที่แล้ว +15

    Sad to see this game on this list. . . but I saw it coming. I was an early backer and had Alpha Access. I still have my sealed, physical copy. Given just how much money he was trying to raise during the Alpha through an e-store made it pretty clear what the main focus of this project really was. . .

  • @skully8692
    @skully8692 ปีที่แล้ว +28

    this game looks bad but also like in a weird way... it's also fucking awesome. it has a very peculiar sense of humor about it and i'm really loving it. i haven't laughed this much at a game in a very long time. also credit to you josh, you just added to the endless laughter with your dry wit and honest reactions. what a lovely video

  • @throatwobblermangrove8510
    @throatwobblermangrove8510 2 ปีที่แล้ว +7

    I grew up playing the early Ultima games, and kind of miss the newness of it. Some of what you described in here shows systems from the original games, like typing in keywords when talking to NPCs to get the clues you need. The early game hints were limited to 4 letter input. My favorite was Ultima IV: Quest of the Avatar, which was the first to introduce the system requiring good acts. Since to complete the game, you had to become the Avatar by being good, it added a nice change to a series which actually required you to kill certain innocents to progress in some quests. I'd honestly like to see a modern retelling of those types of games (and NO, nothing like just Warcrap III Reforged where they just upgrade graphics; just a new game on those concepts).

  • @erice7082
    @erice7082 3 ปีที่แล้ว +21

    When Richard Garriott sells the game just 3 years after release you know it's BAD! The game is run by a dev that used to work for Richard's bankrupt studio and has no experience in modern MMOs. The game has become a Sim type that has Star Wars knockoffs, Marvel Avenger costumes, beach towels, other pixel crap for sale. It's a dumpster fire that will burn your wallet if you try to play.

    • @kevinarnold8634
      @kevinarnold8634 2 ปีที่แล้ว

      Lightsaber knockoffs, yes. These must have been added after I played as I don't remember them. They could have been passed off as kobold technology but not even that minimal effort was made, at least in the shop flavour text. Marvel Avenger costumes I have not seen in the cash shop nor can I find an image of such online or anything close to it. I don't believe this claim is true. A wide assortment of other garish rubbish, yes.
      The cosmetics they sell and placement they allow greatly undermine the atmosphere of the game when one is around them. Thankfully most of that can be avoided when one isn't making use of player shops or questing in major cities and towns. Still, it would be far better without that junk existing at all.

  • @Tall_Order
    @Tall_Order 3 ปีที่แล้ว +8

    >Magic disappearing sword on back.
    Reminds me of pulling a minigun out of my arse in Fallout 4.

  • @cradleofanal
    @cradleofanal 3 ปีที่แล้ว +38

    Yeah I remember testing this game.. and I played through the same area.. this was not the experience they promised when the developed the game.. I thought this game would be like Ultima Online.. but now it's just a basic-whatever-game completely pointless to play.. good review btw..

    • @VheeShane
      @VheeShane 3 ปีที่แล้ว +4

      yes! My experience exactly. I had the "luck" to play the game before it hit Steam, nice to see that they improved nothing at all

    • @Shibby523
      @Shibby523 3 ปีที่แล้ว +2

      @@VheeShane Improved? No. Add new broken systems? Yes.

  • @kirkendauhl6990
    @kirkendauhl6990 3 ปีที่แล้ว +9

    Barely past the 14:00 mark and I’ve smiled and had a sensible chuckle a few times, THEN I get to your David Attenborough impersonation and I’m like “this guy’s pretty funny.”

  • @Graknorke
    @Graknorke 3 ปีที่แล้ว +8

    The XP system reminds me a bit of Cataclysm, except there the shared pool builds up over time at a rate and to a limit decided by your character's mood, which makes a lot of sense for a survival game. It would be weird to tie it to kills specifically even for skills that have nothing to do with killing.

  • @lucaspereirahmj
    @lucaspereirahmj 2 ปีที่แล้ว +8

    Fun Fact: Have a robot in a game in a ultima universe isn't weird when you remember that in the first games you could take a rocket to the space.

  • @emresubasi4348
    @emresubasi4348 3 ปีที่แล้ว +22

    Can you do a review of Silkroad Online? I played this game more than 10 years. I really want yo hear your opinion and I'm ready to hear the worst of the worst :D

  • @pixieskitty
    @pixieskitty 3 ปีที่แล้ว +7

    About archers, in Warlock: Master of the Arcane, the beast race archers, which are goblins, before they attack utter the line:
    "Release!! EHMM, Aim?!" and I laughed so hard at that part of the video about "aimed shot"

  • @PlinyTheWelder
    @PlinyTheWelder ปีที่แล้ว +3

    Well to be fair in ancient warfare archery often was not actually aimed but was rather used more like suppression archery. A ton of it was indirect fire. They weren't aiming so much as saturating the opposing lines with arrows

  • @TheDapperDragon
    @TheDapperDragon 3 ปีที่แล้ว +23

    'You can't just mix diagetic and non-diagetic.'
    Me: Laughs in MGS

  • @GriggsC123
    @GriggsC123 3 ปีที่แล้ว +95

    Careful if you criticize the game, The Devs like to ban you.

    • @RobbyRaccoon
      @RobbyRaccoon 3 ปีที่แล้ว +29

      I doubt he's still playing it, much like most people who try the game.

    • @NZIGNANTI
      @NZIGNANTI 3 ปีที่แล้ว +27

      UO fans (there are a healthy ten thousand 30+ year olds) were told it would be like UO. SoTA however, is a rather bad attempt at bringing this idea back. We wanted the wild west interaction of UO. What we got instead was a neutered rpg and janky rip off the nostalgic base. They took our hopes and stomped on a chance to bring back a true legacy.

    • @serenity7507
      @serenity7507 3 ปีที่แล้ว +7

      I doubt that will be any huge loss with this game ROFL

    • @GriggsC123
      @GriggsC123 3 ปีที่แล้ว

      @@RobbyRaccoon Been playing since release 10....

    • @RobbyRaccoon
      @RobbyRaccoon 3 ปีที่แล้ว +10

      @@GriggsC123 My condolences.

  • @Siegbert85
    @Siegbert85 3 ปีที่แล้ว +316

    "a female player..." oh my sweet summer child...

    • @JoshStrifeHayes
      @JoshStrifeHayes  3 ปีที่แล้ว +457

      The internet.
      Where men are men.
      Women are men.
      And children are the Fbi.

    • @Siegbert85
      @Siegbert85 3 ปีที่แล้ว +21

      @@JoshStrifeHayes xD

    • @TotalCowage
      @TotalCowage 3 ปีที่แล้ว +144

      @@JoshStrifeHayes MMORPG has always stood for "Millions of Men Online Roleplaying as Girls"...

    • @Cyromantik
      @Cyromantik 3 ปีที่แล้ว +24

      Well technically he's not wrong, it's a player, of a female avatar. So literally a "female player". On the other hand most of the women who game that I know personally IRL usually use male avatars though, funny that.

    • @dervakommtvonhinten517
      @dervakommtvonhinten517 3 ปีที่แล้ว +1

      @@JoshStrifeHayes sword art online abridged? :D

  • @farlonmuentes6004
    @farlonmuentes6004 3 ปีที่แล้ว +29

    Oh my freaking god. My drink came out of my nose when i heard that "batman" bit. *LMAO!*

    • @Nukestarmaster
      @Nukestarmaster 3 ปีที่แล้ว +5

      Don't you mean "Vengeance the Night Batman"?

    • @Cyromantik
      @Cyromantik 3 ปีที่แล้ว +3

      @@Nukestarmaster That's _Mr_ Vengeance the Night Batman to you!

  • @JamesBond-ux1it
    @JamesBond-ux1it 2 ปีที่แล้ว +6

    me: i feel like finally trying shroud of avatar today
    me: *watches this video*
    me: maybe next year

  • @RaginKavu
    @RaginKavu 2 ปีที่แล้ว +4

    the candle on the helmet of love is a reference to the Candle of Love, one of the artifacts the Avatar needed to enter the Stygian Abyss, in Ultima 4.
    And it seems to be the only connection so far to the world of Ultima.

  • @verminjerky
    @verminjerky 3 ปีที่แล้ว +33

    "I've also noticed how goddamn awful my character's butt is."
    FRICK. THANK YOU. Imagine having to stare at that all the time if this was your daily game. That alone would stop it from becoming my daily game.

    • @BigPuddin
      @BigPuddin 2 ปีที่แล้ว

      Homie got a pancake ass. Dude got no gluteal muscles back there at all.

  • @leadpaintchips9461
    @leadpaintchips9461 3 ปีที่แล้ว +4

    The only time I've enjoyed hyperlinks was in a single player RPG where the hyperlinks were there to explain things that the character should know naturally that the player might not or need to be reminded of. Where hovering over the hyperlink gave a brief overview of the topic of the hyperlink and clicking would bring up the page associated with it.
    Tyranny got hyperlinks in chat right, and I would love to see more RPGs use it in that way.

    • @paulie-g
      @paulie-g 2 ปีที่แล้ว +3

      Exactly this. It's a great way to provide big lore and world-building exposition without making every dialogue instance a massive, incredible (as in 'not credible') lore dump. I really like this mechanic and can't believe it's not more widely used. Don't think it's patented like the Mass Effect choice circle either.

  • @Syenthros
    @Syenthros 3 ปีที่แล้ว +13

    I mean, the candle on the side of the Helmet of Love actually does make sense in-universe, as the Candle of Love is a holy artifact of the Avatar philosophy.

  • @silvernode
    @silvernode 2 ปีที่แล้ว +5

    I feel so sad about the promises that were broken in this game that I kickstarted back in 2013. Garriot was on his own and had some really good ideas for the game but development was slow, buggy, and released in a half assed state back in 2018. There are things that have improved each year when I check in but the experience that Josh had in 2020 is the exact same experience that I had 3 weeks ago.
    The floating sparkles told me that they haven't fixed that bug which has to do with the map. You see, the map shows sparkles to represent quests, but when you resize the map, the sparkles stay in the spot they were in when the map was full screen. I really hope the devs over there stop living in an echo chamber with their whales that keep the game running.

    • @kevinarnold8634
      @kevinarnold8634 2 ปีที่แล้ว +1

      At this point I expect those that operate the game are scrabbling for whatever money they can get, so I doubt they will displease whatever remaining income source they have. I also think many early supporters have been alienated from the game by the genericizing of it.

  • @Superawesomevids549
    @Superawesomevids549 ปีที่แล้ว +4

    I'm 2 years late, and unfortunately have to be that guy, but Diegetic sound isn't the sound that makes sense in that context, it's a sound that is actually playing in the world. Non-diegetic sound would be something like a voiceover, or the music.

  • @zofdig
    @zofdig 3 ปีที่แล้ว +4

    Lost it at "i remember there is cotton on Chickenfucker's farm" I think that would be a better game title

  • @TrejoDuneSea
    @TrejoDuneSea 2 ปีที่แล้ว +3

    I still have a boxed copy of Ultima III, this review reminded me of how the multiple (physical) manuals were written the same way, or the cloth map that came with the game. Some of Shroud of the Avatar's feature that seem weird tend to be throwbacks or references as well.

  • @benbooth2783
    @benbooth2783 5 หลายเดือนก่อน +1

    28:43 To be fair a "Tanning Station" would be outside, because ammonia is required to tan the leather. During medieval times, the main source of ammonia was human urine.
    Thats the only defence I have for the game, it knows about urine.

  • @ScottieTheFox
    @ScottieTheFox 2 ปีที่แล้ว +6

    you know im pretty sure most of the combat difficulty came from the fact you were supposed to *spend* those level points you had 60 of

  • @leadingauctions8440
    @leadingauctions8440 3 ปีที่แล้ว +9

    "Most games will not allow you to put your head up a Cow's...."
    I am not usually for click bait, but he should have put that in the Thumbnail.

    • @voilvelev6775
      @voilvelev6775 3 ปีที่แล้ว +2

      its not clickbait if its true.

    • @leadingauctions8440
      @leadingauctions8440 3 ปีที่แล้ว +1

      @@voilvelev6775
      Hmm....

    • @voilvelev6775
      @voilvelev6775 3 ปีที่แล้ว +1

      @@leadingauctions8440 Well, yeah. Like Vandiril's videos on League bugs - they all sound clickbait-y, but they're all actual things that happen in that broken mess of a game with spagetti coding.

    • @leadingauctions8440
      @leadingauctions8440 3 ปีที่แล้ว +2

      @@voilvelev6775
      I hear spaghetti coding being said a lot concerning that game.
      What exactly is spaghetti coding?

    • @andrejg4136
      @andrejg4136 3 ปีที่แล้ว +1

      @@leadingauctions8440 Spaghetti code is a pejorative phrase for unstructured and difficult-to-maintain source code. Spaghetti code can be caused by several factors, such as volatile project requirements, lack of programming style rules, and software engineers with insufficient ability or experience. -- Wikipedia

  • @keiyangoshin3650
    @keiyangoshin3650 3 ปีที่แล้ว +14

    That intro nearly killed me lol. 😂 I own this game but have yet to touch it. So I guess I’m about to find out if I regret installing it.

    • @Cyromantik
      @Cyromantik 3 ปีที่แล้ว +2

      How did that pan out?

    • @keiyangoshin3650
      @keiyangoshin3650 3 ปีที่แล้ว +3

      @@Cyromantik - I uninstalled. The open PvP is not for me. The game feels too empty as well. It’s more survival then RPG. But that’s just my opinion. 😊

  • @silverwing4153
    @silverwing4153 2 ปีที่แล้ว +1

    I always chalk "aimed shot" as taking a second to aim for an important bit on the person while a "normal shot" is just there to hit them anywhere.

  • @LewdGeek
    @LewdGeek 2 ปีที่แล้ว +5

    I dont understand the MMO in the title??? Because there is literally no one else in the game...

    • @WillACarpenter
      @WillACarpenter 3 หลายเดือนก่อน +1

      Massive Mistake Organizing (your xp)

  • @rmasoni
    @rmasoni 2 ปีที่แล้ว +3

    Oh wow, this was a good laugh! I was one of the unfortunate souls that believed this was going to be Ultima Online 2 and backed the Kickstarter campaign.

  • @LaszloIvanyi
    @LaszloIvanyi 3 ปีที่แล้ว +5

    I do remember when this game came out that I was baffled by the amount of shameless cash grabbing options and tiers of ways for one to pay for it. I had a weird curiosity since one of the first games I've ever own was Ultima 6 so for some reason I thought this ought to be good. Luckily, when this came out I was poor as a farm chicken in Shroud of the Avatar so I didn't buy it.
    Thanks for finally justifying and confirming my good decision.

  • @MIchaelArlowe
    @MIchaelArlowe 9 หลายเดือนก่อน +1

    18:35 In the Ultima series, the principle of Love had the Candle of Love as its symbol.

  • @davidbeaver21
    @davidbeaver21 2 ปีที่แล้ว +1

    Makes more sense about archers now since movies show a "rain of arrows" but then some people get sniped outright in fights, those are the aimed shot.

  • @TheBassAckwards
    @TheBassAckwards 3 ปีที่แล้ว +4

    I've always vehemently disagreed with early access (paying for a unfinished product, and outside of video games, simply DOES NOT EXIST in any other market), even worse, shamelessly charging hundreds of dollars to back your development, and TEST THEIR GAME FOR FREE. I used to work in SQA before finishing my degree in Computer Science, then working as a software engineer. I still know many people in SQA that make 60-80k a year, but game devs want us to PAY THEM TO TEST THEIR GAME???????
    Back in the real world, backing development of a product uses investors, which have a literally stake in the success, and MAKE MONEY later on from that success. What do you actually get for backing a game? Virtual items and promises the game will be amazing? Over the years, I've seen almost zero games fulfill their promise. I will NEVER, EVER back a game, especially for $100-$300!!! I think it's beyond idiotic. Let them get their own investors like the industry has done for decades now. Don't be a rube.

  • @webbygaming1583
    @webbygaming1583 3 ปีที่แล้ว +39

    Outstanding video and review. Your narration and sense of humor are fantastic, you deserve more subs and will surely grow with this level of content!
    Just for the record, I have played every major (and most minor) MMORPG's since 1996 and when all factors are considered Shroud of the Avatar is far and away my pick for worst MMO ever. In fact, when you consider the available resources, pre-established fan base, development time, and all the other advantages SotA had, it is not even a close consideration, Shroud of the Avatar is the worst MMO and most absurd failure ever in the genre. Richard Garriot has no excuse for how awful this game is.

    • @JoshStrifeHayes
      @JoshStrifeHayes  3 ปีที่แล้ว +10

      Thanks Webby, glad you enjoyed the episode. Ill be returning to this series from next week, with even more terrible games!:D

  • @heraditestreamingarchive1100
    @heraditestreamingarchive1100 3 ปีที่แล้ว +39

    Systems upon systems? You didn't even learn there's TWO battle systems. The first hotbar one you experienced where skills lived on your hotbar but you are limited to I think the 10 slots no matter how many skills you get. Then there's the random card one where you can put as many skills as you want and they will RANDOMLY come up on your hotbar. Need a heal? Well if it doesn't come up, you can't heal! (You can sorta lock some and make sure some of the hotbar gets some skills but still). The game starts with the first system. It's balanced for the second system. It's not fun in any system no matter how deep you get.

    • @kevinarnold8634
      @kevinarnold8634 2 ปีที่แล้ว +1

      Alternatively, you can lock a healing ability on your bar and also include it in your rotating abilities. This will make the spell always available on cooldown, but also randomly provide the ability to bypass that cooldown, making your character more survivable overall. It's an interesting system, but also one that can be daunting to a new player so it is best to start with standard bars. Also not covered was switching between clicked and charged attacks. In archery, I used charged attacks to simulate prolonged aiming and varying pull on the bow. Otherwise, I stuck with the standard click attacks.

    • @paulie-g
      @paulie-g 2 ปีที่แล้ว

      @@kevinarnold8634 This sounds like an interesting system, on paper. I've never really liked the formulaic MMO "learn your rotations", then mash on your keyboard as hard as you can thing. This sounds like they were going for something new. I wonder how well it played.

  • @LaydiNite
    @LaydiNite 2 ปีที่แล้ว +1

    Apparently the weapon storage functions on Magic Knight Rayearth logic. It just vanishes into your gloves when not needed.

  • @fba90130
    @fba90130 3 ปีที่แล้ว +4

    Now I just need a healthy ovum to grow my own Richard Garriott.

  • @jasonbennett1667
    @jasonbennett1667 3 ปีที่แล้ว +15

    HOLY shit your davey attenborough is spot on brother haha... couldnt stop laughing..

  • @blargplaysgames116
    @blargplaysgames116 ปีที่แล้ว

    This was so funny!!
    Hey Josh! You're great at explaining things, can you do a vid on app games advertising themselves as something completely different and why they do this?

  • @yader_b
    @yader_b 3 ปีที่แล้ว +3

    Your videos are awesome. I love the commentary, it's very entertaining.

  • @ragzaugustus
    @ragzaugustus 3 ปีที่แล้ว +37

    The reason for all the player buildings being so incoherent, isn't just because of the players, a lot of the assets are from, you guessed it, the Unity store.
    They just shoved it into the player housing system and went for lunch.

  • @Silverphox13
    @Silverphox13 3 ปีที่แล้ว +5

    Wait! Is there a game that makes duck quacks when you shoot?!

  • @tiredofthecitylife2108
    @tiredofthecitylife2108 2 ปีที่แล้ว +1

    The running... god, the running. I was actually quite hooked on this for the first few days. Even forked out for the monthly subscription. There were so many nuanced throwbacks to UO that I felt zapped back to my childhood. The skill system was different, but I enjoyed the limitations as it encouraged you to really grow your character. Using text? Definitely a throwback! I learned to spell playing the old Sierra adventure games (Police Quest, Space Quest, Codename: Iceman, Leisure Suit Larry), and this really plucked a few of my heartstrings...
    The negatives, unfortunately, really outweighed the joys. First was the UGLY player-built settlements and structures. It took ages to load on my top of the line PC - possibly due to NZ's poor internet - and they were just full of player-owned bots selling things to whom I don't know. It was the running that really killed it. I think I decided to settle on the other side of the overworld, and ended up dying and getting LOST in a graveyard. It was huge. Realised that most of this game was really just running. And since my joys out of UO were centred more on becoming a Grandmaster Tinkerer, the grind in SOTA was just unbearable.
    I ended up downloading UO The 2nd Age and playing the real deal.

  • @JayRutley
    @JayRutley 3 ปีที่แล้ว +1

    Did they remove all the combat abilities or something? I seem to recall having a bunch of abilities pretty quick (but it was a totally different starting level). Game was still really bad, but just standing there swinging for 5 min didn't seem to be my experience.

  • @PrMultivers
    @PrMultivers 2 ปีที่แล้ว +9

    If you look closely, you will see that the girl risked nothing in the burning house, because the fire was literally too scared to approach more than 5 meters (15ft) of her. That's why she didn't feel the need to escape, the fire started, she looked at it and then the fire was like "Sss... Sorry, Mam... I will stay on that side and not bother you... Please, have mercy on me!"

  • @TheNathanNAPALM
    @TheNathanNAPALM 3 ปีที่แล้ว +16

    This is an extraordinarily exceptional episode, I laughed all the way through

  • @ZombieDish
    @ZombieDish 2 ปีที่แล้ว

    does the sword icon blinking red mean it needs repairing or just that it is being used?

  • @Waybear
    @Waybear 2 ปีที่แล้ว

    Hey Josh, any chance you’ve tried the old Horizons MMO? Would love to see you review it.

  • @B0Sajwah
    @B0Sajwah 3 ปีที่แล้ว +6

    I just love how angry he always sounds. Very british

  • @renuvatio9986
    @renuvatio9986 3 ปีที่แล้ว +3

    i played this game and when it first came out you would be lucky to survive 2 enemies at a time. I hated it that they monetized everything housing and other things

  • @FuelDropforthewin
    @FuelDropforthewin 3 ปีที่แล้ว

    I wonder what version of Campaign Cartographer was used to make that map?

  • @adriennegormley9358
    @adriennegormley9358 3 ปีที่แล้ว

    I can so relate to the twisting your spine from the botched archery stance. As this was one of the few PE courses I aced, it hurts even 64 years later LOL

  • @gurugeorge
    @gurugeorge 3 ปีที่แล้ว +3

    I bought early access to this shortly after it was announced (hope springs eternal with MMOs). Every few months or a year or so I'd check in to see if it had improved, and it never did, it kept being shit. By all accounts the build system was quite good towards the end of the game, and I can see that possibility, I quite liked that aspect of the game myself even in the early stages; but the early experience as a whole was just too painful for me to struggle through to get to that stage. They never even really got avatar control smooth and comfortable, just that number one basic thing ...

  • @crypto66
    @crypto66 2 ปีที่แล้ว +11

    I remember when this game was first announced. I also learned it was being crowdfunded, despite supposedly being a passion project of someone rich enough for private space tours; I criticized that fact and, naturally, some fanatic got offended and said something about taxes. Not surprised to see it ended up sucking. The guy obviously didn't give a shit.

  • @swindon6931
    @swindon6931 ปีที่แล้ว +1

    Just got round to watching this - it definitely contained phrases I never thought I'd hear.

  • @ArnieMcStranglehold
    @ArnieMcStranglehold ปีที่แล้ว

    I can only hope that as I slowly go through your videos, that you've done or are planning to do Phantasy Star Online. One of my favorite online games I barely played online.

  • @PhoenixKross
    @PhoenixKross 3 ปีที่แล้ว +3

    Dude you are hilarious. I'm glad I found your channel.