Direct Strike - Video 41 - PvT (Marauder, Hellbat, Reaper, Tank, Viking)

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  • เผยแพร่เมื่อ 17 ม.ค. 2025

ความคิดเห็น • 12

  • @amateurishauthor2202
    @amateurishauthor2202 5 ปีที่แล้ว

    Before I forget, I want to thank you for opening my eyes as to some counters I never thought should work. until I found your channel I didn't know that Reapers beat Zerglings if they're placed somewhat behind your main force, and then had a front line of marauders... Thank you for sharing your wisdom with the rest of us wanna be players ^^

  • @kmurphy0620
    @kmurphy0620 5 ปีที่แล้ว

    Good thing the terran opponent didn't think of marines as a counter

  • @pg8971
    @pg8971 5 ปีที่แล้ว

    Tya should add vote kick, seriously…

  • @kdotchiu
    @kdotchiu 5 ปีที่แล้ว +2

    Hehe another game ruined by bad ally gas... I've asked Tya to make a 2-3min cooldown on the first gas (like how the 4th gas is locked at the start) but he refused, even if its just for lower level player (e.g. level below 20).

    • @howtoplaydirectstrikebyhtp9949
      @howtoplaydirectstrikebyhtp9949  5 ปีที่แล้ว

      You will hate me probably but I am glad Tya did not do that. Live is at it is. You have to play with cards (mates) you got. Even with bad cards you can play nice/fun game even it is not lead to win. I gained most experience when had to improvise due to lack of my mates experience (trying to prolong game as much as possible)

    • @kdotchiu
      @kdotchiu 5 ปีที่แล้ว

      @@howtoplaydirectstrikebyhtp9949 hehe thats ok, at the end of the day it is only a game to have fun :) tbh I don't mind losing, the only thing that I hate is a toxic ally!

    • @pg8971
      @pg8971 5 ปีที่แล้ว

      kdotchiu the problem is not just gas early, noobs don’t even listen is the thing that annoys ppl. When you try to lecture him, he will just blame you for talking & caring too much…

  • @tobyvd
    @tobyvd 5 ปีที่แล้ว

    As I am trying to understand this game mode a bit better, I am watching this video. However after watching this, my suspicions are further confirmed. Once you are behind, you might as well give up. This game was lost in the first few minutes. How do you come back after you have been pushed away from the mid line, or when your cannon has been destroyed?
    Given the economic advantage the opponent is getting, their advantage will snowball on you. Even more if they manage to get one gas going. In the long run you are bound to lose in my opinion. How do you achieve a comeback?
    And let's not consider the case where somebody who knows about counters, plays against a noob like me who is still learning what to build against what.

    • @howtoplaydirectstrikebyhtp9949
      @howtoplaydirectstrikebyhtp9949  5 ปีที่แล้ว +1

      Comeback? Hm.
      When pro against pro: do not build any gas, do not use scans (go for T2 observers if needed). All income to units and right units. Do not sell useless units. Wait for opponent's mistakes. Do not do any other mistakes. Try to stack the line. Zerg is very useful in this matter.
      When newbies in your team. Give them some tips. Advise them but in diplomatic way. Do not tell them what to do exactly. Just propose which units could be fine to have. Where to put them (front, back). No push. No strong words. If they start to listen in first 0-8 min you still may win if opponents do some mistakes.
      And last thing to this topic. Never give up. Try to defend as long as possible. It is the best training you can get. I developed most of tactics on defending Tower. You face different opponents when moving from middle to Tower. You will find out which units are best to counter all 3 opps. You will need to compensate mates weakness which will teach you what to build in next games. Not only your army combo is important. Also combo of all 3 team armies is important.

  • @austinpugmire2843
    @austinpugmire2843 5 ปีที่แล้ว

    Allies were so bad lol