very hard to watch. mouse had been told (albeit loosely) the fundamental logic that shouldve carried her through the whole game. numbers represent how many mines are adjacent to the square (8 possible tiles), rule out the obvious ones i.e. the boxes adjacent to the number 1 and in the corner. and then check the other numbers and count out each adjacent tile to see which boxes are already flagged from previous hints. using connor's info I learned it as i was watching the video and successfully completed a stage using it. however i can understand why most wouldn't in iron mouse's specific position. its a game of ramping information gathering, using a few pieces of fundamental rules. connor did ok at explaining but there were gaps for sure, and no true confirmation of her understanding, just her saying "i get it" to move the segment along. it was salvageable but i feel like she was just really distracted by connor yelling at her, the lack of engaging elements, leading to her disregarding it as a "boomer game" instead of a really intuitive and fun puzzle game from the history of computers. connor shouldve just continued starting over and strengthening her fundies instead of assuming she remembered the step by step method of discerning clues the game gave her. like reminding calmly to her "start from the edges", "remember to count the flags you already have, in reference to a square with a number and its adjacent squares, when trying to find new mines", "make no more than one flag, one move at a time (she was trigger happy from frustration) exactly from the point she starts getting confused instead of saying "you know this i just told you". connor should've stayed patient. mouse had a habit of writing off the fun aspects of the game over time due to his lack of calm nurturing behavior (which over some exposure can cause associating a task with dread instead of fun), which may be a teaching style she (and most) is more compatible with. it's incredibly akin to when a parent yells at their kid for not understanding a math problem they find simple (i am asian i would know a lot about this LMAO). it is more often than not a reflection of your teaching not being adequate enough. he's not noticing the issues that occur and addressing them but rather giving off a condescending tone of disapproval with no concise revision, which then caused mouse to get progressively more dejected. and mouse shouldn't have egged him on with questions like "are you sure" when clearly connor is absolutely sure as that caused him to stray further and further. and while i could understand the game from his explanations, i understand that when you mix in emotions and other factors, it may not end up the same and there could be information that slips between the cracks. the more impatient the teacher gets, the more impatient the student gets. at the end of the day, it could've been fun, but unfortunately it didn't work out that way and now mouse probably hates minesweeper like kids hate math. a lesson for the future for both i think moving forward. education as a whole has struggled with this issue as long as it has existed, and it's important for everybody to understand this for the sake of our kids and future generations.
I think Connor should have played once to talk through the logic of each of the moves.
iron didn't seem like she wanted to learn at all, that was the issue. connors patience is awful tho
I can’t be mad at Mousey, I don’t get minesweeper either. I’ve tried, and I just can’t wrap my head around this game.
very hard to watch. mouse had been told (albeit loosely) the fundamental logic that shouldve carried her through the whole game. numbers represent how many mines are adjacent to the square (8 possible tiles), rule out the obvious ones i.e. the boxes adjacent to the number 1 and in the corner. and then check the other numbers and count out each adjacent tile to see which boxes are already flagged from previous hints. using connor's info I learned it as i was watching the video and successfully completed a stage using it. however i can understand why most wouldn't in iron mouse's specific position. its a game of ramping information gathering, using a few pieces of fundamental rules. connor did ok at explaining but there were gaps for sure, and no true confirmation of her understanding, just her saying "i get it" to move the segment along. it was salvageable but i feel like she was just really distracted by connor yelling at her, the lack of engaging elements, leading to her disregarding it as a "boomer game" instead of a really intuitive and fun puzzle game from the history of computers.
connor shouldve just continued starting over and strengthening her fundies instead of assuming she remembered the step by step method of discerning clues the game gave her. like reminding calmly to her "start from the edges", "remember to count the flags you already have, in reference to a square with a number and its adjacent squares, when trying to find new mines", "make no more than one flag, one move at a time (she was trigger happy from frustration) exactly from the point she starts getting confused instead of saying "you know this i just told you".
connor should've stayed patient. mouse had a habit of writing off the fun aspects of the game over time due to his lack of calm nurturing behavior (which over some exposure can cause associating a task with dread instead of fun), which may be a teaching style she (and most) is more compatible with. it's incredibly akin to when a parent yells at their kid for not understanding a math problem they find simple (i am asian i would know a lot about this LMAO). it is more often than not a reflection of your teaching not being adequate enough. he's not noticing the issues that occur and addressing them but rather giving off a condescending tone of disapproval with no concise revision, which then caused mouse to get progressively more dejected. and mouse shouldn't have egged him on with questions like "are you sure" when clearly connor is absolutely sure as that caused him to stray further and further.
and while i could understand the game from his explanations, i understand that when you mix in emotions and other factors, it may not end up the same and there could be information that slips between the cracks. the more impatient the teacher gets, the more impatient the student gets. at the end of the day, it could've been fun, but unfortunately it didn't work out that way and now mouse probably hates minesweeper like kids hate math. a lesson for the future for both i think moving forward. education as a whole has struggled with this issue as long as it has existed, and it's important for everybody to understand this for the sake of our kids and future generations.
I love mouse, but this was very hard to watch 😂
This game would be a lot more tolerable with Subway Surfers in the background.
Connor was definitely mad in this one
I never understood this game just beat it with connors help in 30 seconds beginner
yooo minesweeper classic im just playing the game for fun.i know its complicated.
Connor is a horrible teacher